SDL-1.2.14
[sdl_omap.git] / src / loadso / macos / SDL_sysloadso.c
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2009 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #ifdef SDL_LOADSO_MACOS
25
26 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
27 /* System dependent library loading routines                           */
28
29 #include <stdio.h>
30 #include <string.h>
31 #define OLDP2C 1
32 #include <Strings.h>
33 #include <CodeFragments.h>
34 #include <Errors.h>
35
36 #include "SDL_loadso.h"
37
38 void *SDL_LoadObject(const char *sofile)
39 {
40         void *handle = NULL;
41         const char *loaderror = NULL;
42         CFragConnectionID library_id;
43         Ptr mainAddr;
44         Str255 errName;
45         OSErr error;
46         char psofile[512];
47
48         SDL_strlcpy(psofile, sofile, SDL_arraysize(psofile));
49         error = GetSharedLibrary(C2PStr(psofile), kCompiledCFragArch,
50                         kLoadCFrag, &library_id, &mainAddr, errName);
51         switch (error) {
52                 case noErr:
53                         loaderror = NULL;
54                         break;
55                 case cfragNoLibraryErr:
56                         loaderror = "Library not found";
57                         break;
58                 case cfragUnresolvedErr:
59                         loaderror = "Unabled to resolve symbols";
60                         break;
61                 case cfragNoPrivateMemErr:
62                 case cfragNoClientMemErr:
63                         loaderror = "Out of memory";
64                         break;
65                 default:
66                         loaderror = "Unknown Code Fragment Manager error";
67                         break;
68         }
69         if ( loaderror == NULL ) {
70                 handle = (void *)(library_id);
71         } else {
72                 SDL_SetError("Failed loading %s: %s", sofile, loaderror);
73         }
74         return(handle);
75 }
76
77 void *SDL_LoadFunction(void *handle, const char *name)
78 {
79         void *symbol = NULL;
80         const char *loaderror = NULL;
81         CFragSymbolClass class;
82         CFragConnectionID library_id = (CFragConnectionID)handle;
83         char pname[512];
84
85         SDL_strlcpy(pname, name, SDL_arraysize(pname));
86         if ( FindSymbol(library_id, C2PStr(pname),
87                         (char **)&symbol, &class) != noErr ) {
88                 loaderror = "Symbol not found";
89         }
90
91         if ( symbol == NULL ) {
92                 SDL_SetError("Failed loading %s: %s", name, loaderror);
93         }
94         return(symbol);
95 }
96
97 void SDL_UnloadObject(void *handle)
98 {
99         CFragConnectionID library_id;
100         if ( handle != NULL ) {
101                 library_id = (CFragConnectionID)handle;
102                 CloseConnection(&library_id);
103         }
104 }
105
106 #endif /* SDL_LOADSO_MACOS */