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libretro: improve retro_memory_map
[pcsx_rearmed.git]
/
plugins
/
gpulib
/
gpu.h
2024-06-28
notaz
try some overscan display option
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commitdiff
2023-12-13
notaz
gpu: rework dma vs busy timing
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2023-11-27
notaz
gpu: start doing some basic gpu timing
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2023-11-01
notaz
gpu_unai: sync with libretro
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2023-10-24
notaz
gpulib: trust game's centering based on a database
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2023-10-23
notaz
gpu_neon: rework buffering to reduce flickering
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2023-10-08
notaz
gpu: a bit better idle bit handling
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2023-09-18
notaz
attempt to improve guncon defaults
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2023-09-04
notaz
gpulib: new debug compile option for raw fb display
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2023-08-30
notaz
make GPUopen consistent everywhere
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2023-08-24
notaz
gpu_neon: rework buffer selection
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2023-08-19
notaz
try to emulate borders properly
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2023-07-09
notaz
Merge pull request #292 from pcercuei/dfsound-big-endian
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2023-07-06
notaz
fix another missed double resolution change
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2022-11-13
notaz
dma: add optional slow linked list walking
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2022-10-15
notaz
merge from libretro fork
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2022-07-29
Paul Cercueil
gpulib: Add proper support for big-endian
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2022-07-29
Paul Cercueil
Get rid of bit fields in union
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2012-11-02
notaz
Merge branch 'enhancement'
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2012-11-02
notaz
move blit to core, allow filtering while blitting
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2012-10-23
notaz
gpu: move enhacement logic out of vout_pl
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2012-10-11
notaz
start mmap'ing vram, with hugetlb if possible
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2012-10-11
notaz
psx_gpu: switch to 1024 width again.
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2012-10-11
notaz
add support for software-enhanced rendering
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2012-07-31
notaz
gpulib: don't lose a fill in frameskip mode
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2012-07-18
notaz
gpulib: clear fb when display is blanked
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2012-02-26
notaz
gpulib: eliminate list scan-ahead
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2012-01-18
notaz
refactor gpu plugins and Makefiles
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