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75e28f62 E |
1 | /* |
2 | * Copyright (C) 2011 Gilead Kutnick "Exophase" <exophase@gmail.com> | |
3 | * | |
4 | * This program is free software; you can redistribute it and/or | |
5 | * modify it under the terms of the GNU General Public License as | |
6 | * published by the Free Software Foundation; either version 2 of | |
7 | * the License, or (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 | * General Public License for more details. | |
13 | */ | |
14 | ||
15 | #include <stdio.h> | |
16 | ||
17 | #include "common.h" | |
90ac6fed | 18 | #include "../../gpulib/gpu_timing.h" |
f060f4be | 19 | #include "../../gpulib/gpu.h" |
75e28f62 | 20 | |
652c6b8b | 21 | #ifndef command_lengths |
75e28f62 E |
22 | const u8 command_lengths[256] = |
23 | { | |
24 | 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 00 | |
25 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 10 | |
26 | 3, 3, 3, 3, 6, 6, 6, 6, 4, 4, 4, 4, 8, 8, 8, 8, // 20 | |
27 | 5, 5, 5, 5, 8, 8, 8, 8, 7, 7, 7, 7, 11, 11, 11, 11, // 30 | |
28 | 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, // 40 | |
29 | 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, // 50 | |
652c6b8b | 30 | 2, 2, 2, 2, 3, 3, 3, 3, 1, 1, 1, 1, 0, 0, 0, 0, // 60 |
75e28f62 E |
31 | 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, // 70 |
32 | 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80 | |
33 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 90 | |
34 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // a0 | |
35 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // b0 | |
36 | 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // c0 | |
37 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // d0 | |
38 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // e0 | |
39 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // f0 | |
40 | }; | |
652c6b8b | 41 | #endif |
75e28f62 | 42 | |
c0f0e96f | 43 | static void update_texture_ptr(psx_gpu_struct *psx_gpu) |
75e28f62 | 44 | { |
3867c6ef | 45 | u8 *texture_base; |
75e28f62 E |
46 | u8 *texture_ptr; |
47 | ||
48 | switch((psx_gpu->render_state_base >> 8) & 0x3) | |
49 | { | |
75e28f62 | 50 | case TEXTURE_MODE_4BPP: |
3867c6ef E |
51 | texture_base = psx_gpu->texture_4bpp_cache[psx_gpu->current_texture_page]; |
52 | ||
53 | texture_ptr = texture_base; | |
75e28f62 E |
54 | texture_ptr += psx_gpu->texture_window_x & 0xF; |
55 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; | |
56 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
57 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
58 | break; |
59 | ||
60 | case TEXTURE_MODE_8BPP: | |
75e28f62 E |
61 | if(psx_gpu->current_texture_page & 0x1) |
62 | { | |
3867c6ef | 63 | texture_base = |
75e28f62 E |
64 | psx_gpu->texture_8bpp_odd_cache[psx_gpu->current_texture_page >> 1]; |
65 | } | |
66 | else | |
67 | { | |
3867c6ef | 68 | texture_base = |
75e28f62 E |
69 | psx_gpu->texture_8bpp_even_cache[psx_gpu->current_texture_page >> 1]; |
70 | } | |
71 | ||
3867c6ef E |
72 | texture_ptr = texture_base; |
73 | texture_ptr += psx_gpu->texture_window_x & 0xF; | |
75e28f62 E |
74 | texture_ptr += (psx_gpu->texture_window_y & 0xF) << 4; |
75 | texture_ptr += (psx_gpu->texture_window_x >> 4) << 8; | |
76 | texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; | |
75e28f62 E |
77 | break; |
78 | ||
b7f5c059 | 79 | default: |
75e28f62 | 80 | case TEXTURE_MODE_16BPP: |
3867c6ef E |
81 | texture_base = (u8 *)(psx_gpu->vram_ptr); |
82 | texture_base += (psx_gpu->current_texture_page & 0xF) * 128; | |
83 | texture_base += ((psx_gpu->current_texture_page >> 4) * 256) * 2048; | |
84 | ||
85 | texture_ptr = texture_base; | |
75e28f62 E |
86 | texture_ptr += psx_gpu->texture_window_x * 2; |
87 | texture_ptr += (psx_gpu->texture_window_y) * 2048; | |
88 | break; | |
89 | } | |
90 | ||
3867c6ef | 91 | psx_gpu->texture_page_base = texture_base; |
75e28f62 E |
92 | psx_gpu->texture_page_ptr = texture_ptr; |
93 | } | |
94 | ||
c0f0e96f | 95 | static void set_texture(psx_gpu_struct *psx_gpu, u32 texture_settings) |
75e28f62 | 96 | { |
f3492649 | 97 | texture_settings &= 0x1FF; |
75e28f62 E |
98 | if(psx_gpu->texture_settings != texture_settings) |
99 | { | |
100 | u32 new_texture_page = texture_settings & 0x1F; | |
101 | u32 texture_mode = (texture_settings >> 7) & 0x3; | |
102 | u32 render_state_base = psx_gpu->render_state_base; | |
103 | ||
b7ed0632 | 104 | flush_render_block_buffer(psx_gpu); |
75e28f62 E |
105 | |
106 | render_state_base &= ~(0xF << 6); | |
107 | render_state_base |= ((texture_settings >> 5) & 0xF) << 6; | |
108 | ||
109 | psx_gpu->render_state_base = render_state_base; | |
110 | ||
f707f14b | 111 | psx_gpu->current_texture_mask = 1u << new_texture_page; |
75e28f62 E |
112 | |
113 | if(texture_mode == TEXTURE_MODE_8BPP) | |
114 | { | |
115 | // In 8bpp mode 256x256 takes up two pages. If it's on the right edge it | |
116 | // wraps back around to the left edge. | |
117 | u32 adjacent_texture_page = ((texture_settings + 1) & 0xF) | (texture_settings & 0x10); | |
f707f14b | 118 | psx_gpu->current_texture_mask |= 1u << adjacent_texture_page; |
75e28f62 E |
119 | |
120 | if((psx_gpu->last_8bpp_texture_page ^ new_texture_page) & 0x1) | |
121 | { | |
122 | u32 dirty_textures_8bpp_alternate_mask = | |
123 | psx_gpu->dirty_textures_8bpp_alternate_mask; | |
124 | psx_gpu->dirty_textures_8bpp_alternate_mask = | |
125 | psx_gpu->dirty_textures_8bpp_mask; | |
126 | psx_gpu->dirty_textures_8bpp_mask = dirty_textures_8bpp_alternate_mask; | |
127 | } | |
128 | ||
129 | psx_gpu->last_8bpp_texture_page = new_texture_page; | |
130 | } | |
131 | ||
132 | psx_gpu->current_texture_page = new_texture_page; | |
133 | psx_gpu->texture_settings = texture_settings; | |
134 | ||
135 | update_texture_ptr(psx_gpu); | |
136 | } | |
137 | } | |
138 | ||
c0f0e96f | 139 | static void set_clut(psx_gpu_struct *psx_gpu, u32 clut_settings) |
75e28f62 | 140 | { |
c0f0e96f | 141 | clut_settings &= 0x7FFF; |
142 | if (psx_gpu->clut_settings != clut_settings) | |
75e28f62 E |
143 | { |
144 | flush_render_block_buffer(psx_gpu); | |
145 | psx_gpu->clut_settings = clut_settings; | |
c0f0e96f | 146 | psx_gpu->clut_ptr = psx_gpu->vram_ptr + clut_settings * 16; |
75e28f62 E |
147 | } |
148 | } | |
149 | ||
c0f0e96f | 150 | static void set_triangle_color(psx_gpu_struct *psx_gpu, u32 triangle_color) |
75e28f62 E |
151 | { |
152 | if(psx_gpu->triangle_color != triangle_color) | |
153 | { | |
154 | flush_render_block_buffer(psx_gpu); | |
155 | psx_gpu->triangle_color = triangle_color; | |
156 | } | |
157 | } | |
158 | ||
c1817bd9 | 159 | static void do_fill(psx_gpu_struct *psx_gpu, u32 x, u32 y, |
160 | u32 width, u32 height, u32 color) | |
161 | { | |
162 | x &= ~0xF; | |
163 | width = ((width + 0xF) & ~0xF); | |
164 | ||
165 | flush_render_block_buffer(psx_gpu); | |
166 | ||
167 | if(unlikely((x + width) > 1024)) | |
168 | { | |
169 | u32 width_a = 1024 - x; | |
170 | u32 width_b = width - width_a; | |
171 | ||
172 | if(unlikely((y + height) > 512)) | |
173 | { | |
174 | u32 height_a = 512 - y; | |
175 | u32 height_b = height - height_a; | |
176 | ||
177 | render_block_fill(psx_gpu, color, x, y, width_a, height_a); | |
178 | render_block_fill(psx_gpu, color, 0, y, width_b, height_a); | |
179 | render_block_fill(psx_gpu, color, x, 0, width_a, height_b); | |
180 | render_block_fill(psx_gpu, color, 0, 0, width_b, height_b); | |
181 | } | |
182 | else | |
183 | { | |
184 | render_block_fill(psx_gpu, color, x, y, width_a, height); | |
185 | render_block_fill(psx_gpu, color, 0, y, width_b, height); | |
186 | } | |
187 | } | |
188 | else | |
189 | { | |
190 | if(unlikely((y + height) > 512)) | |
191 | { | |
192 | u32 height_a = 512 - y; | |
193 | u32 height_b = height - height_a; | |
194 | ||
195 | render_block_fill(psx_gpu, color, x, y, width, height_a); | |
196 | render_block_fill(psx_gpu, color, x, 0, width, height_b); | |
197 | } | |
198 | else | |
199 | { | |
200 | render_block_fill(psx_gpu, color, x, y, width, height); | |
201 | } | |
202 | } | |
203 | } | |
204 | ||
75e28f62 | 205 | #define get_vertex_data_xy(vertex_number, offset16) \ |
f4ce97e1 | 206 | vertexes[vertex_number].x = sign_extend_11bit(list_s16[offset16]); \ |
207 | vertexes[vertex_number].y = sign_extend_11bit(list_s16[(offset16) + 1]); \ | |
75e28f62 E |
208 | |
209 | #define get_vertex_data_uv(vertex_number, offset16) \ | |
210 | vertexes[vertex_number].u = list_s16[offset16] & 0xFF; \ | |
211 | vertexes[vertex_number].v = (list_s16[offset16] >> 8) & 0xFF \ | |
212 | ||
213 | #define get_vertex_data_rgb(vertex_number, offset32) \ | |
214 | vertexes[vertex_number].r = list[offset32] & 0xFF; \ | |
215 | vertexes[vertex_number].g = (list[offset32] >> 8) & 0xFF; \ | |
216 | vertexes[vertex_number].b = (list[offset32] >> 16) & 0xFF \ | |
217 | ||
218 | #define get_vertex_data_xy_uv(vertex_number, offset16) \ | |
219 | get_vertex_data_xy(vertex_number, offset16); \ | |
220 | get_vertex_data_uv(vertex_number, (offset16) + 2) \ | |
221 | ||
222 | #define get_vertex_data_xy_rgb(vertex_number, offset16) \ | |
223 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
224 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
225 | ||
226 | #define get_vertex_data_xy_uv_rgb(vertex_number, offset16) \ | |
227 | get_vertex_data_rgb(vertex_number, (offset16) / 2); \ | |
228 | get_vertex_data_xy(vertex_number, (offset16) + 2); \ | |
229 | get_vertex_data_uv(vertex_number, (offset16) + 4); \ | |
230 | ||
231 | #define set_vertex_color_constant(vertex_number, color) \ | |
232 | vertexes[vertex_number].r = color & 0xFF; \ | |
233 | vertexes[vertex_number].g = (color >> 8) & 0xFF; \ | |
234 | vertexes[vertex_number].b = (color >> 16) & 0xFF \ | |
235 | ||
236 | #define get_vertex_data_xy_rgb_constant(vertex_number, offset16, color) \ | |
237 | get_vertex_data_xy(vertex_number, offset16); \ | |
238 | set_vertex_color_constant(vertex_number, color) \ | |
239 | ||
b243416b | 240 | #ifndef SET_Ex |
241 | #define SET_Ex(r, v) | |
242 | #endif | |
243 | ||
f060f4be | 244 | static void textured_sprite(psx_gpu_struct *psx_gpu, const u32 *list, |
245 | s32 width, s32 height, u32 *cpu_cycles_sum, u32 *cpu_cycles) | |
246 | { | |
247 | s32 x = sign_extend_11bit(list[1] + psx_gpu->offset_x); | |
248 | s32 y = sign_extend_11bit((list[1] >> 16) + psx_gpu->offset_y); | |
249 | u8 v = (list[2] >> 8) & 0xff; | |
250 | u8 u = list[2] & 0xff; | |
251 | ||
252 | set_clut(psx_gpu, list[2] >> 16); | |
253 | ||
254 | render_sprite(psx_gpu, x, y, u, v, &width, &height, list[0] >> 24, list[0]); | |
255 | gput_sum(*cpu_cycles_sum, *cpu_cycles, gput_sprite(width, height)); | |
256 | } | |
257 | ||
f4ce97e1 | 258 | static void undo_offset(vertex_struct *vertexes, prepared_triangle *triangle) |
259 | { | |
260 | s32 i; | |
261 | for (i = 0; i < 3; i++) | |
262 | { | |
263 | vertexes[i].x -= triangle->offset_x; | |
264 | vertexes[i].y -= triangle->offset_y; | |
265 | } | |
266 | } | |
267 | ||
268 | static void do_triangle(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, | |
269 | u32 current_command) | |
270 | { | |
271 | prepared_triangle triangle; | |
272 | if (prepare_triangle(psx_gpu, vertexes, &triangle)) | |
273 | render_triangle_p(psx_gpu, triangle.vertexes, current_command); | |
274 | } | |
275 | ||
276 | static void do_quad(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, | |
277 | u32 current_command) | |
278 | { | |
279 | prepared_triangle triangle; | |
280 | if (prepare_triangle(psx_gpu, vertexes, &triangle)) | |
281 | { | |
282 | render_triangle_p(psx_gpu, triangle.vertexes, current_command); | |
283 | undo_offset(vertexes, &triangle); | |
284 | } | |
285 | if (prepare_triangle(psx_gpu, vertexes + 1, &triangle)) | |
286 | render_triangle_p(psx_gpu, triangle.vertexes, current_command); | |
287 | } | |
288 | ||
90ac6fed | 289 | u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, |
8412166f | 290 | s32 *cpu_cycles_sum_out, s32 *cpu_cycles_last, u32 *last_command) |
75e28f62 | 291 | { |
0b4038f8 | 292 | vertex_struct vertexes[4] __attribute__((aligned(16))) = {}; |
8412166f | 293 | u32 current_command = 0, command_length; |
294 | u32 cpu_cycles_sum = 0, cpu_cycles = *cpu_cycles_last; | |
95bcdd38 | 295 | u32 simplified_prim[4*4]; |
b243416b | 296 | |
297 | u32 *list_start = list; | |
75e28f62 E |
298 | u32 *list_end = list + (size / 4); |
299 | ||
300 | for(; list < list_end; list += 1 + command_length) | |
301 | { | |
90ac6fed | 302 | s16 *list_s16 = (void *)list; |
303 | current_command = *list >> 24; | |
304 | command_length = command_lengths[current_command]; | |
305 | if (list + 1 + command_length > list_end) { | |
306 | current_command = (u32)-1; | |
307 | break; | |
308 | } | |
309 | ||
310 | switch(current_command) | |
311 | { | |
312 | case 0x00: | |
313 | break; | |
314 | ||
315 | case 0x02: | |
87c45ad1 E |
316 | { |
317 | u32 x = list_s16[2] & 0x3FF; | |
318 | u32 y = list_s16[3] & 0x1FF; | |
319 | u32 width = list_s16[4] & 0x3FF; | |
320 | u32 height = list_s16[5] & 0x1FF; | |
321 | u32 color = list[0] & 0xFFFFFF; | |
322 | ||
c1817bd9 | 323 | do_fill(psx_gpu, x, y, width, height, color); |
8412166f | 324 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_fill(width, height)); |
90ac6fed | 325 | break; |
87c45ad1 | 326 | } |
90ac6fed | 327 | |
328 | case 0x20 ... 0x23: | |
75e28f62 E |
329 | { |
330 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
331 | ||
332 | get_vertex_data_xy(0, 2); | |
333 | get_vertex_data_xy(1, 4); | |
334 | get_vertex_data_xy(2, 6); | |
f9248bbf | 335 | |
f4ce97e1 | 336 | do_triangle(psx_gpu, vertexes, current_command); |
8412166f | 337 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base()); |
90ac6fed | 338 | break; |
75e28f62 E |
339 | } |
340 | ||
90ac6fed | 341 | case 0x24 ... 0x27: |
75e28f62 E |
342 | { |
343 | set_clut(psx_gpu, list_s16[5]); | |
344 | set_texture(psx_gpu, list_s16[9]); | |
345 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
346 | ||
347 | get_vertex_data_xy_uv(0, 2); | |
348 | get_vertex_data_xy_uv(1, 6); | |
349 | get_vertex_data_xy_uv(2, 10); | |
350 | ||
f4ce97e1 | 351 | do_triangle(psx_gpu, vertexes, current_command); |
8412166f | 352 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_t()); |
90ac6fed | 353 | break; |
75e28f62 E |
354 | } |
355 | ||
90ac6fed | 356 | case 0x28 ... 0x2B: |
75e28f62 E |
357 | { |
358 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
359 | ||
360 | get_vertex_data_xy(0, 2); | |
361 | get_vertex_data_xy(1, 4); | |
362 | get_vertex_data_xy(2, 6); | |
363 | get_vertex_data_xy(3, 8); | |
f4ce97e1 | 364 | |
365 | do_quad(psx_gpu, vertexes, current_command); | |
8412166f | 366 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base()); |
90ac6fed | 367 | break; |
75e28f62 E |
368 | } |
369 | ||
90ac6fed | 370 | case 0x2C ... 0x2F: |
75e28f62 | 371 | { |
f060f4be | 372 | u32 i, simplified_count; |
373 | set_texture(psx_gpu, list[4] >> 16); | |
df05223d | 374 | if (!(psx_gpu->render_state_base & RENDER_STATE_DITHER) && |
95bcdd38 | 375 | (simplified_count = prim_try_simplify_quad_t(simplified_prim, list))) |
f060f4be | 376 | { |
377 | for (i = 0; i < simplified_count; i++) { | |
95bcdd38 | 378 | const u32 *list_ = &simplified_prim[i * 4]; |
f060f4be | 379 | textured_sprite(psx_gpu, list_, list_[3] & 0x3FF, |
380 | (list_[3] >> 16) & 0x1FF, &cpu_cycles_sum, &cpu_cycles); | |
381 | } | |
382 | break; | |
383 | } | |
384 | ||
385 | set_clut(psx_gpu, list[2] >> 16); | |
75e28f62 E |
386 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); |
387 | ||
388 | get_vertex_data_xy_uv(0, 2); | |
389 | get_vertex_data_xy_uv(1, 6); | |
390 | get_vertex_data_xy_uv(2, 10); | |
391 | get_vertex_data_xy_uv(3, 14); | |
f4ce97e1 | 392 | |
393 | do_quad(psx_gpu, vertexes, current_command); | |
8412166f | 394 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_t()); |
90ac6fed | 395 | break; |
75e28f62 E |
396 | } |
397 | ||
90ac6fed | 398 | case 0x30 ... 0x33: |
75e28f62 E |
399 | { |
400 | get_vertex_data_xy_rgb(0, 0); | |
401 | get_vertex_data_xy_rgb(1, 4); | |
402 | get_vertex_data_xy_rgb(2, 8); | |
403 | ||
f4ce97e1 | 404 | do_triangle(psx_gpu, vertexes, current_command); |
8412166f | 405 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_g()); |
90ac6fed | 406 | break; |
75e28f62 E |
407 | } |
408 | ||
90ac6fed | 409 | case 0x34 ... 0x37: |
75e28f62 E |
410 | { |
411 | set_clut(psx_gpu, list_s16[5]); | |
412 | set_texture(psx_gpu, list_s16[11]); | |
413 | ||
414 | get_vertex_data_xy_uv_rgb(0, 0); | |
415 | get_vertex_data_xy_uv_rgb(1, 6); | |
416 | get_vertex_data_xy_uv_rgb(2, 12); | |
417 | ||
f4ce97e1 | 418 | do_triangle(psx_gpu, vertexes, current_command); |
8412166f | 419 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_gt()); |
90ac6fed | 420 | break; |
75e28f62 E |
421 | } |
422 | ||
90ac6fed | 423 | case 0x38 ... 0x3B: |
75e28f62 E |
424 | { |
425 | get_vertex_data_xy_rgb(0, 0); | |
426 | get_vertex_data_xy_rgb(1, 4); | |
427 | get_vertex_data_xy_rgb(2, 8); | |
428 | get_vertex_data_xy_rgb(3, 12); | |
f4ce97e1 | 429 | |
430 | do_quad(psx_gpu, vertexes, current_command); | |
8412166f | 431 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_g()); |
90ac6fed | 432 | break; |
75e28f62 E |
433 | } |
434 | ||
90ac6fed | 435 | case 0x3C ... 0x3F: |
75e28f62 | 436 | { |
f060f4be | 437 | u32 i, simplified_count; |
438 | set_texture(psx_gpu, list[5] >> 16); | |
df05223d | 439 | if (!(psx_gpu->render_state_base & RENDER_STATE_DITHER) && |
95bcdd38 | 440 | (simplified_count = prim_try_simplify_quad_gt(simplified_prim, list))) |
f060f4be | 441 | { |
442 | for (i = 0; i < simplified_count; i++) { | |
95bcdd38 | 443 | const u32 *list_ = &simplified_prim[i * 4]; |
f060f4be | 444 | textured_sprite(psx_gpu, list_, list_[3] & 0x3FF, |
445 | (list_[3] >> 16) & 0x1FF, &cpu_cycles_sum, &cpu_cycles); | |
446 | } | |
447 | break; | |
448 | } | |
449 | ||
450 | set_clut(psx_gpu, list[2] >> 16); | |
75e28f62 E |
451 | |
452 | get_vertex_data_xy_uv_rgb(0, 0); | |
453 | get_vertex_data_xy_uv_rgb(1, 6); | |
454 | get_vertex_data_xy_uv_rgb(2, 12); | |
455 | get_vertex_data_xy_uv_rgb(3, 18); | |
f4ce97e1 | 456 | |
457 | do_quad(psx_gpu, vertexes, current_command); | |
8412166f | 458 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_gt()); |
90ac6fed | 459 | break; |
75e28f62 E |
460 | } |
461 | ||
90ac6fed | 462 | case 0x40 ... 0x47: |
75e28f62 E |
463 | { |
464 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
465 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
466 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
467 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
468 | ||
3b3dee71 | 469 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
8412166f | 470 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
90ac6fed | 471 | break; |
75e28f62 E |
472 | } |
473 | ||
90ac6fed | 474 | case 0x48 ... 0x4F: |
75e28f62 E |
475 | { |
476 | u32 num_vertexes = 1; | |
477 | u32 *list_position = &(list[2]); | |
478 | u32 xy = list[1]; | |
479 | ||
480 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
481 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
482 | ||
c8eaa363 | 483 | xy = *list_position; |
75e28f62 E |
484 | while(1) |
485 | { | |
75e28f62 E |
486 | vertexes[0] = vertexes[1]; |
487 | ||
488 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
489 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
490 | ||
3b3dee71 | 491 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
8412166f | 492 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c8eaa363 | 493 | |
75e28f62 E |
494 | list_position++; |
495 | num_vertexes++; | |
496 | ||
c8eaa363 | 497 | if(list_position >= list_end) |
804789d7 | 498 | { |
499 | current_command = (u32)-1; | |
500 | goto breakloop; | |
501 | } | |
f9248bbf | 502 | |
c8eaa363 | 503 | xy = *list_position; |
504 | if((xy & 0xF000F000) == 0x50005000) | |
505 | break; | |
75e28f62 E |
506 | } |
507 | ||
c8eaa363 | 508 | command_length += (num_vertexes - 2); |
509 | break; | |
75e28f62 E |
510 | } |
511 | ||
90ac6fed | 512 | case 0x50 ... 0x57: |
75e28f62 E |
513 | { |
514 | vertexes[0].r = list[0] & 0xFF; | |
515 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
516 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
517 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
518 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
519 | ||
520 | vertexes[1].r = list[2] & 0xFF; | |
521 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
522 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
523 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
524 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
525 | ||
3b3dee71 | 526 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
8412166f | 527 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
90ac6fed | 528 | break; |
75e28f62 E |
529 | } |
530 | ||
531 | case 0x58 ... 0x5F: | |
532 | { | |
533 | u32 num_vertexes = 1; | |
534 | u32 *list_position = &(list[2]); | |
535 | u32 color = list[0]; | |
536 | u32 xy = list[1]; | |
537 | ||
538 | vertexes[1].r = color & 0xFF; | |
539 | vertexes[1].g = (color >> 8) & 0xFF; | |
540 | vertexes[1].b = (color >> 16) & 0xFF; | |
541 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
542 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
543 | ||
c8eaa363 | 544 | color = list_position[0]; |
75e28f62 E |
545 | while(1) |
546 | { | |
75e28f62 E |
547 | xy = list_position[1]; |
548 | ||
549 | vertexes[0] = vertexes[1]; | |
550 | ||
551 | vertexes[1].r = color & 0xFF; | |
552 | vertexes[1].g = (color >> 8) & 0xFF; | |
553 | vertexes[1].b = (color >> 16) & 0xFF; | |
554 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
555 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
556 | ||
3b3dee71 | 557 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
8412166f | 558 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c8eaa363 | 559 | |
75e28f62 E |
560 | list_position += 2; |
561 | num_vertexes++; | |
562 | ||
c8eaa363 | 563 | if(list_position >= list_end) |
804789d7 | 564 | { |
565 | current_command = (u32)-1; | |
566 | goto breakloop; | |
567 | } | |
f9248bbf | 568 | |
c8eaa363 | 569 | color = list_position[0]; |
570 | if((color & 0xF000F000) == 0x50005000) | |
571 | break; | |
75e28f62 E |
572 | } |
573 | ||
c8eaa363 | 574 | command_length += ((num_vertexes - 2) * 2); |
575 | break; | |
75e28f62 E |
576 | } |
577 | ||
90ac6fed | 578 | case 0x60 ... 0x63: |
75e28f62 | 579 | { |
4be044ba E |
580 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
581 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 582 | s32 width = list_s16[4] & 0x3FF; |
583 | s32 height = list_s16[5] & 0x1FF; | |
75e28f62 | 584 | |
1cec4719 | 585 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
586 | current_command, list[0]); | |
8412166f | 587 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
90ac6fed | 588 | break; |
75e28f62 | 589 | } |
75e28f62 | 590 | |
f060f4be | 591 | case 0x64 ... 0x67: |
592 | textured_sprite(psx_gpu, list, list[3] & 0x3FF, (list[3] >> 16) & 0x1FF, | |
593 | &cpu_cycles_sum, &cpu_cycles); | |
90ac6fed | 594 | break; |
f060f4be | 595 | |
90ac6fed | 596 | case 0x68 ... 0x6B: |
75e28f62 | 597 | { |
4be044ba E |
598 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
599 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 600 | s32 width = 1, height = 1; |
75e28f62 | 601 | |
1cec4719 | 602 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
603 | current_command, list[0]); | |
8412166f | 604 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(1, 1)); |
90ac6fed | 605 | break; |
75e28f62 E |
606 | } |
607 | ||
90ac6fed | 608 | case 0x70 ... 0x73: |
75e28f62 | 609 | { |
4be044ba E |
610 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
611 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 612 | s32 width = 8, height = 8; |
75e28f62 | 613 | |
1cec4719 | 614 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
615 | current_command, list[0]); | |
8412166f | 616 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
90ac6fed | 617 | break; |
75e28f62 | 618 | } |
75e28f62 | 619 | |
f060f4be | 620 | case 0x74 ... 0x77: |
621 | textured_sprite(psx_gpu, list, 8, 8, &cpu_cycles_sum, &cpu_cycles); | |
90ac6fed | 622 | break; |
f060f4be | 623 | |
90ac6fed | 624 | case 0x78 ... 0x7B: |
75e28f62 | 625 | { |
4be044ba E |
626 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); |
627 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 628 | s32 width = 16, height = 16; |
75e28f62 | 629 | |
1cec4719 | 630 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
631 | current_command, list[0]); | |
8412166f | 632 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
90ac6fed | 633 | break; |
75e28f62 E |
634 | } |
635 | ||
90ac6fed | 636 | case 0x7C ... 0x7F: |
f060f4be | 637 | textured_sprite(psx_gpu, list, 16, 16, &cpu_cycles_sum, &cpu_cycles); |
90ac6fed | 638 | break; |
75e28f62 | 639 | |
72583812 | 640 | #ifdef PCSX |
1cec4719 | 641 | case 0x1F: // irq? |
72583812 | 642 | case 0x80 ... 0x9F: // vid -> vid |
643 | case 0xA0 ... 0xBF: // sys -> vid | |
644 | case 0xC0 ... 0xDF: // vid -> sys | |
645 | goto breakloop; | |
646 | #else | |
647 | case 0x80 ... 0x9F: // vid -> vid | |
06bc35c8 | 648 | { |
649 | u32 sx = list_s16[2] & 0x3FF; | |
650 | u32 sy = list_s16[3] & 0x1FF; | |
651 | u32 dx = list_s16[4] & 0x3FF; | |
652 | u32 dy = list_s16[5] & 0x1FF; | |
653 | u32 w = ((list_s16[6] - 1) & 0x3FF) + 1; | |
654 | u32 h = ((list_s16[7] - 1) & 0x1FF) + 1; | |
655 | ||
656 | if (sx == dx && sy == dy && psx_gpu->mask_msb == 0) | |
657 | break; | |
658 | ||
659 | render_block_move(psx_gpu, sx, sy, dx, dy, w, h); | |
660 | break; | |
661 | } | |
662 | ||
72583812 | 663 | case 0xA0 ... 0xBF: // sys -> vid |
75e28f62 | 664 | { |
1f88961f E |
665 | u32 load_x = list_s16[2] & 0x3FF; |
666 | u32 load_y = list_s16[3] & 0x1FF; | |
667 | u32 load_width = list_s16[4] & 0x3FF; | |
668 | u32 load_height = list_s16[5] & 0x1FF; | |
75e28f62 E |
669 | u32 load_size = load_width * load_height; |
670 | ||
671 | command_length += load_size / 2; | |
cec398c0 E |
672 | |
673 | if(load_size & 1) | |
674 | command_length++; | |
675 | ||
75e28f62 E |
676 | render_block_copy(psx_gpu, (u16 *)&(list_s16[6]), load_x, load_y, |
677 | load_width, load_height, load_width); | |
90ac6fed | 678 | break; |
75e28f62 | 679 | } |
b243416b | 680 | |
72583812 | 681 | case 0xC0 ... 0xDF: // vid -> sys |
682 | break; | |
b243416b | 683 | #endif |
684 | ||
90ac6fed | 685 | case 0xE1: |
f3492649 | 686 | set_texture(psx_gpu, list[0]); |
87c45ad1 | 687 | |
ed8077c5 | 688 | if ((psx_gpu->allow_dithering && (list[0] & (1 << 9))) |
689 | || psx_gpu->force_dithering) | |
75e28f62 E |
690 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; |
691 | else | |
692 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
693 | ||
694 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
90ac6fed | 695 | SET_Ex(1, list[0]); |
696 | break; | |
75e28f62 | 697 | |
90ac6fed | 698 | case 0xE2: |
75e28f62 E |
699 | { |
700 | // TODO: Clean | |
701 | u32 texture_window_settings = list[0]; | |
702 | u32 tmp, x, y, w, h; | |
703 | ||
704 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
705 | { | |
706 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
707 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
708 | ||
709 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
710 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
711 | ||
712 | tmp = 32 - (w >> 3); | |
713 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
714 | ||
715 | tmp = 32 - (h >> 3); | |
716 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
717 | ||
718 | flush_render_block_buffer(psx_gpu); | |
719 | ||
de35a464 | 720 | psx_gpu->texture_window_settings = texture_window_settings; |
75e28f62 E |
721 | psx_gpu->texture_window_x = x; |
722 | psx_gpu->texture_window_y = y; | |
723 | psx_gpu->texture_mask_width = w - 1; | |
724 | psx_gpu->texture_mask_height = h - 1; | |
725 | ||
726 | update_texture_ptr(psx_gpu); | |
727 | } | |
b243416b | 728 | SET_Ex(2, list[0]); |
75e28f62 | 729 | break; |
77e34391 | 730 | } |
731 | ||
732 | case 0xE3: | |
733 | { | |
734 | s16 viewport_start_x = list[0] & 0x3FF; | |
735 | s16 viewport_start_y = (list[0] >> 10) & 0x1FF; | |
736 | ||
737 | if(viewport_start_x == psx_gpu->viewport_start_x && | |
738 | viewport_start_y == psx_gpu->viewport_start_y) | |
739 | { | |
740 | break; | |
741 | } | |
75e28f62 | 742 | |
77e34391 | 743 | psx_gpu->viewport_start_x = viewport_start_x; |
744 | psx_gpu->viewport_start_y = viewport_start_y; | |
75e28f62 E |
745 | |
746 | #ifdef TEXTURE_CACHE_4BPP | |
747 | psx_gpu->viewport_mask = | |
748 | texture_region_mask(psx_gpu->viewport_start_x, | |
749 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
750 | psx_gpu->viewport_end_y); | |
751 | #endif | |
77e34391 | 752 | SET_Ex(3, list[0]); |
753 | break; | |
754 | } | |
755 | ||
756 | case 0xE4: | |
757 | { | |
758 | s16 viewport_end_x = list[0] & 0x3FF; | |
759 | s16 viewport_end_y = (list[0] >> 10) & 0x1FF; | |
760 | ||
761 | if(viewport_end_x == psx_gpu->viewport_end_x && | |
762 | viewport_end_y == psx_gpu->viewport_end_y) | |
763 | { | |
764 | break; | |
765 | } | |
766 | ||
767 | psx_gpu->viewport_end_x = viewport_end_x; | |
768 | psx_gpu->viewport_end_y = viewport_end_y; | |
75e28f62 E |
769 | |
770 | #ifdef TEXTURE_CACHE_4BPP | |
771 | psx_gpu->viewport_mask = | |
772 | texture_region_mask(psx_gpu->viewport_start_x, | |
773 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
774 | psx_gpu->viewport_end_y); | |
775 | #endif | |
77e34391 | 776 | SET_Ex(4, list[0]); |
777 | break; | |
778 | } | |
75e28f62 | 779 | |
77e34391 | 780 | case 0xE5: |
75e28f62 | 781 | { |
f4ce97e1 | 782 | psx_gpu->offset_x = sign_extend_11bit(list[0]); |
783 | psx_gpu->offset_y = sign_extend_11bit(list[0] >> 11); | |
75e28f62 | 784 | |
90ac6fed | 785 | SET_Ex(5, list[0]); |
786 | break; | |
787 | } | |
75e28f62 | 788 | |
90ac6fed | 789 | case 0xE6: |
75e28f62 E |
790 | { |
791 | u32 mask_settings = list[0]; | |
792 | u16 mask_msb = mask_settings << 15; | |
793 | ||
794 | if(list[0] & 0x2) | |
795 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
796 | else | |
797 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
798 | ||
799 | if(mask_msb != psx_gpu->mask_msb) | |
800 | { | |
801 | flush_render_block_buffer(psx_gpu); | |
802 | psx_gpu->mask_msb = mask_msb; | |
803 | } | |
804 | ||
90ac6fed | 805 | SET_Ex(6, list[0]); |
806 | break; | |
75e28f62 E |
807 | } |
808 | ||
90ac6fed | 809 | default: |
810 | break; | |
811 | } | |
75e28f62 | 812 | } |
b243416b | 813 | |
b243416b | 814 | breakloop: |
8412166f | 815 | *cpu_cycles_sum_out += cpu_cycles_sum; |
816 | *cpu_cycles_last = cpu_cycles; | |
90ac6fed | 817 | *last_command = current_command; |
b243416b | 818 | return list - list_start; |
75e28f62 E |
819 | } |
820 | ||
fc6cef7d | 821 | #ifdef PCSX |
822 | ||
2da2fc76 | 823 | // this thing has become such a PITA, should just handle the 2048 width really |
824 | static void update_enhancement_buf_scanouts(psx_gpu_struct *psx_gpu, | |
825 | int x, int y, int w, int h) | |
0b4038f8 | 826 | { |
2da2fc76 | 827 | int max_bufs = ARRAY_SIZE(psx_gpu->enhancement_scanouts); |
828 | struct psx_gpu_scanout *s; | |
829 | int i, sel, right, bottom; | |
830 | u32 tol_x = 48, tol_y = 16; | |
831 | u32 intersection; | |
832 | ||
833 | //w = (w + 15) & ~15; | |
834 | psx_gpu->saved_hres = w; | |
835 | assert(!(max_bufs & (max_bufs - 1))); | |
836 | for (i = 0; i < max_bufs; i++) { | |
837 | s = &psx_gpu->enhancement_scanouts[i]; | |
838 | if (s->x == x && s->y == y && w - s->w <= tol_x && h - s->h <= tol_y) | |
839 | return; | |
0b4038f8 | 840 | } |
7956599f | 841 | |
2da2fc76 | 842 | // evict any scanout that intersects |
843 | right = x + w; | |
844 | bottom = y + h; | |
845 | for (i = 0, sel = -1; i < max_bufs; i++) { | |
846 | s = &psx_gpu->enhancement_scanouts[i]; | |
847 | if (s->x >= right) continue; | |
848 | if (s->x + s->w <= x) continue; | |
849 | if (s->y >= bottom) continue; | |
850 | if (s->y + s->h <= y) continue; | |
851 | // ... but allow upto 16 pixels intersection that some games do | |
852 | if ((intersection = s->x + s->w - x) - 1u <= tol_x) { | |
853 | s->w -= intersection; | |
854 | continue; | |
7956599f | 855 | } |
2da2fc76 | 856 | if ((intersection = s->y + s->h - y) - 1u <= tol_y) { |
857 | s->h -= intersection; | |
858 | continue; | |
859 | } | |
860 | //printf("%4d%4d%4dx%d evicted\n", s->x, s->y, s->w, s->h); | |
861 | s->w = 0; | |
862 | sel = i; | |
863 | break; | |
7956599f | 864 | } |
2da2fc76 | 865 | if (sel >= 0) { |
866 | // 2nd intersection check | |
867 | for (i = 0; i < max_bufs; i++) { | |
868 | s = &psx_gpu->enhancement_scanouts[i]; | |
869 | if (!s->w) | |
870 | continue; | |
871 | if ((intersection = right - s->x) - 1u <= tol_x) { | |
872 | w -= intersection; | |
873 | break; | |
874 | } | |
875 | if ((intersection = bottom - s->y) - 1u <= tol_y) { | |
876 | h -= intersection; | |
877 | break; | |
0b4038f8 | 878 | } |
0b4038f8 | 879 | } |
880 | } | |
2da2fc76 | 881 | else |
882 | sel = psx_gpu->enhancement_scanout_eselect++; | |
883 | psx_gpu->enhancement_scanout_eselect &= max_bufs - 1; | |
884 | s = &psx_gpu->enhancement_scanouts[sel]; | |
885 | s->x = x; | |
886 | s->y = y; | |
887 | s->w = w; | |
888 | s->h = h; | |
889 | ||
890 | sync_enhancement_buffers(x, y, w, h); | |
891 | #if 0 | |
892 | printf("scanouts:\n"); | |
893 | for (i = 0; i < ARRAY_SIZE(psx_gpu->enhancement_scanouts); i++) { | |
894 | s = &psx_gpu->enhancement_scanouts[i]; | |
895 | if (s->w) | |
896 | printf("%4d%4d%4dx%d\n", s->x, s->y, s->w, s->h); | |
897 | } | |
0b4038f8 | 898 | #endif |
e929dec5 | 899 | } |
900 | ||
2da2fc76 | 901 | static int select_enhancement_buf_index(psx_gpu_struct *psx_gpu, s32 x, s32 y) |
77e34391 | 902 | { |
2da2fc76 | 903 | int i; |
904 | for (i = 0; i < ARRAY_SIZE(psx_gpu->enhancement_scanouts); i++) { | |
905 | const struct psx_gpu_scanout *s = &psx_gpu->enhancement_scanouts[i]; | |
906 | if (s->x <= x && x < s->x + s->w && | |
907 | s->y <= y && y < s->y + s->h) | |
908 | return i; | |
909 | } | |
910 | return -1; | |
911 | } | |
77e34391 | 912 | |
2da2fc76 | 913 | #define select_enhancement_buf_by_index(psx_gpu_, i_) \ |
914 | ((psx_gpu_)->enhancement_buf_ptr + ((i_) << 20)) | |
77e34391 | 915 | |
2da2fc76 | 916 | static void *select_enhancement_buf_ptr(psx_gpu_struct *psx_gpu, s32 x, s32 y) |
917 | { | |
918 | int i = select_enhancement_buf_index(psx_gpu, x, y); | |
919 | return i >= 0 ? select_enhancement_buf_by_index(psx_gpu, i) : NULL; | |
77e34391 | 920 | } |
921 | ||
2da2fc76 | 922 | static void select_enhancement_buf(psx_gpu_struct *psx_gpu) |
923 | { | |
1587b08e | 924 | s32 x = psx_gpu->saved_viewport_start_x + 16; |
925 | s32 y = psx_gpu->saved_viewport_start_y + 16; | |
2da2fc76 | 926 | psx_gpu->enhancement_current_buf_ptr = select_enhancement_buf_ptr(psx_gpu, x, y); |
927 | } | |
06bc35c8 | 928 | |
c1817bd9 | 929 | #define enhancement_disable() { \ |
930 | psx_gpu->vram_out_ptr = psx_gpu->vram_ptr; \ | |
931 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x; \ | |
932 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y; \ | |
933 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x; \ | |
934 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y; \ | |
ee060c58 | 935 | psx_gpu->hacks_active = 0; \ |
c6063f89 | 936 | psx_gpu->uvrgb_phase = 0x8000; \ |
c1817bd9 | 937 | } |
938 | ||
2da2fc76 | 939 | static int enhancement_enable(psx_gpu_struct *psx_gpu) |
940 | { | |
941 | if (!psx_gpu->enhancement_current_buf_ptr) | |
942 | return 0; | |
943 | psx_gpu->vram_out_ptr = psx_gpu->enhancement_current_buf_ptr; | |
944 | psx_gpu->viewport_start_x = psx_gpu->saved_viewport_start_x * 2; | |
945 | psx_gpu->viewport_start_y = psx_gpu->saved_viewport_start_y * 2; | |
946 | psx_gpu->viewport_end_x = psx_gpu->saved_viewport_end_x * 2 + 1; | |
947 | psx_gpu->viewport_end_y = psx_gpu->saved_viewport_end_y * 2 + 1; | |
948 | if (psx_gpu->viewport_end_x - psx_gpu->viewport_start_x + 1 > 1024) | |
949 | psx_gpu->viewport_end_x = psx_gpu->viewport_start_x + 1023; | |
ee060c58 | 950 | //psx_gpu->uvrgb_phase = 0x7fff; |
2da2fc76 | 951 | return 1; |
c1817bd9 | 952 | } |
953 | ||
954 | #define shift_vertices3(v) { \ | |
0b4038f8 | 955 | v[0]->x <<= 1; \ |
956 | v[0]->y <<= 1; \ | |
957 | v[1]->x <<= 1; \ | |
958 | v[1]->y <<= 1; \ | |
959 | v[2]->x <<= 1; \ | |
960 | v[2]->y <<= 1; \ | |
c1817bd9 | 961 | } |
962 | ||
963 | #define unshift_vertices3(v) { \ | |
0b4038f8 | 964 | v[0]->x >>= 1; \ |
965 | v[0]->y >>= 1; \ | |
966 | v[1]->x >>= 1; \ | |
967 | v[1]->y >>= 1; \ | |
968 | v[2]->x >>= 1; \ | |
969 | v[2]->y >>= 1; \ | |
c1817bd9 | 970 | } |
971 | ||
972 | #define shift_triangle_area() \ | |
973 | psx_gpu->triangle_area *= 4 | |
974 | ||
06bc35c8 | 975 | #ifndef NEON_BUILD |
7a8d521f | 976 | void scale2x_tiles8(void *dst, const void *src, int w8, int h) |
977 | { | |
978 | uint16_t* d = (uint16_t*)dst; | |
979 | const uint16_t* s = (const uint16_t*)src; | |
980 | ||
981 | while ( h-- ) | |
982 | { | |
983 | uint16_t* d_save = d; | |
984 | const uint16_t* s_save = s; | |
985 | int w = w8; | |
986 | ||
987 | while ( w-- ) | |
988 | { | |
989 | d[ 0 ] = *s; | |
990 | d[ 1 ] = *s; | |
991 | d[ 1024 ] = *s; | |
992 | d[ 1025 ] = *s; | |
993 | d += 2; s++; | |
994 | ||
995 | d[ 0 ] = *s; | |
996 | d[ 1 ] = *s; | |
997 | d[ 1024 ] = *s; | |
998 | d[ 1025 ] = *s; | |
999 | d += 2; s++; | |
1000 | ||
1001 | d[ 0 ] = *s; | |
1002 | d[ 1 ] = *s; | |
1003 | d[ 1024 ] = *s; | |
1004 | d[ 1025 ] = *s; | |
1005 | d += 2; s++; | |
1006 | ||
1007 | d[ 0 ] = *s; | |
1008 | d[ 1 ] = *s; | |
1009 | d[ 1024 ] = *s; | |
1010 | d[ 1025 ] = *s; | |
1011 | d += 2; s++; | |
1012 | ||
1013 | d[ 0 ] = *s; | |
1014 | d[ 1 ] = *s; | |
1015 | d[ 1024 ] = *s; | |
1016 | d[ 1025 ] = *s; | |
1017 | d += 2; s++; | |
1018 | ||
1019 | d[ 0 ] = *s; | |
1020 | d[ 1 ] = *s; | |
1021 | d[ 1024 ] = *s; | |
1022 | d[ 1025 ] = *s; | |
1023 | d += 2; s++; | |
1024 | ||
1025 | d[ 0 ] = *s; | |
1026 | d[ 1 ] = *s; | |
1027 | d[ 1024 ] = *s; | |
1028 | d[ 1025 ] = *s; | |
1029 | d += 2; s++; | |
1030 | ||
1031 | d[ 0 ] = *s; | |
1032 | d[ 1 ] = *s; | |
1033 | d[ 1024 ] = *s; | |
1034 | d[ 1025 ] = *s; | |
1035 | d += 2; s++; | |
1036 | } | |
1037 | ||
1038 | d = d_save + 2048; | |
1039 | s = s_save + 1024; /* or 512? */ | |
1040 | } | |
1041 | } | |
06bc35c8 | 1042 | #endif |
1043 | ||
2da2fc76 | 1044 | // simple check for a case where no clipping is used |
1045 | // - now handled by adjusting the viewport | |
1046 | static int check_enhanced_range(psx_gpu_struct *psx_gpu, int x, int y) | |
0b4038f8 | 1047 | { |
0b4038f8 | 1048 | return 1; |
1049 | } | |
1050 | ||
ee060c58 | 1051 | static u32 uv_hack(psx_gpu_struct *psx_gpu, const vertex_struct *vertex_ptrs) |
39db3a96 | 1052 | { |
ee060c58 | 1053 | int i, have_right_edge = 0, have_bottom_edge = 0, bad_u = 0, bad_v = 0; |
1054 | u32 hacks = 0; | |
1055 | ||
1056 | for (i = 0; i < 3; i++) { | |
1057 | int j = (i + 1) % 3, k = (i + 2) % 3; | |
1058 | int du = abs((int)vertex_ptrs[i].u - (int)vertex_ptrs[j].u); | |
1059 | int dv = abs((int)vertex_ptrs[i].v - (int)vertex_ptrs[j].v); | |
1060 | if (du && (du & 7) != 7) | |
1061 | bad_u = 1; | |
1062 | if (dv && (dv & 7) != 7) | |
1063 | bad_v = 1; | |
1064 | if (vertex_ptrs[i].x == vertex_ptrs[j].x && vertex_ptrs[k].x < vertex_ptrs[j].x) | |
1065 | have_right_edge = 1; | |
1066 | if (vertex_ptrs[i].y == vertex_ptrs[j].y)// && vertex_ptrs[k].y < vertex_ptrs[j].y) | |
1067 | have_bottom_edge = 1; | |
39db3a96 | 1068 | } |
ee060c58 | 1069 | if (have_right_edge && bad_u) |
1070 | hacks |= AHACK_TEXTURE_ADJ_U; | |
1071 | if (have_bottom_edge && bad_v) | |
1072 | hacks |= AHACK_TEXTURE_ADJ_V; | |
1073 | return hacks; | |
39db3a96 | 1074 | } |
1075 | ||
c1817bd9 | 1076 | static void do_triangle_enhanced(psx_gpu_struct *psx_gpu, |
1077 | vertex_struct *vertexes, u32 current_command) | |
1078 | { | |
f4ce97e1 | 1079 | prepared_triangle triangle; |
c1817bd9 | 1080 | |
f4ce97e1 | 1081 | if (!prepare_triangle(psx_gpu, vertexes, &triangle)) |
c1817bd9 | 1082 | return; |
1083 | ||
6ab6ab97 | 1084 | if (!psx_gpu->hack_disable_main) |
f4ce97e1 | 1085 | render_triangle_p(psx_gpu, triangle.vertexes, current_command); |
c1817bd9 | 1086 | |
f4ce97e1 | 1087 | if (!check_enhanced_range(psx_gpu, triangle.vertexes[0]->x, |
1088 | triangle.vertexes[2]->x)) | |
0b4038f8 | 1089 | return; |
1090 | ||
2da2fc76 | 1091 | if (!enhancement_enable(psx_gpu)) |
1092 | return; | |
1093 | ||
ee060c58 | 1094 | if ((current_command & RENDER_FLAGS_TEXTURE_MAP) && psx_gpu->hack_texture_adj) |
1095 | psx_gpu->hacks_active |= uv_hack(psx_gpu, vertexes); | |
f4ce97e1 | 1096 | shift_vertices3(triangle.vertexes); |
c1817bd9 | 1097 | shift_triangle_area(); |
f4ce97e1 | 1098 | render_triangle_p(psx_gpu, triangle.vertexes, current_command); |
1099 | //unshift_vertices3(triangle.vertexes); | |
c1817bd9 | 1100 | } |
1101 | ||
1102 | static void do_quad_enhanced(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, | |
1103 | u32 current_command) | |
1104 | { | |
f4ce97e1 | 1105 | s16 x12_save[2] = { vertexes[1].x, vertexes[2].x }; |
1106 | s16 y12_save[2] = { vertexes[1].y, vertexes[2].y }; | |
0b4038f8 | 1107 | do_triangle_enhanced(psx_gpu, vertexes, current_command); |
c1817bd9 | 1108 | enhancement_disable(); |
f4ce97e1 | 1109 | vertexes[1].x = x12_save[0], vertexes[2].x = x12_save[1]; |
1110 | vertexes[1].y = y12_save[0], vertexes[2].y = y12_save[1]; | |
0b4038f8 | 1111 | do_triangle_enhanced(psx_gpu, &vertexes[1], current_command); |
c1817bd9 | 1112 | } |
1113 | ||
fc6cef7d | 1114 | #if 0 |
1115 | ||
24c742fc | 1116 | #define fill_vertex(i, x_, y_, u_, v_, rgb_) \ |
1117 | vertexes[i].x = x_; \ | |
1118 | vertexes[i].y = y_; \ | |
1119 | vertexes[i].u = u_; \ | |
1120 | vertexes[i].v = v_; \ | |
1121 | vertexes[i].r = rgb_; \ | |
1122 | vertexes[i].g = (rgb_) >> 8; \ | |
1123 | vertexes[i].b = (rgb_) >> 16 | |
1124 | ||
fc6cef7d | 1125 | static void do_sprite_enhanced(psx_gpu_struct *psx_gpu, int x, int y, |
24c742fc | 1126 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) |
1127 | { | |
1128 | vertex_struct *vertex_ptrs[3]; | |
1129 | u32 flags = (cmd_rgb >> 24); | |
1130 | u32 color = cmd_rgb & 0xffffff; | |
1131 | u32 render_state_base_saved = psx_gpu->render_state_base; | |
1132 | int x1, y1; | |
1133 | u8 u1, v1; | |
1134 | ||
1135 | flags &= | |
1136 | (RENDER_FLAGS_MODULATE_TEXELS | RENDER_FLAGS_BLEND | | |
1137 | RENDER_FLAGS_TEXTURE_MAP); | |
1138 | ||
1139 | set_triangle_color(psx_gpu, color); | |
1140 | if(color == 0x808080) | |
1141 | flags |= RENDER_FLAGS_MODULATE_TEXELS; | |
1142 | ||
1143 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1144 | enhancement_enable(); | |
1145 | ||
1146 | x1 = x + w; | |
1147 | y1 = y + h; | |
1148 | u1 = u + w; | |
1149 | v1 = v + h; | |
1150 | // FIXME.. | |
1151 | if (u1 < u) u1 = 0xff; | |
1152 | if (v1 < v) v1 = 0xff; | |
1153 | ||
1154 | // 0-2 | |
1155 | // |/ | |
1156 | // 1 | |
1157 | fill_vertex(0, x, y, u, v, color); | |
1158 | fill_vertex(1, x, y1, u, v1, color); | |
1159 | fill_vertex(2, x1, y, u1, v, color); | |
1160 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
1161 | shift_vertices3(vertex_ptrs); | |
1162 | shift_triangle_area(); | |
1163 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
1164 | } | |
1165 | ||
1166 | // 0 | |
1167 | // /| | |
1168 | // 1-2 | |
1169 | fill_vertex(0, x1, y, u1, v, color); | |
1170 | fill_vertex(1, x, y1, u, v1, color); | |
1171 | fill_vertex(2, x1, y1, u1, v1, color); | |
1172 | if (prepare_triangle(psx_gpu, vertexes, vertex_ptrs)) { | |
1173 | shift_vertices3(vertex_ptrs); | |
1174 | shift_triangle_area(); | |
1175 | render_triangle_p(psx_gpu, vertex_ptrs, flags); | |
1176 | } | |
1177 | ||
1178 | psx_gpu->render_state_base = render_state_base_saved; | |
1179 | } | |
fc6cef7d | 1180 | #else |
1181 | static void do_sprite_enhanced(psx_gpu_struct *psx_gpu, int x, int y, | |
1182 | u32 u, u32 v, u32 w, u32 h, u32 cmd_rgb) | |
1183 | { | |
1184 | u32 flags = (cmd_rgb >> 24); | |
1185 | u32 color = cmd_rgb & 0xffffff; | |
1186 | ||
fc6cef7d | 1187 | render_sprite_4x(psx_gpu, x, y, u, v, w, h, flags, color); |
1188 | } | |
1189 | #endif | |
24c742fc | 1190 | |
f060f4be | 1191 | static void textured_sprite_enh(psx_gpu_struct *psx_gpu, const u32 *list, |
1192 | s32 width, s32 height, u32 *cpu_cycles_sum, u32 *cpu_cycles) | |
1193 | { | |
1194 | s32 x = sign_extend_11bit(list[1] + psx_gpu->offset_x); | |
1195 | s32 y = sign_extend_11bit((list[1] >> 16) + psx_gpu->offset_y); | |
1196 | s32 width_b = width, height_b = height; | |
1197 | u8 v = (list[2] >> 8) & 0xff; | |
1198 | u8 u = list[2] & 0xff; | |
1199 | ||
1200 | set_clut(psx_gpu, list[2] >> 16); | |
1201 | ||
1202 | render_sprite(psx_gpu, x, y, u, v, &width, &height, list[0] >> 24, list[0]); | |
1203 | gput_sum(*cpu_cycles_sum, *cpu_cycles, gput_sprite(width, height)); | |
1204 | ||
1205 | if (check_enhanced_range(psx_gpu, x, x + width)) | |
1206 | do_sprite_enhanced(psx_gpu, x, y, u, v, width_b, height_b, list[0]); | |
1207 | } | |
1208 | ||
7956599f | 1209 | u32 gpu_parse_enhanced(psx_gpu_struct *psx_gpu, u32 *list, u32 size, |
8412166f | 1210 | s32 *cpu_cycles_sum_out, s32 *cpu_cycles_last, u32 *last_command) |
c1817bd9 | 1211 | { |
0b4038f8 | 1212 | vertex_struct vertexes[4] __attribute__((aligned(16))) = {}; |
8412166f | 1213 | u32 current_command = 0, command_length; |
1214 | u32 cpu_cycles_sum = 0, cpu_cycles = *cpu_cycles_last; | |
95bcdd38 | 1215 | u32 simplified_prim[4*4]; |
c1817bd9 | 1216 | |
1217 | u32 *list_start = list; | |
1218 | u32 *list_end = list + (size / 4); | |
1219 | ||
1220 | psx_gpu->saved_viewport_start_x = psx_gpu->viewport_start_x; | |
1221 | psx_gpu->saved_viewport_start_y = psx_gpu->viewport_start_y; | |
1222 | psx_gpu->saved_viewport_end_x = psx_gpu->viewport_end_x; | |
1223 | psx_gpu->saved_viewport_end_y = psx_gpu->viewport_end_y; | |
e929dec5 | 1224 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1225 | |
1226 | for(; list < list_end; list += 1 + command_length) | |
1227 | { | |
1228 | s16 *list_s16 = (void *)list; | |
1229 | current_command = *list >> 24; | |
1230 | command_length = command_lengths[current_command]; | |
1231 | if (list + 1 + command_length > list_end) { | |
1232 | current_command = (u32)-1; | |
1233 | break; | |
1234 | } | |
1235 | ||
1236 | enhancement_disable(); | |
1237 | ||
1238 | switch(current_command) | |
1239 | { | |
1240 | case 0x00: | |
1241 | break; | |
1242 | ||
1243 | case 0x02: | |
1244 | { | |
1245 | u32 x = list_s16[2] & 0x3FF; | |
1246 | u32 y = list_s16[3] & 0x1FF; | |
1247 | u32 width = list_s16[4] & 0x3FF; | |
1248 | u32 height = list_s16[5] & 0x1FF; | |
1249 | u32 color = list[0] & 0xFFFFFF; | |
2da2fc76 | 1250 | s32 i1, i2; |
c1817bd9 | 1251 | |
f1359c57 | 1252 | x &= ~0xF; |
1253 | width = ((width + 0xF) & ~0xF); | |
8412166f | 1254 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_fill(width, height)); |
0b4038f8 | 1255 | if (width == 0 || height == 0) |
1256 | break; | |
f1359c57 | 1257 | |
c1817bd9 | 1258 | do_fill(psx_gpu, x, y, width, height, color); |
1259 | ||
2da2fc76 | 1260 | i1 = select_enhancement_buf_index(psx_gpu, x, y); |
1261 | i2 = select_enhancement_buf_index(psx_gpu, x + width - 1, y + height - 1); | |
1262 | if (i1 < 0 || i1 != i2) { | |
0b4038f8 | 1263 | sync_enhancement_buffers(x, y, width, height); |
1264 | break; | |
1265 | } | |
0b4038f8 | 1266 | |
2da2fc76 | 1267 | psx_gpu->vram_out_ptr = select_enhancement_buf_by_index(psx_gpu, i1); |
c1817bd9 | 1268 | x *= 2; |
1269 | y *= 2; | |
1270 | width *= 2; | |
1271 | height *= 2; | |
f1359c57 | 1272 | render_block_fill_enh(psx_gpu, color, x, y, width, height); |
c1817bd9 | 1273 | break; |
1274 | } | |
1275 | ||
1276 | case 0x20 ... 0x23: | |
1277 | { | |
1278 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1279 | ||
1280 | get_vertex_data_xy(0, 2); | |
1281 | get_vertex_data_xy(1, 4); | |
1282 | get_vertex_data_xy(2, 6); | |
1283 | ||
1284 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1285 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base()); |
c1817bd9 | 1286 | break; |
1287 | } | |
1288 | ||
1289 | case 0x24 ... 0x27: | |
1290 | { | |
1291 | set_clut(psx_gpu, list_s16[5]); | |
1292 | set_texture(psx_gpu, list_s16[9]); | |
1293 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1294 | ||
1295 | get_vertex_data_xy_uv(0, 2); | |
1296 | get_vertex_data_xy_uv(1, 6); | |
1297 | get_vertex_data_xy_uv(2, 10); | |
1298 | ||
1299 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1300 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_t()); |
c1817bd9 | 1301 | break; |
1302 | } | |
1303 | ||
1304 | case 0x28 ... 0x2B: | |
1305 | { | |
1306 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); | |
1307 | ||
1308 | get_vertex_data_xy(0, 2); | |
1309 | get_vertex_data_xy(1, 4); | |
1310 | get_vertex_data_xy(2, 6); | |
1311 | get_vertex_data_xy(3, 8); | |
1312 | ||
1313 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1314 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base()); |
c1817bd9 | 1315 | break; |
1316 | } | |
1317 | ||
1318 | case 0x2C ... 0x2F: | |
1319 | { | |
f060f4be | 1320 | u32 i, simplified_count; |
1321 | set_texture(psx_gpu, list[4] >> 16); | |
df05223d | 1322 | if (!(psx_gpu->render_state_base & RENDER_STATE_DITHER) && |
95bcdd38 | 1323 | (simplified_count = prim_try_simplify_quad_t(simplified_prim, list))) |
f060f4be | 1324 | { |
1325 | for (i = 0; i < simplified_count; i++) { | |
95bcdd38 | 1326 | const u32 *list_ = &simplified_prim[i * 4]; |
f060f4be | 1327 | textured_sprite_enh(psx_gpu, list_, list_[3] & 0x3FF, |
1328 | (list_[3] >> 16) & 0x1FF, &cpu_cycles_sum, &cpu_cycles); | |
1329 | } | |
1330 | break; | |
1331 | } | |
1332 | ||
1333 | set_clut(psx_gpu, list[2] >> 16); | |
c1817bd9 | 1334 | set_triangle_color(psx_gpu, list[0] & 0xFFFFFF); |
1335 | ||
1336 | get_vertex_data_xy_uv(0, 2); | |
1337 | get_vertex_data_xy_uv(1, 6); | |
1338 | get_vertex_data_xy_uv(2, 10); | |
1339 | get_vertex_data_xy_uv(3, 14); | |
1340 | ||
1341 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1342 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_t()); |
c1817bd9 | 1343 | break; |
1344 | } | |
1345 | ||
1346 | case 0x30 ... 0x33: | |
1347 | { | |
1348 | get_vertex_data_xy_rgb(0, 0); | |
1349 | get_vertex_data_xy_rgb(1, 4); | |
1350 | get_vertex_data_xy_rgb(2, 8); | |
1351 | ||
1352 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1353 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_g()); |
c1817bd9 | 1354 | break; |
1355 | } | |
1356 | ||
90ac6fed | 1357 | case 0x34 ... 0x37: |
c1817bd9 | 1358 | { |
1359 | set_clut(psx_gpu, list_s16[5]); | |
1360 | set_texture(psx_gpu, list_s16[11]); | |
1361 | ||
1362 | get_vertex_data_xy_uv_rgb(0, 0); | |
1363 | get_vertex_data_xy_uv_rgb(1, 6); | |
1364 | get_vertex_data_xy_uv_rgb(2, 12); | |
1365 | ||
1366 | do_triangle_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1367 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_poly_base_gt()); |
c1817bd9 | 1368 | break; |
1369 | } | |
1370 | ||
90ac6fed | 1371 | case 0x38 ... 0x3B: |
c1817bd9 | 1372 | { |
1373 | get_vertex_data_xy_rgb(0, 0); | |
1374 | get_vertex_data_xy_rgb(1, 4); | |
1375 | get_vertex_data_xy_rgb(2, 8); | |
1376 | get_vertex_data_xy_rgb(3, 12); | |
1377 | ||
1378 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1379 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_g()); |
c1817bd9 | 1380 | break; |
1381 | } | |
1382 | ||
90ac6fed | 1383 | case 0x3C ... 0x3F: |
c1817bd9 | 1384 | { |
f060f4be | 1385 | u32 i, simplified_count; |
1386 | set_texture(psx_gpu, list[5] >> 16); | |
df05223d | 1387 | if (!(psx_gpu->render_state_base & RENDER_STATE_DITHER) && |
95bcdd38 | 1388 | (simplified_count = prim_try_simplify_quad_gt(simplified_prim, list))) |
f060f4be | 1389 | { |
1390 | for (i = 0; i < simplified_count; i++) { | |
95bcdd38 | 1391 | const u32 *list_ = &simplified_prim[i * 4]; |
f060f4be | 1392 | textured_sprite_enh(psx_gpu, list_, list_[3] & 0x3FF, |
1393 | (list_[3] >> 16) & 0x1FF, &cpu_cycles_sum, &cpu_cycles); | |
1394 | } | |
1395 | break; | |
1396 | } | |
1397 | ||
1398 | set_clut(psx_gpu, list[2] >> 16); | |
c1817bd9 | 1399 | |
1400 | get_vertex_data_xy_uv_rgb(0, 0); | |
1401 | get_vertex_data_xy_uv_rgb(1, 6); | |
1402 | get_vertex_data_xy_uv_rgb(2, 12); | |
1403 | get_vertex_data_xy_uv_rgb(3, 18); | |
1404 | ||
1405 | do_quad_enhanced(psx_gpu, vertexes, current_command); | |
8412166f | 1406 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_quad_base_gt()); |
c1817bd9 | 1407 | break; |
1408 | } | |
1409 | ||
1410 | case 0x40 ... 0x47: | |
1411 | { | |
1412 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1413 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1414 | vertexes[1].x = list_s16[4] + psx_gpu->offset_x; | |
1415 | vertexes[1].y = list_s16[5] + psx_gpu->offset_y; | |
1416 | ||
3b3dee71 | 1417 | render_line(psx_gpu, vertexes, current_command, list[0], 0); |
2da2fc76 | 1418 | if (enhancement_enable(psx_gpu)) |
1419 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
8412166f | 1420 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c1817bd9 | 1421 | break; |
1422 | } | |
1423 | ||
1424 | case 0x48 ... 0x4F: | |
1425 | { | |
1426 | u32 num_vertexes = 1; | |
1427 | u32 *list_position = &(list[2]); | |
1428 | u32 xy = list[1]; | |
1429 | ||
1430 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1431 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1432 | ||
1433 | xy = *list_position; | |
1434 | while(1) | |
1435 | { | |
1436 | vertexes[0] = vertexes[1]; | |
1437 | ||
1438 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1439 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1440 | ||
3b3dee71 | 1441 | enhancement_disable(); |
1442 | render_line(psx_gpu, vertexes, current_command, list[0], 0); | |
2da2fc76 | 1443 | if (enhancement_enable(psx_gpu)) |
1444 | render_line(psx_gpu, vertexes, current_command, list[0], 1); | |
8412166f | 1445 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c1817bd9 | 1446 | |
1447 | list_position++; | |
1448 | num_vertexes++; | |
1449 | ||
1450 | if(list_position >= list_end) | |
804789d7 | 1451 | { |
1452 | current_command = (u32)-1; | |
1453 | goto breakloop; | |
1454 | } | |
c1817bd9 | 1455 | |
1456 | xy = *list_position; | |
1457 | if((xy & 0xF000F000) == 0x50005000) | |
1458 | break; | |
1459 | } | |
1460 | ||
1461 | command_length += (num_vertexes - 2); | |
1462 | break; | |
1463 | } | |
1464 | ||
1465 | case 0x50 ... 0x57: | |
1466 | { | |
1467 | vertexes[0].r = list[0] & 0xFF; | |
1468 | vertexes[0].g = (list[0] >> 8) & 0xFF; | |
1469 | vertexes[0].b = (list[0] >> 16) & 0xFF; | |
1470 | vertexes[0].x = list_s16[2] + psx_gpu->offset_x; | |
1471 | vertexes[0].y = list_s16[3] + psx_gpu->offset_y; | |
1472 | ||
1473 | vertexes[1].r = list[2] & 0xFF; | |
1474 | vertexes[1].g = (list[2] >> 8) & 0xFF; | |
1475 | vertexes[1].b = (list[2] >> 16) & 0xFF; | |
1476 | vertexes[1].x = list_s16[6] + psx_gpu->offset_x; | |
1477 | vertexes[1].y = list_s16[7] + psx_gpu->offset_y; | |
1478 | ||
3b3dee71 | 1479 | render_line(psx_gpu, vertexes, current_command, 0, 0); |
2da2fc76 | 1480 | if (enhancement_enable(psx_gpu)) |
1481 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
8412166f | 1482 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c1817bd9 | 1483 | break; |
1484 | } | |
1485 | ||
1486 | case 0x58 ... 0x5F: | |
1487 | { | |
1488 | u32 num_vertexes = 1; | |
1489 | u32 *list_position = &(list[2]); | |
1490 | u32 color = list[0]; | |
1491 | u32 xy = list[1]; | |
1492 | ||
1493 | vertexes[1].r = color & 0xFF; | |
1494 | vertexes[1].g = (color >> 8) & 0xFF; | |
1495 | vertexes[1].b = (color >> 16) & 0xFF; | |
1496 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1497 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1498 | ||
1499 | color = list_position[0]; | |
1500 | while(1) | |
1501 | { | |
1502 | xy = list_position[1]; | |
1503 | ||
1504 | vertexes[0] = vertexes[1]; | |
1505 | ||
1506 | vertexes[1].r = color & 0xFF; | |
1507 | vertexes[1].g = (color >> 8) & 0xFF; | |
1508 | vertexes[1].b = (color >> 16) & 0xFF; | |
1509 | vertexes[1].x = (xy & 0xFFFF) + psx_gpu->offset_x; | |
1510 | vertexes[1].y = (xy >> 16) + psx_gpu->offset_y; | |
1511 | ||
3b3dee71 | 1512 | enhancement_disable(); |
1513 | render_line(psx_gpu, vertexes, current_command, 0, 0); | |
2da2fc76 | 1514 | if (enhancement_enable(psx_gpu)) |
1515 | render_line(psx_gpu, vertexes, current_command, 0, 1); | |
8412166f | 1516 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_line(0)); |
c1817bd9 | 1517 | |
1518 | list_position += 2; | |
1519 | num_vertexes++; | |
1520 | ||
1521 | if(list_position >= list_end) | |
804789d7 | 1522 | { |
1523 | current_command = (u32)-1; | |
1524 | goto breakloop; | |
1525 | } | |
c1817bd9 | 1526 | |
1527 | color = list_position[0]; | |
1528 | if((color & 0xF000F000) == 0x50005000) | |
1529 | break; | |
1530 | } | |
1531 | ||
1532 | command_length += ((num_vertexes - 2) * 2); | |
1533 | break; | |
1534 | } | |
1535 | ||
1536 | case 0x60 ... 0x63: | |
1537 | { | |
1538 | u32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1539 | u32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1540 | s32 width = list_s16[4] & 0x3FF; |
1541 | s32 height = list_s16[5] & 0x1FF; | |
c1817bd9 | 1542 | |
1cec4719 | 1543 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1544 | current_command, list[0]); | |
e99fe7a3 | 1545 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
0b4038f8 | 1546 | |
e99fe7a3 | 1547 | if (check_enhanced_range(psx_gpu, x, x + width)) { |
1548 | width = list_s16[4] & 0x3FF; | |
1549 | height = list_s16[5] & 0x1FF; | |
0b4038f8 | 1550 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, width, height, list[0]); |
e99fe7a3 | 1551 | } |
c1817bd9 | 1552 | break; |
1553 | } | |
c1817bd9 | 1554 | |
f060f4be | 1555 | case 0x64 ... 0x67: |
1556 | textured_sprite_enh(psx_gpu, list, list[3] & 0x3FF, (list[3] >> 16) & 0x1FF, | |
1557 | &cpu_cycles_sum, &cpu_cycles); | |
c1817bd9 | 1558 | break; |
f060f4be | 1559 | |
90ac6fed | 1560 | case 0x68 ... 0x6B: |
c1817bd9 | 1561 | { |
1562 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1563 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1564 | s32 width = 1, height = 1; |
c1817bd9 | 1565 | |
1cec4719 | 1566 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1567 | current_command, list[0]); | |
e99fe7a3 | 1568 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(1, 1)); |
0b4038f8 | 1569 | |
1570 | if (check_enhanced_range(psx_gpu, x, x + 1)) | |
e99fe7a3 | 1571 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 1, 1, list[0]); |
c1817bd9 | 1572 | break; |
1573 | } | |
1574 | ||
90ac6fed | 1575 | case 0x70 ... 0x73: |
c1817bd9 | 1576 | { |
1577 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1578 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1579 | s32 width = 8, height = 8; |
c1817bd9 | 1580 | |
1cec4719 | 1581 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1582 | current_command, list[0]); | |
e99fe7a3 | 1583 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
0b4038f8 | 1584 | |
1585 | if (check_enhanced_range(psx_gpu, x, x + 8)) | |
e99fe7a3 | 1586 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 8, 8, list[0]); |
c1817bd9 | 1587 | break; |
1588 | } | |
c1817bd9 | 1589 | |
f060f4be | 1590 | case 0x74 ... 0x77: |
1591 | textured_sprite_enh(psx_gpu, list, 8, 8, &cpu_cycles_sum, &cpu_cycles); | |
c1817bd9 | 1592 | break; |
f060f4be | 1593 | |
90ac6fed | 1594 | case 0x78 ... 0x7B: |
c1817bd9 | 1595 | { |
1596 | s32 x = sign_extend_11bit(list_s16[2] + psx_gpu->offset_x); | |
1597 | s32 y = sign_extend_11bit(list_s16[3] + psx_gpu->offset_y); | |
1cec4719 | 1598 | s32 width = 16, height = 16; |
c1817bd9 | 1599 | |
1cec4719 | 1600 | render_sprite(psx_gpu, x, y, 0, 0, &width, &height, |
1601 | current_command, list[0]); | |
e99fe7a3 | 1602 | gput_sum(cpu_cycles_sum, cpu_cycles, gput_sprite(width, height)); |
0b4038f8 | 1603 | |
1604 | if (check_enhanced_range(psx_gpu, x, x + 16)) | |
e99fe7a3 | 1605 | do_sprite_enhanced(psx_gpu, x, y, 0, 0, 16, 16, list[0]); |
c1817bd9 | 1606 | break; |
1607 | } | |
c1817bd9 | 1608 | |
f060f4be | 1609 | case 0x7C ... 0x7F: |
1610 | textured_sprite_enh(psx_gpu, list, 16, 16, &cpu_cycles_sum, &cpu_cycles); | |
c1817bd9 | 1611 | break; |
06bc35c8 | 1612 | |
72583812 | 1613 | case 0x80 ... 0x9F: // vid -> vid |
1614 | case 0xA0 ... 0xBF: // sys -> vid | |
1615 | case 0xC0 ... 0xDF: // vid -> sys | |
c1817bd9 | 1616 | goto breakloop; |
c1817bd9 | 1617 | |
1618 | case 0xE1: | |
f3492649 | 1619 | set_texture(psx_gpu, list[0]); |
c1817bd9 | 1620 | |
ed8077c5 | 1621 | if ((psx_gpu->allow_dithering && (list[0] & (1 << 9))) |
1622 | || psx_gpu->force_dithering) | |
c1817bd9 | 1623 | psx_gpu->render_state_base |= RENDER_STATE_DITHER; |
1624 | else | |
1625 | psx_gpu->render_state_base &= ~RENDER_STATE_DITHER; | |
1626 | ||
1627 | psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1; | |
1628 | SET_Ex(1, list[0]); | |
1629 | break; | |
1630 | ||
1631 | case 0xE2: | |
1632 | { | |
1633 | // TODO: Clean | |
1634 | u32 texture_window_settings = list[0]; | |
1635 | u32 tmp, x, y, w, h; | |
1636 | ||
1637 | if(texture_window_settings != psx_gpu->texture_window_settings) | |
1638 | { | |
1639 | tmp = (texture_window_settings & 0x1F) | 0x20; | |
1640 | for(w = 8; (tmp & 1) == 0; tmp >>= 1, w <<= 1); | |
1641 | ||
1642 | tmp = ((texture_window_settings >> 5) & 0x1f) | 0x20; | |
1643 | for (h = 8; (tmp & 1) == 0; tmp >>= 1, h <<= 1); | |
1644 | ||
1645 | tmp = 32 - (w >> 3); | |
1646 | x = ((texture_window_settings >> 10) & tmp) << 3; | |
1647 | ||
1648 | tmp = 32 - (h >> 3); | |
1649 | y = ((texture_window_settings >> 15) & tmp) << 3; | |
1650 | ||
1651 | flush_render_block_buffer(psx_gpu); | |
1652 | ||
1653 | psx_gpu->texture_window_settings = texture_window_settings; | |
1654 | psx_gpu->texture_window_x = x; | |
1655 | psx_gpu->texture_window_y = y; | |
1656 | psx_gpu->texture_mask_width = w - 1; | |
1657 | psx_gpu->texture_mask_height = h - 1; | |
1658 | ||
1659 | update_texture_ptr(psx_gpu); | |
1660 | } | |
1661 | SET_Ex(2, list[0]); | |
1662 | break; | |
1663 | } | |
1664 | ||
1665 | case 0xE3: | |
7956599f | 1666 | { |
77e34391 | 1667 | s16 viewport_start_x = list[0] & 0x3FF; |
1668 | s16 viewport_start_y = (list[0] >> 10) & 0x1FF; | |
7956599f | 1669 | |
77e34391 | 1670 | if(viewport_start_x == psx_gpu->viewport_start_x && |
1671 | viewport_start_y == psx_gpu->viewport_start_y) | |
1672 | { | |
1673 | break; | |
1674 | } | |
1675 | psx_gpu->viewport_start_x = viewport_start_x; | |
1676 | psx_gpu->viewport_start_y = viewport_start_y; | |
1677 | psx_gpu->saved_viewport_start_x = viewport_start_x; | |
1678 | psx_gpu->saved_viewport_start_y = viewport_start_y; | |
1679 | ||
e929dec5 | 1680 | select_enhancement_buf(psx_gpu); |
c1817bd9 | 1681 | |
1682 | #ifdef TEXTURE_CACHE_4BPP | |
1683 | psx_gpu->viewport_mask = | |
1684 | texture_region_mask(psx_gpu->viewport_start_x, | |
1685 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1686 | psx_gpu->viewport_end_y); | |
1687 | #endif | |
1688 | SET_Ex(3, list[0]); | |
1689 | break; | |
7956599f | 1690 | } |
1691 | ||
c1817bd9 | 1692 | case 0xE4: |
77e34391 | 1693 | { |
1694 | s16 viewport_end_x = list[0] & 0x3FF; | |
1695 | s16 viewport_end_y = (list[0] >> 10) & 0x1FF; | |
77e34391 | 1696 | |
1697 | if(viewport_end_x == psx_gpu->viewport_end_x && | |
1698 | viewport_end_y == psx_gpu->viewport_end_y) | |
1699 | { | |
1700 | break; | |
1701 | } | |
1702 | ||
1703 | psx_gpu->viewport_end_x = viewport_end_x; | |
1704 | psx_gpu->viewport_end_y = viewport_end_y; | |
1705 | psx_gpu->saved_viewport_end_x = viewport_end_x; | |
1706 | psx_gpu->saved_viewport_end_y = viewport_end_y; | |
1707 | ||
77e34391 | 1708 | select_enhancement_buf(psx_gpu); |
1587b08e | 1709 | #if 0 |
1710 | if (!psx_gpu->enhancement_current_buf_ptr) | |
1711 | log_anomaly("vp %3d,%3d %3d,%d - no buf\n", | |
1712 | psx_gpu->viewport_start_x, psx_gpu->viewport_start_y, | |
1713 | viewport_end_x, viewport_end_y); | |
1714 | #endif | |
c1817bd9 | 1715 | #ifdef TEXTURE_CACHE_4BPP |
1716 | psx_gpu->viewport_mask = | |
1717 | texture_region_mask(psx_gpu->viewport_start_x, | |
1718 | psx_gpu->viewport_start_y, psx_gpu->viewport_end_x, | |
1719 | psx_gpu->viewport_end_y); | |
1720 | #endif | |
1721 | SET_Ex(4, list[0]); | |
1722 | break; | |
77e34391 | 1723 | } |
c1817bd9 | 1724 | |
1725 | case 0xE5: | |
1726 | { | |
1fea3be9 | 1727 | psx_gpu->offset_x = sign_extend_11bit(list[0]); |
1728 | psx_gpu->offset_y = sign_extend_11bit(list[0] >> 11); | |
c1817bd9 | 1729 | |
1730 | SET_Ex(5, list[0]); | |
1731 | break; | |
1732 | } | |
1733 | ||
1734 | case 0xE6: | |
1735 | { | |
1736 | u32 mask_settings = list[0]; | |
1737 | u16 mask_msb = mask_settings << 15; | |
1738 | ||
1739 | if(list[0] & 0x2) | |
1740 | psx_gpu->render_state_base |= RENDER_STATE_MASK_EVALUATE; | |
1741 | else | |
1742 | psx_gpu->render_state_base &= ~RENDER_STATE_MASK_EVALUATE; | |
1743 | ||
1744 | if(mask_msb != psx_gpu->mask_msb) | |
1745 | { | |
1746 | flush_render_block_buffer(psx_gpu); | |
1747 | psx_gpu->mask_msb = mask_msb; | |
1748 | } | |
1749 | ||
1750 | SET_Ex(6, list[0]); | |
1751 | break; | |
1752 | } | |
1753 | ||
1754 | default: | |
1755 | break; | |
1756 | } | |
1757 | } | |
1758 | ||
fc6cef7d | 1759 | enhancement_disable(); |
1760 | ||
c1817bd9 | 1761 | breakloop: |
8412166f | 1762 | *cpu_cycles_sum_out += cpu_cycles_sum; |
1763 | *cpu_cycles_last = cpu_cycles; | |
90ac6fed | 1764 | *last_command = current_command; |
c1817bd9 | 1765 | return list - list_start; |
1766 | } | |
1767 | ||
fc6cef7d | 1768 | #endif /* PCSX */ |
1769 | ||
b0d96051 | 1770 | // vim:ts=2:shiftwidth=2:expandtab |