SDL-1.2.14
[sdl_omap.git] / src / video / symbian / EKA1 / SDL_epocvideo.cpp
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2009 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Library General Public
7     License as published by the Free Software Foundation; either
8     version 2 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Library General Public License for more details.
14
15     You should have received a copy of the GNU Library General Public
16     License along with this library; if not, write to the Free
17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18
19     Sam Lantinga
20     slouken@devolution.com
21 */
22
23 /*
24     SDL_epocvideo.cpp
25     Epoc based SDL video driver implementation
26
27     Thanks to Peter van Sebille, the author of EMame. It is a great example of 
28     low level graphics coding in Epoc.
29
30     Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)
31         Assembler routines by Kimmo Kinnunen
32 */
33
34
35
36 #include <stdlib.h>
37 #include <stdio.h>
38 #include <string.h>
39
40 extern "C" {
41 #include "SDL_error.h"
42 #include "SDL_timer.h"
43 #include "SDL_video.h"
44 #undef NULL
45 #include "SDL_pixels_c.h"
46 #include "SDL.h"
47 };
48
49 #include "SDL_epocvideo.h"
50 #include "SDL_epocevents_c.h"
51
52 #include "sdl_epocruntime.h"
53
54 #include <hal.h>
55 #include <coedef.h>
56 #include <flogger.h>
57
58 #ifdef SYMBIAN_QUARTZ
59 SDL_VideoDevice* _thisDevice;
60 #endif
61
62 _LIT(KLibName, "SDL");
63
64 /* For debugging */
65
66 //if old SOS, from 7.x this is public!
67 class CLockable : public CFbsBitmap
68     {
69     public:
70         static  CLockable* Lockable(CFbsBitmap* aBmp) {return static_cast<CLockable*>(aBmp);}
71         void Lock() {LockHeap();}
72         void Unlock() {UnlockHeap();}
73     };
74 #define LockHeap(x) CLockable::Lockable(x)->Lock()
75 #define UnlockHeap(x) CLockable::Lockable(x)->Unlock()
76
77 void RDebug_Print_b(char* error_str, void* param)
78     {
79     TBuf8<128> error8((TUint8*)error_str);
80     TBuf<128> error;
81     error.Copy(error8);
82
83 #ifndef TRACE_TO_FILE
84     if (param) //!! Do not work if the parameter is really 0!!
85         RDebug::Print(error, param);
86     else 
87         RDebug::Print(error);
88 #else
89     if (param) //!! Do not work if the parameter is really 0!!
90         RFileLogger::WriteFormat(KLibName, _L("SDL.txt"), EFileLoggingModeAppend, error, param);
91     else 
92         RFileLogger::Write(KLibName, _L("SDL.txt"), EFileLoggingModeAppend, error);
93 #endif
94
95     }
96
97 extern "C" void RDebug_Print(char* error_str, void* param)
98     {
99     RDebug_Print_b(error_str, param);
100     }
101
102
103 int Debug_AvailMem2()
104     {
105     //User::CompressAllHeaps();
106     TMemoryInfoV1Buf membuf; 
107     User::LeaveIfError(UserHal::MemoryInfo(membuf));
108     TMemoryInfoV1 minfo = membuf();
109         return(minfo.iFreeRamInBytes);
110     }
111
112 extern "C" int Debug_AvailMem()
113     {
114     return(Debug_AvailMem2());
115     }
116
117
118 extern "C" {
119
120 /* Initialization/Query functions */
121
122 static int EPOC_VideoInit(_THIS, SDL_PixelFormat *vformat);
123 static SDL_Rect **EPOC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
124 static SDL_Surface *EPOC_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
125 static int EPOC_SetColors(_THIS, int firstcolor, int ncolors,
126                           SDL_Color *colors);
127 static void EPOC_VideoQuit(_THIS);
128
129 /* Hardware surface functions */
130
131 static int EPOC_AllocHWSurface(_THIS, SDL_Surface *surface);
132 static int EPOC_LockHWSurface(_THIS, SDL_Surface *surface);
133 static int EPOC_FlipHWSurface(_THIS, SDL_Surface *surface);
134 static void EPOC_UnlockHWSurface(_THIS, SDL_Surface *surface);
135 static void EPOC_FreeHWSurface(_THIS, SDL_Surface *surface);
136 static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
137
138 static int EPOC_Available(void);
139 static SDL_VideoDevice *EPOC_CreateDevice(int devindex);
140
141 void DrawBackground(_THIS);
142 void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer);
143 void DirectDrawRotated(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer);
144
145 /* Mouse functions */
146
147 static WMcursor *EPOC_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
148 static void EPOC_FreeWMCursor(_THIS, WMcursor *cursor);
149 static int EPOC_ShowWMCursor(_THIS, WMcursor *cursor);
150
151
152
153 /* !!For 12 bit screen HW. Table for fast conversion from 8 bit to 12 bit */
154 // TUint16 is enough, but using TUint32 so we can use better instruction selection on ARMI
155 static TUint32 EPOC_HWPalette_256_to_Screen[256];
156
157 VideoBootStrap EPOC_bootstrap = {
158         "epoc", "EPOC system",
159     EPOC_Available, EPOC_CreateDevice
160 };
161
162 const TUint32 WindowClientHandle = 9210; //!! const
163
164 /* Epoc video driver bootstrap functions */
165
166 static int EPOC_Available(void)
167 {
168     return 1; /* Always available */
169 }
170
171 static void EPOC_DeleteDevice(SDL_VideoDevice *device)
172 {
173         free(device->hidden);
174         free(device);
175 }
176
177 static SDL_VideoDevice *EPOC_CreateDevice(int /*devindex*/)
178 {
179         SDL_VideoDevice *device;
180
181         SDL_TRACE("SDL:EPOC_CreateDevice");
182
183         /* Allocate all variables that we free on delete */
184         device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
185         if ( device ) {
186                 memset(device, 0, (sizeof *device));
187                 device->hidden = (struct SDL_PrivateVideoData *)
188                                 malloc((sizeof *device->hidden));
189         }
190         if ( (device == NULL) || (device->hidden == NULL) ) {
191                 SDL_OutOfMemory();
192                 if ( device ) {
193                         free(device);
194                 }
195                 return(0);
196         }
197         memset(device->hidden, 0, (sizeof *device->hidden));
198
199         /* Set the function pointers */
200         device->VideoInit = EPOC_VideoInit;
201         device->ListModes = EPOC_ListModes;
202         device->SetVideoMode = EPOC_SetVideoMode;
203         device->SetColors = EPOC_SetColors;
204         device->UpdateRects = NULL;
205         device->VideoQuit = EPOC_VideoQuit;
206         device->AllocHWSurface = EPOC_AllocHWSurface;
207         device->CheckHWBlit = NULL;
208         device->FillHWRect = NULL;
209         device->SetHWColorKey = NULL;
210         device->SetHWAlpha = NULL;
211         device->LockHWSurface = EPOC_LockHWSurface;
212         device->UnlockHWSurface = EPOC_UnlockHWSurface;
213         device->FlipHWSurface = EPOC_FlipHWSurface;
214         device->FreeHWSurface = EPOC_FreeHWSurface;
215         device->SetIcon = NULL;
216         device->SetCaption = NULL;
217         device->GetWMInfo = NULL;
218         device->FreeWMCursor = EPOC_FreeWMCursor;
219         device->CreateWMCursor = EPOC_CreateWMCursor;
220         device->ShowWMCursor = EPOC_ShowWMCursor;
221         device->WarpWMCursor = NULL;
222         device->InitOSKeymap = EPOC_InitOSKeymap;
223         device->PumpEvents = EPOC_PumpEvents;
224         device->free = EPOC_DeleteDevice;
225
226         return device;
227 }
228
229
230 int GetBpp(TDisplayMode displaymode)
231 {
232     /*TInt numColors = TDisplayModeUtils::NumDisplayModeColors(displaymode);
233     TInt bitsPerPixel = 1;
234     for (TInt32 i = 2; i < numColors; i <<= 1, bitsPerPixel++);
235     return bitsPerPixel;*/
236     return  TDisplayModeUtils::NumDisplayModeBitsPerPixel(displaymode);   
237 }
238
239
240 void DisableKeyBlocking(_THIS)
241     {
242     // Disable key blocking
243     TRawEvent event;
244     event.Set((TRawEvent::TType)/*EDisableKeyBlock*/51); // !!EDisableKeyBlock not found in epoc32\include!
245     Private->EPOC_WsSession.SimulateRawEvent(event);
246     }
247
248 void ConstructWindowL(_THIS)
249 {
250         TInt    error;
251
252         SDL_TRACE("SDL:ConstructWindowL");
253         error = Private->EPOC_WsSession.Connect();
254         User::LeaveIfError(error);
255         Private->EPOC_WsScreen=new(ELeave) CWsScreenDevice(Private->EPOC_WsSession);
256         User::LeaveIfError(Private->EPOC_WsScreen->Construct());
257         User::LeaveIfError(Private->EPOC_WsScreen->CreateContext(Private->EPOC_WindowGc));
258
259         Private->EPOC_WsWindowGroup=RWindowGroup(Private->EPOC_WsSession);
260         User::LeaveIfError(Private->EPOC_WsWindowGroup.Construct(WindowClientHandle));
261         Private->EPOC_WsWindowGroup.SetOrdinalPosition(0);
262
263         // Set window group name (the same as process name)) !!Gives always "EPOC" in WINS
264         RProcess thisProcess;
265         TParse exeName;
266         exeName.Set(thisProcess.FileName(), NULL, NULL);
267     TBuf<32> winGroupName;
268     winGroupName.Append(0);
269     winGroupName.Append(0);
270     winGroupName.Append(0);// uid
271     winGroupName.Append(0);
272     winGroupName.Append(exeName.Name()); // caption
273     winGroupName.Append(0);
274     winGroupName.Append(0); //doc name
275         Private->EPOC_WsWindowGroup.SetName(winGroupName); 
276
277         Private->EPOC_WsWindow=RWindow(Private->EPOC_WsSession);
278   // Markus, it was:
279   // User::LeaveIfError(Private->EPOC_WsWindow.Construct(Private->EPOC_WsWindowGroup,WindowClientHandle ));
280   // but SOS 7.0s debug does not accept same window handle twice
281         User::LeaveIfError(Private->EPOC_WsWindow.Construct(Private->EPOC_WsWindowGroup,WindowClientHandle - 1));
282         Private->EPOC_WsWindow.SetBackgroundColor(KRgbWhite);
283     Private->EPOC_WsWindow.Activate();
284         Private->EPOC_WsWindow.SetSize(Private->EPOC_WsScreen->SizeInPixels()); 
285         Private->EPOC_WsWindow.SetVisible(ETrue);
286
287     Private->EPOC_WsWindowGroupID = Private->EPOC_WsWindowGroup.Identifier();
288     Private->EPOC_IsWindowFocused = EFalse;
289
290     DisableKeyBlocking(_this); //disable key blocking
291 }
292
293 int EPOC_VideoInit(_THIS, SDL_PixelFormat *vformat)
294 {
295     // !!TODO:handle leave functions!
296
297     int i;
298
299         SDL_TRACE("SDL:EPOC_VideoInit");
300
301         /* Initialize all variables that we clean on shutdown */   
302
303         for ( i=0; i<SDL_NUMMODES; ++i ) {
304                 Private->SDL_modelist[i] = (SDL_Rect *)malloc(sizeof(SDL_Rect));
305                 Private->SDL_modelist[i]->x = Private->SDL_modelist[i]->y = 0;
306         }
307
308         /* Modes sorted largest to smallest */
309         Private->SDL_modelist[0]->w = 800; Private->SDL_modelist[0]->h = 250;
310         Private->SDL_modelist[1]->w = 640; Private->SDL_modelist[1]->h = 480;
311         Private->SDL_modelist[2]->w = 480; Private->SDL_modelist[2]->h = 600;
312         Private->SDL_modelist[3]->w = 640; Private->SDL_modelist[3]->h = 400;
313         Private->SDL_modelist[4]->w = 352; Private->SDL_modelist[4]->h = 416;
314         Private->SDL_modelist[5]->w = 416; Private->SDL_modelist[5]->h = 352;
315         Private->SDL_modelist[6]->w = 416; Private->SDL_modelist[6]->h = 312;
316         Private->SDL_modelist[7]->w = 352; Private->SDL_modelist[7]->h = 264;
317         Private->SDL_modelist[8]->w = 800; Private->SDL_modelist[8]->h = 240; //for doom all these..
318         Private->SDL_modelist[9]->w = 640; Private->SDL_modelist[9]->h = 240; 
319         Private->SDL_modelist[10]->w = 480; Private->SDL_modelist[10]->h = 240; 
320         Private->SDL_modelist[11]->w = 640; Private->SDL_modelist[11]->h = 240; 
321         Private->SDL_modelist[12]->w = 352; Private->SDL_modelist[12]->h = 240; 
322         Private->SDL_modelist[13]->w = 416; Private->SDL_modelist[13]->h = 240; 
323         Private->SDL_modelist[14]->w = 416; Private->SDL_modelist[14]->h = 240; 
324         Private->SDL_modelist[15]->w = 352; Private->SDL_modelist[15]->h = 240; 
325     Private->SDL_modelist[16]->w = 640; Private->SDL_modelist[16]->h = 200; 
326         Private->SDL_modelist[17]->w = 320; Private->SDL_modelist[17]->h = 240; //...for doom, currently engine renders no-higher windows :-(, propably should get fixed 
327         Private->SDL_modelist[18]->w = 320; Private->SDL_modelist[18]->h = 200;
328         Private->SDL_modelist[19]->w = 256; Private->SDL_modelist[19]->h = 192;
329         Private->SDL_modelist[20]->w = 176; Private->SDL_modelist[20]->h = 208;
330         Private->SDL_modelist[21]->w = 208; Private->SDL_modelist[21]->h = 176; // Rotated
331         Private->SDL_modelist[22]->w = 160; Private->SDL_modelist[22]->h = 144; 
332
333     Private->SDL_modelist[23]->w = 640; Private->SDL_modelist[2]->h = 200;  //s80 some new modes 
334     Private->SDL_modelist[24]->w = 640; Private->SDL_modelist[2]->h = 320;  //s90 modes are added
335     Private->SDL_modelist[25]->w = 640; Private->SDL_modelist[2]->h = 240;  //here
336         Private->SDL_modelist[26]->w = 640; Private->SDL_modelist[4]->h = 200;  //now
337
338         Private->SDL_modelist[27] = NULL;
339
340     /* Construct Epoc window */
341
342     ConstructWindowL(_this);
343
344     /* Initialise Epoc frame buffer */
345
346     TDisplayMode displayMode = Private->EPOC_WsScreen->DisplayMode();
347
348 #if !defined(__WINS__) && !defined(TEST_BM_DRAW)
349
350     TScreenInfoV01 screenInfo;
351         TPckg<TScreenInfoV01> sInfo(screenInfo);
352         UserSvr::ScreenInfo(sInfo);
353
354         Private->EPOC_ScreenSize                = screenInfo.iScreenSize; 
355         Private->EPOC_DisplayMode               = displayMode;
356     Private->EPOC_HasFrameBuffer        = screenInfo.iScreenAddressValid;
357         Private->EPOC_FrameBuffer               = Private->EPOC_HasFrameBuffer ? (TUint8*) screenInfo.iScreenAddress : NULL;
358         Private->EPOC_BytesPerPixel         = ((GetBpp(displayMode)-1) / 8) + 1;
359         
360     Private->EPOC_BytesPerScanLine      = screenInfo.iScreenSize.iWidth * Private->EPOC_BytesPerPixel;
361         Private->EPOC_BytesPerScreen    = Private->EPOC_BytesPerScanLine * Private->EPOC_ScreenSize.iHeight;
362
363     SDL_TRACE1("Screen width %d", screenInfo.iScreenSize.iWidth);
364     SDL_TRACE1("Screen height %d", screenInfo.iScreenSize.iHeight);
365     SDL_TRACE1("Screen dmode %d", displayMode);
366     SDL_TRACE1("Screen valid %d", screenInfo.iScreenAddressValid);
367
368     SDL_TRACE1("bpp %d", Private->EPOC_BytesPerPixel);
369     SDL_TRACE1("bpsl %d", Private->EPOC_BytesPerScanLine);
370     SDL_TRACE1("bps %d", Private->EPOC_BytesPerScreen);
371
372
373     /* It seems that in SA1100 machines for 8bpp displays there is a 512 palette table at the 
374      * beginning of the frame buffer. E.g. Series 7 and Netbook.
375      * In 12 bpp machines the table has 16 entries.
376          */
377         if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 8)
378         {
379                 Private->EPOC_FrameBuffer += 512;
380         }
381         else
382         {
383         Private->EPOC_FrameBuffer += 32;
384         }
385         /*if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 12)
386                 Private->EPOC_FrameBuffer += 16 * 2;
387     if (Private->EPOC_HasFrameBuffer && GetBpp(displayMode) == 16)
388                 Private->EPOC_FrameBuffer += 16 * 2;
389     */
390 #else /* defined __WINS__ */
391     
392     /* Create bitmap, device and context for screen drawing */
393     Private->EPOC_ScreenSize        = Private->EPOC_WsScreen->SizeInPixels();
394
395         Private->EPOC_Bitmap = new (ELeave) CWsBitmap(Private->EPOC_WsSession);
396         Private->EPOC_Bitmap->Create(Private->EPOC_ScreenSize, displayMode);
397
398         Private->EPOC_DisplayMode           = displayMode;
399     Private->EPOC_HasFrameBuffer    = ETrue;
400     Private->EPOC_FrameBuffer       = NULL; /* Private->EPOC_Bitmap->DataAddress() can change any time */
401         Private->EPOC_BytesPerPixel         = ((GetBpp(displayMode)-1) / 8) + 1;
402         Private->EPOC_BytesPerScanLine  = Private->EPOC_WsScreen->SizeInPixels().iWidth * Private->EPOC_BytesPerPixel;
403
404 #endif /* __WINS__ */
405
406 #ifndef SYMBIAN_CRYSTAL
407         // Get draw device for updating the screen
408         TScreenInfoV01 screenInfo2;
409     
410     Epoc_Runtime::GetScreenInfo(screenInfo2);
411
412         TRAPD(status, Private->EPOC_DrawDevice = CFbsDrawDevice::NewScreenDeviceL(screenInfo2, displayMode));
413         User::LeaveIfError(status);
414 #endif
415
416     /* The "best" video format should be returned to caller. */
417
418     vformat->BitsPerPixel       = /*!!GetBpp(displayMode) */ 8;
419     vformat->BytesPerPixel      = /*!!Private->EPOC_BytesPerPixel*/ 1;
420
421     /* Activate events for me */
422
423         Private->EPOC_WsEventStatus = KRequestPending;
424         Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
425
426     SDL_TRACE("SDL:WsEventStatus");
427     User::WaitForRequest(Private->EPOC_WsEventStatus); //Markus: I added this and ...
428
429         Private->EPOC_RedrawEventStatus = KRequestPending;
430         Private->EPOC_WsSession.RedrawReady(&Private->EPOC_RedrawEventStatus);
431     
432     SDL_TRACE("SDL:RedrawEventStatus");
433     User::WaitForRequest(Private->EPOC_RedrawEventStatus); //...this, if not catches a stray event is risen
434                                                            //if there are active objects used, or confucing
435                                                            //actions with User::WaitForAnyRequest
436     Private->EPOC_WsWindow.PointerFilter(EPointerFilterDrag, 0); 
437
438     Private->EPOC_ScreenOffset = TPoint(0, 0);
439
440 #if defined(__WINS__) || defined(TEST_BM_DRAW)
441         LockHeap(Private->EPOC_Bitmap); // Lock bitmap heap
442 #endif
443
444     SDL_TRACE("SDL:DrawBackground");
445         DrawBackground(_this); // Clear screen
446
447 #if defined(__WINS__) || defined(TEST_BM_DRAW)
448         UnlockHeap(Private->EPOC_Bitmap); // Unlock bitmap heap
449 #endif
450     //!! TODO: error handling
451     //if (ret != KErrNone)
452     //    return(-1);
453     //else
454             return(0);
455 }
456
457
458 SDL_Rect **EPOC_ListModes(_THIS, SDL_PixelFormat *format, Uint32 /*flags*/)
459 {
460     if (format->BitsPerPixel == 12 || format->BitsPerPixel == 8)
461         return Private->SDL_modelist;
462     return NULL;
463 }
464
465 int EPOC_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
466 {
467         if ((firstcolor+ncolors) > 256)
468                 return -1;
469 //    SDL_TRACE1("colors %d", (TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode)));
470     if(TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode) == 4096)
471         {
472         // Set 12 bit palette
473         for(int i = firstcolor; i < ncolors; i++)
474             {
475                 // 4k value: 0000 rrrr gggg bbbb
476                 TUint32 color4K  = (colors[i].r & 0x0000f0) << 4;
477                 color4K                 |= (colors[i].g & 0x0000f0);      
478                 color4K                 |= (colors[i].b & 0x0000f0) >> 4;
479             EPOC_HWPalette_256_to_Screen[i] = color4K;
480             }
481         }
482     else if(TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode) == 65536)
483         {
484         for(int i = firstcolor; i < ncolors; i++)
485             {
486                         // 64k-colour displays effectively support RGB values
487                         // with 5 bits allocated to red, 6 to green and 5 to blue
488                         // 64k value: rrrr rggg gggb bbbb
489                 TUint32 color64K = (colors[i].r & 0x0000f8) << 8;
490                 color64K                |= (colors[i].g & 0x0000fc) << 3;
491                 color64K                |= (colors[i].b & 0x0000f8) >> 3;
492             EPOC_HWPalette_256_to_Screen[i] = color64K;
493             }
494         }
495     else if(TDisplayModeUtils::NumDisplayModeColors(Private->EPOC_DisplayMode) == 16777216)
496         {
497         for(int i = firstcolor; i < ncolors; i++)
498             {
499                         // 16M-colour
500             //0000 0000 rrrr rrrr gggg gggg bbbb bbbb
501                 TUint32 color16M = colors[i].r << 16;
502                 color16M                |= colors[i].g << 8;
503                 color16M                |= colors[i].b;
504             EPOC_HWPalette_256_to_Screen[i] = color16M;
505             }
506         }
507     else
508         {
509         return -2;
510         }
511         return(0);
512 }
513
514
515 SDL_Surface *EPOC_SetVideoMode(_THIS, SDL_Surface *current,
516                                 int width, int height, int bpp, Uint32 /*flags*/)
517 {
518         SDL_TRACE("SDL:EPOC_SetVideoMode");
519     /* Check parameters */
520 #ifdef SYMBIAN_CRYSTAL
521    if (! (bpp == 8 || bpp == 12 || bpp == 16) &&
522                  (
523                   (width == 640 && height == 200) ||
524           (width == 640 && height == 400) || 
525           (width == 640 && height == 480) || 
526           (width == 320 && height == 200) || 
527           (width == 320 && height == 240)
528                  )) {
529                 SDL_SetError("Requested video mode is not supported");
530         return NULL;
531     }
532 #else // SYMBIAN_SERIES60
533    if (! (bpp == 8 || bpp == 12 || bpp == 16) &&
534                  (
535                   (width == 320 && height == 200) || 
536           (width == 320 && height == 240) ||
537                   (width == 256 && height == 192) ||  
538                   (width == 176 && height == 208) || 
539                   (width == 208 && height == 176) || // Rotated
540                   (width == 160 && height == 144)    
541                  )) {
542                 SDL_SetError("Requested video mode is not supported");
543         return NULL;
544     }
545 #endif
546
547     if (current && current->pixels) {
548         free(current->pixels);
549         current->pixels = NULL;
550     }
551         if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
552                 return(NULL);
553         }
554
555     /* Set up the new mode framebuffer */
556     if (bpp == 8) 
557             current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC|SDL_HWPALETTE); 
558     else // 12 bpp, 16 bpp
559             current->flags = (SDL_FULLSCREEN|SDL_SWSURFACE|SDL_PREALLOC); 
560         current->w = width;
561         current->h = height;
562     int numBytesPerPixel = ((bpp-1)>>3) + 1;   
563         current->pitch = numBytesPerPixel * width; // Number of bytes in scanline 
564         current->pixels = malloc(width * height * numBytesPerPixel);
565         memset(current->pixels, 0, width * height * numBytesPerPixel);
566
567         /* Set the blit function */
568         _this->UpdateRects = EPOC_DirectUpdate;
569
570     /*
571      *  Logic for getting suitable screen dimensions, offset, scaling and orientation
572      */
573
574         int w = current->w;
575         int h = current->h;
576         
577         // Rotate, if the screen does not fit horizontally and it is landscape screen
578 /*
579         if ((width>Private->EPOC_ScreenSize.iWidth) &&  (width>height)) {
580                 Private->EPOC_ScreenOrientation = CFbsBitGc::EGraphicsOrientationRotated270;
581                 w = current->h; 
582                 h = current->w; 
583         }
584 */
585         // Get nearest stepwise scale values for width and height. The smallest supported scaled screen is 1/2.
586         TInt scaleValue = 0;
587         Private->EPOC_ScreenXScaleValue = 1;
588         Private->EPOC_ScreenYScaleValue = 1;
589         if (w > Private->EPOC_ScreenSize.iWidth) {
590                 // Find the biggest scale value that result the width that fits in the screen HW
591                 for (scaleValue = 2; scaleValue++;) {
592                         TInt scaledWidth = (w * (scaleValue-1))/scaleValue;
593                         if (scaledWidth > Private->EPOC_ScreenSize.iWidth)
594                                 break;
595                 }
596                 Private->EPOC_ScreenXScaleValue = Max(2, scaleValue - 1);
597                 w = (w * (Private->EPOC_ScreenXScaleValue-1))/Private->EPOC_ScreenXScaleValue;
598         }
599         if (h > Private->EPOC_ScreenSize.iHeight) {
600                 // Find the biggest scale value that result the height that fits in the screen HW
601                 for (scaleValue = 2; scaleValue++;) {
602                         TInt scaledHeight = (h * (scaleValue-1))/scaleValue;
603                         if (scaledHeight > Private->EPOC_ScreenSize.iHeight)
604                                 break;
605                 }
606                 Private->EPOC_ScreenYScaleValue = Max(2, scaleValue - 1);
607                 h = (h * (Private->EPOC_ScreenYScaleValue-1))/Private->EPOC_ScreenYScaleValue;
608         }
609
610     /* Centralize game window on device screen  */
611     Private->EPOC_ScreenOffset.iX = (Private->EPOC_ScreenSize.iWidth - w) / 2;
612         if (Private->EPOC_ScreenOffset.iX < 0)
613                 Private->EPOC_ScreenOffset.iX = 0;
614     Private->EPOC_ScreenOffset.iY = (Private->EPOC_ScreenSize.iHeight - h) / 2;
615         if (Private->EPOC_ScreenOffset.iY < 0)
616                 Private->EPOC_ScreenOffset.iY = 0;
617
618
619     SDL_TRACE1("View width %d", w);
620     SDL_TRACE1("View height %d", h);
621     SDL_TRACE1("View bmode %d", bpp);
622     SDL_TRACE1("View s %d", scaleValue);
623     SDL_TRACE1("View x %d", Private->EPOC_ScreenOffset.iX);
624     SDL_TRACE1("View y %d", Private->EPOC_ScreenOffset.iY);
625
626         /* We're done */
627         return(current);
628 }
629
630
631 void RedrawWindowL(_THIS)
632 {
633
634 #if defined(__WINS__) || defined(TEST_BM_DRAW)
635             LockHeap(Private->EPOC_Bitmap); // Lock bitmap heap
636             Private->EPOC_WindowGc->Activate(Private->EPOC_WsWindow);
637 #endif
638
639     int w = _this->screen->w;
640     int h = _this->screen->h;
641         if (Private->EPOC_ScreenOrientation == CFbsBitGc::EGraphicsOrientationRotated270) {
642                 w = _this->screen->h;
643                 h = _this->screen->w;
644         }
645     if ((w < Private->EPOC_ScreenSize.iWidth)
646         || (h < Private->EPOC_ScreenSize.iHeight)) {
647                 DrawBackground(_this);
648     }
649
650     /* Tell the system that something has been drawn */
651         TRect  rect = TRect(Private->EPOC_WsWindow.Size());
652         Private->EPOC_WsWindow.Invalidate(rect);
653
654 #if defined(__WINS__) || defined(TEST_BM_DRAW)
655         Private->EPOC_WsWindow.BeginRedraw(rect);
656         Private->EPOC_WindowGc->BitBlt(TPoint(), Private->EPOC_Bitmap);
657         Private->EPOC_WsWindow.EndRedraw();
658         Private->EPOC_WindowGc->Deactivate();
659     UnlockHeap(Private->EPOC_Bitmap);; // Unlock bitmap heap
660         Private->EPOC_WsSession.Flush();
661 #endif
662
663     /* Draw current buffer */
664     SDL_Rect fullScreen;
665     fullScreen.x = 0;
666     fullScreen.y = 0;
667     fullScreen.w = _this->screen->w;
668     fullScreen.h = _this->screen->h;
669     EPOC_DirectUpdate(_this, 1, &fullScreen);
670 }
671
672
673 void DrawBackground(_THIS)
674 {
675         /* Draw background */
676 #if defined(__WINS__) || defined(TEST_BM_DRAW)
677         //warning heap is not locked! - a function calling must ensure that it's ok
678     TUint16* screenBuffer = (TUint16*)Private->EPOC_Bitmap->DataAddress();
679 #else
680     TUint16* screenBuffer = (TUint16*)Private->EPOC_FrameBuffer;
681 #endif
682         // Draw black background
683         Mem::FillZ(screenBuffer, Private->EPOC_BytesPerScreen);
684
685 #if 0
686     for (int y = 0; y < Private->EPOC_ScreenSize.iHeight; y++) {
687                 for (int x = 0; x < Private->EPOC_ScreenSize.iWidth; x++) {
688 #ifdef SYMBIAN_CRYSTAL
689                         const TUint16 color = 0; // ((x+y)>>1) & 0xf; /* Draw blue stripes pattern, because in e.g. 320x200 mode there is a big background area*/
690 #else // SYMBIAN_SERIES60
691             const TUint16 color = 0; /* Draw black background */
692 #endif
693             *screenBuffer++ = color;
694                 }
695         }
696 #endif
697 }
698
699
700 /* We don't actually allow hardware surfaces other than the main one */
701 static int EPOC_AllocHWSurface(_THIS, SDL_Surface* /*surface*/)
702 {
703         return(-1);
704 }
705 static void EPOC_FreeHWSurface(_THIS, SDL_Surface* /*surface*/)
706 {
707         return;
708 }
709
710 static int EPOC_LockHWSurface(_THIS, SDL_Surface* /*surface*/)
711 {
712         return(0);
713 }
714 static void EPOC_UnlockHWSurface(_THIS, SDL_Surface* /*surface*/)
715 {
716         return;
717 }
718
719 static int EPOC_FlipHWSurface(_THIS, SDL_Surface* /*surface*/)
720 {
721         return(0);
722 }
723
724 static void EPOC_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
725 {
726     //TInt focusWindowGroupId = Private->EPOC_WsSession.GetFocusWindowGroup();//these are async services
727    // if (focusWindowGroupId != Private->EPOC_WsWindowGroupID) {              //for that cannot be called from
728                                                                             //SDL threads ???
729     if (!Private->EPOC_IsWindowFocused)
730         {
731         /* Force focus window to redraw again for cleaning away SDL screen graphics */
732 /*
733         TInt pos = Private->EPOC_WsWindowGroup.OrdinalPosition();
734         Private->EPOC_WsWindowGroup.SetOrdinalPosition(0, KMaxTInt);
735         TRect  rect = TRect(Private->EPOC_WsWindow.Size());
736         Private->EPOC_WsWindow.Invalidate(rect);
737         Private->EPOC_WsWindowGroup.SetOrdinalPosition(pos, ECoeWinPriorityNormal);
738        */ /* If this is not the topmost window, wait here! Sleep for 1 second to give cpu time to 
739            multitasking and poll for being the topmost window.
740         */
741     //    if (Private->EPOC_WsSession.GetFocusWindowGroup() != Private->EPOC_WsWindowGroupID) {
742            
743                    /* !!TODO: Could call GetRedraw() etc. for WsSession and redraw the screen if needed. That might be 
744                       needed if a small dialog comes in front of Game screen.
745                    */
746            // while (Private->EPOC_WsSession.GetFocusWindowGroup() != Private->EPOC_WsWindowGroupID)
747         
748         SDL_PauseAudio(1);
749         SDL_Delay(1000);
750         return;
751       //  }
752
753     //    RedrawWindowL(_this);  
754     }
755
756     SDL_PauseAudio(0);
757
758         // if we are not focused, do not draw
759 //      if (!Private->EPOC_IsWindowFocused)
760 //              return;
761 #if defined(__WINS__) || defined(TEST_BM_DRAW)
762         TBitmapUtil lock(Private->EPOC_Bitmap); 
763     lock.Begin(TPoint(0,0)); // Lock bitmap heap
764         Private->EPOC_WindowGc->Activate(Private->EPOC_WsWindow);
765     TUint16* screenBuffer = (TUint16*)Private->EPOC_Bitmap->DataAddress();
766 #else
767     TUint16* screenBuffer = (TUint16*)Private->EPOC_FrameBuffer;
768 #endif
769
770         if (Private->EPOC_ScreenOrientation == CFbsBitGc::EGraphicsOrientationRotated270)
771                 DirectDrawRotated(_this, numrects, rects, screenBuffer);
772         else
773                 DirectDraw(_this, numrects, rects, screenBuffer);
774     
775    
776 #if defined(__WINS__) || defined(TEST_BM_DRAW)
777
778         TRect  rect = TRect(Private->EPOC_WsWindow.Size());
779         Private->EPOC_WsWindow.Invalidate(rect);
780         Private->EPOC_WsWindow.BeginRedraw(rect);
781         Private->EPOC_WindowGc->BitBlt(TPoint(), Private->EPOC_Bitmap);
782         Private->EPOC_WsWindow.EndRedraw();
783         Private->EPOC_WindowGc->Deactivate();
784     lock.End(); // Unlock bitmap heap
785         Private->EPOC_WsSession.Flush();
786 #else
787 #ifndef SYMBIAN_CRYSTAL
788         // This is not needed in Crystal. What is the performance penalty in SERIES60?
789     TRect  rect2 = TRect(Private->EPOC_WsWindow.Size());
790     
791     Private->EPOC_DrawDevice->UpdateRegion(rect2); // Should we update rects parameter area only??
792     Private->EPOC_DrawDevice->Update();
793 #endif
794 #endif
795
796     /* Update virtual cursor. !!Do not yet work properly
797     Private->EPOC_WsSession.SetPointerCursorPosition(Private->EPOC_WsSession.PointerCursorPosition());
798     */
799
800     /*static int foo = 1;
801
802         for ( int i=0; i < numrects; ++i ) {
803         const SDL_Rect& currentRect = rects[i];
804         SDL_Rect rect2;
805         rect2.x = currentRect.x;
806         rect2.y = currentRect.y;
807         rect2.w = currentRect.w;
808         rect2.h = currentRect.h;
809
810         if (rect2.w <= 0 || rect2.h <= 0) 
811             continue;
812
813     
814     foo++;
815     if((foo % 200) == 0)
816         {
817         SDL_TRACE1("foo %d", foo);
818         CFbsBitmap* b = new (ELeave) CFbsBitmap;
819         SDL_TRACE1("bee %d", (int)b);
820         int e = b->Create(TSize(currentRect.w, currentRect.h), Private->EPOC_DisplayMode);
821         
822         SDL_TRACE1("err %d", e);
823         if(e != KErrNone)
824             User::Panic(_L("damn"), e);
825
826         TBitmapUtil u(b);
827         u.Begin(TPoint(0, 0));
828         TUint32* d = b->DataAddress();
829         
830         SDL_TRACE1("addr %d", (int)d);
831
832         for(TInt o = 0; o < currentRect.h; o++)
833             for(TInt p = 0; p < currentRect.w; p++)
834                 {
835                 u.SetPos(TPoint(p, o));
836                 u.SetPixel(0xFFFF);
837                 }
838
839         SDL_TRACE1("w %d", (int)currentRect.w);
840         SDL_TRACE1("h %d", (int)currentRect.h);
841
842         SDL_TRACE1("addr %d", (int)Private->EPOC_DisplayMode);
843
844         
845         const TUint f = (TUint)Private->EPOC_FrameBuffer;
846         const TUint y = (TUint)Private->EPOC_BytesPerScreen;
847
848         
849         SDL_TRACE1("frame %u", f);
850         SDL_TRACE1("bytes %u", y);
851
852         Mem::Copy(d, Private->EPOC_FrameBuffer, Private->EPOC_BytesPerScreen);
853
854         SDL_TRACE("kopied");
855
856         u.End();
857         TBuf<32> name;
858         name.Format(_L("C:\\nokia\\images\\doom%d.mbm"), (foo / 200));
859         e= b->Save(name);
860         if(e != KErrNone)
861             User::Panic(_L("damned"), e);
862         delete b;
863             }}*/
864 }
865
866
867 void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer)
868 {
869         TInt i;
870
871     const TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1;   
872     const TPoint fixedOffset = Private->EPOC_ScreenOffset;   
873     const TInt screenW = _this->screen->w;
874     const TInt screenH = _this->screen->h;
875     const TInt sourceScanlineLength = screenW;
876     const TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth;
877
878         /* Render the rectangles in the list */
879
880         for ( i=0; i < numrects; ++i ) {
881         const SDL_Rect& currentRect = rects[i];
882         SDL_Rect rect2;
883         rect2.x = currentRect.x;
884         rect2.y = currentRect.y;
885         rect2.w = currentRect.w;
886         rect2.h = currentRect.h;
887
888         if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */
889             continue;
890
891         /* All variables are measured in pixels */
892
893         /* Check rects validity, i.e. upper and lower bounds */
894         TInt maxX = Min(screenW - 1, rect2.x + rect2.w - 1);
895         TInt maxY = Min(screenH - 1, rect2.y + rect2.h - 1);
896         if (maxX < 0 || maxY < 0) /* sanity check */
897             continue;
898                 /* Clip from bottom */
899         maxY = Min(maxY, Private->EPOC_ScreenSize.iHeight-1); 
900                 /* TODO: Clip from the right side */
901
902         const TInt sourceRectWidth = maxX - rect2.x + 1;
903         const TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel;
904         const TInt sourceRectHeight = maxY - rect2.y + 1;
905         const TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength;
906                 const TUint skipValue = 1; // no skip
907
908         TInt targetStartOffset = fixedOffset.iX + rect2.x + (fixedOffset.iY +rect2.y) * targetScanlineLength;   
909         
910         // Nokia7650 native mode: 12 bpp --> 12 bpp
911         //
912
913         switch (_this->screen->format->BitsPerPixel)
914                         {
915                 case 12:
916                         {
917                         TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset;
918                         TUint16* screenMemory = screenBuffer + targetStartOffset;
919                         if (skipValue == 1)
920                                 {
921                                 for(TInt y = 0 ; y < sourceRectHeight ; y++)
922                                         {
923                                         Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes);
924                                         }
925                                         bitmapLine += sourceScanlineLength;
926                                         screenMemory += targetScanlineLength;
927                                 }
928                         else
929                                 {
930                                 for(TInt y = 0 ; y < sourceRectHeight ; y++)
931                                         {
932                                         //TODO: optimize: separate loops for 1, 2 and n skip. Mem::Copy() can be used in unscaled case.
933                                         TUint16* bitmapPos = bitmapLine; /* 2 bytes per pixel */
934                                         TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
935                                         for(TInt x = 0 ; x < sourceRectWidth ; x++)
936                                                 {                                       
937                                                 __ASSERT_DEBUG(screenMemory < (screenBuffer + Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight), User::Panic(_L("SDL"), KErrCorrupt));
938                                                 __ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(_L("SDL"), KErrCorrupt));
939                                                 __ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt));
940                                                 __ASSERT_DEBUG(bitmapLine >=  (TUint16*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt));
941                     
942                                                 *screenMemoryLinePos++ = *bitmapPos;
943                                                 bitmapPos+=skipValue;
944                                                 }
945                                         bitmapLine += sourceScanlineLength;
946                                         screenMemory += targetScanlineLength;
947                                         }
948                                 }
949                         }
950                         break;
951         // 256 color paletted mode: 8 bpp  --> 12 bpp
952         //
953                 default:
954                         {
955             if(Private->EPOC_BytesPerPixel <= 2)
956                 {
957                             TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset;
958                 TUint16* screenMemory = screenBuffer + targetStartOffset;
959                                     for(TInt y = 0 ; y < sourceRectHeight ; y++)
960                                             {
961                                             TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */
962                                             TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
963                                             /* Convert each pixel from 256 palette to 4k color values */
964                                             for(TInt x = 0 ; x < sourceRectWidth ; x++)
965                                                     {
966                                                     __ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(_L("SDL"), KErrCorrupt));
967                                                     __ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(_L("SDL"), KErrCorrupt));
968                                                     __ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt));
969                                                     __ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt));               
970                                                     *screenMemoryLinePos++ = EPOC_HWPalette_256_to_Screen[*bitmapPos++];
971     //                                          bitmapPos+=skipValue; //TODO: optimize: separate loops for 1, 2 and n skip
972                                                     }
973                                             bitmapLine += sourceScanlineLength;
974                                             screenMemory += targetScanlineLength;
975                                             }
976                 }
977             else
978                 {
979                 TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset;
980                 TUint32* screenMemory = reinterpret_cast<TUint32*>(screenBuffer + targetStartOffset);
981                                     for(TInt y = 0 ; y < sourceRectHeight ; y++)
982                                             {
983                                             TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */
984                                             TUint32* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
985                                             /* Convert each pixel from 256 palette to 4k color values */
986                                             for(TInt x = 0 ; x < sourceRectWidth ; x++)
987                                                     {
988                                                     __ASSERT_DEBUG(screenMemoryLinePos < (reinterpret_cast<TUint32*>(screenBuffer) + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(_L("SDL"), KErrCorrupt));
989                                                     __ASSERT_DEBUG(screenMemoryLinePos >= reinterpret_cast<TUint32*>(screenBuffer), User::Panic(_L("SDL"), KErrCorrupt));
990                                                     __ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(_L("SDL"), KErrCorrupt));
991                                                     __ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(_L("SDL"), KErrCorrupt));               
992                                                     *screenMemoryLinePos++ = EPOC_HWPalette_256_to_Screen[*bitmapPos++];
993     //                                          bitmapPos+=skipValue; //TODO: optimize: separate loops for 1, 2 and n skip
994                                                     }
995                                             bitmapLine += sourceScanlineLength;
996                                             screenMemory += targetScanlineLength;
997                                             }
998                 }
999                         }
1000                 } // switch
1001         } // for
1002 }
1003
1004 /*
1005 void DirectDraw(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer)
1006 {
1007         TInt i;
1008     const TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1;   
1009     const TPoint fixedOffset = Private->EPOC_ScreenOffset;   
1010     const TInt screenW = _this->screen->w;
1011     const TInt screenH = _this->screen->h;
1012     const TInt sourceScanlineLength = screenW;
1013     const TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth;
1014
1015         /* Render the rectangles in the list */
1016
1017 /*      for ( i=0; i < numrects; ++i ) {
1018         const SDL_Rect& currentRect = rects[i];
1019         SDL_Rect rect2;
1020         rect2.x = currentRect.x;
1021         rect2.y = currentRect.y;
1022         rect2.w = currentRect.w;
1023         rect2.h = currentRect.h;
1024
1025         if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */
1026 /*            continue;
1027
1028         /* All variables are measured in pixels */
1029
1030         /* Check rects validity, i.e. upper and lower bounds */
1031 /*        TInt maxX = Min(screenW - 1, rect2.x + rect2.w - 1);
1032         TInt maxY = Min(screenH - 1, rect2.y + rect2.h - 1);
1033         if (maxX < 0 || maxY < 0) /* sanity check */
1034 /*            continue;
1035                 /* Clip from bottom */
1036 /*        maxY = Min(maxY, Private->EPOC_ScreenSize.iHeight-1); 
1037                 /* TODO: Clip from the right side */
1038
1039 /*              TInt sourceRectWidth = maxX - rect2.x + 1;
1040         const TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel;
1041         const TInt sourceRectHeight = maxY - rect2.y + 1;
1042         const TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength;
1043                 const TUint skipValue = Private->EPOC_ScreenXScaleValue; //1; // no skip
1044
1045                 const TInt targetStartOffset = // = (fixedOffset.iX + (rect2.x / skipValue) + (fixedOffset.iY + rect2.y) * targetScanlineLength ) ;
1046                         (skipValue > 1 ? 
1047                         (fixedOffset.iX + (rect2.x / skipValue) + (fixedOffset.iY + rect2.y) * targetScanlineLength ) : 
1048                         (fixedOffset.iX +  rect2.x              + (fixedOffset.iY + rect2.y) * targetScanlineLength ));
1049
1050                 __ASSERT_DEBUG(skipValue >= 1, User::Panic(KLibName, KErrArgument));
1051
1052         // Nokia7650 native mode: 12 bpp --> 12 bpp
1053         //
1054         switch (_this->screen->format->BitsPerPixel)
1055                         {
1056                 case 12:
1057                         {
1058                         TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset;
1059                         TUint16* screenMemory = screenBuffer + targetStartOffset;
1060                         if (skipValue == 1)
1061                                 {
1062                                 for(TInt y = 0 ; y < sourceRectHeight ; y++)
1063                                         {
1064                                         Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes);
1065                                         }
1066                                         bitmapLine += sourceScanlineLength;
1067                                         screenMemory += targetScanlineLength;
1068                                 }
1069                         else
1070                                 {
1071                                 for(TInt y = 0 ; y < sourceRectHeight ; y++)
1072                                         {
1073                                         //TODO: optimize: separate loops for 1, 2 and n skip. Mem::Copy() can be used in unscaled case.
1074                                         TUint16* bitmapPos = bitmapLine; /* 2 bytes per pixel */
1075 /*                                      TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
1076 /*                                      for(TInt x = 0 ; x < sourceRectWidth ; x++)
1077                                                 {                                       
1078                                                 __ASSERT_DEBUG(screenMemory < (screenBuffer + Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight), User::Panic(KLibName, KErrCorrupt));
1079                                                 __ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(KLibName, KErrCorrupt));
1080                                                 __ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt));
1081                                                 __ASSERT_DEBUG(bitmapLine >=  (TUint16*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt));
1082                     
1083                                                 *screenMemoryLinePos++ = *bitmapPos;
1084                                                 bitmapPos+=skipValue;
1085                                                 }
1086                                         bitmapLine += sourceScanlineLength;
1087                                         screenMemory += targetScanlineLength;
1088                                         }
1089                                 }
1090                         }
1091                         break;
1092         // 256 color paletted mode: 8 bpp  --> 12 bpp
1093         //
1094                 default:
1095                         {
1096                         TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset;
1097             TUint16* screenMemory = screenBuffer + targetStartOffset;
1098                         if (skipValue > 1)
1099                                 sourceRectWidth /= skipValue;
1100 #if defined __MARM_ARMI__
1101                         __asm volatile("
1102                                 mov             %4, %4, lsl #1  @ targetScanLineLength is in pixels, we need it in bytes
1103                         1:
1104                                 mov             r6, %0                  @ bitmapLine
1105                                 mov             r7, %2                  @ screenMemory
1106                                 mov             r8, %6                  @ sourceRectWidth
1107                         2:
1108                                 ldrb    r4, [%0], %7                    @ r4 = *bitmapPos; bitmapPos += skipValue
1109                                 ldr             r5, [%1, r4, lsl #2]    @ only 16 lower bits actually used
1110                                 subs    r8, r8, #1                              @ x--
1111                                 strh    r5, [%2], #2                    @ *screenMemoryLinePos++ = r4
1112                                 bne             2b
1113
1114                                 add             %0, r6, %3              @ bitmapLine += sourceScanlineLength
1115                                 add             %2, r7, %4              @ screenMemory += targetScanlineLength
1116                                 subs    %5, %5, #1              @ sourceRectHeight--
1117                                 bne             1b
1118                                 "
1119                                 : // no output
1120                                 //              %0                                                              %1                                                      %2                                              %3                                                      %4                                              %5                                                      %6                                      %7
1121                                 : "r" (bitmapLine), "r" (&EPOC_HWPalette_256_to_Screen[0]), "r" (screenMemory), "r" (sourceScanlineLength), "r" (targetScanlineLength), "r" (sourceRectHeight), "r" (sourceRectWidth), "r" (skipValue)
1122                                 : "r4", "r5", "r6", "r7", "r8"
1123                         );
1124 #else
1125                         for(TInt y = 0 ; y < sourceRectHeight ; y++)
1126                                 {
1127                                 TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */
1128 /*                              TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
1129                                 /* Convert each pixel from 256 palette to 4k color values */
1130 /*                              for (TInt x = 0 ; x < sourceRectWidth ; x++)
1131                                         {
1132                                         //__ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(KLibName, KErrCorrupt));
1133                                         //__ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(KLibName, KErrCorrupt));
1134                                         //__ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt));
1135                                         //__ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt));
1136             
1137                                         *screenMemoryLinePos++ = EPOC_HWPalette_256_to_Screen[*bitmapPos];
1138                                         bitmapPos += skipValue;
1139                                         }
1140                                 bitmapLine += sourceScanlineLength;
1141                                 screenMemory += targetScanlineLength;
1142                                 }
1143 //#endif
1144                         }
1145                 } // switch
1146         } // for
1147 }
1148 */
1149
1150 void DirectDrawRotated(_THIS, int numrects, SDL_Rect *rects, TUint16* screenBuffer)
1151 {
1152         TInt i;
1153 //    TInt sourceNumBytesPerPixel = ((_this->screen->format->BitsPerPixel-1)>>3) + 1;   
1154     TPoint fixedScreenOffset = Private->EPOC_ScreenOffset;   
1155     TInt bufferW = _this->screen->w;
1156     TInt bufferH = _this->screen->h;
1157     TInt ScreenW = Private->EPOC_ScreenSize.iWidth;
1158 //    TInt ScreenH = Private->EPOC_ScreenSize.iWidth;
1159     TInt sourceW = bufferW;
1160     TInt sourceH = bufferH;
1161     TInt targetW = ScreenW - fixedScreenOffset.iX * 2;
1162 //    TInt targetH = ScreenH - fixedScreenOffset.iY * 2;
1163         TInt sourceScanlineLength = bufferW;
1164     TInt targetScanlineLength = Private->EPOC_ScreenSize.iWidth;
1165
1166         /* Render the rectangles in the list */
1167
1168         for ( i=0; i < numrects; ++i ) {
1169         SDL_Rect rect2;
1170         const SDL_Rect& currentRect = rects[i];
1171         rect2.x = currentRect.x;
1172         rect2.y = currentRect.y;
1173         rect2.w = currentRect.w;
1174         rect2.h = currentRect.h;
1175
1176         if (rect2.w <= 0 || rect2.h <= 0) /* sanity check */
1177             continue;
1178
1179         /* All variables are measured in pixels */
1180
1181         /* Check rects validity, i.e. upper and lower bounds */
1182         TInt maxX = Min(sourceW - 1, rect2.x + rect2.w - 1);
1183         TInt maxY = Min(sourceH - 1, rect2.y + rect2.h - 1);
1184         if (maxX < 0 || maxY < 0) /* sanity check */
1185             continue;
1186                 /* Clip from bottom */
1187         //maxX = Min(maxX, Private->EPOC_ScreenSize.iHeight-1); 
1188                 /* TODO: Clip from the right side */
1189
1190         TInt sourceRectWidth = maxX - rect2.x + 1;
1191 //        TInt sourceRectWidthInBytes = sourceRectWidth * sourceNumBytesPerPixel;
1192         TInt sourceRectHeight = maxY - rect2.y + 1;
1193         TInt sourceStartOffset = rect2.x + rect2.y * sourceScanlineLength;
1194         TInt targetStartOffset = fixedScreenOffset.iX + (targetW-1 - rect2.y) + (fixedScreenOffset.iY +rect2.x) * targetScanlineLength;   
1195         
1196         // Nokia7650 native mode: 12 bpp --> 12 bpp
1197         if (_this->screen->format->BitsPerPixel == 12) { 
1198             
1199             /* !!TODO: not yet implemented
1200
1201                 TUint16* bitmapLine = (TUint16*)_this->screen->pixels + sourceStartOffset;
1202             TUint16* screenMemory = screenBuffer + targetStartOffset;
1203             for(TInt y = 0 ; y < sourceRectHeight ; y++) {
1204                                 //TODO: optimize: separate loops for 1, 2 and n skip
1205                         //Mem::Copy(screenMemory, bitmapLine, sourceRectWidthInBytes);
1206                 TUint16* bitmapPos = bitmapLine; // 2 bytes per pixel 
1207                 TUint16* screenMemoryLinePos = screenMemory; // 2 bytes per pixel 
1208                                 for(TInt x = 0 ; x < sourceRectWidth ; x++) {
1209
1210                                         __ASSERT_DEBUG(screenMemory < (screenBuffer + Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight), User::Panic(KLibName, KErrCorrupt));
1211                                         __ASSERT_DEBUG(screenMemory >= screenBuffer, User::Panic(KLibName, KErrCorrupt));
1212                                         __ASSERT_DEBUG(bitmapLine < ((TUint16*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt));
1213                                         __ASSERT_DEBUG(bitmapLine >=  (TUint16*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt));
1214                     
1215                       *screenMemoryLinePos = *bitmapPos;
1216                     bitmapPos++;
1217                     screenMemoryLinePos += targetScanlineLength;
1218                 }
1219                         bitmapLine += sourceScanlineLength;
1220                         screenMemory--;
1221             }
1222
1223             */
1224         }
1225         // 256 color paletted mode: 8 bpp  --> 12 bpp
1226         else { 
1227                 TUint8* bitmapLine = (TUint8*)_this->screen->pixels + sourceStartOffset;
1228             TUint16* screenMemory = screenBuffer + targetStartOffset;
1229                         TInt screenXScaleValue = Private->EPOC_ScreenXScaleValue;
1230                         TInt debug_ycount=0;
1231             for(TInt y = 0 ; y < sourceRectHeight ; y++) {
1232                                 if(--screenXScaleValue) {
1233                                         TUint8* bitmapPos = bitmapLine; /* 1 byte per pixel */
1234                                         TUint16* screenMemoryLinePos = screenMemory; /* 2 bytes per pixel */
1235                                         TInt screenYScaleValue = Private->EPOC_ScreenYScaleValue;
1236                                         TInt debug_xcount=0;
1237                                         /* Convert each pixel from 256 palette to 4k color values */
1238                                         for(TInt x = 0 ; x < sourceRectWidth ; x++) {
1239                                                 if(--screenYScaleValue) {
1240                                                         
1241                             __ASSERT_DEBUG(screenMemoryLinePos < (screenBuffer + (Private->EPOC_ScreenSize.iWidth * Private->EPOC_ScreenSize.iHeight)), User::Panic(KLibName, KErrCorrupt));
1242                                                         __ASSERT_DEBUG(screenMemoryLinePos >= screenBuffer, User::Panic(KLibName, KErrCorrupt));
1243                                                         __ASSERT_DEBUG(bitmapPos < ((TUint8*)_this->screen->pixels + (_this->screen->w * _this->screen->h)), User::Panic(KLibName, KErrCorrupt));
1244                                                         __ASSERT_DEBUG(bitmapPos >= (TUint8*)_this->screen->pixels, User::Panic(KLibName, KErrCorrupt));
1245                                                         
1246                             *screenMemoryLinePos = TUint16(EPOC_HWPalette_256_to_Screen[*bitmapPos]);
1247                                                         screenMemoryLinePos += targetScanlineLength; debug_xcount++;
1248                                                 }
1249                                                 else
1250                                                         screenYScaleValue = Private->EPOC_ScreenYScaleValue;
1251                                                 bitmapPos++; 
1252                                         }
1253                                         screenMemory--; debug_ycount++;
1254                                 } // endif
1255                                 else
1256                                         screenXScaleValue = Private->EPOC_ScreenXScaleValue;
1257                                 bitmapLine += sourceScanlineLength;
1258              }
1259             }
1260     }    
1261 }
1262
1263
1264 /* Note:  If we are terminated, this could be called in the middle of
1265    another SDL video routine -- notably UpdateRects.
1266 */
1267 void EPOC_VideoQuit(_THIS)
1268 {
1269         int i;
1270
1271         /* Free video mode lists */
1272         for ( i=0; i<SDL_NUMMODES; ++i ) {
1273                 if ( Private->SDL_modelist[i] != NULL ) {
1274                         free(Private->SDL_modelist[i]);
1275                         Private->SDL_modelist[i] = NULL;
1276                 }
1277         }
1278         
1279     if ( _this->screen && (_this->screen->flags & SDL_HWSURFACE) ) {
1280                 /* Direct screen access, no memory buffer */
1281                 _this->screen->pixels = NULL;
1282         }
1283
1284     if (_this->screen && _this->screen->pixels) {
1285         free(_this->screen->pixels);
1286         _this->screen->pixels = NULL;
1287     }
1288
1289     /* Free Epoc resources */
1290
1291     /* Disable events for me */
1292         if (Private->EPOC_WsEventStatus != KRequestPending)
1293                 Private->EPOC_WsSession.EventReadyCancel();
1294         if (Private->EPOC_RedrawEventStatus != KRequestPending)
1295                 Private->EPOC_WsSession.RedrawReadyCancel();
1296
1297         #if defined(__WINS__) || defined(TEST_BM_DRAW)
1298         delete Private->EPOC_Bitmap;
1299         Private->EPOC_Bitmap = NULL;
1300         #else
1301     #endif
1302
1303 #ifndef SYMBIAN_CRYSTAL
1304         free(Private->EPOC_DrawDevice);
1305 #endif
1306
1307         if (Private->EPOC_WsWindow.WsHandle())
1308                 Private->EPOC_WsWindow.Close();
1309
1310         if (Private->EPOC_WsWindowGroup.WsHandle())
1311                 Private->EPOC_WsWindowGroup.Close();
1312
1313         delete Private->EPOC_WindowGc;
1314         Private->EPOC_WindowGc = NULL;
1315
1316         delete Private->EPOC_WsScreen;
1317         Private->EPOC_WsScreen = NULL;
1318
1319         if (Private->EPOC_WsSession.WsHandle())
1320                 Private->EPOC_WsSession.Close();
1321 }
1322
1323
1324 WMcursor *EPOC_CreateWMCursor(_THIS, Uint8* /*data*/, Uint8* /*mask*/, int /*w*/, int /*h*/, int /*hot_x*/, int /*hot_y*/)
1325 {
1326         return (WMcursor *) 9210; // it's ok to return something unuseful but true
1327 }
1328
1329 void EPOC_FreeWMCursor(_THIS, WMcursor* /*cursor*/)
1330 {
1331     /* Disable virtual cursor */
1332     HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
1333     Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone);
1334 }
1335
1336 int EPOC_ShowWMCursor(_THIS, WMcursor *cursor)
1337 {
1338
1339     if (cursor ==  (WMcursor *)9210) {
1340         /* Enable virtual cursor */
1341             Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNormal);
1342         if (isCursorVisible)
1343                 HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible);
1344         else
1345             Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone);
1346     }
1347     else {
1348         /* Disable virtual cursor */
1349         HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
1350         Private->EPOC_WsSession.SetPointerCursorMode(EPointerCursorNone);
1351     }
1352
1353         return(1);
1354 }
1355
1356 }; // extern "C"