cso support
[libpicofe.git] / psp / emu.c
1 // (c) Copyright 2007 notaz, All rights reserved.
2 // Free for non-commercial use.
3
4 // For commercial use, separate licencing terms must be obtained.
5
6 #include <sys/stat.h>
7 #include <sys/types.h>
8 #include <sys/syslimits.h> // PATH_MAX
9
10 #include <pspthreadman.h>
11 #include <pspdisplay.h>
12 #include <psputils.h>
13 #include <pspgu.h>
14 #include <pspaudio.h>
15
16 #include "psp.h"
17 #include "menu.h"
18 #include "emu.h"
19 #include "mp3.h"
20 #include "asm_utils.h"
21 #include "../common/emu.h"
22 #include "../common/lprintf.h"
23 #include "../../Pico/PicoInt.h"
24
25 #define OSD_FPS_X 432
26
27 // additional pspaudio imports, credits to crazyc
28 int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown);  // play with conversion?
29 int sceAudio_5C37C0AE(void);                            // end play?
30 int sceAudio_E0727056(int volume, void *buffer);        // blocking output
31 int sceAudioOutput2GetRestSample();
32
33
34 char romFileName[PATH_MAX];
35 unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
36 int engineState;
37
38 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
39 static unsigned int noticeMsgTime = 0;
40 int reset_timing = 0; // do we need this?
41
42
43 static void sound_init(void);
44 static void sound_deinit(void);
45 static void blit2(const char *fps, const char *notice, int lagging_behind);
46 static void clearArea(int full);
47
48 void emu_noticeMsgUpdated(void)
49 {
50         noticeMsgTime = sceKernelGetSystemTimeLow();
51 }
52
53 void emu_getMainDir(char *dst, int len)
54 {
55         if (len > 0) *dst = 0;
56 }
57
58 static void osd_text(int x, const char *text, int is_active, int clear_all)
59 {
60         unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
61         int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2);
62         int *p, h;
63         void *tmp;
64         for (h = 0; h < 8; h++) {
65                 p = (int *) (screen+x+512*(264+h));
66                 p = (int *) ((int)p & ~3); // align
67                 memset32_uncached(p, 0, len);
68         }
69         if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
70         emu_textOut16(x, 264, text);
71         if (is_active) psp_screen = tmp;
72 }
73
74 void emu_msg_cb(const char *msg)
75 {
76         osd_text(4, msg, 1, 1);
77         noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
78
79         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
80         reset_timing = 1;
81 }
82
83 static void emu_msg_tray_open(void)
84 {
85         strcpy(noticeMsg, "CD tray opened");
86         noticeMsgTime = sceKernelGetSystemTimeLow();
87 }
88
89
90 void emu_Init(void)
91 {
92         // make dirs for saves, cfgs, etc.
93         mkdir("mds", 0777);
94         mkdir("srm", 0777);
95         mkdir("brm", 0777);
96         mkdir("cfg", 0777);
97
98         sound_init();
99
100         PicoInit();
101         PicoMessage = emu_msg_cb;
102         PicoMCDopenTray = emu_msg_tray_open;
103         PicoMCDcloseTray = menu_loop_tray;
104 }
105
106 void emu_Deinit(void)
107 {
108         // save SRAM
109         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
110                 emu_SaveLoadGame(0, 1);
111                 SRam.changed = 0;
112         }
113
114         if (!(currentConfig.EmuOpt & 0x20)) {
115                 FILE *f = fopen(PicoConfigFile, "r+b");
116                 if (!f) emu_WriteConfig(0);
117                 else {
118                         // if we already have config, reload it, except last ROM
119                         fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
120                         fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
121                         fseek(f, 0, SEEK_SET);
122                         fwrite(&currentConfig, 1, sizeof(currentConfig), f);
123                         fflush(f);
124                         fclose(f);
125                 }
126         }
127
128         PicoExit();
129         sound_deinit();
130 }
131
132 void emu_setDefaultConfig(void)
133 {
134         memset(&currentConfig, 0, sizeof(currentConfig));
135         currentConfig.lastRomFile[0] = 0;
136         currentConfig.EmuOpt  = 0x1d | 0x680;  // | confirm_save, cd_leds, acc rend
137         currentConfig.PicoOpt = 0x0f | 0x1c00; // | gfx_cd, cd_pcm, cd_cdda
138         currentConfig.PsndRate = 22050;
139         currentConfig.PicoRegion = 0; // auto
140         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
141         currentConfig.Frameskip = -1; // auto
142         currentConfig.volume = 50;
143         currentConfig.CPUclock = 333;
144         currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
145         currentConfig.KeyBinds[ 6] = 1<<1;
146         currentConfig.KeyBinds[ 7] = 1<<2;
147         currentConfig.KeyBinds[ 5] = 1<<3;
148         currentConfig.KeyBinds[14] = 1<<4;
149         currentConfig.KeyBinds[13] = 1<<5;
150         currentConfig.KeyBinds[15] = 1<<6;
151         currentConfig.KeyBinds[ 3] = 1<<7;
152         currentConfig.KeyBinds[12] = 1<<26; // switch rnd
153         currentConfig.KeyBinds[ 8] = 1<<27; // save state
154         currentConfig.KeyBinds[ 9] = 1<<28; // load state
155         currentConfig.KeyBinds[28] = 1<<0; // num "buttons"
156         currentConfig.KeyBinds[30] = 1<<1;
157         currentConfig.KeyBinds[31] = 1<<2;
158         currentConfig.KeyBinds[29] = 1<<3;
159         currentConfig.PicoCDBuffers = 64;
160         currentConfig.scaling = 1;     // bilinear filtering for psp
161         currentConfig.scale = 1.20;    // fullscreen
162         currentConfig.hscale40 = 1.25;
163         currentConfig.hscale32 = 1.56;
164 }
165
166
167 extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
168
169 struct Vertex
170 {
171         short u,v;
172         short x,y,z;
173 };
174
175 static struct Vertex __attribute__((aligned(4))) g_vertices[2];
176 static unsigned short __attribute__((aligned(16))) localPal[0x100];
177 static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
178 static int fbimg_offs = 0;
179
180 static void set_scaling_params(void)
181 {
182         int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs, border_hack = 0;
183         g_vertices[0].x = g_vertices[0].y =
184         g_vertices[0].z = g_vertices[1].z = 0;
185
186         fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
187         if (Pico.video.reg[12] & 1) {
188                 fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
189                 src_width = 320;
190         } else {
191                 fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
192                 src_width = 256;
193         }
194
195         if (fbimg_width  & 1) fbimg_width++;  // make even
196         if (fbimg_height & 1) fbimg_height++;
197
198         if (fbimg_width >= 480) {
199                 g_vertices[0].u = (fbimg_width-480)/2;
200                 g_vertices[1].u = src_width - (fbimg_width-480)/2 - 1;
201                 fbimg_width = 480;
202                 fbimg_xoffs = 0;
203         } else {
204                 g_vertices[0].u = 0;
205                 g_vertices[1].u = src_width;
206                 fbimg_xoffs = 240 - fbimg_width/2;
207         }
208         if (fbimg_width > 320 && fbimg_width <= 480) border_hack = 1;
209
210         if (fbimg_height >= 272) {
211                 g_vertices[0].v = (fbimg_height-272)/2;
212                 g_vertices[1].v = 240 - (fbimg_height-272)/2;
213                 fbimg_height = 272;
214                 fbimg_yoffs = 0;
215         } else {
216                 g_vertices[0].v = 0;
217                 g_vertices[1].v = 240;
218                 fbimg_yoffs = 136 - fbimg_height/2;
219         }
220
221         g_vertices[1].x = fbimg_width;
222         g_vertices[1].y = fbimg_height;
223         if (fbimg_xoffs < 0) fbimg_xoffs = 0;
224         if (fbimg_yoffs < 0) fbimg_yoffs = 0;
225         if (border_hack) {
226                 g_vertices[0].u++;
227                 g_vertices[0].x++;
228                 g_vertices[1].u--;
229                 g_vertices[1].x--;
230         }
231         fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
232
233         /*
234         lprintf("set_scaling_params:\n");
235         lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
236         lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
237         lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
238         */
239 }
240
241 static void do_pal_update(int allow_sh)
242 {
243         unsigned int *dpal=(void *)localPal;
244         int i;
245
246         //for (i = 0x3f/2; i >= 0; i--)
247         //      dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
248         do_pal_convert(localPal, Pico.cram, currentConfig.gamma);
249
250         if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
251         {
252                 // shadowed pixels
253                 for (i = 0x3f/2; i >= 0; i--)
254                         dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x7bcf7bcf;
255                 // hilighted pixels
256                 for (i = 0x3f; i >= 0; i--) {
257                         int t=localPal[i]&0xf79e;t+=0x4208;
258                         if (t&0x20) t|=0x1e;
259                         if (t&0x800) t|=0x780;
260                         if (t&0x10000) t|=0xf000;
261                         t&=0xf79e;
262                         localPal[0x80|i]=(unsigned short)t;
263                 }
264                 localPal[0xe0] = 0;
265         }
266         Pico.m.dirtyPal = 0;
267         need_pal_upload = 1;
268 }
269
270 static void do_slowmode_lines(int line_to)
271 {
272         int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
273         unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
274         unsigned char  *src = (unsigned char  *)VRAM_CACHED_STUFF + 16;
275         if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
276
277         for (; line < line_to; line++, dst+=512, src+=512)
278                 amips_clut(dst, src, localPal, line_len);
279 }
280
281 static void EmuScanPrepare(void)
282 {
283         HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
284         if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
285
286         dynamic_palette = 0;
287         if (Pico.m.dirtyPal)
288                 do_pal_update(1);
289 }
290
291 static int EmuScanSlow(unsigned int num, void *sdata)
292 {
293         if (!(Pico.video.reg[1]&8)) num += 8;
294
295         if (Pico.m.dirtyPal) {
296                 if (!dynamic_palette) {
297                         do_slowmode_lines(num);
298                         dynamic_palette = 1;
299                 }
300                 do_pal_update(1);
301         }
302
303         if (dynamic_palette) {
304                 int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
305                 void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
306                 amips_clut(dst, HighCol + 8, localPal, line_len);
307         } else
308                 HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8;
309
310         return 0;
311 }
312
313 static void blitscreen_clut(void)
314 {
315         int offs = fbimg_offs;
316         offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
317
318         sceGuSync(0,0); // sync with prev
319         sceGuStart(GU_DIRECT, guCmdList);
320         sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
321
322         if (dynamic_palette)
323         {
324                 if (!blit_16bit_mode) {
325                         sceGuTexMode(GU_PSM_5650, 0, 0, 0);
326                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
327
328                         blit_16bit_mode = 1;
329                 }
330         }
331         else
332         {
333                 if (blit_16bit_mode) {
334                         sceGuClutMode(GU_PSM_5650,0,0xff,0);
335                         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
336                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
337                         blit_16bit_mode = 0;
338                 }
339
340                 if ((PicoOpt&0x10) && Pico.m.dirtyPal)
341                         do_pal_update(0);
342
343                 sceKernelDcacheWritebackAll();
344
345                 if (need_pal_upload) {
346                         need_pal_upload = 0;
347                         sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
348                 }
349         }
350
351 #if 1
352         if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
353         {
354                 struct Vertex* vertices;
355                 int x;
356
357                 #define SLICE_WIDTH 32
358                 for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
359                 {
360                         // render sprite
361                         vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
362                         memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
363                         vertices[0].u = vertices[0].x = x;
364                         vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
365                         sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
366                 }
367                 // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
368         }
369         else
370 #endif
371                 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
372
373         sceGuFinish();
374 }
375
376
377 static void cd_leds(void)
378 {
379         unsigned int reg, col_g, col_r, *p;
380
381         reg = Pico_mcd->s68k_regs[0];
382
383         p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
384         col_g = (reg & 2) ? 0x06000600 : 0;
385         col_r = (reg & 1) ? 0x00180018 : 0;
386         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
387         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
388         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
389 }
390
391 #if 0
392 static void dbg_text(void)
393 {
394         int *p, h, len;
395         char text[128];
396
397         sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
398         len = strlen(text) * 8 / 2;
399         for (h = 0; h < 8; h++) {
400                 p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
401                 p = (int *) ((int)p & ~3); // align
402                 memset32_uncached(p, 0, len);
403         }
404         emu_textOut16(2, 256, text);
405 }
406 #endif
407
408 /* called after rendering is done, but frame emulation is not finished */
409 void blit1(void)
410 {
411         if (PicoOpt&0x10)
412         {
413                 int i;
414                 unsigned char *pd;
415                 // clear top and bottom trash
416                 for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
417                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
418                 for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
419                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
420         }
421
422         blitscreen_clut();
423 }
424
425
426 static void blit2(const char *fps, const char *notice, int lagging_behind)
427 {
428         int vsync = 0, emu_opt = currentConfig.EmuOpt;
429
430         if (notice || (emu_opt & 2)) {
431                 if (notice)      osd_text(4, notice, 0, 0);
432                 if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0);
433         }
434
435         //dbg_text();
436
437         if ((emu_opt & 0x400) && (PicoMCD & 1))
438                 cd_leds();
439
440         if (currentConfig.EmuOpt & 0x2000) { // want vsync
441                 if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
442         }
443
444         psp_video_flip(vsync);
445 }
446
447 // clears whole screen or just the notice area (in all buffers)
448 static void clearArea(int full)
449 {
450         if (full) {
451                 memset32_uncached(psp_screen, 0, 512*272*2/4);
452                 psp_video_flip(0);
453                 memset32_uncached(psp_screen, 0, 512*272*2/4);
454                 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
455                 memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
456         } else {
457                 void *fb = psp_video_get_active_fb();
458                 memset32_uncached((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
459                 memset32_uncached((int *)((char *)fb         + 512*264*2), 0, 512*8*2/4);
460         }
461 }
462
463 static void vidResetMode(void)
464 {
465         // setup GU
466         sceGuSync(0,0); // sync with prev
467         sceGuStart(GU_DIRECT, guCmdList);
468
469         sceGuClutMode(GU_PSM_5650,0,0xff,0);
470         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
471         sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
472         if (currentConfig.scaling)
473              sceGuTexFilter(GU_LINEAR, GU_LINEAR);
474         else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
475         sceGuTexScale(1.0f,1.0f);
476         sceGuTexOffset(0.0f,0.0f);
477
478         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
479
480         // slow rend.
481         PicoDrawSetColorFormat(-1);
482         PicoScan = EmuScanSlow;
483
484         localPal[0xe0] = 0;
485         Pico.m.dirtyPal = 1;
486         blit_16bit_mode = dynamic_palette = 0;
487
488         sceGuFinish();
489         set_scaling_params();
490         sceGuSync(0,0);
491 }
492
493
494 /* sound stuff */
495 #define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
496 #define SOUND_BLOCK_SIZE_PAL  (1764*2)
497 #define SOUND_BLOCK_COUNT    8
498
499 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
500 static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
501 static int samples_made = 0, samples_done = 0, samples_block = 0;
502 static int sound_thread_exit = 0;
503 static SceUID sound_sem = -1;
504
505 static void writeSound(int len);
506
507 static int sound_thread(SceSize args, void *argp)
508 {
509         int ret = 0;
510
511         lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
512
513         while (!sound_thread_exit)
514         {
515                 if (samples_made - samples_done < samples_block) {
516                         // wait for data (use at least 2 blocks)
517                         //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
518                         while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
519                                 ret = sceKernelWaitSema(sound_sem, 1, 0);
520                         if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret);
521                         continue;
522                 }
523
524                 // lprintf("sthr: got data: %i\n", samples_made - samples_done);
525
526                 ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
527
528                 samples_done += samples_block;
529                 snd_playptr  += samples_block;
530                 if (snd_playptr >= sndBuffer_endptr)
531                         snd_playptr = sndBuffer;
532                 // 1.5 kernel returns 0, newer ones return # of samples queued
533                 if (ret < 0)
534                         lprintf("sthr: sceAudio_E0727056: %08x; pos %i/%i\n", ret, samples_done, samples_made);
535
536                 // shouln't happen, but just in case
537                 if (samples_made - samples_done >= samples_block*3) {
538                         //lprintf("sthr: block skip (%i)\n", samples_made - samples_done);
539                         samples_done += samples_block; // skip
540                         snd_playptr  += samples_block;
541                 }
542
543         }
544
545         lprintf("sthr: exit\n");
546         sceKernelExitDeleteThread(0);
547         return 0;
548 }
549
550 static void sound_init(void)
551 {
552         SceUID thid;
553         int ret;
554
555         sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
556         if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
557
558         samples_made = samples_done = 0;
559         samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
560         sound_thread_exit = 0;
561         thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
562         if (thid >= 0)
563         {
564                 ret = sceKernelStartThread(thid, 0, 0);
565                 if (ret < 0) lprintf("sound_init: sceKernelStartThread returned %08x\n", ret);
566         }
567         else
568                 lprintf("sceKernelCreateThread failed: %i\n", thid);
569 }
570
571 static void sound_prepare(void)
572 {
573         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
574         int ret, stereo;
575
576         samples_made = samples_done = 0;
577
578         if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
579                 PsndRerate(Pico.m.frame_count ? 1 : 0);
580         }
581         stereo=(PicoOpt&8)>>3;
582
583         samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
584         if (PsndRate <= 22050) samples_block /= 2;
585         sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
586
587         lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
588                         PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
589
590         // while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
591         // sceAudio_5C37C0AE();
592         ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
593         if (ret < 0) {
594                 lprintf("sceAudio_38553111() failed: %i\n", ret);
595                 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
596                 noticeMsgTime = sceKernelGetSystemTimeLow();
597                 currentConfig.EmuOpt &= ~4;
598         } else {
599                 PicoWriteSound = writeSound;
600                 memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
601                 snd_playptr = sndBuffer_endptr - samples_block;
602                 samples_made = samples_block; // send 1 empty block first..
603                 PsndOut = sndBuffer;
604                 PsndRate_old = PsndRate;
605                 PicoOpt_old  = PicoOpt;
606                 pal_old = Pico.m.pal;
607         }
608 }
609
610 static void sound_end(void)
611 {
612         int i;
613         if (samples_done == 0)
614         {
615                 // if no data is written between sceAudio_38553111 and sceAudio_5C37C0AE calls,
616                 // we get a deadlock on next sceAudio_38553111 call
617                 // so this is yet another workaround:
618                 memset32((int *)(void *)sndBuffer, 0, samples_block*4/4);
619                 samples_made = samples_block * 3;
620                 sceKernelSignalSema(sound_sem, 1);
621         }
622         sceKernelDelayThread(100*1000);
623         samples_made = samples_done = 0;
624         for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++)
625                 psp_msleep(100);
626         sceAudio_5C37C0AE();
627 }
628
629 static void sound_deinit(void)
630 {
631         sound_thread_exit = 1;
632         sceKernelSignalSema(sound_sem, 1);
633         sceKernelDeleteSema(sound_sem);
634         sound_sem = -1;
635 }
636
637 static void writeSound(int len)
638 {
639         int ret;
640         if (PicoOpt&8) len<<=1;
641
642         PsndOut += len;
643         /*if (PsndOut > sndBuffer_endptr) {
644                 memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
645                 PsndOut = &sndBuffer[PsndOut - endptr];
646                 lprintf("mov\n");
647         }
648         else*/
649         if (PsndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PsndOut - sndBuffer_endptr);
650         if (PsndOut >= sndBuffer_endptr)
651                 PsndOut = sndBuffer;
652
653         // signal the snd thread
654         samples_made += len;
655         if (samples_made - samples_done > samples_block*2) {
656                 // lprintf("signal, %i/%i\n", samples_done, samples_made);
657                 ret = sceKernelSignalSema(sound_sem, 1);
658                 //if (ret < 0) lprintf("snd signal ret %08x\n", ret);
659         }
660 }
661
662
663 static void SkipFrame(void)
664 {
665         PicoSkipFrame=1;
666         PicoFrame();
667         PicoSkipFrame=0;
668 }
669
670 void emu_forcedFrame(void)
671 {
672         int po_old = PicoOpt;
673         int eo_old = currentConfig.EmuOpt;
674
675         PicoOpt &= ~0x0010;
676         PicoOpt |=  0x4080; // soft_scale | acc_sprites
677         currentConfig.EmuOpt |= 0x80;
678
679         vidResetMode();
680         memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
681         memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
682         memset32_uncached((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
683
684         PicoDrawSetColorFormat(-1);
685         PicoScan = EmuScanSlow;
686         EmuScanPrepare();
687         PicoFrameDrawOnly();
688         blit1();
689         sceGuSync(0,0);
690
691         PicoOpt = po_old;
692         currentConfig.EmuOpt = eo_old;
693 }
694
695
696 static void RunEvents(unsigned int which)
697 {
698         if (which & 0x1800) // save or load (but not both)
699         {
700                 int do_it = 1;
701
702                 if ( emu_checkSaveFile(state_slot) &&
703                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
704                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
705                 {
706                         int keys;
707                         sceGuSync(0,0);
708                         blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
709                         while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
710                                 psp_msleep(50);
711                         if (keys & BTN_CIRCLE) do_it = 0;
712                         while(  ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
713                                 psp_msleep(50);
714                         clearArea(0);
715                 }
716
717                 if (do_it)
718                 {
719                         osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0);
720                         PicoStateProgressCB = emu_msg_cb;
721                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
722                         PicoStateProgressCB = NULL;
723                         psp_msleep(0);
724                 }
725
726                 reset_timing = 1;
727         }
728         if (which & 0x0400) // switch renderer
729         {
730                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
731                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
732
733                 vidResetMode();
734
735                 if (PicoOpt&0x10)
736                         strcpy(noticeMsg, "fast renderer");
737                 else if (currentConfig.EmuOpt&0x80)
738                         strcpy(noticeMsg, "accurate renderer");
739
740                 noticeMsgTime = sceKernelGetSystemTimeLow();
741         }
742         if (which & 0x0300)
743         {
744                 if(which&0x0200) {
745                         state_slot -= 1;
746                         if(state_slot < 0) state_slot = 9;
747                 } else {
748                         state_slot += 1;
749                         if(state_slot > 9) state_slot = 0;
750                 }
751                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
752                 noticeMsgTime = sceKernelGetSystemTimeLow();
753         }
754 }
755
756 static void updateKeys(void)
757 {
758         unsigned int keys, allActions[2] = { 0, 0 }, events;
759         static unsigned int prevEvents = 0;
760         int i;
761
762         keys = psp_pad_read(0);
763         if (keys & PSP_CTRL_HOME)
764                 sceDisplayWaitVblankStart();
765
766         if (keys & BTN_SELECT)
767                 engineState = PGS_Menu;
768
769         keys &= CONFIGURABLE_KEYS;
770
771         for (i = 0; i < 32; i++)
772         {
773                 if (keys & (1 << i))
774                 {
775                         int pl, acts = currentConfig.KeyBinds[i];
776                         if (!acts) continue;
777                         pl = (acts >> 16) & 1;
778                         if (combo_keys & (1 << i))
779                         {
780                                 int u = i+1, acts_c = acts & combo_acts;
781                                 // let's try to find the other one
782                                 if (acts_c)
783                                         for (; u < 32; u++)
784                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
785                                                         allActions[pl] |= acts_c;
786                                                         keys &= ~((1 << i) | (1 << u));
787                                                         break;
788                                                 }
789                                 // add non-combo actions if combo ones were not found
790                                 if (!acts_c || u == 32)
791                                         allActions[pl] |= acts & ~combo_acts;
792                         } else {
793                                 allActions[pl] |= acts;
794                         }
795                 }
796         }
797
798         PicoPad[0] = (unsigned short) allActions[0];
799         PicoPad[1] = (unsigned short) allActions[1];
800
801         events = (allActions[0] | allActions[1]) >> 16;
802
803         // volume is treated in special way and triggered every frame
804         if ((events & 0x6000) && PsndOut != NULL)
805         {
806                 int vol = currentConfig.volume;
807                 if (events & 0x2000) {
808                         if (vol < 100) vol++;
809                 } else {
810                         if (vol >   0) vol--;
811                 }
812                 // FrameworkAudio_SetVolume(vol, vol); // TODO
813                 sprintf(noticeMsg, "VOL: %02i ", vol);
814                 noticeMsgTime = sceKernelGetSystemTimeLow();
815                 currentConfig.volume = vol;
816         }
817
818         events &= ~prevEvents;
819         if (events) RunEvents(events);
820         if (movie_data) emu_updateMovie();
821
822         prevEvents = (allActions[0] | allActions[1]) >> 16;
823 }
824
825 static void find_combos(void)
826 {
827         int act, u;
828
829         // find out which keys and actions are combos
830         combo_keys = combo_acts = 0;
831         for (act = 0; act < 32; act++)
832         {
833                 int keyc = 0, keyc2 = 0;
834                 if (act == 16 || act == 17) continue; // player2 flag
835                 if (act > 17)
836                 {
837                         for (u = 0; u < 28; u++) // 28 because nub can't produce combos
838                                 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
839                 }
840                 else
841                 {
842                         for (u = 0; u < 28; u++)
843                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
844                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc++;
845                         for (u = 0; u < 28; u++)
846                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
847                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
848                 }
849                 if (keyc > 1 || keyc2 > 1)
850                 {
851                         // loop again and mark those keys and actions as combo
852                         for (u = 0; u < 28; u++)
853                         {
854                                 if (currentConfig.KeyBinds[u] & (1 << act)) {
855                                         combo_keys |= 1 << u;
856                                         combo_acts |= 1 << act;
857                                 }
858                         }
859                 }
860         }
861 }
862
863
864 static void simpleWait(unsigned int until)
865 {
866         unsigned int tval;
867         int diff;
868
869         tval = sceKernelGetSystemTimeLow();
870         diff = (int)until - (int)tval;
871         if (diff >= 512 && diff < 100*1024)
872                 sceKernelDelayThread(diff);
873 }
874
875 void emu_Loop(void)
876 {
877         static int mp3_init_done = 0;
878         char fpsbuff[24]; // fps count c string
879         unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
880         int frames_done = 0, frames_shown = 0, oldmodes = 0;
881         int target_fps, target_frametime, lim_time, tval_diff, i;
882         char *notice = NULL;
883
884         lprintf("entered emu_Loop()\n");
885
886         fpsbuff[0] = 0;
887
888         if (currentConfig.CPUclock != psp_get_cpu_clock()) {
889                 lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
890                 i = psp_set_cpu_clock(currentConfig.CPUclock);
891                 lprintf(i ? "failed\n" : "done\n");
892                 currentConfig.CPUclock = psp_get_cpu_clock();
893         }
894
895         // make sure we are in correct mode
896         vidResetMode();
897         clearArea(1);
898         Pico.m.dirtyPal = 1;
899         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
900         find_combos();
901
902         // pal/ntsc might have changed, reset related stuff
903         target_fps = Pico.m.pal ? 50 : 60;
904         target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
905         reset_timing = 1;
906
907         if (PicoMCD & 1) {
908                 // prepare CD buffer
909                 PicoCDBufferInit();
910                 // mp3...
911                 if (!mp3_init_done) {
912                         i = mp3_init();
913                         mp3_init_done = 1;
914                         if (i) { engineState = PGS_Menu; return; }
915                 }
916         }
917
918         // prepare sound stuff
919         PsndOut = NULL;
920         if (currentConfig.EmuOpt & 4)
921         {
922                 sound_prepare();
923         }
924
925         sceDisplayWaitVblankStart();
926
927         // loop?
928         while (engineState == PGS_Running)
929         {
930                 int modes;
931
932                 tval = sceKernelGetSystemTimeLow();
933                 if (reset_timing || tval < tval_prev) {
934                         //stdbg("timing reset");
935                         reset_timing = 0;
936                         tval_thissec = tval;
937                         frames_shown = frames_done = 0;
938                 }
939
940                 // show notice message?
941                 if (noticeMsgTime) {
942                         static int noticeMsgSum;
943                         if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
944                                 noticeMsgTime = 0;
945                                 clearArea(0);
946                                 notice = 0;
947                         } else {
948                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
949                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
950                                 notice = noticeMsg;
951                         }
952                 }
953
954                 // check for mode changes
955                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
956                 if (modes != oldmodes) {
957                         oldmodes = modes;
958                         clearArea(1);
959                         set_scaling_params();
960                 }
961
962                 // second passed?
963                 if (tval - tval_thissec >= 1000000)
964                 {
965                         // missing 1 frame?
966                         if (currentConfig.Frameskip < 0 && frames_done < target_fps) {
967                                 SkipFrame(); frames_done++;
968                         }
969
970                         if (currentConfig.EmuOpt & 2)
971                                 sprintf(fpsbuff, "%02i/%02i  ", frames_shown, frames_done);
972
973                         tval_thissec += 1000000;
974
975                         if (currentConfig.Frameskip < 0) {
976                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
977                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
978                                 if (frames_shown > frames_done) frames_shown = frames_done;
979                         } else {
980                                 frames_done = frames_shown = 0;
981                         }
982                 }
983 #ifdef PFRAMES
984                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
985 #endif
986
987                 tval_prev = tval;
988                 lim_time = (frames_done+1) * target_frametime;
989                 if (currentConfig.Frameskip >= 0) // frameskip enabled
990                 {
991                         for (i = 0; i < currentConfig.Frameskip; i++) {
992                                 updateKeys();
993                                 SkipFrame(); frames_done++;
994                                 if (!(currentConfig.EmuOpt&0x40000)) { // do framelimitting if needed
995                                         int tval_diff;
996                                         tval = sceKernelGetSystemTimeLow();
997                                         tval_diff = (int)(tval - tval_thissec) << 8;
998                                         if (tval_diff < lim_time) // we are too fast
999                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
1000                                 }
1001                                 lim_time += target_frametime;
1002                         }
1003                 }
1004                 else // auto frameskip
1005                 {
1006                         int tval_diff;
1007                         tval = sceKernelGetSystemTimeLow();
1008                         tval_diff = (int)(tval - tval_thissec) << 8;
1009                         if (tval_diff > lim_time && (frames_done/16 < frames_shown))
1010                         {
1011                                 // no time left for this frame - skip
1012                                 if (tval_diff - lim_time >= (300000<<8)) {
1013                                         reset_timing = 1;
1014                                         continue;
1015                                 }
1016                                 updateKeys();
1017                                 SkipFrame(); frames_done++;
1018                                 continue;
1019                         }
1020                 }
1021
1022                 updateKeys();
1023
1024                 if (!(PicoOpt&0x10))
1025                         EmuScanPrepare();
1026
1027                 PicoFrame();
1028
1029                 sceGuSync(0,0);
1030
1031                 // check time
1032                 tval = sceKernelGetSystemTimeLow();
1033                 tval_diff = (int)(tval - tval_thissec) << 8;
1034
1035                 blit2(fpsbuff, notice, tval_diff > lim_time);
1036
1037                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
1038                         reset_timing = 1;
1039                 else if (!(currentConfig.EmuOpt&0x40000) || currentConfig.Frameskip < 0)
1040                 {
1041                         // sleep if we are still too fast
1042                         if (tval_diff < lim_time)
1043                         {
1044                                 // we are too fast
1045                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
1046                         }
1047                 }
1048
1049                 frames_done++; frames_shown++;
1050         }
1051
1052
1053         if (PicoMCD & 1) PicoCDBufferFree();
1054
1055         if (PsndOut != NULL) {
1056                 PsndOut = NULL;
1057                 sound_end();
1058         }
1059
1060         // save SRAM
1061         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
1062                 emu_msg_cb("Writing SRAM/BRAM..");
1063                 emu_SaveLoadGame(0, 1);
1064                 SRam.changed = 0;
1065         }
1066
1067         // clear fps counters and stuff
1068         memset32_uncached((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
1069 }
1070
1071
1072 void emu_ResetGame(void)
1073 {
1074         PicoReset(0);
1075         reset_timing = 1;
1076 }
1077