sdl: don't try gl on remote displays
[libpicofe.git] / gl.h
CommitLineData
7bf7acb6
GI
1#ifndef LIBPICOFE_GL_H
2#define LIBPICOFE_GL_H
3
b9801854 4#ifdef HAVE_GLES
5
c668921a 6int gl_init(void *display, void *window, int *quirks);
7void gl_announce(void);
8int gl_flip(const void *fb, int w, int h);
b9801854 9void gl_finish(void);
10
6fd09356 11/* for external flips */
12extern void *gl_es_display;
13extern void *gl_es_surface;
14
b9801854 15#else
16
0d645bc5 17static __inline int gl_init(void *display, void *window, int *quirks)
18{
19 return -1;
20}
c668921a 21static void gl_announce(void)
22{
23}
0d645bc5 24static __inline int gl_flip(const void *fb, int w, int h)
25{
26 return -1;
27}
28static __inline void gl_finish(void)
29{
30}
b9801854 31
6fd09356 32#define gl_es_display (void *)0
33#define gl_es_surface (void *)0
34
b9801854 35#endif
0d645bc5 36
37#define GL_QUIRK_ACTIVATE_RECREATE 1
7bf7acb6
GI
38
39#endif // LIBPICOFE_GL_H