303ee308 |
1 | |
2 | PCSX-ReARMed - yet another PCSX fork |
3 | |
c9dbba7f |
4 | http://notaz.gp2x.de/pcsx_rearmed.php |
5 | |
303ee308 |
6 | |
7 | About |
8 | ----- |
9 | |
10 | PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, |
11 | which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This |
12 | version is ARM architecture oriented and features MIPS->ARM recompiler by |
3938f69a |
13 | Ari64, NEON GTE code and more performance improvements. It was created for |
14 | Pandora handheld, but should be usable on other devices after some code |
b0c8d18b |
15 | adjustments (N900, GPH Wiz/Caanoo versions are also available). |
303ee308 |
16 | |
c069dc1b |
17 | PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces |
18 | pixel perfect graphics at very high performance. There is also Una-i's GPU |
19 | plugin from PCSX4ALL project, and traditional P.E.Op.S. one. |
303ee308 |
20 | |
21 | |
22 | Usage |
23 | ----- |
24 | |
25 | This version features a framebuffer driven menu that can be used to run |
26 | games and configure the emulator. |
27 | |
33716956 |
28 | Supported CD image formats: |
f932e54b |
29 | - .bin/.cue |
30 | - .bin/.toc |
31 | - .img/.ccd/.sub |
32 | - .mdf/.mds |
303ee308 |
33 | - .Z/.Z.table |
33716956 |
34 | - .bz/.bz.table |
35 | - .ZNX/.ZNX.table (partial) |
36 | - EBOOT.PBP (PSP, partial) |
bab59f00 |
37 | - .cbn |
303ee308 |
38 | |
7ca0ce80 |
39 | CDDA (CD audio) only supported when .cue/.toc/.ccd/.mds files are present. |
900acfae |
40 | There is support for redump.org .sbi files, which can be used instead of |
41 | .sub files to save space (name it the same as .cue/.bin, just use .sbi |
42 | extension). This is required for Libcrypt copy protected game support. |
303ee308 |
43 | |
c9dbba7f |
44 | The emulator can simulate BIOS, which means BIOS files are not required, |
45 | however implementation is not complete and some games still need real BIOS |
46 | to work. To use real BIOS, copy uncompressed BIOS files to |
47 | [sd card]/pandora/appdata/pcsx_rearmed/bios/ |
48 | then select the BIOS you want to use in Options->BIOS/Plugins menu. |
49 | |
b0c8d18b |
50 | On pandora, analog controllers are supported using nubs, but this is |
51 | disabled by default and needs to be enabled in 'Controls' menu. |
7ca0ce80 |
52 | There is also touchscreen based GunCon support, which also requires |
53 | appropriate controller selected in controls configuration. |
799b0b87 |
54 | |
303ee308 |
55 | |
ee78346e |
56 | Plugins |
57 | ------- |
58 | |
59 | GPU (graphics) and SPU (sound) plugins can be selected in |
60 | [BIOS/Plugins] menu: |
61 | |
c069dc1b |
62 | builtin_gpu - this is either Exophase's ARM NEON GPU (accurate and fast, |
63 | available if platform supports NEON), else it's P.E.Op.S. |
64 | soft GPU (accurate but slow). |
65 | gpuPCSX4ALL.so - plugin from PCSX4ALL project. Faster than P.E.Op.S. |
66 | but has some glitches. |
ee78346e |
67 | gpuGLES.so - experimental port of P.E.Op.S. MesaGL plugin to OpenGL ES. |
68 | Occasionally faster but has lots of glitches and seems to |
69 | be rather unstable (may crash the system). |
c069dc1b |
70 | gpuPEOPS.so - P.E.Op.S. soft GPU (in case builtin one is NEON) |
71 | builtin_spu - P.E.Op.S. SPU plugin, optimized for ARM. |
ee78346e |
72 | spunull.so - NULL plugin, i.e. no sound emulation. |
73 | |
74 | |
9c27c205 |
75 | Cheats |
76 | ------ |
77 | |
78 | PCSX and cwcheat cheat formats are supported. PCSX .cht file can be loaded from |
79 | "extra stuff" menu after game is loaded, while cwcheat cheats are automatically |
80 | loaded from cheatpops.db file, if one is present in emulator's directory and |
81 | has any cheats for the loaded game in it. |
82 | If any of those files are successfully loaded, 'cheats' option will appear in |
83 | the main menu where it is possible to enable/disable individual cheats. |
84 | |
85 | |
9af2e936 |
86 | Changelog |
87 | --------- |
88 | |
ea1f6f2f |
89 | r14 (2012-03-04) |
90 | * GLES GPU: implemented frameskip |
91 | * GLES GPU: merged some changes from schtruck/FPSE |
92 | * Caanoo: potential workaround for save corruption |
93 | (always exit emulator cleanly before turning off the console |
94 | to reduce chance of corruption) |
95 | * Caanoo: fixed a bug in GTE code (graphic glitches in some games) |
96 | * Caanoo: reworked vibration support, should support more games |
97 | * various refactoring/minor tweaks |
98 | |
3ce7adeb |
99 | r13 (2012-01-09) |
100 | * yet more fixes for regressions from earlier versions |
101 | * various fixes for NEON GPU (in collaboration with Exophase) |
102 | + NEON GPU supports interlace mode now, but it's not always |
103 | enabled due to frameskip glithes (can be changed in the menu) |
104 | * cdda should resume on savestate load now |
105 | * fixed date display in menus to honour locale |
106 | + pandora: added support for minimizing the emulator (while ingame only) |
107 | |
c069dc1b |
108 | r12 (2011-12-24) |
109 | + new ARM NEON GPU rasterizer from Exophase (NEON hardware required) |
110 | + new GPU emulation code |
111 | + new analog controller configurator |
112 | * changed frameskip handling (again..), higher values supported |
113 | * fixed several more regressions from earlier versions |
114 | * changed cdrom code with hope for better compatibility |
115 | * sprite optimization for PCSX4ALL plugin |
116 | + Caanoo: added vibration support |
117 | |
b0c8d18b |
118 | r11 (2011-10-31) |
119 | + added Wiz support |
120 | * Caanoo: fixed tv-out |
121 | + Caanoo/Wiz: added scaling (16bpp only) |
122 | + Caanoo/Wiz: added touchscreen-as-buttons input (4 sections) |
123 | + added .cbin support |
124 | + added multidisk eboot support (use "next multidisk CD" in exras menu) |
125 | * some GTE related optimizations |
126 | * various other optimizations |
127 | + added some speed hack options for slower devices |
128 | (get more speed at stability and correctness loss) |
129 | * fixed several compatibility issues |
130 | * fixed a few crash situations |
131 | * various minor adjustments |
132 | * maemo: merged some code from Bonapart |
133 | * maemo: fixed BIOS issue (hopefully) |
134 | |
cbd45cda |
135 | r10 (2011-10-10) |
136 | + added Caanoo port |
137 | + completely rewrote memory handlers |
aaac9c7e |
138 | + added fixed frameskip option |
cbd45cda |
139 | + added ability to change PSX clock |
140 | + implemented GTE dead flag detection |
141 | * switched to larger timeslices for better performance |
142 | * fixed some cases of flickering |
aaac9c7e |
143 | * fixed a crash in PCSX4ALL GPU plugin |
144 | * fixed several dynarec compatibility related issues (hopefully) |
cbd45cda |
145 | * fixed multiple SPU regressions from r9 and earlier |
aaac9c7e |
146 | * fixed frame limiter issue that sometimes caused stuttering |
147 | * fixed some minor GUI issues |
148 | |
7ca0ce80 |
149 | r9 (2011-08-13) |
150 | * fixed various dynarec integration issues that were causing instability |
151 | * merged latest Ari64 dynarec code for some performance improvement |
152 | * changed frameskip handling in builtin and PCSX4ALL plugins, |
153 | fixes some cases where it would not work |
154 | * merged PCSX4ALL 2.2 GPU code to it's plugin |
155 | * fixed PCSX4ALL GPU inline asm, was miscompiling for ARMv7. |
156 | + added CDDA handling for eboot format |
157 | * improved CDDA handling for all image formats that support it |
158 | * various compatibility/accuracy improvements |
159 | * optimized PEOPS SPU core |
160 | * various menu adjustments |
161 | * changed scaling options a bit, there are now two 4:3 options: |
162 | integer and fractional |
163 | + added some basic memory card manager, which allows to change |
164 | or remove cards (remove needed for Tenka) |
165 | + added GunCon support |
166 | + added gpuPEOPS2 plugin (peops rendering + new emulation code) |
167 | |
3938f69a |
168 | r8 (2011-03-22) |
169 | * improved recompiler performance for some games |
170 | * fixed a few recompiler related compatibility issues |
171 | (also fixes broken memcard support in some games) |
172 | * fixed some graphics problems caused by frameskip. |
173 | Note that not all problems were fixed, so if you see graphics |
174 | glitches try turning off frameskip or using different GPU plugin. |
175 | + added screenshot function |
176 | + added some code to attempt to sync with pandora's LCD better |
177 | * merged a few compatibility fixes from PCSX-Reloaded |
178 | * fixed and issue with external controllers |
179 | * added experimental ability to use nubs as buttons |
180 | |
900acfae |
181 | r7 (2011-03-02) |
182 | + implemented most used GTE operations in NEON |
183 | * merged latest Ari64's recompiler patches |
184 | * removed some code from the recompiler that is unneeded for R3k |
185 | * added some special handlers for constant reads |
186 | * some moderate builtin GPU and SPU optimizations |
187 | + added redump.org SBI support |
188 | * tuned frameskip code again |
189 | * fixed one 'analog controller not working' issue |
190 | * fixed a crash in builtin gpu code |
191 | * fixed cdrom slowdown issue |
192 | * fixed my stupid bug in the recompiler that slowed down |
193 | recompilation a lot |
194 | * some other refactoring |
195 | |
acb57d8d |
196 | r6 (2011-02-10) |
197 | + added analog controller support using nubs (disabled by default) |
198 | + added control config saving |
199 | + added support for ingame actions (eg. savestate load) |
200 | + added 'auto' region option and made it default |
201 | + added cd swap functionality |
202 | + added maemo frontend from Bonapart |
203 | (with some tuning, source code only) |
204 | * reworked key configuration to be less confusing |
205 | * fixed 'SPU IRQ wait' option sometimes causing noise |
206 | and turned it on by default |
207 | * fixed mono xa masking (was causing noise) |
208 | * fixed word access macros in dfxvideo (darkness problem) |
209 | * changed GPU DMA timing back to 1.92 levels |
210 | * backported more fixes from PCSX-Reloaded project |
211 | (mostly shalma's work, see GIT) |
212 | * fixed a few more recompiler issues |
213 | + fixed frameskip in builtin plugin |
214 | |
5b09a334 |
215 | r5 (2011-01-31) |
216 | + added support for .bz format, also partial support for |
217 | .znx and eboot.pbp formats |
218 | + merged latest cdrom code from PCSX-Reloaded project |
219 | * fixed remaining savestate incompatibilities between PCSX4ALL |
220 | and P.E.Op.S. GPU plugins |
221 | * fixed channel disable preventing irqs in P.E.Op.S. SPU plugin |
222 | * fixed some alignment issues |
223 | + added handling for branches in delay slots |
224 | + fixed some unexpected drops to menu |
225 | * fixed lots of recompiler related issues (see GIT) |
226 | + added watchdog thread to detect emulator lockups |
227 | * minor frontend adjustments |
228 | |
c9dbba7f |
229 | r4 (2011-01-15) |
230 | + added real BIOS support (and various things for it to work) |
231 | * fixed various recompiler issues |
232 | + added interpreter option (useful to overcome dynarec bugs) |
233 | * fixed some memory card related issues with HLE bios |
234 | * rewrote frame limiter (old was sometimes sleeping needlessly) |
235 | |
ee78346e |
236 | r3 (2011-01-05): |
237 | + added Pickle's port of gpu-gles from psx4m project |
238 | + added PCSX4ALL gpu as a plugin |
239 | * improved gpu plugin support |
240 | + added savestate preview |
241 | * various frontend fixes |
242 | |
243 | r2 (2010-12-29): |
9af2e936 |
244 | * fixed memcard paths |
245 | * fixed a keybind copy-paste bug |
246 | * properly implemented pad handling |
ee78346e |
247 | (inputs no longer control both emulated pads at once) |
9af2e936 |
248 | * fixed a crash caused by framebuffer out of range access |
249 | * fixed SWL/SWR handling (usually resulted in graphic glitches) |
250 | * fixed BxxZAL (Medal of Honor) |
251 | * fixed alignment crash in color space conversion code (Lunar) |
252 | * fixed SWC2 occasional use of wrong address register (Parasite Eve) |
253 | * fixed firstfile() handling in HLE BIOS (broken memory cards in some games) |
254 | + added per-game configs (controls still not saved though) |
255 | + added simple plugin select interface to the menu |
256 | |
ee78346e |
257 | r1 (2010-12-25): |
9af2e936 |
258 | * initial release |
259 | |
260 | |
303ee308 |
261 | Credits / License |
262 | ----------------- |
263 | |
f932e54b |
264 | Emulator core: |
265 | |
303ee308 |
266 | (C) 1999-2003 PCSX Team |
6b8a7b88 |
267 | (c) 1998 Vision Thing |
268 | Linuzappz <linuzappz@pcsx.net> |
269 | Shadow <shadow@pcsx.net> |
270 | Pete Bernett <psswitch@online.de> |
271 | NoComp <NoComp@mailcity.com> |
272 | Nik3d |
273 | Akumax <akumax@pcsx.net> |
274 | |
303ee308 |
275 | (C) 2005-2009 PCSX-df Team |
6b8a7b88 |
276 | (c) Ryan Schultz <schultz.ryan@gmail.com> |
277 | (c) Andrew Burton <adb@iinet.net.au> |
278 | (c) Stephen Chao <schao@myrealbox.com> |
279 | (c) Marcus Comstedt <marcus@mc.pp.se> |
280 | Stefan Sikora <hoshy@schrauberstube.de> |
281 | |
900acfae |
282 | (C) 2009-2011 PCSX-Reloaded Team |
6b8a7b88 |
283 | edgbla (Root counters, various core/plugin fixes) |
900acfae |
284 | shalma (GTE Divider, many core improvements, sound plugin fixes) |
6b8a7b88 |
285 | Firnis (GTE code from PCSX-Revolution Project) |
286 | Gabriele Gorla (MDEC decoder) |
6b8a7b88 |
287 | Peter Collingbourne (Various core/psxbios fixes) |
ee78346e |
288 | Dario, NeToU, siveritas (Various bugfixes) |
6b8a7b88 |
289 | Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff) |
290 | |
c069dc1b |
291 | NEON GPU plugin: |
3ce7adeb |
292 | (C) 2011-2012 Exophase |
293 | (C) 2011-2012 notaz |
c069dc1b |
294 | |
ee78346e |
295 | PCSX4ALL GPU plugin: |
296 | (C) 2010 PCSX4ALL Team |
297 | (C) 2010 Unai |
298 | Franxis <franxism@gmail.com> |
299 | Chui <sdl_gp32@yahoo.es> |
300 | |
301 | GLES plugin (psx4m project): |
f932e54b |
302 | (C) 1999-2009 by Pete Bernert |
303 | EQ |
304 | Olli Hinkka |
305 | Proger |
306 | Pickle |
307 | |
c069dc1b |
308 | P.E.Op.S. GPU plugin: |
1775933a |
309 | (C) Pete Bernert and the P.E.Op.S. team |
310 | |
c069dc1b |
311 | P.E.Op.S. SPU plugin: |
1775933a |
312 | (C) Pete Bernert and the P.E.Op.S. team |
313 | (C) SPU2-X, gigaherz, Pcsx2 Development Team |
314 | shalma |
c069dc1b |
315 | notaz |
f932e54b |
316 | |
317 | MIPS->ARM recompiler: |
1775933a |
318 | (C) 2009-2011 Ari64 |
6b8a7b88 |
319 | |
f932e54b |
320 | integration, optimization and frontend: |
3ce7adeb |
321 | (C) 2010-2012 notaz |
322 | |
323 | Special thanks to Mednafen author, shalma/gretar and Rokas for |
324 | various help while developing this emulator. |
303ee308 |
325 | |
3ce7adeb |
326 | Some implementation ideas (and maybe code?) likely originated from |
22d3b349 |
327 | MAME/smf/pSXauthor and were integrated by various people to PCSX. |
328 | |
303ee308 |
329 | Source code is released under GNU GPL license, version 2 or later. |
3ce7adeb |
330 | See COPYING included in the archive (pandora version's .pnd can be |
331 | extracted using unsquashfs). |
332 | |
303ee308 |
333 | The source code is available in a GIT repository at: |
334 | |
335 | git://notaz.gp2x.de/~notaz/pcsx_rearmed.git |
336 | |