dev-release: try to make it work
[pcsx_rearmed.git] / plugins / gpulib / gpu.h
CommitLineData
56f08d83 1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
7a8d521f 11#ifndef __GPULIB_GPU_H__
12#define __GPULIB_GPU_H__
13
56f08d83 14#include <stdint.h>
15
cb245e56 16//#define RAW_FB_DISPLAY
17
a1d82827 18#define gpu_log(gpu, fmt, ...) \
19 printf("%d:%03d: " fmt, *(gpu)->state.frame_count, *(gpu)->state.hcnt, ##__VA_ARGS__)
0b4038f8 20
21//#define log_anomaly gpu_log
22#define log_anomaly(...)
23
6f2ee2be 24#ifdef __cplusplus
25extern "C" {
26#endif
27
56f08d83 28#define CMD_BUFFER_LEN 1024
29
89df80c6
PC
30#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
31#define HTOLE32(x) __builtin_bswap32(x)
32#define HTOLE16(x) __builtin_bswap16(x)
33#define LE32TOH(x) __builtin_bswap32(x)
34#define LE16TOH(x) __builtin_bswap16(x)
35#else
36#define HTOLE32(x) (x)
37#define HTOLE16(x) (x)
38#define LE32TOH(x) (x)
39#define LE16TOH(x) (x)
40#endif
41
1131a875 42#undef BIT
43#define BIT(x) (1u << (x))
f23b103c
PC
44
45#define PSX_GPU_STATUS_DHEIGHT BIT(19)
308c6e67 46#define PSX_GPU_STATUS_PAL BIT(20)
f23b103c
PC
47#define PSX_GPU_STATUS_RGB24 BIT(21)
48#define PSX_GPU_STATUS_INTERLACE BIT(22)
49#define PSX_GPU_STATUS_BLANKING BIT(23)
50#define PSX_GPU_STATUS_IMG BIT(27)
51#define PSX_GPU_STATUS_DMA(x) ((x) << 29)
52#define PSX_GPU_STATUS_DMA_MASK (BIT(29) | BIT(30))
53
56f08d83 54struct psx_gpu {
56f08d83 55 uint32_t regs[16];
9ee0fd5b 56 uint16_t *vram;
f23b103c 57 uint32_t status;
6e9bdaef 58 uint32_t gp0;
59 uint32_t ex_regs[8];
56f08d83 60 struct {
8dd855cd 61 int hres, vres;
56f08d83 62 int x, y, w, h;
8dd855cd 63 int x1, x2;
56f08d83 64 int y1, y2;
308c6e67 65 int src_x, src_y;
56f08d83 66 } screen;
67 struct {
68 int x, y, w, h;
05740673 69 short int offset, is_read;
70 } dma, dma_start;
56f08d83 71 int cmd_len;
56f08d83 72 uint32_t zero;
fc84f618 73 struct {
74 uint32_t fb_dirty:1;
5440b88e 75 uint32_t old_interlace:1;
76 uint32_t allow_interlace:2;
aafcb4dd 77 uint32_t blanked:1;
0b02eb77 78 uint32_t enhancement_enable:1;
79 uint32_t enhancement_active:1;
0b4038f8 80 uint32_t enhancement_was_active:1;
e223fa15 81 uint32_t downscale_enable:1;
82 uint32_t downscale_active:1;
308c6e67 83 uint32_t dims_changed:1;
f9ffa42c 84 uint32_t show_overscan:2;
3ece2f0c 85 uint32_t *frame_count;
86 uint32_t *hcnt; /* hsync count */
deb18d24 87 struct {
88 uint32_t addr;
1c72b1c2 89 uint32_t cycles;
deb18d24 90 uint32_t frame;
91 uint32_t hcnt;
92 } last_list;
5440b88e 93 uint32_t last_vram_read_frame;
81277586 94 uint32_t w_out_old, h_out_old, status_vo_old;
9ed80467 95 short screen_centering_type;
96 short screen_centering_type_default;
238696ae 97 short screen_centering_x;
98 short screen_centering_y;
99 int screen_centering_h_adj;
fc84f618 100 } state;
101 struct {
9fe27e25 102 int32_t set:3; /* -1 auto, 0 off, 1-3 fixed */
103 int32_t cnt:3; /* amount skipped in a row */
fc84f618 104 uint32_t active:1;
fb4c6fba 105 uint32_t allow:1;
fc84f618 106 uint32_t frame_ready:1;
107 const int *advice;
79c4d434 108 const int *force;
109 int *dirty;
fb4c6fba 110 uint32_t last_flip_frame;
fbb4bfff 111 uint32_t pending_fill[3];
fc84f618 112 } frameskip;
79c4d434 113 uint32_t scratch_ex_regs[8]; // for threaded rendering
0d515420 114 uint32_t cmd_buffer[CMD_BUFFER_LEN];
308c6e67 115 void *(*get_enhancement_bufer)
fa56d360 116 (int *x, int *y, int *w, int *h, int *vram_h);
e223fa15 117 uint16_t *(*get_downscale_buffer)
118 (int *x, int *y, int *w, int *h, int *vram_h);
9ee0fd5b 119 void *(*mmap)(unsigned int size);
120 void (*munmap)(void *ptr, unsigned int size);
b244864a 121 void (*gpu_state_change)(int what, int cycles); // psx_gpu_state
56f08d83 122};
123
124extern struct psx_gpu gpu;
125
126extern const unsigned char cmd_lengths[256];
127
8412166f 128int do_cmd_list(uint32_t *list, int count,
129 int *cycles_sum, int *cycles_last, int *last_cmd);
56f08d83 130
914455e6 131struct rearmed_cbs;
132
9394ada5 133int renderer_init(void);
e929dec5 134void renderer_finish(void);
5b745e5b 135void renderer_sync_ecmds(uint32_t * ecmds);
0b4038f8 136void renderer_update_caches(int x, int y, int w, int h, int state_changed);
9394ada5 137void renderer_flush_queues(void);
5440b88e 138void renderer_set_interlace(int enable, int is_odd);
914455e6 139void renderer_set_config(const struct rearmed_cbs *config);
e929dec5 140void renderer_notify_res_change(void);
79c4d434 141void renderer_notify_update_lace(int updated);
142void renderer_sync(void);
2da2fc76 143void renderer_notify_scanout_change(int x, int y);
9394ada5 144
5440b88e 145int vout_init(void);
146int vout_finish(void);
f665bfda 147int vout_update(void);
aafcb4dd 148void vout_blank(void);
5440b88e 149void vout_set_config(const struct rearmed_cbs *config);
6f2ee2be 150
f060f4be 151int prim_try_simplify_quad_t (void *simplified, const void *prim);
152int prim_try_simplify_quad_gt(void *simplified, const void *prim);
153
096ec49b 154/* listing these here for correct linkage if rasterizer uses c++ */
155struct GPUFreeze;
096ec49b 156
157long GPUinit(void);
158long GPUshutdown(void);
159void GPUwriteDataMem(uint32_t *mem, int count);
8412166f 160long GPUdmaChain(uint32_t *rambase, uint32_t addr,
161 uint32_t *progress_addr, int32_t *cycles_last_cmd);
096ec49b 162void GPUwriteData(uint32_t data);
163void GPUreadDataMem(uint32_t *mem, int count);
164uint32_t GPUreadData(void);
165uint32_t GPUreadStatus(void);
166void GPUwriteStatus(uint32_t data);
167long GPUfreeze(uint32_t type, struct GPUFreeze *freeze);
168void GPUupdateLace(void);
71e413be 169long GPUopen(unsigned long *disp, char *cap, char *cfg);
096ec49b 170long GPUclose(void);
72e5023f 171void GPUvBlank(int is_vblank, int lcf);
ab88daca 172void GPUgetScreenInfo(int *y, int *base_hres);
096ec49b 173void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_);
174
6f2ee2be 175#ifdef __cplusplus
176}
177#endif
7a8d521f 178
179#endif /* __GPULIB_GPU_H__ */