SDL-1.2.14
[sdl_omap.git] / src / video / macrom / SDL_romvideo.c
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2009 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #if defined(__APPLE__) && defined(__MACH__)
25 #include <Carbon/Carbon.h>
26 #if USE_QUICKTIME
27 #include <QuickTime/Movies.h>
28 #endif
29 #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335)
30 #include <Carbon.h>
31 /* The fullscreen code requires the QuickTime framework, and the window
32    is still at the back on Mac OS X, which is where this code is needed.
33  */
34 #if USE_QUICKTIME
35 #include <Movies.h>
36 #endif
37 #else
38 #include <Quickdraw.h>
39 #include <LowMem.h>
40 #include <Gestalt.h>
41 #include <Devices.h>
42 #include <DiskInit.h>
43 #include <QDOffscreen.h>
44 #endif
45
46 #include "SDL_video.h"
47 #include "SDL_syswm.h"
48 #include "../SDL_sysvideo.h"
49 #include "SDL_romvideo.h"
50 #include "../maccommon/SDL_macgl_c.h"
51 #include "../maccommon/SDL_macwm_c.h"
52 #include "../maccommon/SDL_macmouse_c.h"
53 #include "../maccommon/SDL_macevents_c.h"
54
55 /* Initialization/Query functions */
56 static int ROM_VideoInit(_THIS, SDL_PixelFormat *vformat);
57 static SDL_Rect **ROM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
58 static SDL_Surface *ROM_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
59 static int ROM_SetColors(_THIS, int firstcolor, int ncolors,
60                          SDL_Color *colors);
61 static void ROM_VideoQuit(_THIS);
62
63 /* Hardware surface functions */
64 static int ROM_AllocHWSurface(_THIS, SDL_Surface *surface);
65 static int ROM_LockHWSurface(_THIS, SDL_Surface *surface);
66 static void ROM_UnlockHWSurface(_THIS, SDL_Surface *surface);
67 static void ROM_FreeHWSurface(_THIS, SDL_Surface *surface);
68
69 #if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */
70 /* Saved state for the menu bar */
71 static RgnHandle        gSaveGrayRgn = nil;
72 static short            gSaveMenuBar = 0;
73 static Boolean          gSaveCSVis = true;
74
75 #if powerc
76 /* Mixed mode glue to activate the 68K emulator and twiddle a register */
77 #define ONEWORDSTUB(p1) \
78                 { 0x41FA, 0x0010, 0x209F, (p1), 0x41FA, \
79                   0x0008, 0x2F10, 0x4E75, 0x0000, 0x0000, 0x0000 }
80
81 #define TWOWORDSTUB(p1,p2) \
82                 { 0x41FA, 0x0012, 0x209F, (p1), (p2), 0x41FA, \
83                   0x0008, 0x2F10, 0x4E75, 0x0000, 0x0000, 0x0000 }
84
85 #define THREEWORDSTUB(p1,p2,p3) \
86                 { 0x41FA, 0x0014, 0x209F, (p1), (p2), (p3), 0x41FA, \
87                   0x0008, 0x2F10, 0x4E75, 0x0000, 0x0000, 0x0000 }
88
89 /* ControlStrip inline glue for PowerPC */
90 static pascal Boolean SBIsControlStripVisible(void)
91 {
92         static short procData[] = TWOWORDSTUB(0x7000, 0xAAF2);
93         ProcInfoType procInfo = kD0DispatchedPascalStackBased
94                                 | RESULT_SIZE(SIZE_CODE(sizeof(Boolean)))
95                 | DISPATCHED_STACK_ROUTINE_SELECTOR_SIZE(kFourByteCode);
96                                         
97         return((Boolean) CallUniversalProc((UniversalProcPtr) procData, procInfo, 0x00));
98 }
99
100 static pascal void SBShowHideControlStrip(Boolean showIt)
101 {
102         static short procData[] = THREEWORDSTUB(0x303C, 0x0101, 0xAAF2);
103         ProcInfoType procInfo = kD0DispatchedPascalStackBased
104                                 | DISPATCHED_STACK_ROUTINE_SELECTOR_SIZE(kFourByteCode)
105                                 | DISPATCHED_STACK_ROUTINE_PARAMETER(1, SIZE_CODE(sizeof(Boolean)));
106
107         CallUniversalProc((UniversalProcPtr) procData, procInfo, 0x01, showIt);
108 }
109 #endif /* powerc */
110 #endif /* !TARGET_API_MAC_CARBON */
111
112 /* Macintosh toolbox driver bootstrap functions */
113
114 static int ROM_Available(void)
115 {
116         return(1);
117 }
118
119 static void ROM_DeleteDevice(SDL_VideoDevice *device)
120 {
121         SDL_free(device->hidden);
122         SDL_free(device);
123 }
124
125 static SDL_VideoDevice *ROM_CreateDevice(int devindex)
126 {
127         SDL_VideoDevice *device;
128
129         /* Initialize all variables that we clean on shutdown */
130         device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
131         if ( device ) {
132                 SDL_memset(device, 0, (sizeof *device));
133                 device->hidden = (struct SDL_PrivateVideoData *)
134                                 SDL_malloc((sizeof *device->hidden));
135         }
136         if ( (device == NULL) || (device->hidden == NULL) ) {
137                 SDL_OutOfMemory();
138                 if ( device ) {
139                         SDL_free(device);
140                 }
141                 return(0);
142         }
143         SDL_memset(device->hidden, 0, (sizeof *device->hidden));
144
145         /* Set the function pointers */
146         device->VideoInit = ROM_VideoInit;
147         device->ListModes = ROM_ListModes;
148         device->SetVideoMode = ROM_SetVideoMode;
149         device->SetColors = ROM_SetColors;
150         device->UpdateRects = NULL;
151         device->VideoQuit = ROM_VideoQuit;
152         device->AllocHWSurface = ROM_AllocHWSurface;
153         device->CheckHWBlit = NULL;
154         device->FillHWRect = NULL;
155         device->SetHWColorKey = NULL;
156         device->SetHWAlpha = NULL;
157         device->LockHWSurface = ROM_LockHWSurface;
158         device->UnlockHWSurface = ROM_UnlockHWSurface;
159         device->FlipHWSurface = NULL;
160         device->FreeHWSurface = ROM_FreeHWSurface;
161 #if SDL_MACCLASSIC_GAMMA_SUPPORT
162         device->SetGammaRamp = Mac_SetGammaRamp;
163         device->GetGammaRamp = Mac_GetGammaRamp;
164 #endif
165 #if SDL_VIDEO_OPENGL
166         device->GL_MakeCurrent = Mac_GL_MakeCurrent;
167         device->GL_SwapBuffers = Mac_GL_SwapBuffers;
168         device->GL_LoadLibrary = Mac_GL_LoadLibrary;
169         device->GL_GetProcAddress = Mac_GL_GetProcAddress;
170 #endif  /* Have OpenGL */
171         device->SetCaption = Mac_SetCaption;
172         device->SetIcon = NULL;
173         device->IconifyWindow = NULL;
174         device->GrabInput = NULL;
175         device->GetWMInfo = NULL;
176         device->FreeWMCursor = Mac_FreeWMCursor;
177         device->CreateWMCursor = Mac_CreateWMCursor;
178         device->ShowWMCursor = Mac_ShowWMCursor;
179         device->WarpWMCursor = Mac_WarpWMCursor;
180         device->InitOSKeymap = Mac_InitOSKeymap;
181         device->PumpEvents = Mac_PumpEvents;
182
183         device->free = ROM_DeleteDevice;
184
185         return device;
186 }
187
188 VideoBootStrap TOOLBOX_bootstrap = {
189         "toolbox", "MacOS ROM Toolbox",
190         ROM_Available, ROM_CreateDevice
191 };
192
193
194 static int ROM_VideoInit(_THIS, SDL_PixelFormat *vformat)
195 {
196         long info;
197         
198         /* Check out some things about the system */
199         Gestalt(gestaltQuickdrawVersion, &info);
200         if ( info == gestaltOriginalQD ) {
201                 SDL_SetError("Color Quickdraw not available");
202                 return(-1);
203         }
204
205         /* Start ROMintosh events */
206         Mac_InitEvents(this);
207
208         /* Get a handle to the main monitor */
209         SDL_Display = GetMainDevice();
210
211         /* Determine the current screen size */
212         this->info.current_w = (**SDL_Display).gdRect.right;
213         this->info.current_h = (**SDL_Display).gdRect.bottom;
214
215         /* Determine pixel format */
216         vformat->BitsPerPixel = (**(**SDL_Display).gdPMap).pixelSize;
217         switch (vformat->BitsPerPixel) {
218                 case 16:        /* 5-5-5 RGB */
219                         vformat->Rmask = 0x00007c00;
220                         vformat->Gmask = 0x000003e0;
221                         vformat->Bmask = 0x0000001f;
222                         break;
223                 default:
224                         break;
225         }
226
227         /* Create our palette */
228         SDL_CTab = (CTabHandle)NewHandle(sizeof(ColorSpec)*256 + 8);
229         if ( SDL_CTab == nil ) {
230                 SDL_OutOfMemory();
231                 return(-1);
232         }
233         (**SDL_CTab).ctSeed = GetCTSeed();
234         (**SDL_CTab).ctFlags = 0;
235         (**SDL_CTab).ctSize = 255;
236         CTabChanged(SDL_CTab);
237         SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit+pmTolerant, 0);
238
239         /* Get a list of available fullscreen modes */
240         SDL_modelist = (SDL_Rect **)SDL_malloc((1+1)*sizeof(SDL_Rect *));
241         if ( SDL_modelist ) {
242                 SDL_modelist[0] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
243                 if ( SDL_modelist[0] ) {
244                         SDL_modelist[0]->x = 0;
245                         SDL_modelist[0]->y = 0;
246                         SDL_modelist[0]->w = (**SDL_Display).gdRect.right;
247                         SDL_modelist[0]->h = (**SDL_Display).gdRect.bottom;
248                 }
249                 SDL_modelist[1] = NULL;
250         }
251
252         /* Fill in some window manager capabilities */
253         this->info.wm_available = 1;
254
255         /* We're done! */
256         return(0);
257 }
258
259 static SDL_Rect **ROM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
260 {
261         if ( this->screen->format->BitsPerPixel == format->BitsPerPixel ) {
262                 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
263                         return(SDL_modelist);
264                 } else {
265                         return((SDL_Rect **)-1);
266                 }
267         } else {
268                 return((SDL_Rect **)0);
269         }
270 }
271
272 static void ROM_HideMenuBar(_THIS)
273 {
274 #if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */
275         RgnHandle               drawRgn = nil;
276         RgnHandle               tempRgn = nil;
277         RgnHandle               grayRgn = nil;
278         WindowPtr               window = nil;
279         GDHandle                gd = nil;
280         GrafPtr                 savePort;
281         long                    response;
282         short                   height;
283         EventRecord             theEvent;
284
285         height = GetMBarHeight();
286         
287         if ( height > 0 ) {
288                 tempRgn = NewRgn();
289                 drawRgn = NewRgn();
290                 gSaveGrayRgn = NewRgn();
291                 if ( ! tempRgn || ! drawRgn || ! gSaveGrayRgn ) {
292                         goto CLEANUP;
293                 }
294                 grayRgn = GetGrayRgn(); /* No need to check for this */
295         
296                 GetPort(&savePort);
297
298                 /* Hide the control strip if it's present, and record its 
299                    previous position into the dirty region for redrawing. 
300                    This isn't necessary, but may help catch stray bits. */
301                 CopyRgn(grayRgn, tempRgn);
302                 if (!Gestalt(gestaltControlStripAttr, &response) && 
303                         (response & (1L << gestaltControlStripExists))) {
304                         gSaveCSVis = SBIsControlStripVisible();
305                         if (gSaveCSVis)
306                                 SBShowHideControlStrip(false);
307                 }
308                 DiffRgn(grayRgn, tempRgn, drawRgn);
309
310                 /* Save the gray region once the control strip is hidden*/
311                 CopyRgn(grayRgn, gSaveGrayRgn);
312
313                 /* Change the menu height in lowmem */
314                 gSaveMenuBar = height;
315                 LMSetMBarHeight(0);
316                 
317                 /* Walk the monitor rectangles, and combine any pieces that
318                    aren't in GrayRgn: menubar, round corners, fake floaters. */
319                 for(gd = GetDeviceList(); gd; gd = GetNextDevice(gd)) 
320                         {
321                         if (!TestDeviceAttribute(gd, screenDevice)) continue;
322                         if (!TestDeviceAttribute(gd, screenActive)) continue;
323
324                         RectRgn(tempRgn, &(*gd)->gdRect);       /* Get the whole screen */
325                         DiffRgn(tempRgn, grayRgn, tempRgn); /* Subtract out GrayRgn */
326                         UnionRgn(tempRgn, drawRgn, drawRgn);/* Combine all the bits */
327                         }
328                         
329                 /* Add the bits into the GrayRgn */
330                 UnionRgn(drawRgn, grayRgn, grayRgn);
331
332                 /* Modify the vis regions of exposed windows */
333                 window = (FrontWindow()) ? FrontWindow() : (WindowPtr) -1L;
334                 PaintBehind(window, drawRgn);
335                 CalcVisBehind(window, drawRgn);
336
337                 SetPort(savePort);
338                 
339                 /* Yield time so that floaters can catch up */
340                 EventAvail(0, &theEvent);
341                 EventAvail(0, &theEvent);
342                 EventAvail(0, &theEvent);
343                 EventAvail(0, &theEvent);
344                 }
345
346 CLEANUP:
347
348         if (tempRgn) DisposeRgn(tempRgn);
349         if (drawRgn) DisposeRgn(drawRgn);
350 #endif /* !TARGET_API_MAC_CARBON */
351 }
352         
353 static void ROM_ShowMenuBar(_THIS)
354 {
355 #if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */
356         RgnHandle               drawRgn = nil;
357         RgnHandle               menuRgn = nil;
358         RgnHandle               tempRgn = nil;
359         RgnHandle               grayRgn = nil;
360         WindowPtr               window = nil;
361         GrafPtr                 wMgrPort;
362         GrafPtr                 savePort;
363         Rect                    menuRect;
364         long                    response;
365         short                   height;
366         EventRecord             theEvent;
367         RGBColor                saveRGB;
368         RGBColor                blackRGB = { 0, 0, 0 };
369
370         height = GetMBarHeight();
371         
372         if ((height <= 0) && (gSaveMenuBar > 0)) {
373                 drawRgn = NewRgn();
374                 menuRgn = NewRgn();
375                 tempRgn = NewRgn();
376                 if ( ! tempRgn || ! drawRgn || ! gSaveGrayRgn ) {
377                         goto CLEANUP;
378                 }
379                 grayRgn = GetGrayRgn(); /* No need to check for this */
380         
381                 GetPort(&savePort);
382                 GetWMgrPort(&wMgrPort);
383
384                 /* Set the height properly */
385                 LMSetMBarHeight(gSaveMenuBar);
386
387                 /* Restore the old GrayRgn: rounded corners, etc, but not
388                    the menubar -- subtract that out first! */
389                 if (gSaveGrayRgn)
390                         {
391                         menuRect = (*GetMainDevice())->gdRect;
392                         menuRect.bottom = menuRect.top + gSaveMenuBar;
393                         RectRgn(menuRgn, &menuRect);
394
395                         DiffRgn(grayRgn, gSaveGrayRgn, drawRgn);        /* What do we inval? */
396                         DiffRgn(drawRgn, menuRgn, drawRgn);                     /* Clip out the menu */
397                         
398                         /* Now redraw the corners and other bits black */
399                         SetPort(wMgrPort);
400                         GetClip(tempRgn);
401                         SetClip(drawRgn);
402                         GetForeColor(&saveRGB);
403                         RGBForeColor(&blackRGB);
404                         PaintRgn(drawRgn);
405                         RGBForeColor(&saveRGB);
406                         SetClip(tempRgn);
407                         SetPort(savePort);
408                         
409                         UnionRgn(drawRgn, menuRgn, drawRgn);            /* Put back the menu */
410
411                         /* Now actually restore the GrayRgn */
412                         CopyRgn(gSaveGrayRgn, grayRgn);
413                         DisposeRgn(gSaveGrayRgn);
414                         gSaveGrayRgn = nil;
415                         }
416
417                 /* Modify the vis regions of exposed windows and draw menubar */
418                 window = (FrontWindow()) ? FrontWindow() : (WindowPtr) -1L;
419                 PaintBehind(window, drawRgn);
420                 CalcVisBehind(window, drawRgn);
421                 DrawMenuBar();
422
423                 SetPort(savePort);
424                 gSaveMenuBar = 0;
425
426                 /* Now show the control strip if it's present */
427                 if (!Gestalt(gestaltControlStripAttr, &response) && 
428                                 (response & (1L << gestaltControlStripExists)))
429                         {
430                         if (gSaveCSVis && !SBIsControlStripVisible())
431                                 SBShowHideControlStrip(true);
432                         gSaveCSVis = true;
433                         }
434
435                 /* Yield time so that floaters can catch up */
436                 EventAvail(0, &theEvent);
437                 EventAvail(0, &theEvent);
438                 EventAvail(0, &theEvent);
439                 EventAvail(0, &theEvent);
440                 }
441
442 CLEANUP:
443
444         if (drawRgn) DisposeRgn(drawRgn);
445         if (menuRgn) DisposeRgn(menuRgn);
446         if (tempRgn) DisposeRgn(tempRgn);
447 #endif /* !TARGET_API_MAC_CARBON */
448 }
449
450 /* Various screen update functions available */
451 static void ROM_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
452 static void ROM_WindowUpdate(_THIS, int numrects, SDL_Rect *rects);
453
454 static void ROM_UnsetVideoMode(_THIS, SDL_Surface *current)
455 {
456         /* Free the current window, if any */
457         if ( SDL_Window != nil ) {
458                 GWorldPtr memworld;
459                 
460                 /* Handle OpenGL support */
461                 Mac_GL_Quit(this);
462
463                 memworld = (GWorldPtr)GetWRefCon(SDL_Window);
464                 if ( memworld != nil ) {
465                         UnlockPixels(GetGWorldPixMap(memworld));
466                         DisposeGWorld(memworld);
467                 }
468                 if ( (current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
469 #if USE_QUICKTIME
470                         EndFullScreen(fullscreen_ctx, nil);
471                         SDL_Window = nil;
472 #else
473                         ROM_ShowMenuBar(this);
474 #endif
475                 }
476         }
477         current->pixels = NULL;
478         current->flags &= ~(SDL_HWSURFACE|SDL_FULLSCREEN);
479 }
480
481 static SDL_Surface *ROM_SetVideoMode(_THIS, SDL_Surface *current,
482                                 int width, int height, int bpp, Uint32 flags)
483 {
484         Rect wrect, orect;
485 #if TARGET_API_MAC_CARBON
486         Rect tmprect;
487 #endif
488
489         /* Free any previous video mode */
490         ROM_UnsetVideoMode(this, current);
491
492         /* Create the ROM window and SDL video surface */
493         current->flags = 0;             /* Clear flags */
494         current->w = width;
495         current->h = height;
496         SetRect(&wrect, 0, 0, width, height);
497         if ( SDL_Window ) {
498                 /* If we recreate the window, don't move it around */
499 #if TARGET_API_MAC_CARBON
500                 orect = *GetWindowPortBounds(SDL_Window, &tmprect);
501 #else
502                 orect = SDL_Window->portRect;
503 #endif
504                 OffsetRect(&wrect, orect.left, orect.top);
505         } else {
506                 /* Center the window the first time we show it */
507                 OffsetRect(&wrect,
508                 (SDL_modelist[0]->w-width)/2, (SDL_modelist[0]->h-height)/2);
509         }
510
511 #if defined(__MACOSX__) && !USE_QUICKTIME
512         /* Hum.. fullscreen mode is broken */
513         flags &= ~SDL_FULLSCREEN;
514 #endif
515         if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
516                 /* Create the fullscreen window and use screen bits */
517                 current->flags |= SDL_HWSURFACE|SDL_FULLSCREEN;
518                 if ( SDL_Window ) {
519                         DisposeWindow(SDL_Window);
520                 }
521 #if USE_QUICKTIME
522                 BeginFullScreen(&fullscreen_ctx, nil, 0,0, &SDL_Window, nil, 0);
523 #else
524                 SDL_Window = NewCWindow(nil, &wrect, "\p", true, plainDBox,
525                                                 (WindowPtr)-1, false, 0);
526                 ROM_HideMenuBar(this);
527 #endif
528                 current->pitch = (**(**SDL_Display).gdPMap).rowBytes & 0x3FFF;
529                 current->pixels = (**(**SDL_Display).gdPMap).baseAddr;
530                 this->UpdateRects = ROM_DirectUpdate;
531         } else {
532                 GWorldPtr memworld;
533                 PixMapHandle pixmap;
534                 int style;
535
536                 style = noGrowDocProc;
537                 if ( flags & SDL_NOFRAME ) {
538                         style = plainDBox;
539                         current->flags |= SDL_NOFRAME;
540                 } else
541                 if ( flags & SDL_RESIZABLE ) {
542                         style = zoomDocProc;
543                         current->flags |= SDL_RESIZABLE;
544                 }
545                 if ( SDL_Window && (style == current_style) ) {
546                         /* Resize existing window, if necessary */
547                         if ( ((orect.right-orect.left) != width) ||
548                              ((orect.bottom-orect.top) != height) ) {
549                                 SizeWindow(SDL_Window, width, height, false);
550                         }
551                 } else {
552                         /* Recreate the window in the new style */
553                         if ( SDL_Window ) {
554                                 DisposeWindow(SDL_Window);
555                         }
556                         SDL_Window = NewCWindow(nil, &wrect, "\p", true,
557                                                 style, (WindowPtr)-1, true, 0);
558
559                         /* Set the window title, if any */
560                         { char *title;
561                                 SDL_WM_GetCaption(&title, NULL);
562                                 if ( title ) {
563                                         Mac_SetCaption(this, title, NULL);
564                                 }
565                         }
566                 }
567                 current_style = style;
568                 SetPalette(SDL_Window, SDL_CPal, false);
569                 ActivatePalette(SDL_Window);
570                 if ( NewGWorld(&memworld, 0,
571 #if TARGET_API_MAC_CARBON
572                                GetWindowPortBounds(SDL_Window, &tmprect),
573 #else
574                                &SDL_Window->portRect,
575 #endif
576                                SDL_CTab, nil, 0) != noErr ) {
577                         SDL_SetError("NewGWorld() failed");
578                         return(NULL);
579                 }
580                 SetWRefCon(SDL_Window, (long)memworld);
581                 pixmap = GetGWorldPixMap(memworld);
582                 LockPixels(pixmap);
583                 current->pitch = (**pixmap).rowBytes & 0x3FFF;
584                 current->pixels = GetPixBaseAddr(pixmap);
585                 this->UpdateRects = ROM_WindowUpdate;
586         }
587         SetPortWindowPort(SDL_Window);
588         SelectWindow(SDL_Window);
589
590         /* Handle OpenGL support */
591         if ( flags & SDL_OPENGL ) {
592                 if ( Mac_GL_Init(this) == 0 ) {
593                         current->flags |= SDL_OPENGL;
594                 } else {
595                         current = NULL;
596                 }
597         }
598         
599         if ( (flags & SDL_HWPALETTE) && (flags & SDL_FULLSCREEN) )
600            current->flags |= SDL_HWPALETTE;
601            
602         /* We're live! */
603         return(current);
604 }
605
606 /* We don't actually allow hardware surfaces other than the main one */
607 static int ROM_AllocHWSurface(_THIS, SDL_Surface *surface)
608 {
609         return(-1);
610 }
611 static void ROM_FreeHWSurface(_THIS, SDL_Surface *surface)
612 {
613         return;
614 }
615 static int ROM_LockHWSurface(_THIS, SDL_Surface *surface)
616 {
617         return(0);
618 }
619 static void ROM_UnlockHWSurface(_THIS, SDL_Surface *surface)
620 {
621         return;
622 }
623
624 static void ROM_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
625 {
626         /* The application is already updating the visible video memory */
627         return;
628 }
629
630 static void ROM_WindowUpdate(_THIS, int numrects, SDL_Rect *rects)
631 {
632         GWorldPtr memworld;
633         GrafPtr saveport;
634         CGrafPtr thePort;
635         const BitMap *memBits;
636         const BitMap *winBits;
637         int i;
638         Rect update;
639         
640         /* Copy from the offscreen GWorld to the window port */
641         GetPort(&saveport);
642         SetPortWindowPort(SDL_Window);
643         thePort = GetWindowPort(SDL_Window);
644         memworld = (GWorldPtr)GetWRefCon(SDL_Window);
645 #if TARGET_API_MAC_CARBON && ACCESSOR_CALLS_ARE_FUNCTIONS
646         memBits = GetPortBitMapForCopyBits((CGrafPtr) memworld);
647 #else
648         memBits = &((GrafPtr)memworld)->portBits;
649 #endif
650 #if TARGET_API_MAC_CARBON && ACCESSOR_CALLS_ARE_FUNCTIONS
651         winBits = GetPortBitMapForCopyBits(thePort);
652 #else
653         winBits = &SDL_Window->portBits;
654 #endif
655         for ( i=0; i<numrects; ++i ) {
656                 update.left = rects[i].x;
657                 update.right = rects[i].x+rects[i].w;
658                 update.top = rects[i].y;
659                 update.bottom = rects[i].y+rects[i].h;
660                 CopyBits(memBits, winBits,
661                          &update, &update, srcCopy, nil);
662         }
663 #if TARGET_API_MAC_CARBON
664         if ( QDIsPortBuffered(thePort) ) {
665                 QDFlushPortBuffer(thePort, NULL);
666         }
667 #endif
668         SetPort(saveport);
669 }
670
671 static int ROM_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
672 {
673         CTabHandle cTab;
674         int i;
675
676         /* Get the colortable from the either the display or window */
677         if ( (this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
678                 cTab = (**(**SDL_Display).gdPMap).pmTable;
679         } else {
680                 cTab = SDL_CTab;
681         }
682
683         /* Verify the range of colors */
684         if ( (firstcolor+ncolors) > ((**cTab).ctSize+1) ) {
685                 return(0);
686         }
687         
688         /* Set the screen palette and update the display */
689         for ( i=0; i< ncolors; ++i ) {
690                 int j = firstcolor + i;
691                 (**cTab).ctTable[j].value = j;
692                 (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r;
693                 (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g;
694                 (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b;
695         }
696
697 #if 0
698         if ( (this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN )
699 #endif
700         {
701                 GDevice **odisplay;
702                 odisplay = GetGDevice();
703                 SetGDevice(SDL_Display);
704                 SetEntries(0, (**cTab).ctSize, (ColorSpec *)&(**cTab).ctTable);
705                 SetGDevice(odisplay);
706         }
707         return(1);
708 }
709
710 void ROM_VideoQuit(_THIS)
711 {
712         int i;
713
714         /* Free current video mode */
715         ROM_UnsetVideoMode(this, this->screen);
716         if ( SDL_Window ) {
717                 DisposeWindow(SDL_Window);
718                 SDL_Window = nil;
719         }
720
721         /* Free palette and restore original one */
722         if ( SDL_CTab != nil ) {
723                 DisposeHandle((Handle)SDL_CTab);
724                 SDL_CTab = nil;
725         }
726         if ( SDL_CPal != nil ) {
727                 DisposePalette(SDL_CPal);
728                 SDL_CPal = nil;
729         }
730         RestoreDeviceClut(GetMainDevice());
731
732 #if SDL_MACCLASSIC_GAMMA_SUPPORT
733         Mac_QuitGamma(this);
734 #endif
735
736         /* Free list of video modes */
737         if ( SDL_modelist != NULL ) {
738                 for ( i=0; SDL_modelist[i]; ++i ) {
739                         SDL_free(SDL_modelist[i]);
740                 }
741                 SDL_free(SDL_modelist);
742                 SDL_modelist = NULL;
743         }
744 }
745