more timing hacks: fix jump command on Power Rangers - Lightspeed Rescue
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
eedfe806 1#include "misc.h"
eedfe806 2#include "sio.h"
f3746eea 3#include "ppf.h"
a3203cf4 4#include "new_dynarec/new_dynarec.h"
eedfe806 5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
688bdb95 9static const char * const MemorycardHack_db[] =
eedfe806 10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
688bdb95 12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
8c84ba5f 22static const char * const gpu_slow_llist_db[] =
23{
e189515f
WVP
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
8c84ba5f 26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
7f2a91d0 30 /* Point Blank - calibration cursor */
31 "SCED00287", "SCES00886", "SLUS00481",
1cff67e5 32 /* Simple 1500 Series Vol. 57: The Meiro */
33 "SLPM86715",
8c84ba5f 34 /* Spot Goes to Hollywood */
35 "SLES00330", "SLPS00394", "SLUS00014",
1cff67e5 36 /* Tiny Tank */
37 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
8c84ba5f 38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
9ed80467 42static const char * const gpu_centering_hack_db[] =
43{
44 /* Gradius Gaiden */
45 "SLPM86042", "SLPM86103", "SLPM87323",
46 /* Sexy Parodius */
47 "SLPM86009",
48};
49
26665bc5 50static const char * const dualshock_timing1024_hack_db[] =
51{
52 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
53 "SLUS00630", "SLES00755",
54};
55
e5241564 56static const char * const dualshock_init_analog_hack_db[] =
57{
58 /* Formula 1 Championship Edition */
59 "SLUS00546",
60};
61
4c8f1c25 62static const char * const fractional_Framerate_hack_db[] =
63{
64 /* Dance Dance Revolution */
65 "SLPM86503", // 3rd Mix
66 "SLPM86752", // 4th Mix
67 "SLPM86266", // 4thMix: The Beat Goes On
68 "SLPM86831", // Extra Mix
69 "SLUS01446", // Konamix
70 /* Dancing Stage Fever */
71 "SLES04097",
72 /* Dancing Stage Fusion */
73 "SLES04163",
74 /* Spyro 2 */
75 "SCUS94425", "SCES02104",
76};
77
688bdb95 78#define HACK_ENTRY(var, list) \
79 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
80
81static const struct
82{
83 const char *name;
84 boolean *var;
85 const char * const * id_list;
86 size_t id_list_len;
87}
88hack_db[] =
89{
90 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
8c84ba5f 91 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
9ed80467 92 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
26665bc5 93 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
e5241564 94 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
4c8f1c25 95 HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db),
eedfe806 96};
97
4a02afab 98static const struct
99{
4a02afab 100 int mult;
1d94bceb 101 const char * const id[4];
4a02afab 102}
d5aeda23 103cycle_multiplier_overrides[] =
4a02afab 104{
bd9ad3d8 105 /* note: values are = (10000 / gui_option) */
4a02afab 106 /* Internal Section - fussy about timings */
1d94bceb 107 { 202, { "SLPS01868" } },
4a02afab 108 /* Super Robot Taisen Alpha - on the edge with 175,
109 * changing memcard settings is enough to break/unbreak it */
1d94bceb 110 { 190, { "SLPS02528", "SLPS02636" } },
642638a3
PC
111 /* Colin McRae Rally - language selection menu does not work with 175 */
112 { 174, { "SLES00477" } },
54c4acac 113 /* Brave Fencer Musashi - cd sectors arrive too fast */
1d94bceb 114 { 170, { "SLUS00726", "SLPS01490" } },
7a8d521f 115#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
d5aeda23 116 /* Parasite Eve II - internal timer checks */
1d94bceb 117 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
d5aeda23 118#endif
7b9a83e8 119 /* Discworld Noir - audio skips if CPU runs too fast */
1d94bceb 120 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
bd9ad3d8 121 /* Digimon World */
1d94bceb 122 { 153, { "SLUS01032", "SLES02914" } },
f51cdd35
WVP
123 /* Power Rangers: Lightspeed Rescue - jump does not work with 175 */
124 { 222, { "SLUS01114", "SLES03286" } },
8392bff9 125 /* Syphon Filter - reportedly hangs under unknown conditions */
1d94bceb 126 { 169, { "SCUS94240" } },
3de08a09 127 /* Psychic Detective - some weird race condition in the game's cdrom code */
128 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
129 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
7f2a91d0 130 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
131 { 200, { "SCES02873" } },
548cdef9 132 /* Zero Divide - sometimes too fast */
133 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
4a02afab 134};
135
eedfe806 136/* Function for automatic patching according to GameID. */
f3746eea 137void Apply_Hacks_Cdrom(void)
eedfe806 138{
688bdb95 139 size_t i, j;
140
141 memset(&Config.hacks, 0, sizeof(Config.hacks));
142
143 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
144 {
145 for (j = 0; j < hack_db[i].id_list_len; j++)
146 {
147 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
148 continue;
149 *hack_db[i].var = 1;
150 SysPrintf("using hack: %s\n", hack_db[i].name);
151 break;
152 }
153 }
154
e5241564 155 if (Config.hacks.dualshock_init_analog) {
156 // assume the default is off, see LoadPAD1plugin()
157 for (i = 0; i < 8; i++)
158 padToggleAnalog(i);
159 }
160
eedfe806 161 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
688bdb95 162 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
eedfe806 163 {
164 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
165 {
166 /* Disable the second memory card slot for the game */
167 Config.Mcd2[0] = 0;
168 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
169 McdDisable[1] = 1;
688bdb95 170 break;
eedfe806 171 }
172 }
a3203cf4 173
174 /* Dynarec game-specific hacks */
d62c125a 175 new_dynarec_hacks_pergame = 0;
d5aeda23 176 Config.cycle_multiplier_override = 0;
a3203cf4 177
d5aeda23 178 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
a3203cf4 179 {
1d94bceb 180 const char * const * const ids = cycle_multiplier_overrides[i].id;
181 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
182 if (ids[j] && strcmp(ids[j], CdromId) == 0)
183 break;
184 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
4a02afab 185 {
d5aeda23 186 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
4a02afab 187 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
d5aeda23 188 SysPrintf("using cycle_multiplier_override: %d\n",
189 Config.cycle_multiplier_override);
4a02afab 190 break;
191 }
a3203cf4 192 }
eedfe806 193}
f3746eea 194
195// from duckstation's gamedb.json
196static const u16 libcrypt_ids[] = {
197 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
198 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
199 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
200 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
201 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
202 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
203 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
204 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
205 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
206 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
207 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
208 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
209 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
210 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
211 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
212 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
213 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
214 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
215 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
216 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
217 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
218 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
219 32967, 32968, 32969
220};
221
222// as documented by nocash
223static const u16 libcrypt_sectors[16] = {
224 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
225 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
226};
227
228int check_unsatisfied_libcrypt(void)
229{
230 const char *p = CdromId + 4;
231 u16 id, key = 0;
232 size_t i;
233
234 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
235 return 0;
236 while (*p == '0')
237 p++;
238 id = (u16)atoi(p);
239 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
240 if (id == libcrypt_ids[i])
241 break;
242 if (i == ARRAY_SIZE(libcrypt_ids))
243 return 0;
244
245 // detected a protected game
246 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
247 SysPrintf("==================================================\n");
248 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
249 SysPrintf("==================================================\n");
250 return 1;
251 }
252
253 if (sbi_sectors) {
254 // calculate key just for fun (we don't really need it)
255 for (i = 0; i < 16; i++)
256 if (CheckSBI(libcrypt_sectors[i] - 2*75))
257 key |= 1u << (15 - i);
258 }
259 if (key)
260 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
261 else
262 SysPrintf("%s\n", "LibCrypt detected");
263 return 0;
264}