Commit | Line | Data |
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eedfe806 | 1 | #include "misc.h" |
eedfe806 | 2 | #include "sio.h" |
f3746eea | 3 | #include "ppf.h" |
a3203cf4 | 4 | #include "new_dynarec/new_dynarec.h" |
eedfe806 | 5 | |
6 | /* It's duplicated from emu_if.c */ | |
7 | #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) | |
8 | ||
688bdb95 | 9 | static const char * const MemorycardHack_db[] = |
eedfe806 | 10 | { |
11 | /* Lifeforce Tenka, also known as Codename Tenka */ | |
688bdb95 | 12 | "SLES00613", "SLED00690", "SLES00614", "SLES00615", |
13 | "SLES00616", "SLES00617", "SCUS94409" | |
14 | }; | |
15 | ||
16 | static const char * const cdr_read_hack_db[] = | |
17 | { | |
18 | /* T'ai Fu - Wrath of the Tiger */ | |
19 | "SLUS00787", | |
20 | }; | |
21 | ||
8c84ba5f | 22 | static const char * const gpu_slow_llist_db[] = |
23 | { | |
e189515f WVP |
24 | /* Bomberman Fantasy Race */ |
25 | "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823", | |
8c84ba5f | 26 | /* Crash Bash */ |
27 | "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654", | |
28 | /* Final Fantasy IV */ | |
29 | "SCES03840", "SLPM86028", "SLUS01360", | |
30 | /* Spot Goes to Hollywood */ | |
31 | "SLES00330", "SLPS00394", "SLUS00014", | |
32 | /* Vampire Hunter D */ | |
33 | "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138", | |
34 | }; | |
35 | ||
979b861b | 36 | static const char * const gpu_busy_hack_db[] = |
37 | { | |
38 | /* ToHeart (Japan) */ | |
39 | "SLPS01919", "SLPS01920", | |
40 | }; | |
41 | ||
9ed80467 | 42 | static const char * const gpu_centering_hack_db[] = |
43 | { | |
44 | /* Gradius Gaiden */ | |
45 | "SLPM86042", "SLPM86103", "SLPM87323", | |
46 | /* Sexy Parodius */ | |
47 | "SLPM86009", | |
48 | }; | |
49 | ||
e5241564 | 50 | static const char * const dualshock_init_analog_hack_db[] = |
51 | { | |
52 | /* Formula 1 Championship Edition */ | |
53 | "SLUS00546", | |
3c98e400 | 54 | /* Gran Turismo 2 */ |
55 | "SCUS94455", "SCUS94488", "SCPS10116", "SCPS10117", "SCES02380", "SCES-12380", | |
e5241564 | 56 | }; |
57 | ||
688bdb95 | 58 | #define HACK_ENTRY(var, list) \ |
59 | { #var, &Config.hacks.var, list, ARRAY_SIZE(list) } | |
60 | ||
61 | static const struct | |
62 | { | |
63 | const char *name; | |
64 | boolean *var; | |
65 | const char * const * id_list; | |
66 | size_t id_list_len; | |
67 | } | |
68 | hack_db[] = | |
69 | { | |
70 | HACK_ENTRY(cdr_read_timing, cdr_read_hack_db), | |
8c84ba5f | 71 | HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db), |
9ed80467 | 72 | HACK_ENTRY(gpu_busy, gpu_busy_hack_db), |
73 | HACK_ENTRY(gpu_centering, gpu_centering_hack_db), | |
e5241564 | 74 | HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db), |
eedfe806 | 75 | }; |
76 | ||
4a02afab | 77 | static const struct |
78 | { | |
4a02afab | 79 | int mult; |
1d94bceb | 80 | const char * const id[4]; |
4a02afab | 81 | } |
d5aeda23 | 82 | cycle_multiplier_overrides[] = |
4a02afab | 83 | { |
bd9ad3d8 | 84 | /* note: values are = (10000 / gui_option) */ |
4a02afab | 85 | /* Internal Section - fussy about timings */ |
1d94bceb | 86 | { 202, { "SLPS01868" } }, |
4a02afab | 87 | /* Super Robot Taisen Alpha - on the edge with 175, |
88 | * changing memcard settings is enough to break/unbreak it */ | |
1d94bceb | 89 | { 190, { "SLPS02528", "SLPS02636" } }, |
54c4acac | 90 | /* Brave Fencer Musashi - cd sectors arrive too fast */ |
1d94bceb | 91 | { 170, { "SLUS00726", "SLPS01490" } }, |
7a8d521f | 92 | #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */ |
d5aeda23 | 93 | /* Parasite Eve II - internal timer checks */ |
1d94bceb | 94 | { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } }, |
d5aeda23 | 95 | #endif |
7b9a83e8 | 96 | /* Discworld Noir - audio skips if CPU runs too fast */ |
1d94bceb | 97 | { 222, { "SLES01549", "SLES02063", "SLES02064" } }, |
bd9ad3d8 | 98 | /* Judge Dredd - could also be poor MDEC timing */ |
1d94bceb | 99 | { 128, { "SLUS00630", "SLES00755" } }, |
bd9ad3d8 | 100 | /* Digimon World */ |
1d94bceb | 101 | { 153, { "SLUS01032", "SLES02914" } }, |
8392bff9 | 102 | /* Syphon Filter - reportedly hangs under unknown conditions */ |
1d94bceb | 103 | { 169, { "SCUS94240" } }, |
3de08a09 | 104 | /* Psychic Detective - some weird race condition in the game's cdrom code */ |
105 | { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } }, | |
106 | { 222, { "SLES00070", "SLES10070", "SLES20070" } }, | |
4a02afab | 107 | }; |
108 | ||
eedfe806 | 109 | /* Function for automatic patching according to GameID. */ |
f3746eea | 110 | void Apply_Hacks_Cdrom(void) |
eedfe806 | 111 | { |
688bdb95 | 112 | size_t i, j; |
113 | ||
114 | memset(&Config.hacks, 0, sizeof(Config.hacks)); | |
115 | ||
116 | for (i = 0; i < ARRAY_SIZE(hack_db); i++) | |
117 | { | |
118 | for (j = 0; j < hack_db[i].id_list_len; j++) | |
119 | { | |
120 | if (strncmp(CdromId, hack_db[i].id_list[j], 9)) | |
121 | continue; | |
122 | *hack_db[i].var = 1; | |
123 | SysPrintf("using hack: %s\n", hack_db[i].name); | |
124 | break; | |
125 | } | |
126 | } | |
127 | ||
e5241564 | 128 | if (Config.hacks.dualshock_init_analog) { |
129 | // assume the default is off, see LoadPAD1plugin() | |
130 | for (i = 0; i < 8; i++) | |
131 | padToggleAnalog(i); | |
132 | } | |
133 | ||
eedfe806 | 134 | /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */ |
688bdb95 | 135 | for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++) |
eedfe806 | 136 | { |
137 | if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0) | |
138 | { | |
139 | /* Disable the second memory card slot for the game */ | |
140 | Config.Mcd2[0] = 0; | |
141 | /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */ | |
142 | McdDisable[1] = 1; | |
688bdb95 | 143 | break; |
eedfe806 | 144 | } |
145 | } | |
a3203cf4 | 146 | |
147 | /* Dynarec game-specific hacks */ | |
d62c125a | 148 | new_dynarec_hacks_pergame = 0; |
d5aeda23 | 149 | Config.cycle_multiplier_override = 0; |
a3203cf4 | 150 | |
d5aeda23 | 151 | for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++) |
a3203cf4 | 152 | { |
1d94bceb | 153 | const char * const * const ids = cycle_multiplier_overrides[i].id; |
154 | for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++) | |
155 | if (ids[j] && strcmp(ids[j], CdromId) == 0) | |
156 | break; | |
157 | if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id)) | |
4a02afab | 158 | { |
d5aeda23 | 159 | Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult; |
4a02afab | 160 | new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M; |
d5aeda23 | 161 | SysPrintf("using cycle_multiplier_override: %d\n", |
162 | Config.cycle_multiplier_override); | |
4a02afab | 163 | break; |
164 | } | |
a3203cf4 | 165 | } |
eedfe806 | 166 | } |
f3746eea | 167 | |
168 | // from duckstation's gamedb.json | |
169 | static const u16 libcrypt_ids[] = { | |
170 | 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444, | |
171 | 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564, | |
172 | 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882, | |
173 | 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024, | |
174 | 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080, | |
175 | 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118, | |
176 | 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222, | |
177 | 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365, | |
178 | 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432, | |
179 | 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532, | |
180 | 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562, | |
181 | 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705, | |
182 | 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756, | |
183 | 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835, | |
184 | 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967, | |
185 | 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189, | |
186 | 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519, | |
187 | 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607, | |
188 | 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330, | |
189 | 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969, | |
190 | 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966, | |
191 | 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966, | |
192 | 32967, 32968, 32969 | |
193 | }; | |
194 | ||
195 | // as documented by nocash | |
196 | static const u16 libcrypt_sectors[16] = { | |
197 | 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130, | |
198 | 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167 | |
199 | }; | |
200 | ||
201 | int check_unsatisfied_libcrypt(void) | |
202 | { | |
203 | const char *p = CdromId + 4; | |
204 | u16 id, key = 0; | |
205 | size_t i; | |
206 | ||
207 | if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3)) | |
208 | return 0; | |
209 | while (*p == '0') | |
210 | p++; | |
211 | id = (u16)atoi(p); | |
212 | for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++) | |
213 | if (id == libcrypt_ids[i]) | |
214 | break; | |
215 | if (i == ARRAY_SIZE(libcrypt_ids)) | |
216 | return 0; | |
217 | ||
218 | // detected a protected game | |
219 | if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) { | |
220 | SysPrintf("==================================================\n"); | |
221 | SysPrintf("LibCrypt game detected with missing SBI/subchannel\n"); | |
222 | SysPrintf("==================================================\n"); | |
223 | return 1; | |
224 | } | |
225 | ||
226 | if (sbi_sectors) { | |
227 | // calculate key just for fun (we don't really need it) | |
228 | for (i = 0; i < 16; i++) | |
229 | if (CheckSBI(libcrypt_sectors[i] - 2*75)) | |
230 | key |= 1u << (15 - i); | |
231 | } | |
232 | if (key) | |
233 | SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key); | |
234 | else | |
235 | SysPrintf("%s\n", "LibCrypt detected"); | |
236 | return 0; | |
237 | } |