refactor plat.h, add gamma
[libpicofe.git] / in_sdl.c
1 /*
2  * (C) GraÅžvydas "notaz" Ignotas, 2012
3  *
4  * This work is licensed under the terms of any of these licenses
5  * (at your option):
6  *  - GNU GPL, version 2 or later.
7  *  - GNU LGPL, version 2.1 or later.
8  *  - MAME license.
9  * See the COPYING file in the top-level directory.
10  */
11
12 #include <stdio.h>
13 #include <SDL.h>
14 #include "input.h"
15 #include "in_sdl.h"
16
17 #define IN_SDL_PREFIX "sdl:"
18 /* should be machine word for best performace */
19 typedef unsigned long keybits_t;
20 #define KEYBITS_WORD_BITS (sizeof(keybits_t) * 8)
21
22 struct in_sdl_state {
23         SDL_Joystick *joy;
24         int joy_id;
25         int axis_keydown[2];
26         keybits_t keystate[SDLK_LAST / KEYBITS_WORD_BITS + 1];
27 };
28
29 static const char * const in_sdl_keys[SDLK_LAST] = {
30         [SDLK_BACKSPACE] = "backspace",
31         [SDLK_TAB] = "tab",
32         [SDLK_CLEAR] = "clear",
33         [SDLK_RETURN] = "return",
34         [SDLK_PAUSE] = "pause",
35         [SDLK_ESCAPE] = "escape",
36         [SDLK_SPACE] = "space",
37         [SDLK_EXCLAIM]  = "!",
38         [SDLK_QUOTEDBL]  = "\"",
39         [SDLK_HASH]  = "#",
40         [SDLK_DOLLAR]  = "$",
41         [SDLK_AMPERSAND]  = "&",
42         [SDLK_QUOTE] = "'",
43         [SDLK_LEFTPAREN] = "(",
44         [SDLK_RIGHTPAREN] = ")",
45         [SDLK_ASTERISK] = "*",
46         [SDLK_PLUS] = "+",
47         [SDLK_COMMA] = ",",
48         [SDLK_MINUS] = "-",
49         [SDLK_PERIOD] = ".",
50         [SDLK_SLASH] = "/",
51         [SDLK_0] = "0",
52         [SDLK_1] = "1",
53         [SDLK_2] = "2",
54         [SDLK_3] = "3",
55         [SDLK_4] = "4",
56         [SDLK_5] = "5",
57         [SDLK_6] = "6",
58         [SDLK_7] = "7",
59         [SDLK_8] = "8",
60         [SDLK_9] = "9",
61         [SDLK_COLON] = ":",
62         [SDLK_SEMICOLON] = ",",
63         [SDLK_LESS] = "<",
64         [SDLK_EQUALS] = "=",
65         [SDLK_GREATER] = ">",
66         [SDLK_QUESTION] = "?",
67         [SDLK_AT] = "@",
68         [SDLK_LEFTBRACKET] = "[",
69         [SDLK_BACKSLASH] = "\\",
70         [SDLK_RIGHTBRACKET] = "]",
71         [SDLK_CARET] = "^",
72         [SDLK_UNDERSCORE] = "_",
73         [SDLK_BACKQUOTE] = "`",
74         [SDLK_a] = "a",
75         [SDLK_b] = "b",
76         [SDLK_c] = "c",
77         [SDLK_d] = "d",
78         [SDLK_e] = "e",
79         [SDLK_f] = "f",
80         [SDLK_g] = "g",
81         [SDLK_h] = "h",
82         [SDLK_i] = "i",
83         [SDLK_j] = "j",
84         [SDLK_k] = "k",
85         [SDLK_l] = "l",
86         [SDLK_m] = "m",
87         [SDLK_n] = "n",
88         [SDLK_o] = "o",
89         [SDLK_p] = "p",
90         [SDLK_q] = "q",
91         [SDLK_r] = "r",
92         [SDLK_s] = "s",
93         [SDLK_t] = "t",
94         [SDLK_u] = "u",
95         [SDLK_v] = "v",
96         [SDLK_w] = "w",
97         [SDLK_x] = "x",
98         [SDLK_y] = "y",
99         [SDLK_z] = "z",
100         [SDLK_DELETE] = "delete",
101
102         [SDLK_KP0] = "[0]",
103         [SDLK_KP1] = "[1]",
104         [SDLK_KP2] = "[2]",
105         [SDLK_KP3] = "[3]",
106         [SDLK_KP4] = "[4]",
107         [SDLK_KP5] = "[5]",
108         [SDLK_KP6] = "[6]",
109         [SDLK_KP7] = "[7]",
110         [SDLK_KP8] = "[8]",
111         [SDLK_KP9] = "[9]",
112         [SDLK_KP_PERIOD] = "[.]",
113         [SDLK_KP_DIVIDE] = "[/]",
114         [SDLK_KP_MULTIPLY] = "[*]",
115         [SDLK_KP_MINUS] = "[-]",
116         [SDLK_KP_PLUS] = "[+]",
117         [SDLK_KP_ENTER] = "enter",
118         [SDLK_KP_EQUALS] = "equals",
119
120         [SDLK_UP] = "up",
121         [SDLK_DOWN] = "down",
122         [SDLK_RIGHT] = "right",
123         [SDLK_LEFT] = "left",
124         [SDLK_DOWN] = "down",
125         [SDLK_INSERT] = "insert",
126         [SDLK_HOME] = "home",
127         [SDLK_END] = "end",
128         [SDLK_PAGEUP] = "page up",
129         [SDLK_PAGEDOWN] = "page down",
130
131         [SDLK_F1] = "f1",
132         [SDLK_F2] = "f2",
133         [SDLK_F3] = "f3",
134         [SDLK_F4] = "f4",
135         [SDLK_F5] = "f5",
136         [SDLK_F6] = "f6",
137         [SDLK_F7] = "f7",
138         [SDLK_F8] = "f8",
139         [SDLK_F9] = "f9",
140         [SDLK_F10] = "f10",
141         [SDLK_F11] = "f11",
142         [SDLK_F12] = "f12",
143         [SDLK_F13] = "f13",
144         [SDLK_F14] = "f14",
145         [SDLK_F15] = "f15",
146
147         [SDLK_NUMLOCK] = "numlock",
148         [SDLK_CAPSLOCK] = "caps lock",
149         [SDLK_SCROLLOCK] = "scroll lock",
150         [SDLK_RSHIFT] = "right shift",
151         [SDLK_LSHIFT] = "left shift",
152         [SDLK_RCTRL] = "right ctrl",
153         [SDLK_LCTRL] = "left ctrl",
154         [SDLK_RALT] = "right alt",
155         [SDLK_LALT] = "left alt",
156         [SDLK_RMETA] = "right meta",
157         [SDLK_LMETA] = "left meta",
158         [SDLK_LSUPER] = "left super",   /* "Windows" keys */
159         [SDLK_RSUPER] = "right super",  
160         [SDLK_MODE] = "alt gr",
161         [SDLK_COMPOSE] = "compose",
162 };
163
164 static void in_sdl_probe(void)
165 {
166         struct in_sdl_state *state;
167         SDL_Joystick *joy;
168         int i, joycount;
169         char name[256];
170
171         state = calloc(1, sizeof(*state));
172         if (state == NULL) {
173                 fprintf(stderr, "in_sdl: OOM\n");
174                 return;
175         }
176
177         in_register(IN_SDL_PREFIX "keys", -1, state, SDLK_LAST,
178                 in_sdl_keys, 0);
179
180         /* joysticks go here too */
181         SDL_InitSubSystem(SDL_INIT_JOYSTICK);
182
183         joycount = SDL_NumJoysticks();
184         for (i = 0; i < joycount; i++) {
185                 joy = SDL_JoystickOpen(i);
186                 if (joy == NULL)
187                         continue;
188
189                 state = calloc(1, sizeof(*state));
190                 if (state == NULL) {
191                         fprintf(stderr, "in_sdl: OOM\n");
192                         break;
193                 }
194                 state->joy = joy;
195                 state->joy_id = i;
196
197                 snprintf(name, sizeof(name), IN_SDL_PREFIX "%s", SDL_JoystickName(i));
198                 in_register(name, -1, state, SDLK_LAST, in_sdl_keys, 0);
199         }
200
201         if (joycount > 0)
202                 SDL_JoystickEventState(SDL_ENABLE);
203 }
204
205 static void in_sdl_free(void *drv_data)
206 {
207         struct in_sdl_state *state = drv_data;
208
209         if (state != NULL) {
210                 if (state->joy != NULL)
211                         SDL_JoystickClose(state->joy);
212                 free(state);
213         }
214 }
215
216 static const char * const *
217 in_sdl_get_key_names(int *count)
218 {
219         *count = SDLK_LAST;
220         return in_sdl_keys;
221 }
222
223 /* could use SDL_GetKeyState, but this gives better packing */
224 static void update_keystate(keybits_t *keystate, int sym, int is_down)
225 {
226         keybits_t *ks_word, mask;
227
228         mask = 1;
229         mask <<= sym & (KEYBITS_WORD_BITS - 1);
230         ks_word = keystate + sym / KEYBITS_WORD_BITS;
231         if (is_down)
232                 *ks_word |= mask;
233         else
234                 *ks_word &= ~mask;
235 }
236
237 static int handle_event(struct in_sdl_state *state, SDL_Event *event,
238         int *kc_out, int *down_out)
239 {
240         if (event->type != SDL_KEYDOWN && event->type != SDL_KEYUP)
241                 return 0;
242
243         update_keystate(state->keystate, event->key.keysym.sym,
244                 event->type == SDL_KEYDOWN);
245         if (kc_out != NULL)
246                 *kc_out = event->key.keysym.sym;
247         if (down_out != NULL)
248                 *down_out = event->type == SDL_KEYDOWN;
249
250         return 1;
251 }
252
253 static int handle_joy_event(struct in_sdl_state *state, SDL_Event *event,
254         int *kc_out, int *down_out)
255 {
256         int kc = -1, down = 0, ret = 0;
257
258         /* FIXME: should ckeck .which */
259         /* TODO: remaining axis */
260         switch (event->type) {
261         case SDL_JOYAXISMOTION:
262                 if (event->jaxis.axis > 1)
263                         break;
264                 if (-16384 <= event->jaxis.value && event->jaxis.value <= 16384) {
265                         kc = state->axis_keydown[event->jaxis.axis];
266                         state->axis_keydown[event->jaxis.axis] = 0;
267                         ret = 1;
268                 }
269                 else if (event->jaxis.value < -16384) {
270                         kc = state->axis_keydown[event->jaxis.axis];
271                         if (kc)
272                                 update_keystate(state->keystate, kc, 0);
273                         kc = event->jaxis.axis ? SDLK_UP : SDLK_LEFT;
274                         state->axis_keydown[event->jaxis.axis] = kc;
275                         down = 1;
276                         ret = 1;
277                 }
278                 else if (event->jaxis.value > 16384) {
279                         kc = state->axis_keydown[event->jaxis.axis];
280                         if (kc)
281                                 update_keystate(state->keystate, kc, 0);
282                         kc = event->jaxis.axis ? SDLK_DOWN : SDLK_RIGHT;
283                         state->axis_keydown[event->jaxis.axis] = kc;
284                         down = 1;
285                         ret = 1;
286                 }
287                 break;
288
289         case SDL_JOYBUTTONDOWN:
290         case SDL_JOYBUTTONUP:
291                 kc = (int)event->jbutton.button + SDLK_WORLD_0;
292                 down = event->jbutton.state == SDL_PRESSED;
293                 ret = 1;
294                 break;
295         }
296
297         if (ret)
298                 update_keystate(state->keystate, kc, down);
299         if (kc_out != NULL)
300                 *kc_out = kc;
301         if (down_out != NULL)
302                 *down_out = down;
303
304         return ret;
305 }
306
307 #define JOY_EVENTS (SDL_JOYAXISMOTIONMASK | SDL_JOYBALLMOTIONMASK | SDL_JOYHATMOTIONMASK \
308                     | SDL_JOYBUTTONDOWNMASK | SDL_JOYBUTTONUPMASK)
309
310 static int collect_events(struct in_sdl_state *state, int *one_kc, int *one_down)
311 {
312         SDL_Event events[4];
313         Uint32 mask = state->joy ? JOY_EVENTS : (SDL_ALLEVENTS & ~JOY_EVENTS);
314         int count, maxcount;
315         int i, ret, retval = 0;
316
317         maxcount = (one_kc != NULL) ? 1 : sizeof(events) / sizeof(events[0]);
318
319         SDL_PumpEvents();
320         while (1) {
321                 count = SDL_PeepEvents(events, maxcount, SDL_GETEVENT, mask);
322                 if (count <= 0)
323                         break;
324                 for (i = 0; i < count; i++) {
325                         if (state->joy)
326                                 ret = handle_joy_event(state,
327                                         &events[i], one_kc, one_down);
328                         else
329                                 ret = handle_event(state,
330                                         &events[i], one_kc, one_down);
331                         retval |= ret;
332                         if (one_kc != NULL && ret)
333                                 goto out;
334                 }
335         }
336
337 out:
338         return retval;
339 }
340
341 static int in_sdl_update(void *drv_data, const int *binds, int *result)
342 {
343         struct in_sdl_state *state = drv_data;
344         keybits_t mask;
345         int i, sym, bit, b;
346
347         collect_events(state, NULL, NULL);
348
349         for (i = 0; i < SDLK_LAST / KEYBITS_WORD_BITS + 1; i++) {
350                 mask = state->keystate[i];
351                 if (mask == 0)
352                         continue;
353                 for (bit = 0; mask != 0; bit++, mask >>= 1) {
354                         if ((mask & 1) == 0)
355                                 continue;
356                         sym = i * KEYBITS_WORD_BITS + bit;
357
358                         for (b = 0; b < IN_BINDTYPE_COUNT; b++)
359                                 result[b] |= binds[IN_BIND_OFFS(sym, b)];
360                 }
361         }
362
363         return 0;
364 }
365
366 static int in_sdl_update_keycode(void *drv_data, int *is_down)
367 {
368         struct in_sdl_state *state = drv_data;
369         int ret_kc = -1, ret_down = 0;
370
371         collect_events(state, &ret_kc, &ret_down);
372
373         if (is_down != NULL)
374                 *is_down = ret_down;
375
376         return ret_kc;
377 }
378
379 struct menu_keymap {
380         short key;
381         short pbtn;
382 };
383
384 static const struct menu_keymap key_pbtn_map[] =
385 {
386         { SDLK_UP,      PBTN_UP },
387         { SDLK_DOWN,    PBTN_DOWN },
388         { SDLK_LEFT,    PBTN_LEFT },
389         { SDLK_RIGHT,   PBTN_RIGHT },
390         /* XXX: maybe better set this from it's plat code somehow */
391         { SDLK_RETURN,  PBTN_MOK },
392         { SDLK_ESCAPE,  PBTN_MBACK },
393         { SDLK_a,       PBTN_MA2 },
394         { SDLK_s,       PBTN_MA3 },
395         { SDLK_BACKSLASH,    PBTN_MENU },
396         { SDLK_LEFTBRACKET,  PBTN_L },
397         { SDLK_RIGHTBRACKET, PBTN_R },
398 };
399 #define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0]))
400
401 static const struct menu_keymap joybtn_pbtn_map[] =
402 {
403         { SDLK_UP,      PBTN_UP },
404         { SDLK_DOWN,    PBTN_DOWN },
405         { SDLK_LEFT,    PBTN_LEFT },
406         { SDLK_RIGHT,   PBTN_RIGHT },
407         /* joystick */
408         { SDLK_WORLD_0, PBTN_MOK },
409         { SDLK_WORLD_1, PBTN_MBACK },
410         { SDLK_WORLD_2, PBTN_MA2 },
411         { SDLK_WORLD_3, PBTN_MA3 },
412 };
413 #define JOYBTN_PBTN_MAP_SIZE (sizeof(joybtn_pbtn_map) / sizeof(joybtn_pbtn_map[0]))
414
415 static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode)
416 {
417         struct in_sdl_state *state = drv_data;
418         const struct menu_keymap *map;
419         int map_len;
420         int ret = 0;
421         int i;
422
423         map = state->joy ? joybtn_pbtn_map : key_pbtn_map;
424         map_len = state->joy ? JOYBTN_PBTN_MAP_SIZE : KEY_PBTN_MAP_SIZE;
425
426         if (keycode < 0)
427         {
428                 /* menu -> kc */
429                 keycode = -keycode;
430                 for (i = 0; i < map_len; i++)
431                         if (map[i].pbtn == keycode)
432                                 return map[i].key;
433         }
434         else
435         {
436                 for (i = 0; i < map_len; i++) {
437                         if (map[i].key == keycode) {
438                                 ret = map[i].pbtn;
439                                 break;
440                         }
441                 }
442
443                 if (charcode != NULL && (unsigned int)keycode < SDLK_LAST &&
444                     in_sdl_keys[keycode] != NULL && in_sdl_keys[keycode][1] == 0)
445                 {
446                         ret |= PBTN_CHAR;
447                         *charcode = in_sdl_keys[keycode][0];
448                 }
449         }
450
451         return ret;
452 }
453
454 static const in_drv_t in_sdl_drv = {
455         .prefix         = IN_SDL_PREFIX,
456         .probe          = in_sdl_probe,
457         .free           = in_sdl_free,
458         .get_key_names  = in_sdl_get_key_names,
459         .update         = in_sdl_update,
460         .update_keycode = in_sdl_update_keycode,
461         .menu_translate = in_sdl_menu_translate,
462 };
463
464 void in_sdl_init(const struct in_default_bind *defbinds)
465 {
466         in_register_driver(&in_sdl_drv, defbinds);
467 }
468