SDL-1.2.14
[sdl_omap.git] / src / video / dga / SDL_dgaevents.c
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2009 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 /* Handle the event stream, converting DGA events into SDL events */
25
26 #include <stdio.h>
27 #include <X11/Xlib.h>
28 #include "../Xext/extensions/xf86dga.h"
29
30 #include "SDL_timer.h"
31 #include "../SDL_sysvideo.h"
32 #include "../../events/SDL_events_c.h"
33 #include "SDL_dgavideo.h"
34 #include "SDL_dgaevents_c.h"
35
36 /* get function pointers... */
37 #include "../x11/SDL_x11dyn.h"
38
39 /* Heheh we're using X11 event code */
40 extern int X11_Pending(Display *display);
41 extern void X11_InitKeymap(void);
42 extern SDLKey X11_TranslateKeycode(Display *display, KeyCode kc);
43
44 static int DGA_DispatchEvent(_THIS)
45 {
46         int posted;
47         SDL_NAME(XDGAEvent) xevent;
48
49         XNextEvent(DGA_Display, (XEvent *)&xevent);
50
51         posted = 0;
52         xevent.type -= DGA_event_base;
53         switch (xevent.type) {
54
55             /* Mouse motion? */
56             case MotionNotify: {
57                 if ( SDL_VideoSurface ) {
58                         posted = SDL_PrivateMouseMotion(0, 1,
59                                         xevent.xmotion.dx, xevent.xmotion.dy);
60                 }
61             }
62             break;
63
64             /* Mouse button press? */
65             case ButtonPress: {
66                 posted = SDL_PrivateMouseButton(SDL_PRESSED, 
67                                         xevent.xbutton.button, 0, 0);
68             }
69             break;
70
71             /* Mouse button release? */
72             case ButtonRelease: {
73                 posted = SDL_PrivateMouseButton(SDL_RELEASED, 
74                                         xevent.xbutton.button, 0, 0);
75             }
76             break;
77
78             /* Key press? */
79             case KeyPress: {
80                 SDL_keysym keysym;
81                 KeyCode keycode;
82                 XKeyEvent xkey;
83
84                 SDL_NAME(XDGAKeyEventToXKeyEvent)(&xevent.xkey, &xkey);
85                 keycode = xkey.keycode;
86 #ifdef DEBUG_XEVENTS
87 printf("KeyPress (X11 keycode = 0x%X)\n", xkey.keycode);
88 #endif
89                 /* Get the translated SDL virtual keysym */
90                 keysym.scancode = keycode;
91                 keysym.sym = X11_TranslateKeycode(DGA_Display, keycode);
92                 keysym.mod = KMOD_NONE;
93                 keysym.unicode = 0;
94
95                 /* Look up the translated value for the key event */
96                 if ( SDL_TranslateUNICODE ) {
97                         static XComposeStatus state;
98                         char keybuf[32];
99
100                         if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, &state) ) {
101                                 /*
102                                 * FIXME: XLookupString() may yield more than one
103                                 * character, so we need a mechanism to allow for
104                                 * this (perhaps null keypress events with a
105                                 * unicode value)
106                                 */
107                                 keysym.unicode = (Uint8)keybuf[0];
108                         }
109                 }
110                 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
111             }
112             break;
113
114             /* Key release? */
115             case KeyRelease: {
116                 SDL_keysym keysym;
117                 KeyCode keycode;
118                 XKeyEvent xkey;
119
120                 SDL_NAME(XDGAKeyEventToXKeyEvent)(&xevent.xkey, &xkey);
121                 keycode = xkey.keycode;
122 #ifdef DEBUG_XEVENTS
123 printf("KeyRelease (X11 keycode = 0x%X)\n", xkey.keycode);
124 #endif
125                 /* Get the translated SDL virtual keysym */
126                 keysym.scancode = keycode;
127                 keysym.sym = X11_TranslateKeycode(DGA_Display, keycode);
128                 keysym.mod = KMOD_NONE;
129                 keysym.unicode = 0;
130                 posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
131             }
132             break;
133         }
134         return(posted);
135 }
136
137 void DGA_PumpEvents(_THIS)
138 {
139         /* Keep processing pending events */
140         LOCK_DISPLAY();
141
142         /* Update activity every five seconds to prevent screensaver. --ryan. */
143         if (!allow_screensaver) {
144                 static Uint32 screensaverTicks;
145                 Uint32 nowTicks = SDL_GetTicks();
146                 if ((nowTicks - screensaverTicks) > 5000) {
147                         XResetScreenSaver(DGA_Display);
148                         screensaverTicks = nowTicks;
149                 }
150         }
151
152         while ( X11_Pending(DGA_Display) ) {
153                 DGA_DispatchEvent(this);
154         }
155
156         UNLOCK_DISPLAY();
157 }
158
159 void DGA_InitOSKeymap(_THIS)
160 {
161         X11_InitKeymap();
162 }
163