2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23 /* AGL implementation of SDL OpenGL support */
25 #include "SDL_config.h"
28 #include "SDL_opengl.h"
30 #include <AGL/agl.h> /* AGL.framework */
34 #endif /* SDL_VIDEO_OPENGL */
36 /* OpenGL functions */
37 extern int Mac_GL_Init(_THIS);
38 extern void Mac_GL_Quit(_THIS);
40 extern int Mac_GL_MakeCurrent(_THIS);
41 extern int Mac_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
42 extern void Mac_GL_SwapBuffers(_THIS);
43 extern int Mac_GL_LoadLibrary(_THIS, const char *location);
44 extern void Mac_GL_UnloadLibrary(_THIS);
45 extern void* Mac_GL_GetProcAddress(_THIS, const char *proc);