SDL-1.2.14
[sdl_omap.git] / src / video / windx5 / SDL_dx5yuv.c
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2009 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 /* This is the DirectDraw implementation of YUV video overlays */
25
26 #include "SDL_video.h"
27 #include "SDL_dx5yuv_c.h"
28 #include "../SDL_yuvfuncs.h"
29
30 //#define USE_DIRECTX_OVERLAY
31
32 /* The functions used to manipulate software video overlays */
33 static struct private_yuvhwfuncs dx5_yuvfuncs = {
34         DX5_LockYUVOverlay,
35         DX5_UnlockYUVOverlay,
36         DX5_DisplayYUVOverlay,
37         DX5_FreeYUVOverlay
38 };
39
40 struct private_yuvhwdata {
41         LPDIRECTDRAWSURFACE3 surface;
42
43         /* These are just so we don't have to allocate them separately */
44         Uint16 pitches[3];
45         Uint8 *planes[3];
46 };
47
48
49 static LPDIRECTDRAWSURFACE3 CreateYUVSurface(_THIS,
50                                          int width, int height, Uint32 format)
51 {
52         HRESULT result;
53         LPDIRECTDRAWSURFACE  dd_surface1;
54         LPDIRECTDRAWSURFACE3 dd_surface3;
55         DDSURFACEDESC ddsd;
56
57         /* Set up the surface description */
58         SDL_memset(&ddsd, 0, sizeof(ddsd));
59         ddsd.dwSize = sizeof(ddsd);
60         ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|DDSD_PIXELFORMAT);
61         ddsd.dwWidth = width;
62         ddsd.dwHeight= height;
63 #ifdef USE_DIRECTX_OVERLAY
64         ddsd.ddsCaps.dwCaps = (DDSCAPS_OVERLAY|DDSCAPS_VIDEOMEMORY);
65 #else
66         ddsd.ddsCaps.dwCaps = (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY);
67 #endif
68         ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
69         ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
70         ddsd.ddpfPixelFormat.dwFourCC = format;
71
72         /* Create the DirectDraw video surface */
73         result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL); 
74         if ( result != DD_OK ) {
75                 SetDDerror("DirectDraw2::CreateSurface", result);
76                 return(NULL);
77         }
78         result = IDirectDrawSurface_QueryInterface(dd_surface1,
79                         &IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3);
80         IDirectDrawSurface_Release(dd_surface1);
81         if ( result != DD_OK ) {
82                 SetDDerror("DirectDrawSurface::QueryInterface", result);
83                 return(NULL);
84         }
85
86         /* Make sure the surface format was set properly */
87         SDL_memset(&ddsd, 0, sizeof(ddsd));
88         ddsd.dwSize = sizeof(ddsd);
89         result = IDirectDrawSurface3_Lock(dd_surface3, NULL,
90                                           &ddsd, DDLOCK_NOSYSLOCK, NULL);
91         if ( result != DD_OK ) {
92                 SetDDerror("DirectDrawSurface3::Lock", result);
93                 IDirectDrawSurface_Release(dd_surface3);
94                 return(NULL);
95         }
96         IDirectDrawSurface3_Unlock(dd_surface3, NULL);
97
98         if ( !(ddsd.ddpfPixelFormat.dwFlags & DDPF_FOURCC) ||
99               (ddsd.ddpfPixelFormat.dwFourCC != format) ) {
100                 SDL_SetError("DDraw didn't use requested FourCC format");
101                 IDirectDrawSurface_Release(dd_surface3);
102                 return(NULL);
103         }
104
105         /* We're ready to go! */
106         return(dd_surface3);
107 }
108
109 #ifdef DEBUG_YUV
110 static char *PrintFOURCC(Uint32 code)
111 {
112         static char buf[5];
113
114         buf[3] = code >> 24;
115         buf[2] = (code >> 16) & 0xFF;
116         buf[1] = (code >> 8) & 0xFF;
117         buf[0] = (code & 0xFF);
118         return(buf);
119 }
120 #endif
121
122 SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
123 {
124         SDL_Overlay *overlay;
125         struct private_yuvhwdata *hwdata;
126
127 #ifdef DEBUG_YUV
128         DWORD numcodes;
129         DWORD *codes;
130
131         printf("FOURCC format requested: 0x%x\n", PrintFOURCC(format));
132         IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, NULL);
133         if ( numcodes ) {
134                 DWORD i;
135                 codes = SDL_malloc(numcodes*sizeof(*codes));
136                 if ( codes ) {
137                         IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, codes);
138                         for ( i=0; i<numcodes; ++i ) {
139                                 fprintf(stderr, "Code %d: 0x%x\n", i, PrintFOURCC(codes[i]));
140                         }
141                         SDL_free(codes);
142                 }
143         } else {
144                 fprintf(stderr, "No FOURCC codes supported\n");
145         }
146 #endif
147
148         /* Create the overlay structure */
149         overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay);
150         if ( overlay == NULL ) {
151                 SDL_OutOfMemory();
152                 return(NULL);
153         }
154         SDL_memset(overlay, 0, (sizeof *overlay));
155
156         /* Fill in the basic members */
157         overlay->format = format;
158         overlay->w = width;
159         overlay->h = height;
160
161         /* Set up the YUV surface function structure */
162         overlay->hwfuncs = &dx5_yuvfuncs;
163
164         /* Create the pixel data and lookup tables */
165         hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata);
166         overlay->hwdata = hwdata;
167         if ( hwdata == NULL ) {
168                 SDL_OutOfMemory();
169                 SDL_FreeYUVOverlay(overlay);
170                 return(NULL);
171         }
172         hwdata->surface = CreateYUVSurface(this, width, height, format);
173         if ( hwdata->surface == NULL ) {
174                 SDL_FreeYUVOverlay(overlay);
175                 return(NULL);
176         }
177         overlay->hw_overlay = 1;
178
179         /* Set up the plane pointers */
180         overlay->pitches = hwdata->pitches;
181         overlay->pixels = hwdata->planes;
182         switch (format) {
183             case SDL_YV12_OVERLAY:
184             case SDL_IYUV_OVERLAY:
185                 overlay->planes = 3;
186                 break;
187             default:
188                 overlay->planes = 1;
189                 break;
190         }
191
192         /* We're all done.. */
193         return(overlay);
194 }
195
196 int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay)
197 {
198         HRESULT result;
199         LPDIRECTDRAWSURFACE3 surface;
200         DDSURFACEDESC ddsd;
201
202         surface = overlay->hwdata->surface;
203         SDL_memset(&ddsd, 0, sizeof(ddsd));
204         ddsd.dwSize = sizeof(ddsd);
205         result = IDirectDrawSurface3_Lock(surface, NULL,
206                                           &ddsd, DDLOCK_NOSYSLOCK, NULL);
207         if ( result == DDERR_SURFACELOST ) {
208                 result = IDirectDrawSurface3_Restore(surface);
209                 result = IDirectDrawSurface3_Lock(surface, NULL, &ddsd, 
210                                         (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
211         }
212         if ( result != DD_OK ) {
213                 SetDDerror("DirectDrawSurface3::Lock", result);
214                 return(-1);
215         }
216
217         /* Find the pitch and offset values for the overlay */
218 #if defined(NONAMELESSUNION)
219         overlay->pitches[0] = (Uint16)ddsd.u1.lPitch;
220 #else
221         overlay->pitches[0] = (Uint16)ddsd.lPitch;
222 #endif
223         overlay->pixels[0] = (Uint8 *)ddsd.lpSurface;
224         switch (overlay->format) {
225             case SDL_YV12_OVERLAY:
226             case SDL_IYUV_OVERLAY:
227                 /* Add the two extra planes */
228                 overlay->pitches[1] = overlay->pitches[0] / 2;
229                 overlay->pitches[2] = overlay->pitches[0] / 2;
230                 overlay->pixels[1] = overlay->pixels[0] +
231                                      overlay->pitches[0] * overlay->h;
232                 overlay->pixels[2] = overlay->pixels[1] +
233                                      overlay->pitches[1] * overlay->h / 2;
234                 break;
235             default:
236                 /* Only one plane, no worries */
237                 break;
238         }
239         return(0);
240 }
241
242 void DX5_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay)
243 {
244         LPDIRECTDRAWSURFACE3 surface;
245
246         surface = overlay->hwdata->surface;
247         IDirectDrawSurface3_Unlock(surface, NULL);
248 }
249
250 int DX5_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst)
251 {
252         HRESULT result;
253         LPDIRECTDRAWSURFACE3 surface;
254         RECT srcrect, dstrect;
255
256         surface = overlay->hwdata->surface;
257         srcrect.top = src->y;
258         srcrect.bottom = srcrect.top+src->h;
259         srcrect.left = src->x;
260         srcrect.right = srcrect.left+src->w;
261         dstrect.top = SDL_bounds.top+dst->y;
262         dstrect.left = SDL_bounds.left+dst->x;
263         dstrect.bottom = dstrect.top+dst->h;
264         dstrect.right = dstrect.left+dst->w;
265 #ifdef USE_DIRECTX_OVERLAY
266         result = IDirectDrawSurface3_UpdateOverlay(surface, &srcrect,
267                                 SDL_primary, &dstrect, DDOVER_SHOW, NULL);
268         if ( result != DD_OK ) {
269                 SetDDerror("DirectDrawSurface3::UpdateOverlay", result);
270                 return(-1);
271         }
272 #else
273         result = IDirectDrawSurface3_Blt(SDL_primary, &dstrect, surface, &srcrect,
274                                                         DDBLT_WAIT, NULL);
275         if ( result != DD_OK ) {
276                 SetDDerror("DirectDrawSurface3::Blt", result);
277                 return(-1);
278         }
279 #endif
280         return(0);
281 }
282
283 void DX5_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
284 {
285         struct private_yuvhwdata *hwdata;
286
287         hwdata = overlay->hwdata;
288         if ( hwdata ) {
289                 if ( hwdata->surface ) {
290                         IDirectDrawSurface_Release(hwdata->surface);
291                 }
292                 SDL_free(hwdata);
293                 overlay->hwdata = NULL;
294         }
295 }
296