add disassembler reg-names-std option
[libpicofe.git] / in_sdl.c
1 /*
2  * (C) GraÅžvydas "notaz" Ignotas, 2012
3  *
4  * This work is licensed under the terms of any of these licenses
5  * (at your option):
6  *  - GNU GPL, version 2 or later.
7  *  - GNU LGPL, version 2.1 or later.
8  *  - MAME license.
9  * See the COPYING file in the top-level directory.
10  */
11
12 #include <stdio.h>
13 #include <SDL.h>
14 #include "input.h"
15 #include "in_sdl.h"
16
17 #define IN_SDL_PREFIX "sdl:"
18 /* should be machine word for best performace */
19 typedef unsigned long keybits_t;
20 #define KEYBITS_WORD_BITS (sizeof(keybits_t) * 8)
21
22 struct in_sdl_state {
23         SDL_Joystick *joy;
24         int joy_id;
25         int axis_keydown[2];
26         keybits_t keystate[SDLK_LAST / KEYBITS_WORD_BITS + 1];
27 };
28
29 static void (*ext_event_handler)(void *event);
30
31 static const char * const in_sdl_keys[SDLK_LAST] = {
32         [SDLK_BACKSPACE] = "backspace",
33         [SDLK_TAB] = "tab",
34         [SDLK_CLEAR] = "clear",
35         [SDLK_RETURN] = "return",
36         [SDLK_PAUSE] = "pause",
37         [SDLK_ESCAPE] = "escape",
38         [SDLK_SPACE] = "space",
39         [SDLK_EXCLAIM]  = "!",
40         [SDLK_QUOTEDBL]  = "\"",
41         [SDLK_HASH]  = "#",
42         [SDLK_DOLLAR]  = "$",
43         [SDLK_AMPERSAND]  = "&",
44         [SDLK_QUOTE] = "'",
45         [SDLK_LEFTPAREN] = "(",
46         [SDLK_RIGHTPAREN] = ")",
47         [SDLK_ASTERISK] = "*",
48         [SDLK_PLUS] = "+",
49         [SDLK_COMMA] = ",",
50         [SDLK_MINUS] = "-",
51         [SDLK_PERIOD] = ".",
52         [SDLK_SLASH] = "/",
53         [SDLK_0] = "0",
54         [SDLK_1] = "1",
55         [SDLK_2] = "2",
56         [SDLK_3] = "3",
57         [SDLK_4] = "4",
58         [SDLK_5] = "5",
59         [SDLK_6] = "6",
60         [SDLK_7] = "7",
61         [SDLK_8] = "8",
62         [SDLK_9] = "9",
63         [SDLK_COLON] = ":",
64         [SDLK_SEMICOLON] = ",",
65         [SDLK_LESS] = "<",
66         [SDLK_EQUALS] = "=",
67         [SDLK_GREATER] = ">",
68         [SDLK_QUESTION] = "?",
69         [SDLK_AT] = "@",
70         [SDLK_LEFTBRACKET] = "[",
71         [SDLK_BACKSLASH] = "\\",
72         [SDLK_RIGHTBRACKET] = "]",
73         [SDLK_CARET] = "^",
74         [SDLK_UNDERSCORE] = "_",
75         [SDLK_BACKQUOTE] = "`",
76         [SDLK_a] = "a",
77         [SDLK_b] = "b",
78         [SDLK_c] = "c",
79         [SDLK_d] = "d",
80         [SDLK_e] = "e",
81         [SDLK_f] = "f",
82         [SDLK_g] = "g",
83         [SDLK_h] = "h",
84         [SDLK_i] = "i",
85         [SDLK_j] = "j",
86         [SDLK_k] = "k",
87         [SDLK_l] = "l",
88         [SDLK_m] = "m",
89         [SDLK_n] = "n",
90         [SDLK_o] = "o",
91         [SDLK_p] = "p",
92         [SDLK_q] = "q",
93         [SDLK_r] = "r",
94         [SDLK_s] = "s",
95         [SDLK_t] = "t",
96         [SDLK_u] = "u",
97         [SDLK_v] = "v",
98         [SDLK_w] = "w",
99         [SDLK_x] = "x",
100         [SDLK_y] = "y",
101         [SDLK_z] = "z",
102         [SDLK_DELETE] = "delete",
103
104         [SDLK_KP0] = "[0]",
105         [SDLK_KP1] = "[1]",
106         [SDLK_KP2] = "[2]",
107         [SDLK_KP3] = "[3]",
108         [SDLK_KP4] = "[4]",
109         [SDLK_KP5] = "[5]",
110         [SDLK_KP6] = "[6]",
111         [SDLK_KP7] = "[7]",
112         [SDLK_KP8] = "[8]",
113         [SDLK_KP9] = "[9]",
114         [SDLK_KP_PERIOD] = "[.]",
115         [SDLK_KP_DIVIDE] = "[/]",
116         [SDLK_KP_MULTIPLY] = "[*]",
117         [SDLK_KP_MINUS] = "[-]",
118         [SDLK_KP_PLUS] = "[+]",
119         [SDLK_KP_ENTER] = "enter",
120         [SDLK_KP_EQUALS] = "equals",
121
122         [SDLK_UP] = "up",
123         [SDLK_DOWN] = "down",
124         [SDLK_RIGHT] = "right",
125         [SDLK_LEFT] = "left",
126         [SDLK_INSERT] = "insert",
127         [SDLK_HOME] = "home",
128         [SDLK_END] = "end",
129         [SDLK_PAGEUP] = "page up",
130         [SDLK_PAGEDOWN] = "page down",
131
132         [SDLK_F1] = "f1",
133         [SDLK_F2] = "f2",
134         [SDLK_F3] = "f3",
135         [SDLK_F4] = "f4",
136         [SDLK_F5] = "f5",
137         [SDLK_F6] = "f6",
138         [SDLK_F7] = "f7",
139         [SDLK_F8] = "f8",
140         [SDLK_F9] = "f9",
141         [SDLK_F10] = "f10",
142         [SDLK_F11] = "f11",
143         [SDLK_F12] = "f12",
144         [SDLK_F13] = "f13",
145         [SDLK_F14] = "f14",
146         [SDLK_F15] = "f15",
147
148         [SDLK_NUMLOCK] = "numlock",
149         [SDLK_CAPSLOCK] = "caps lock",
150         [SDLK_SCROLLOCK] = "scroll lock",
151         [SDLK_RSHIFT] = "right shift",
152         [SDLK_LSHIFT] = "left shift",
153         [SDLK_RCTRL] = "right ctrl",
154         [SDLK_LCTRL] = "left ctrl",
155         [SDLK_RALT] = "right alt",
156         [SDLK_LALT] = "left alt",
157         [SDLK_RMETA] = "right meta",
158         [SDLK_LMETA] = "left meta",
159         [SDLK_LSUPER] = "left super",   /* "Windows" keys */
160         [SDLK_RSUPER] = "right super",  
161         [SDLK_MODE] = "alt gr",
162         [SDLK_COMPOSE] = "compose",
163 };
164
165 static void in_sdl_probe(void)
166 {
167         struct in_sdl_state *state;
168         SDL_Joystick *joy;
169         int i, joycount;
170         char name[256];
171
172         state = calloc(1, sizeof(*state));
173         if (state == NULL) {
174                 fprintf(stderr, "in_sdl: OOM\n");
175                 return;
176         }
177
178         in_register(IN_SDL_PREFIX "keys", -1, state, SDLK_LAST,
179                 in_sdl_keys, 0);
180
181         /* joysticks go here too */
182         SDL_InitSubSystem(SDL_INIT_JOYSTICK);
183
184         joycount = SDL_NumJoysticks();
185         for (i = 0; i < joycount; i++) {
186                 joy = SDL_JoystickOpen(i);
187                 if (joy == NULL)
188                         continue;
189
190                 state = calloc(1, sizeof(*state));
191                 if (state == NULL) {
192                         fprintf(stderr, "in_sdl: OOM\n");
193                         break;
194                 }
195                 state->joy = joy;
196                 state->joy_id = i;
197
198                 snprintf(name, sizeof(name), IN_SDL_PREFIX "%s", SDL_JoystickName(i));
199                 in_register(name, -1, state, SDLK_LAST, in_sdl_keys, 0);
200         }
201
202         if (joycount > 0)
203                 SDL_JoystickEventState(SDL_ENABLE);
204 }
205
206 static void in_sdl_free(void *drv_data)
207 {
208         struct in_sdl_state *state = drv_data;
209
210         if (state != NULL) {
211                 if (state->joy != NULL)
212                         SDL_JoystickClose(state->joy);
213                 free(state);
214         }
215 }
216
217 static const char * const *
218 in_sdl_get_key_names(int *count)
219 {
220         *count = SDLK_LAST;
221         return in_sdl_keys;
222 }
223
224 /* could use SDL_GetKeyState, but this gives better packing */
225 static void update_keystate(keybits_t *keystate, int sym, int is_down)
226 {
227         keybits_t *ks_word, mask;
228
229         mask = 1;
230         mask <<= sym & (KEYBITS_WORD_BITS - 1);
231         ks_word = keystate + sym / KEYBITS_WORD_BITS;
232         if (is_down)
233                 *ks_word |= mask;
234         else
235                 *ks_word &= ~mask;
236 }
237
238 static int handle_event(struct in_sdl_state *state, SDL_Event *event,
239         int *kc_out, int *down_out)
240 {
241         if (event->type != SDL_KEYDOWN && event->type != SDL_KEYUP)
242                 return -1;
243
244         update_keystate(state->keystate, event->key.keysym.sym,
245                 event->type == SDL_KEYDOWN);
246         if (kc_out != NULL)
247                 *kc_out = event->key.keysym.sym;
248         if (down_out != NULL)
249                 *down_out = event->type == SDL_KEYDOWN;
250
251         return 1;
252 }
253
254 static int handle_joy_event(struct in_sdl_state *state, SDL_Event *event,
255         int *kc_out, int *down_out)
256 {
257         int kc = -1, down = 0, ret = 0;
258
259         /* FIXME: should ckeck .which */
260         /* TODO: remaining axis */
261         switch (event->type) {
262         case SDL_JOYAXISMOTION:
263                 if (event->jaxis.axis > 1)
264                         break;
265                 if (-16384 <= event->jaxis.value && event->jaxis.value <= 16384) {
266                         kc = state->axis_keydown[event->jaxis.axis];
267                         state->axis_keydown[event->jaxis.axis] = 0;
268                         ret = 1;
269                 }
270                 else if (event->jaxis.value < -16384) {
271                         kc = state->axis_keydown[event->jaxis.axis];
272                         if (kc)
273                                 update_keystate(state->keystate, kc, 0);
274                         kc = event->jaxis.axis ? SDLK_UP : SDLK_LEFT;
275                         state->axis_keydown[event->jaxis.axis] = kc;
276                         down = 1;
277                         ret = 1;
278                 }
279                 else if (event->jaxis.value > 16384) {
280                         kc = state->axis_keydown[event->jaxis.axis];
281                         if (kc)
282                                 update_keystate(state->keystate, kc, 0);
283                         kc = event->jaxis.axis ? SDLK_DOWN : SDLK_RIGHT;
284                         state->axis_keydown[event->jaxis.axis] = kc;
285                         down = 1;
286                         ret = 1;
287                 }
288                 break;
289
290         case SDL_JOYBUTTONDOWN:
291         case SDL_JOYBUTTONUP:
292                 kc = (int)event->jbutton.button + SDLK_WORLD_0;
293                 down = event->jbutton.state == SDL_PRESSED;
294                 ret = 1;
295                 break;
296         default:
297                 return -1;
298         }
299
300         if (ret)
301                 update_keystate(state->keystate, kc, down);
302         if (kc_out != NULL)
303                 *kc_out = kc;
304         if (down_out != NULL)
305                 *down_out = down;
306
307         return ret;
308 }
309
310 #define JOY_EVENTS (SDL_JOYAXISMOTIONMASK | SDL_JOYBALLMOTIONMASK | SDL_JOYHATMOTIONMASK \
311                     | SDL_JOYBUTTONDOWNMASK | SDL_JOYBUTTONUPMASK)
312
313 static int collect_events(struct in_sdl_state *state, int *one_kc, int *one_down)
314 {
315         SDL_Event events[4];
316         Uint32 mask = state->joy ? JOY_EVENTS : (SDL_ALLEVENTS & ~JOY_EVENTS);
317         int count, maxcount;
318         int i, ret, retval = 0;
319
320         maxcount = (one_kc != NULL) ? 1 : sizeof(events) / sizeof(events[0]);
321
322         SDL_PumpEvents();
323         while (1) {
324                 count = SDL_PeepEvents(events, maxcount, SDL_GETEVENT, mask);
325                 if (count <= 0)
326                         break;
327                 for (i = 0; i < count; i++) {
328                         if (state->joy)
329                                 ret = handle_joy_event(state,
330                                         &events[i], one_kc, one_down);
331                         else
332                                 ret = handle_event(state,
333                                         &events[i], one_kc, one_down);
334                         if (ret == -1) {
335                                 if (ext_event_handler != NULL)
336                                         ext_event_handler(&events[i]);
337                                 continue;
338                         }
339
340                         retval |= ret;
341                         if (one_kc != NULL && ret)
342                                 goto out;
343                 }
344         }
345
346 out:
347         return retval;
348 }
349
350 static int in_sdl_update(void *drv_data, const int *binds, int *result)
351 {
352         struct in_sdl_state *state = drv_data;
353         keybits_t mask;
354         int i, sym, bit, b;
355
356         collect_events(state, NULL, NULL);
357
358         for (i = 0; i < SDLK_LAST / KEYBITS_WORD_BITS + 1; i++) {
359                 mask = state->keystate[i];
360                 if (mask == 0)
361                         continue;
362                 for (bit = 0; mask != 0; bit++, mask >>= 1) {
363                         if ((mask & 1) == 0)
364                                 continue;
365                         sym = i * KEYBITS_WORD_BITS + bit;
366
367                         for (b = 0; b < IN_BINDTYPE_COUNT; b++)
368                                 result[b] |= binds[IN_BIND_OFFS(sym, b)];
369                 }
370         }
371
372         return 0;
373 }
374
375 static int in_sdl_update_keycode(void *drv_data, int *is_down)
376 {
377         struct in_sdl_state *state = drv_data;
378         int ret_kc = -1, ret_down = 0;
379
380         collect_events(state, &ret_kc, &ret_down);
381
382         if (is_down != NULL)
383                 *is_down = ret_down;
384
385         return ret_kc;
386 }
387
388 struct menu_keymap {
389         short key;
390         short pbtn;
391 };
392
393 static const struct menu_keymap key_pbtn_map[] =
394 {
395         { SDLK_UP,      PBTN_UP },
396         { SDLK_DOWN,    PBTN_DOWN },
397         { SDLK_LEFT,    PBTN_LEFT },
398         { SDLK_RIGHT,   PBTN_RIGHT },
399         /* XXX: maybe better set this from it's plat code somehow */
400         { SDLK_RETURN,  PBTN_MOK },
401         { SDLK_ESCAPE,  PBTN_MBACK },
402         { SDLK_a,       PBTN_MA2 },
403         { SDLK_s,       PBTN_MA3 },
404         { SDLK_BACKSLASH,    PBTN_MENU },
405         { SDLK_LEFTBRACKET,  PBTN_L },
406         { SDLK_RIGHTBRACKET, PBTN_R },
407 };
408 #define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0]))
409
410 static const struct menu_keymap joybtn_pbtn_map[] =
411 {
412         { SDLK_UP,      PBTN_UP },
413         { SDLK_DOWN,    PBTN_DOWN },
414         { SDLK_LEFT,    PBTN_LEFT },
415         { SDLK_RIGHT,   PBTN_RIGHT },
416         /* joystick */
417         { SDLK_WORLD_0, PBTN_MOK },
418         { SDLK_WORLD_1, PBTN_MBACK },
419         { SDLK_WORLD_2, PBTN_MA2 },
420         { SDLK_WORLD_3, PBTN_MA3 },
421 };
422 #define JOYBTN_PBTN_MAP_SIZE (sizeof(joybtn_pbtn_map) / sizeof(joybtn_pbtn_map[0]))
423
424 static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode)
425 {
426         struct in_sdl_state *state = drv_data;
427         const struct menu_keymap *map;
428         int map_len;
429         int ret = 0;
430         int i;
431
432         map = state->joy ? joybtn_pbtn_map : key_pbtn_map;
433         map_len = state->joy ? JOYBTN_PBTN_MAP_SIZE : KEY_PBTN_MAP_SIZE;
434
435         if (keycode < 0)
436         {
437                 /* menu -> kc */
438                 keycode = -keycode;
439                 for (i = 0; i < map_len; i++)
440                         if (map[i].pbtn == keycode)
441                                 return map[i].key;
442         }
443         else
444         {
445                 for (i = 0; i < map_len; i++) {
446                         if (map[i].key == keycode) {
447                                 ret = map[i].pbtn;
448                                 break;
449                         }
450                 }
451
452                 if (charcode != NULL && (unsigned int)keycode < SDLK_LAST &&
453                     in_sdl_keys[keycode] != NULL && in_sdl_keys[keycode][1] == 0)
454                 {
455                         ret |= PBTN_CHAR;
456                         *charcode = in_sdl_keys[keycode][0];
457                 }
458         }
459
460         return ret;
461 }
462
463 static const in_drv_t in_sdl_drv = {
464         .prefix         = IN_SDL_PREFIX,
465         .probe          = in_sdl_probe,
466         .free           = in_sdl_free,
467         .get_key_names  = in_sdl_get_key_names,
468         .update         = in_sdl_update,
469         .update_keycode = in_sdl_update_keycode,
470         .menu_translate = in_sdl_menu_translate,
471 };
472
473 void in_sdl_init(const struct in_default_bind *defbinds,
474                  void (*handler)(void *event))
475 {
476         in_register_driver(&in_sdl_drv, defbinds);
477         ext_event_handler = handler;
478 }