SDL-1.2.14
[sdl_omap.git] / src / video / SDL_blit.c
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2009 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #include "SDL_video.h"
25 #include "SDL_sysvideo.h"
26 #include "SDL_blit.h"
27 #include "SDL_RLEaccel_c.h"
28 #include "SDL_pixels_c.h"
29
30 #if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES
31 #define MMX_ASMBLIT
32 #if (__GNUC__ > 2)  /* SSE instructions aren't in GCC 2. */
33 #define SSE_ASMBLIT
34 #endif
35 #endif
36
37 #if defined(MMX_ASMBLIT)
38 #include "SDL_cpuinfo.h"
39 #include "mmx.h"
40 #endif
41
42 /* The general purpose software blit routine */
43 static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
44                         SDL_Surface *dst, SDL_Rect *dstrect)
45 {
46         int okay;
47         int src_locked;
48         int dst_locked;
49
50         /* Everything is okay at the beginning...  */
51         okay = 1;
52
53         /* Lock the destination if it's in hardware */
54         dst_locked = 0;
55         if ( SDL_MUSTLOCK(dst) ) {
56                 if ( SDL_LockSurface(dst) < 0 ) {
57                         okay = 0;
58                 } else {
59                         dst_locked = 1;
60                 }
61         }
62         /* Lock the source if it's in hardware */
63         src_locked = 0;
64         if ( SDL_MUSTLOCK(src) ) {
65                 if ( SDL_LockSurface(src) < 0 ) {
66                         okay = 0;
67                 } else {
68                         src_locked = 1;
69                 }
70         }
71
72         /* Set up source and destination buffer pointers, and BLIT! */
73         if ( okay  && srcrect->w && srcrect->h ) {
74                 SDL_BlitInfo info;
75                 SDL_loblit RunBlit;
76
77                 /* Set up the blit information */
78                 info.s_pixels = (Uint8 *)src->pixels +
79                                 (Uint16)srcrect->y*src->pitch +
80                                 (Uint16)srcrect->x*src->format->BytesPerPixel;
81                 info.s_width = srcrect->w;
82                 info.s_height = srcrect->h;
83                 info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
84                 info.d_pixels = (Uint8 *)dst->pixels +
85                                 (Uint16)dstrect->y*dst->pitch +
86                                 (Uint16)dstrect->x*dst->format->BytesPerPixel;
87                 info.d_width = dstrect->w;
88                 info.d_height = dstrect->h;
89                 info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
90                 info.aux_data = src->map->sw_data->aux_data;
91                 info.src = src->format;
92                 info.table = src->map->table;
93                 info.dst = dst->format;
94                 RunBlit = src->map->sw_data->blit;
95
96                 /* Run the actual software blit */
97                 RunBlit(&info);
98         }
99
100         /* We need to unlock the surfaces if they're locked */
101         if ( dst_locked ) {
102                 SDL_UnlockSurface(dst);
103         }
104         if ( src_locked ) {
105                 SDL_UnlockSurface(src);
106         }
107         /* Blit is done! */
108         return(okay ? 0 : -1);
109 }
110
111 #ifdef MMX_ASMBLIT
112 static __inline__ void SDL_memcpyMMX(Uint8 *to, const Uint8 *from, int len)
113 {
114         int i;
115
116         for(i=0; i<len/8; i++) {
117                 __asm__ __volatile__ (
118                 "       movq (%0), %%mm0\n"
119                 "       movq %%mm0, (%1)\n"
120                 : : "r" (from), "r" (to) : "memory");
121                 from+=8;
122                 to+=8;
123         }
124         if (len&7)
125                 SDL_memcpy(to, from, len&7);
126 }
127
128 #ifdef SSE_ASMBLIT
129 static __inline__ void SDL_memcpySSE(Uint8 *to, const Uint8 *from, int len)
130 {
131         int i;
132
133         __asm__ __volatile__ (
134         "       prefetchnta (%0)\n"
135         "       prefetchnta 64(%0)\n"
136         "       prefetchnta 128(%0)\n"
137         "       prefetchnta 192(%0)\n"
138         : : "r" (from) );
139
140         for(i=0; i<len/8; i++) {
141                 __asm__ __volatile__ (
142                 "       prefetchnta 256(%0)\n"
143                 "       movq (%0), %%mm0\n"
144                 "       movntq %%mm0, (%1)\n"
145                 : : "r" (from), "r" (to) : "memory");
146                 from+=8;
147                 to+=8;
148         }
149         if (len&7)
150                 SDL_memcpy(to, from, len&7);
151 }
152 #endif
153 #endif
154
155 static void SDL_BlitCopy(SDL_BlitInfo *info)
156 {
157         Uint8 *src, *dst;
158         int w, h;
159         int srcskip, dstskip;
160
161         w = info->d_width*info->dst->BytesPerPixel;
162         h = info->d_height;
163         src = info->s_pixels;
164         dst = info->d_pixels;
165         srcskip = w+info->s_skip;
166         dstskip = w+info->d_skip;
167
168 #ifdef SSE_ASMBLIT
169         if(SDL_HasSSE())
170         {
171                 while ( h-- ) {
172                         SDL_memcpySSE(dst, src, w);
173                         src += srcskip;
174                         dst += dstskip;
175                 }
176                 __asm__ __volatile__ (
177                 "       emms\n"
178                 ::);
179         }
180         else
181 #endif
182 #ifdef MMX_ASMBLIT
183         if(SDL_HasMMX())
184         {
185                 while ( h-- ) {
186                         SDL_memcpyMMX(dst, src, w);
187                         src += srcskip;
188                         dst += dstskip;
189                 }
190                 __asm__ __volatile__ (
191                 "       emms\n"
192                 ::);
193         }
194         else
195 #endif
196         while ( h-- ) {
197                 SDL_memcpy(dst, src, w);
198                 src += srcskip;
199                 dst += dstskip;
200         }
201 }
202
203 static void SDL_BlitCopyOverlap(SDL_BlitInfo *info)
204 {
205         Uint8 *src, *dst;
206         int w, h;
207         int srcskip, dstskip;
208
209         w = info->d_width*info->dst->BytesPerPixel;
210         h = info->d_height;
211         src = info->s_pixels;
212         dst = info->d_pixels;
213         srcskip = w+info->s_skip;
214         dstskip = w+info->d_skip;
215         if ( dst < src ) {
216                 while ( h-- ) {
217                         SDL_memcpy(dst, src, w);
218                         src += srcskip;
219                         dst += dstskip;
220                 }
221         } else {
222                 src += ((h-1) * srcskip);
223                 dst += ((h-1) * dstskip);
224                 while ( h-- ) {
225                         SDL_revcpy(dst, src, w);
226                         src -= srcskip;
227                         dst -= dstskip;
228                 }
229         }
230 }
231
232 /* Figure out which of many blit routines to set up on a surface */
233 int SDL_CalculateBlit(SDL_Surface *surface)
234 {
235         int blit_index;
236
237         /* Clean everything out to start */
238         if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
239                 SDL_UnRLESurface(surface, 1);
240         }
241         surface->map->sw_blit = NULL;
242
243         /* Figure out if an accelerated hardware blit is possible */
244         surface->flags &= ~SDL_HWACCEL;
245         if ( surface->map->identity ) {
246                 int hw_blit_ok;
247
248                 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
249                         /* We only support accelerated blitting to hardware */
250                         if ( surface->map->dst->flags & SDL_HWSURFACE ) {
251                                 hw_blit_ok = current_video->info.blit_hw;
252                         } else {
253                                 hw_blit_ok = 0;
254                         }
255                         if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
256                                 hw_blit_ok = current_video->info.blit_hw_CC;
257                         }
258                         if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
259                                 hw_blit_ok = current_video->info.blit_hw_A;
260                         }
261                 } else {
262                         /* We only support accelerated blitting to hardware */
263                         if ( surface->map->dst->flags & SDL_HWSURFACE ) {
264                                 hw_blit_ok = current_video->info.blit_sw;
265                         } else {
266                                 hw_blit_ok = 0;
267                         }
268                         if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
269                                 hw_blit_ok = current_video->info.blit_sw_CC;
270                         }
271                         if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
272                                 hw_blit_ok = current_video->info.blit_sw_A;
273                         }
274                 }
275                 if ( hw_blit_ok ) {
276                         SDL_VideoDevice *video = current_video;
277                         SDL_VideoDevice *this  = current_video;
278                         video->CheckHWBlit(this, surface, surface->map->dst);
279                 }
280         }
281         
282         /* if an alpha pixel format is specified, we can accelerate alpha blits */
283         if (((surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE )&&(current_video->displayformatalphapixel)) 
284         {
285                 if ( (surface->flags & SDL_SRCALPHA) ) 
286                         if ( current_video->info.blit_hw_A ) {
287                                 SDL_VideoDevice *video = current_video;
288                                 SDL_VideoDevice *this  = current_video;
289                                 video->CheckHWBlit(this, surface, surface->map->dst);
290                         }
291         }
292
293         /* Get the blit function index, based on surface mode */
294         /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */
295         blit_index = 0;
296         blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY))      << 0;
297         if ( surface->flags & SDL_SRCALPHA
298              && (surface->format->alpha != SDL_ALPHA_OPAQUE
299                  || surface->format->Amask) ) {
300                 blit_index |= 2;
301         }
302
303         /* Check for special "identity" case -- copy blit */
304         if ( surface->map->identity && blit_index == 0 ) {
305                 surface->map->sw_data->blit = SDL_BlitCopy;
306
307                 /* Handle overlapping blits on the same surface */
308                 if ( surface == surface->map->dst ) {
309                         surface->map->sw_data->blit = SDL_BlitCopyOverlap;
310                 }
311         } else {
312                 if ( surface->format->BitsPerPixel < 8 ) {
313                         surface->map->sw_data->blit =
314                             SDL_CalculateBlit0(surface, blit_index);
315                 } else {
316                         switch ( surface->format->BytesPerPixel ) {
317                             case 1:
318                                 surface->map->sw_data->blit =
319                                     SDL_CalculateBlit1(surface, blit_index);
320                                 break;
321                             case 2:
322                             case 3:
323                             case 4:
324                                 surface->map->sw_data->blit =
325                                     SDL_CalculateBlitN(surface, blit_index);
326                                 break;
327                             default:
328                                 surface->map->sw_data->blit = NULL;
329                                 break;
330                         }
331                 }
332         }
333         /* Make sure we have a blit function */
334         if ( surface->map->sw_data->blit == NULL ) {
335                 SDL_InvalidateMap(surface->map);
336                 SDL_SetError("Blit combination not supported");
337                 return(-1);
338         }
339
340         /* Choose software blitting function */
341         if(surface->flags & SDL_RLEACCELOK
342            && (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) {
343
344                 if(surface->map->identity
345                    && (blit_index == 1
346                        || (blit_index == 3 && !surface->format->Amask))) {
347                         if ( SDL_RLESurface(surface) == 0 )
348                                 surface->map->sw_blit = SDL_RLEBlit;
349                 } else if(blit_index == 2 && surface->format->Amask) {
350                         if ( SDL_RLESurface(surface) == 0 )
351                                 surface->map->sw_blit = SDL_RLEAlphaBlit;
352                 }
353         }
354         
355         if ( surface->map->sw_blit == NULL ) {
356                 surface->map->sw_blit = SDL_SoftBlit;
357         }
358         return(0);
359 }
360