SDL-1.2.14
[sdl_omap.git] / test / checkkeys.c
1
2 /* Simple program:  Loop, watching keystrokes
3    Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to 
4    pump the event loop and catch keystrokes.
5 */
6
7 #include <stdio.h>
8 #include <stdlib.h>
9 #include <string.h>
10
11 #include "SDL.h"
12
13 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
14 static void quit(int rc)
15 {
16         SDL_Quit();
17         exit(rc);
18 }
19
20 static void print_modifiers(void)
21 {
22         int mod;
23         printf(" modifiers:");
24         mod = SDL_GetModState();
25         if(!mod) {
26                 printf(" (none)");
27                 return;
28         }
29         if(mod & KMOD_LSHIFT)
30                 printf(" LSHIFT");
31         if(mod & KMOD_RSHIFT)
32                 printf(" RSHIFT");
33         if(mod & KMOD_LCTRL)
34                 printf(" LCTRL");
35         if(mod & KMOD_RCTRL)
36                 printf(" RCTRL");
37         if(mod & KMOD_LALT)
38                 printf(" LALT");
39         if(mod & KMOD_RALT)
40                 printf(" RALT");
41         if(mod & KMOD_LMETA)
42                 printf(" LMETA");
43         if(mod & KMOD_RMETA)
44                 printf(" RMETA");
45         if(mod & KMOD_NUM)
46                 printf(" NUM");
47         if(mod & KMOD_CAPS)
48                 printf(" CAPS");
49         if(mod & KMOD_MODE)
50                 printf(" MODE");
51 }
52
53 static void PrintKey(SDL_keysym *sym, int pressed)
54 {
55         /* Print the keycode, name and state */
56         if ( sym->sym ) {
57                 printf("Key %s:  %d-%s ", pressed ?  "pressed" : "released",
58                                         sym->sym, SDL_GetKeyName(sym->sym));
59         } else {
60                 printf("Unknown Key (scancode = %d) %s ", sym->scancode,
61                                         pressed ?  "pressed" : "released");
62         }
63
64         /* Print the translated character, if one exists */
65         if ( sym->unicode ) {
66                 /* Is it a control-character? */
67                 if ( sym->unicode < ' ' ) {
68                         printf(" (^%c)", sym->unicode+'@');
69                 } else {
70 #ifdef UNICODE
71                         printf(" (%c)", sym->unicode);
72 #else
73                         /* This is a Latin-1 program, so only show 8-bits */
74                         if ( !(sym->unicode & 0xFF00) )
75                                 printf(" (%c)", sym->unicode);
76                         else
77                                 printf(" (0x%X)", sym->unicode);
78 #endif
79                 }
80         }
81         print_modifiers();
82         printf("\n");
83 }
84
85 int main(int argc, char *argv[])
86 {
87         SDL_Event event;
88         int done;
89         Uint32 videoflags;
90
91         /* Initialize SDL */
92         if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
93                 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
94                 return(1);
95         }
96
97         videoflags = SDL_SWSURFACE;
98         while( argc > 1 ) {
99                 --argc;
100                 if ( argv[argc] && !strcmp(argv[argc], "-fullscreen") ) {
101                         videoflags |= SDL_FULLSCREEN;
102                 } else {
103                         fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]);
104                         quit(1);
105                 }
106         }
107
108         /* Set 640x480 video mode */
109         if ( SDL_SetVideoMode(640, 480, 0, videoflags) == NULL ) {
110                 fprintf(stderr, "Couldn't set 640x480 video mode: %s\n",
111                                                         SDL_GetError());
112                 quit(2);
113         }
114
115         /* Enable UNICODE translation for keyboard input */
116         SDL_EnableUNICODE(1);
117
118         /* Enable auto repeat for keyboard input */
119         SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY,
120                             SDL_DEFAULT_REPEAT_INTERVAL);
121
122         /* Watch keystrokes */
123         done = 0;
124         while ( !done ) {
125                 /* Check for events */
126                 SDL_WaitEvent(&event);
127                 switch (event.type) {
128                         case SDL_KEYDOWN:
129                                 PrintKey(&event.key.keysym, 1);
130                                 break;
131                         case SDL_KEYUP:
132                                 PrintKey(&event.key.keysym, 0);
133                                 break;
134                         case SDL_MOUSEBUTTONDOWN:
135                                 /* Any button press quits the app... */
136                         case SDL_QUIT:
137                                 done = 1;
138                                 break;
139                         default:
140                                 break;
141                 }
142         }
143
144         SDL_Quit();
145         return(0);
146 }