minor adjustments
[libpicofe.git] / psp / psp.c
CommitLineData
63b796ca 1// (c) Copyright 2007 notaz, All rights reserved.
2// Free for non-commercial use.
3
4// For commercial use, separate licencing terms must be obtained.
5
703e4c7b 6#include <stdio.h>
fe9e3b25 7#include <stdlib.h>
703e4c7b 8#include <stdarg.h>
9#include <string.h>
10
2951214e 11#include <pspkernel.h>
703e4c7b 12#include <pspiofilemgr.h>
2951214e 13#include <pspdisplay.h>
2b90fc61 14#include <psppower.h>
16e89bed 15#include <psprtc.h>
2951214e 16#include <pspgu.h>
93c0d147 17#include <pspsdk.h>
2951214e 18
19#include "psp.h"
5ecedd0c 20#include "emu.h"
2951214e 21#include "../common/lprintf.h"
22
93c0d147 23extern int pico_main(void);
24
25#ifndef FW15
26
27PSP_MODULE_INFO("PicoDrive", 0, 1, 35);
fe9e3b25 28PSP_HEAP_SIZE_MAX();
2951214e 29
93c0d147 30int main() { return pico_main(); } /* just a wrapper */
31
32#else
33
34PSP_MODULE_INFO("PicoDrive", 0x1000, 1, 35);
35PSP_MAIN_THREAD_ATTR(0);
36
37int main()
38{
39 SceUID thid;
40
41 /* this is the thing we need the kernel mode for */
42 pspSdkInstallNoDeviceCheckPatch();
43
44 thid = sceKernelCreateThread("pico_main", (SceKernelThreadEntry) pico_main, 32, 0x2000, PSP_THREAD_ATTR_USER, NULL);
45 if (thid >= 0)
46 sceKernelStartThread(thid, 0, 0);
f060b8b9 47#ifndef GCOV
93c0d147 48 sceKernelExitDeleteThread(0);
f060b8b9 49#else
50 while (engineState != PGS_Quit)
51 sceKernelDelayThread(1024 * 1024);
52#endif
93c0d147 53
54 return 0;
55}
56
57#endif
58
db298784 59unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
60
61void *psp_screen = VRAM_FB0;
2951214e 62static int current_screen = 0; /* front bufer */
63
fe9e3b25 64static SceUID main_thread_id = -1;
65
16e89bed 66#define ANALOG_DEADZONE 80
2951214e 67
68/* Exit callback */
69static int exit_callback(int arg1, int arg2, void *common)
70{
71 sceKernelExitGame();
72 return 0;
73}
74
5ecedd0c 75/* Power Callback */
76static int power_callback(int unknown, int pwrflags, void *common)
77{
426ecc58 78 static int old_state = PGS_Menu;
79
80 lprintf("power_callback: flags: 0x%08X\n", pwrflags);
81
5ecedd0c 82 /* check for power switch and suspending as one is manual and the other automatic */
426ecc58 83 if (pwrflags & PSP_POWER_CB_POWER_SWITCH || pwrflags & PSP_POWER_CB_SUSPENDING || pwrflags & PSP_POWER_CB_STANDBY)
5ecedd0c 84 {
426ecc58 85 if (engineState != PGS_Suspending) {
86 old_state = engineState;
87 engineState = PGS_Suspending;
88 }
5ecedd0c 89 }
426ecc58 90 else if (pwrflags & PSP_POWER_CB_RESUME_COMPLETE)
91 engineState = old_state;
92
93c0d147 93 //sceDisplayWaitVblankStart();
5ecedd0c 94 return 0;
95}
96
2951214e 97/* Callback thread */
98static int callback_thread(SceSize args, void *argp)
99{
100 int cbid;
101
a6df06b7 102 lprintf("callback_thread started with id %08x, priority %i\n",
0953046b 103 sceKernelGetThreadId(), sceKernelGetThreadCurrentPriority());
2951214e 104
105 cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
106 sceKernelRegisterExitCallback(cbid);
5ecedd0c 107 cbid = sceKernelCreateCallback("Power Callback", power_callback, NULL);
108 scePowerRegisterCallback(0, cbid);
2951214e 109
110 sceKernelSleepThreadCB();
111
112 return 0;
113}
114
115void psp_init(void)
116{
0953046b 117 SceUID thid;
2951214e 118
fe9e3b25 119 main_thread_id = sceKernelGetThreadId();
120
121 lprintf("running on %08x kernel\n", sceKernelDevkitVersion()),
122 lprintf("entered psp_init, threadId %08x, priority %i\n", main_thread_id,
0953046b 123 sceKernelGetThreadCurrentPriority());
2951214e 124
93c0d147 125 thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, NULL);
2951214e 126 if (thid >= 0)
127 {
128 sceKernelStartThread(thid, 0, 0);
129 }
130
131 /* video */
132 sceDisplaySetMode(0, 480, 272);
db298784 133 sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
2951214e 134 current_screen = 1;
db298784 135 psp_screen = VRAM_FB0;
2951214e 136
137 /* gu */
138 sceGuInit();
139
db298784 140 sceGuStart(GU_DIRECT, guCmdList);
6f748c47 141 sceGuDrawBuffer(GU_PSM_5650, (void *)VRAMOFFS_FB0, 512);
142 sceGuDispBuffer(480, 272, (void *)VRAMOFFS_FB1, 512); // don't care
db298784 143 sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT);
6f748c47 144 sceGuDepthBuffer((void *)VRAMOFFS_DEPTH, 512);
db298784 145 sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2));
146 sceGuViewport(2048, 2048, 480, 272);
147 sceGuDepthRange(0xc350, 0x2710);
148 sceGuScissor(0, 0, 480, 272);
149 sceGuEnable(GU_SCISSOR_TEST);
db298784 150
151 sceGuDepthMask(0xffff);
152 sceGuDisable(GU_DEPTH_TEST);
153
154 sceGuFrontFace(GU_CW);
db298784 155 sceGuEnable(GU_TEXTURE_2D);
db298784 156 sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
6f748c47 157 sceGuAmbientColor(0xffffffff);
158 sceGuColor(0xffffffff);
db298784 159 sceGuFinish();
160 sceGuSync(0, 0);
161
162 sceDisplayWaitVblankStart();
163 sceGuDisplay(GU_TRUE);
164
165
2951214e 166 /* input */
167 sceCtrlSetSamplingCycle(0);
16e89bed 168 sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
2951214e 169}
170
171void psp_finish(void)
172{
117f236a 173 lprintf("psp_finish..\n");
2951214e 174 sceGuTerm();
175
176 //sceKernelSleepThread();
177 sceKernelExitGame();
178}
179
703e4c7b 180void psp_video_flip(int wait_vsync)
2951214e 181{
703e4c7b 182 if (wait_vsync) sceDisplayWaitVblankStart();
2b90fc61 183 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
184 wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME);
2951214e 185 current_screen ^= 1;
db298784 186 psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1;
703e4c7b 187}
188
189void *psp_video_get_active_fb(void)
190{
db298784 191 return current_screen ? VRAM_FB1 : VRAM_FB0;
2951214e 192}
193
194void psp_video_switch_to_single(void)
195{
db298784 196 psp_screen = VRAM_FB0;
2951214e 197 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
198 current_screen = 0;
199}
200
201void psp_msleep(int ms)
202{
203 sceKernelDelayThread(ms * 1000);
204}
205
703e4c7b 206unsigned int psp_pad_read(int blocking)
2951214e 207{
16e89bed 208 unsigned int buttons;
2951214e 209 SceCtrlData pad;
703e4c7b 210 if (blocking)
211 sceCtrlReadBufferPositive(&pad, 1);
212 else sceCtrlPeekBufferPositive(&pad, 1);
16e89bed 213 buttons = pad.Buttons;
214
215 // analog..
216 buttons &= ~(BTN_NUB_UP|BTN_NUB_DOWN|BTN_NUB_LEFT|BTN_NUB_RIGHT);
217 if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_LEFT;
218 if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_RIGHT;
219 if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_UP;
220 if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_DOWN;
2951214e 221
16e89bed 222 return buttons;
2951214e 223}
224
2b90fc61 225int psp_get_cpu_clock(void)
226{
227 return scePowerGetCpuClockFrequencyInt();
228}
229
230int psp_set_cpu_clock(int clock)
231{
232 int ret = scePowerSetClockFrequency(clock, clock, clock/2);
233 if (ret != 0) lprintf("failed to set clock: %i\n", ret);
234
235 return ret;
236}
237
16e89bed 238char *psp_get_status_line(void)
239{
240 static char buff[64];
241 int ret, bat_percent, bat_time;
242 pspTime time;
243
244 ret = sceRtcGetCurrentClockLocalTime(&time);
245 bat_percent = scePowerGetBatteryLifePercent();
246 bat_time = scePowerGetBatteryLifeTime();
247 if (ret < 0 || bat_percent < 0 || bat_time < 0) return NULL;
248
249 snprintf(buff, sizeof(buff), "%02i:%02i bat: %3i%%", time.hour, time.minutes, bat_percent);
250 if (!scePowerIsPowerOnline())
251 snprintf(buff+strlen(buff), sizeof(buff)-strlen(buff), " (%i:%02i)", bat_time/60, bat_time%60);
252 return buff;
253}
254
426ecc58 255void psp_wait_suspend(void)
256{
257 // probably should do something smarter here?
258 sceDisplayWaitVblankStart();
259}
260
703e4c7b 261/* alt logging */
fe9e3b25 262#define LOG_FILE "log.txt"
263
c6334564 264#ifndef LPRINTF_STDIO
fe9e3b25 265typedef struct _log_entry
266{
267 char buff[256];
268 struct _log_entry *next;
269} log_entry;
703e4c7b 270
fe9e3b25 271static log_entry *le_root = NULL;
c6334564 272#endif
16e89bed 273
426ecc58 274void lprintf(const char *fmt, ...)
703e4c7b 275{
276 va_list vl;
fe9e3b25 277
278#ifdef LPRINTF_STDIO
279 va_start(vl, fmt);
280 vprintf(fmt, vl);
281 va_end(vl);
282#else
283 static SceUID logfd = -1;
703e4c7b 284 char buff[256];
fe9e3b25 285 log_entry *le, *le1;
703e4c7b 286
16e89bed 287 if (logfd == -2) return; // disabled
288
fe9e3b25 289 va_start(vl, fmt);
290 vsnprintf(buff, sizeof(buff), fmt, vl);
291 va_end(vl);
292
293 // note: this is still unsafe code
294 if (main_thread_id != sceKernelGetThreadId())
703e4c7b 295 {
fe9e3b25 296 le = malloc(sizeof(*le));
297 if (le == NULL) return;
298 le->next = NULL;
299 strcpy(le->buff, buff);
300 if (le_root == NULL) le_root = le;
301 else {
302 for (le1 = le_root; le1->next != NULL; le1 = le1->next);
303 le1->next = le;
16e89bed 304 }
fe9e3b25 305 return;
703e4c7b 306 }
307
fe9e3b25 308 logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
309 if (logfd < 0) {
310 logfd = -2;
311 return;
312 }
313
314 if (le_root != NULL)
315 {
316 le1 = le_root;
317 le_root = NULL;
318 sceKernelDelayThread(1000);
319 while (le1 != NULL) {
320 le = le1;
321 le1 = le->next;
322 sceIoWrite(logfd, le->buff, strlen(le->buff));
323 free(le);
324 }
325 }
703e4c7b 326
327 sceIoWrite(logfd, buff, strlen(buff));
16e89bed 328
329 // make sure it gets flushed
330 sceIoClose(logfd);
331 logfd = -1;
fe9e3b25 332#endif
703e4c7b 333}
334
335