bugfix/improvement
[libpicofe.git] / psp / emu.c
1 #include <sys/stat.h>
2 #include <sys/types.h>
3 #include <sys/syslimits.h> // PATH_MAX
4
5 #include <pspthreadman.h>
6 #include <pspdisplay.h>
7 #include <psputils.h>
8 #include <pspgu.h>
9 #include <pspaudio.h>
10
11 #include "psp.h"
12 #include "menu.h"
13 #include "emu.h"
14 #include "../common/emu.h"
15 #include "../common/lprintf.h"
16 #include "../../Pico/PicoInt.h"
17
18 #define OSD_FPS_X 424
19
20 // additional pspaudio imports, credits to crazyc
21 int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown);  // play with conversion?
22 int sceAudio_5C37C0AE(void);                            // end play?
23 int sceAudio_E0727056(int volume, void *buffer);        // blocking output
24 int sceAudioOutput2GetRestSample();
25
26
27 char romFileName[PATH_MAX];
28 unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
29 int engineState;
30
31 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
32 static unsigned int noticeMsgTime = 0;
33 int reset_timing = 0; // do we need this?
34
35
36 static void sound_init(void);
37 static void sound_deinit(void);
38 static void blit2(const char *fps, const char *notice, int lagging_behind);
39 static void clearArea(int full);
40
41 void emu_noticeMsgUpdated(void)
42 {
43         noticeMsgTime = sceKernelGetSystemTimeLow();
44 }
45
46 void emu_getMainDir(char *dst, int len)
47 {
48         if (len > 0) *dst = 0;
49 }
50
51 static void osd_text(int x, const char *text, int is_active)
52 {
53         unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
54         int len = strlen(text) * 8 / 2;
55         int *p, h;
56         void *tmp;
57         for (h = 0; h < 8; h++) {
58                 p = (int *) (screen+x+512*(264+h));
59                 p = (int *) ((int)p & ~3); // align
60                 memset32(p, 0, len);
61         }
62         if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
63         emu_textOut16(x, 264, text);
64         if (is_active) psp_screen = tmp;
65 }
66
67 void emu_msg_cb(const char *msg)
68 {
69         osd_text(4, msg, 1);
70         noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
71
72         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
73         reset_timing = 1;
74 }
75
76 static void emu_msg_tray_open(void)
77 {
78         strcpy(noticeMsg, "CD tray opened");
79         noticeMsgTime = sceKernelGetSystemTimeLow();
80 }
81
82
83 void emu_Init(void)
84 {
85         // make dirs for saves, cfgs, etc.
86         mkdir("mds", 0777);
87         mkdir("srm", 0777);
88         mkdir("brm", 0777);
89         mkdir("cfg", 0777);
90
91         sound_init();
92
93         PicoInit();
94         PicoMessage = emu_msg_cb;
95         PicoMCDopenTray = emu_msg_tray_open;
96         PicoMCDcloseTray = menu_loop_tray;
97 }
98
99 void emu_Deinit(void)
100 {
101         // save SRAM
102         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
103                 emu_SaveLoadGame(0, 1);
104                 SRam.changed = 0;
105         }
106
107         if (!(currentConfig.EmuOpt & 0x20)) {
108                 FILE *f = fopen(PicoConfigFile, "r+b");
109                 if (!f) emu_WriteConfig(0);
110                 else {
111                         // if we already have config, reload it, except last ROM
112                         fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
113                         fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
114                         fseek(f, 0, SEEK_SET);
115                         fwrite(&currentConfig, 1, sizeof(currentConfig), f);
116                         fflush(f);
117                         fclose(f);
118                 }
119         }
120
121         PicoExit();
122         sound_deinit();
123 }
124
125 void emu_setDefaultConfig(void)
126 {
127         memset(&currentConfig, 0, sizeof(currentConfig));
128         currentConfig.lastRomFile[0] = 0;
129         currentConfig.EmuOpt  = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
130         currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
131         currentConfig.PsndRate = 22050;
132         currentConfig.PicoRegion = 0; // auto
133         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
134         currentConfig.Frameskip = -1; // auto
135         currentConfig.volume = 50;
136         currentConfig.CPUclock = 333;
137         currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
138         currentConfig.KeyBinds[ 6] = 1<<1;
139         currentConfig.KeyBinds[ 7] = 1<<2;
140         currentConfig.KeyBinds[ 5] = 1<<3;
141         currentConfig.KeyBinds[14] = 1<<4;
142         currentConfig.KeyBinds[13] = 1<<5;
143         currentConfig.KeyBinds[15] = 1<<6;
144         currentConfig.KeyBinds[ 3] = 1<<7;
145         currentConfig.KeyBinds[12] = 1<<26; // switch rnd
146         currentConfig.KeyBinds[ 8] = 1<<27; // save state
147         currentConfig.KeyBinds[ 9] = 1<<28; // load state
148         currentConfig.PicoCDBuffers = 0;
149         currentConfig.scaling = 1; // bilinear filtering for psp
150         currentConfig.scale = currentConfig.hscale32 = currentConfig.hscale40 = 1.0;
151 }
152
153
154 extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
155
156 struct Vertex
157 {
158         short u,v;
159         short x,y,z;
160 };
161
162 static struct Vertex __attribute__((aligned(4))) g_vertices[2];
163 static unsigned short __attribute__((aligned(16))) localPal[0x100];
164 static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
165 static int fbimg_offs = 0;
166
167 static void set_scaling_params(void)
168 {
169         int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs;
170         g_vertices[0].x = g_vertices[0].y =
171         g_vertices[0].z = g_vertices[1].z = 0;
172
173         fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
174         if (Pico.video.reg[12] & 1) {
175                 fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
176                 src_width = 320;
177         } else {
178                 fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
179                 src_width = 256;
180         }
181
182         if (fbimg_width >= 480) {
183                 g_vertices[0].u = (fbimg_width-480)/2;
184                 g_vertices[1].u = src_width - (fbimg_width-480)/2;
185                 fbimg_width = 480;
186                 fbimg_xoffs = 0;
187         } else {
188                 g_vertices[0].u = 0;
189                 g_vertices[1].u = src_width;
190                 fbimg_xoffs = 240 - fbimg_width/2;
191         }
192
193         if (fbimg_height >= 272) {
194                 g_vertices[0].v = (fbimg_height-272)/2;
195                 g_vertices[1].v = 240 - (fbimg_height-272)/2;
196                 fbimg_height = 272;
197                 fbimg_yoffs = 0;
198         } else {
199                 g_vertices[0].v = 0;
200                 g_vertices[1].v = 240;
201                 fbimg_yoffs = 136 - fbimg_height/2;
202         }
203
204         g_vertices[1].x = fbimg_width;
205         g_vertices[1].y = fbimg_height;
206         if (fbimg_xoffs < 0) fbimg_xoffs = 0;
207         if (fbimg_yoffs < 0) fbimg_yoffs = 0;
208         fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
209
210         /*
211         lprintf("set_scaling_params:\n");
212         lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
213         lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
214         lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
215         */
216 }
217
218 static void do_pal_update(int allow_sh)
219 {
220         unsigned int *spal=(void *)Pico.cram;
221         unsigned int *dpal=(void *)localPal;
222         int i;
223
224         for (i = 0x3f/2; i >= 0; i--)
225                 dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
226
227         if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
228         {
229                 // shadowed pixels
230                 for (i = 0x3f/2; i >= 0; i--)
231                         dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x738e738e;
232                 // hilighted pixels
233                 for (i = 0x3f; i >= 0; i--) {
234                         int t=localPal[i]&0xe71c;t+=0x4208;
235                         if (t&0x20) t|=0x1c;
236                         if (t&0x800) t|=0x700;
237                         if (t&0x10000) t|=0xe000;
238                         t&=0xe71c;
239                         localPal[0x80|i]=(unsigned short)t;
240                 }
241                 localPal[0xe0] = 0;
242         }
243         Pico.m.dirtyPal = 0;
244         need_pal_upload = 1;
245 }
246
247 static void do_slowmode_lines(int line_to)
248 {
249         int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
250         unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
251         unsigned char  *src = (unsigned char  *)VRAM_CACHED_STUFF + 16;
252         if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
253
254         for (; line < line_to; line++, dst+=512, src+=512)
255                 amips_clut(dst, src, localPal, line_len);
256 }
257
258 static void EmuScanPrepare(void)
259 {
260         HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
261         if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
262
263         dynamic_palette = 0;
264         if (Pico.m.dirtyPal)
265                 do_pal_update(1);
266 }
267
268 static int EmuScanSlow(unsigned int num, void *sdata)
269 {
270         if (!(Pico.video.reg[1]&8)) num += 8;
271
272         if (Pico.m.dirtyPal) {
273                 if (!dynamic_palette) {
274                         do_slowmode_lines(num);
275                         dynamic_palette = 1;
276                 }
277                 do_pal_update(1);
278         }
279
280         if (dynamic_palette) {
281                 int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
282                 void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
283                 amips_clut(dst, HighCol + 8, localPal, line_len);
284         } else
285                 HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8;
286
287         return 0;
288 }
289
290 static void blitscreen_clut(void)
291 {
292         int offs = fbimg_offs;
293         offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
294
295         sceGuSync(0,0); // sync with prev
296         sceGuStart(GU_DIRECT, guCmdList);
297         sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
298
299         if (dynamic_palette)
300         {
301                 if (!blit_16bit_mode) {
302                         sceGuTexMode(GU_PSM_5650, 0, 0, 0);
303                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
304
305                         blit_16bit_mode = 1;
306                 }
307         }
308         else
309         {
310                 if (blit_16bit_mode) {
311                         sceGuClutMode(GU_PSM_5650,0,0xff,0);
312                         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
313                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
314                         blit_16bit_mode = 0;
315                 }
316
317                 if ((PicoOpt&0x10) && Pico.m.dirtyPal)
318                         do_pal_update(0);
319
320                 sceKernelDcacheWritebackAll();
321
322                 if (need_pal_upload) {
323                         need_pal_upload = 0;
324                         sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
325                 }
326         }
327
328 #if 1
329         if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
330         {
331                 struct Vertex* vertices;
332                 int x;
333
334                 #define SLICE_WIDTH 32
335                 for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
336                 {
337                         // render sprite
338                         vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
339                         memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
340                         vertices[0].u = vertices[0].x = x;
341                         vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
342                         sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
343                 }
344                 // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
345         }
346         else
347 #endif
348                 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
349
350         sceGuFinish();
351 }
352
353
354 static void cd_leds(void)
355 {
356         static int old_reg = 0;
357         unsigned int col_g, col_r, *p;
358
359         if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change
360         old_reg = Pico_mcd->s68k_regs[0];
361
362         p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
363         col_g = (old_reg & 2) ? 0x06000600 : 0;
364         col_r = (old_reg & 1) ? 0x00180018 : 0;
365         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
366         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
367         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
368 }
369
370
371 static void dbg_text(void)
372 {
373         int *p, h, len;
374         char text[128];
375
376         sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
377         len = strlen(text) * 8 / 2;
378         for (h = 0; h < 8; h++) {
379                 p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
380                 p = (int *) ((int)p & ~3); // align
381                 memset32(p, 0, len);
382         }
383         emu_textOut16(2, 256, text);
384 }
385
386
387 /* called after rendering is done, but frame emulation is not finished */
388 void blit1(void)
389 {
390         if (PicoOpt&0x10)
391         {
392                 int i;
393                 unsigned char *pd;
394                 // clear top and bottom trash
395                 for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
396                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
397                 for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
398                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
399         }
400
401         blitscreen_clut();
402 }
403
404
405 static void blit2(const char *fps, const char *notice, int lagging_behind)
406 {
407         int vsync = 0, emu_opt = currentConfig.EmuOpt;
408
409         if (notice || (emu_opt & 2)) {
410                 if (notice)      osd_text(4, notice, 0);
411                 if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0);
412         }
413
414         dbg_text();
415
416         if ((emu_opt & 0x400) && (PicoMCD & 1))
417                 cd_leds();
418
419         if (currentConfig.EmuOpt & 0x2000) { // want vsync
420                 if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
421         }
422
423         psp_video_flip(vsync);
424 }
425
426 // clears whole screen or just the notice area (in all buffers)
427 static void clearArea(int full)
428 {
429         if (full) {
430                 memset32(psp_screen, 0, 512*272*2/4);
431                 psp_video_flip(0);
432                 memset32(psp_screen, 0, 512*272*2/4);
433                 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
434                 memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
435         } else {
436                 void *fb = psp_video_get_active_fb();
437                 memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
438                 memset32((int *)((char *)fb         + 512*264*2), 0, 512*8*2/4);
439         }
440 }
441
442 static void vidResetMode(void)
443 {
444         // setup GU
445         sceGuSync(0,0); // sync with prev
446         sceGuStart(GU_DIRECT, guCmdList);
447
448         sceGuClutMode(GU_PSM_5650,0,0xff,0);
449         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
450         sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
451         if (currentConfig.scaling)
452              sceGuTexFilter(GU_LINEAR, GU_LINEAR);
453         else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
454         sceGuTexScale(1.0f,1.0f);
455         sceGuTexOffset(0.0f,0.0f);
456
457         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
458
459         // slow rend.
460         PicoDrawSetColorFormat(-1);
461         PicoScan = EmuScanSlow;
462
463         localPal[0xe0] = 0;
464         Pico.m.dirtyPal = 1;
465         blit_16bit_mode = dynamic_palette = 0;
466
467         sceGuFinish();
468         set_scaling_params();
469         sceGuSync(0,0);
470 }
471
472
473 /* sound stuff */
474 #define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
475 #define SOUND_BLOCK_SIZE_PAL  (1764*2)
476 #define SOUND_BLOCK_COUNT    4
477
478 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
479 static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
480 static int samples_made = 0, samples_done = 0, samples_block = 0;
481 static int sound_thread_exit = 0;
482 static SceUID sound_sem = -1;
483
484 static void writeSound(int len);
485
486 static int sound_thread(SceSize args, void *argp)
487 {
488         int ret;
489
490         lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
491
492         while (!sound_thread_exit)
493         {
494                 if (samples_made - samples_done < samples_block) {
495                         // wait for data (use at least 2 blocks)
496                         //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
497                         while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
498                                 ret = sceKernelWaitSema(sound_sem, 1, 0);
499                         //lprintf("sthr: sceKernelWaitSema: %i\n", ret);
500                         continue;
501                 }
502
503                 //lprintf("sthr: got data: %i\n", samples_made - samples_done);
504
505                 ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
506
507                 samples_done += samples_block;
508                 snd_playptr  += samples_block;
509                 if (snd_playptr >= sndBuffer_endptr)
510                         snd_playptr = sndBuffer;
511                 if (ret)
512                         lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made);
513
514                 // shouln't happen, but just in case
515                 if (samples_made - samples_done >= samples_block*3) {
516                         //lprintf("block skip (%i)\n", samples_made - samples_done);
517                         samples_done += samples_block; // skip
518                         snd_playptr  += samples_block;
519                 }
520
521         }
522
523         lprintf("sthr: exit\n");
524         sceKernelExitDeleteThread(0);
525         return 0;
526 }
527
528 static void sound_init(void)
529 {
530         SceUID thid;
531
532         sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
533         if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
534
535         samples_made = samples_done = 0;
536         samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
537         sound_thread_exit = 0;
538         thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
539         if (thid >= 0)
540         {
541                 sceKernelStartThread(thid, 0, 0);
542         }
543         else
544                 lprintf("sceKernelCreateThread failed: %i\n", thid);
545 }
546
547 static void sound_prepare(void)
548 {
549         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
550         int ret, stereo;
551
552         samples_made = samples_done = 0;
553
554         if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
555                 PsndRerate(Pico.m.frame_count ? 1 : 0);
556         }
557         stereo=(PicoOpt&8)>>3;
558
559         samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
560         if (PsndRate <= 22050) samples_block /= 2;
561         sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
562
563         lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
564                         PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
565
566         while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
567         sceAudio_5C37C0AE();
568         ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
569         if (ret < 0) {
570                 lprintf("sceAudio_38553111() failed: %i\n", ret);
571                 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
572                 noticeMsgTime = sceKernelGetSystemTimeLow();
573                 currentConfig.EmuOpt &= ~4;
574         } else {
575                 PicoWriteSound = writeSound;
576                 memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
577                 snd_playptr = sndBuffer_endptr - samples_block;
578                 samples_made = samples_block; // send 1 empty block first..
579                 PsndOut = sndBuffer;
580                 PsndRate_old = PsndRate;
581                 PicoOpt_old  = PicoOpt;
582                 pal_old = Pico.m.pal;
583         }
584 }
585
586 static void sound_end(void)
587 {
588         samples_made = samples_done = 0;
589         while (sceAudioOutput2GetRestSample() > 0)
590                 psp_msleep(100);
591         sceAudio_5C37C0AE();
592 }
593
594 static void sound_deinit(void)
595 {
596         sound_thread_exit = 1;
597         sceKernelSignalSema(sound_sem, 1);
598         sceKernelDeleteSema(sound_sem);
599         sound_sem = -1;
600 }
601
602 static void writeSound(int len)
603 {
604         int ret;
605         if (PicoOpt&8) len<<=1;
606
607         PsndOut += len;
608         /*if (PsndOut > sndBuffer_endptr) {
609                 memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
610                 PsndOut = &sndBuffer[PsndOut - endptr];
611                 lprintf("mov\n");
612         }
613         else*/
614         if (PsndOut >= sndBuffer_endptr)
615                 PsndOut = sndBuffer;
616
617         // signal the snd thread
618         samples_made += len;
619         if (samples_made - samples_done > samples_block*2) {
620                 // lprintf("signal, %i/%i\n", samples_done, samples_made);
621                 ret = sceKernelSignalSema(sound_sem, 1);
622                 // lprintf("signal ret %i\n", ret);
623         }
624 }
625
626
627 static void SkipFrame(void)
628 {
629         PicoSkipFrame=1;
630         PicoFrame();
631         PicoSkipFrame=0;
632 }
633
634 void emu_forcedFrame(void)
635 {
636         int po_old = PicoOpt;
637         int eo_old = currentConfig.EmuOpt;
638
639         PicoOpt &= ~0x0010;
640         PicoOpt |=  0x4080; // soft_scale | acc_sprites
641         currentConfig.EmuOpt |= 0x80;
642
643         vidResetMode();
644         memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
645         memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
646         memset32((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
647
648         PicoDrawSetColorFormat(-1);
649         PicoScan = EmuScanSlow;
650         EmuScanPrepare();
651         PicoFrameDrawOnly();
652         blit1();
653         sceGuSync(0,0);
654
655         PicoOpt = po_old;
656         currentConfig.EmuOpt = eo_old;
657 }
658
659
660 static void RunEvents(unsigned int which)
661 {
662         if (which & 0x1800) // save or load (but not both)
663         {
664                 int do_it = 1;
665
666                 if ( emu_checkSaveFile(state_slot) &&
667                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
668                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
669                 {
670                         int keys;
671                         sceGuSync(0,0);
672                         blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
673                         while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
674                                 psp_msleep(50);
675                         if (keys & BTN_CIRCLE) do_it = 0;
676                         while(  ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
677                                 psp_msleep(50);
678                         clearArea(0);
679                 }
680
681                 if (do_it)
682                 {
683                         osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1);
684                         PicoStateProgressCB = emu_msg_cb;
685                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
686                         PicoStateProgressCB = NULL;
687                         psp_msleep(0);
688                 }
689
690                 reset_timing = 1;
691         }
692         if (which & 0x0400) // switch renderer
693         {
694                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
695                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
696
697                 vidResetMode();
698
699                 if (PicoOpt&0x10)
700                         strcpy(noticeMsg, "fast renderer");
701                 else if (currentConfig.EmuOpt&0x80)
702                         strcpy(noticeMsg, "accurate renderer");
703
704                 noticeMsgTime = sceKernelGetSystemTimeLow();
705         }
706         if (which & 0x0300)
707         {
708                 if(which&0x0200) {
709                         state_slot -= 1;
710                         if(state_slot < 0) state_slot = 9;
711                 } else {
712                         state_slot += 1;
713                         if(state_slot > 9) state_slot = 0;
714                 }
715                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
716                 noticeMsgTime = sceKernelGetSystemTimeLow();
717         }
718 }
719
720 static void updateKeys(void)
721 {
722         unsigned int keys, allActions[2] = { 0, 0 }, events;
723         static unsigned int prevEvents = 0;
724         int i;
725
726         keys = psp_pad_read(0);
727         if (keys & PSP_CTRL_HOME)
728                 sceDisplayWaitVblankStart();
729
730         if (keys & BTN_SELECT)
731                 engineState = PGS_Menu;
732
733         keys &= CONFIGURABLE_KEYS;
734
735         for (i = 0; i < 32; i++)
736         {
737                 if (keys & (1 << i))
738                 {
739                         int pl, acts = currentConfig.KeyBinds[i];
740                         if (!acts) continue;
741                         pl = (acts >> 16) & 1;
742                         if (combo_keys & (1 << i))
743                         {
744                                 int u = i+1, acts_c = acts & combo_acts;
745                                 // let's try to find the other one
746                                 if (acts_c)
747                                         for (; u < 32; u++)
748                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
749                                                         allActions[pl] |= acts_c;
750                                                         keys &= ~((1 << i) | (1 << u));
751                                                         break;
752                                                 }
753                                 // add non-combo actions if combo ones were not found
754                                 if (!acts_c || u == 32)
755                                         allActions[pl] |= acts & ~combo_acts;
756                         } else {
757                                 allActions[pl] |= acts;
758                         }
759                 }
760         }
761
762         PicoPad[0] = (unsigned short) allActions[0];
763         PicoPad[1] = (unsigned short) allActions[1];
764
765         events = (allActions[0] | allActions[1]) >> 16;
766
767         // volume is treated in special way and triggered every frame
768         if ((events & 0x6000) && PsndOut != NULL)
769         {
770                 int vol = currentConfig.volume;
771                 if (events & 0x2000) {
772                         if (vol < 100) vol++;
773                 } else {
774                         if (vol >   0) vol--;
775                 }
776                 // FrameworkAudio_SetVolume(vol, vol); // TODO
777                 sprintf(noticeMsg, "VOL: %02i ", vol);
778                 noticeMsgTime = sceKernelGetSystemTimeLow();
779                 currentConfig.volume = vol;
780         }
781
782         events &= ~prevEvents;
783         if (events) RunEvents(events);
784         if (movie_data) emu_updateMovie();
785
786         prevEvents = (allActions[0] | allActions[1]) >> 16;
787 }
788
789 static void find_combos(void)
790 {
791         int act, u;
792
793         // find out which keys and actions are combos
794         combo_keys = combo_acts = 0;
795         for (act = 0; act < 32; act++)
796         {
797                 int keyc = 0, keyc2 = 0;
798                 if (act == 16 || act == 17) continue; // player2 flag
799                 if (act > 17)
800                 {
801                         for (u = 0; u < 32; u++)
802                                 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
803                 }
804                 else
805                 {
806                         for (u = 0; u < 32; u++)
807                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
808                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc++;
809                         for (u = 0; u < 32; u++)
810                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
811                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
812                         if (keyc2 > keyc) keyc = keyc2;
813                 }
814                 if (keyc > 1)
815                 {
816                         // loop again and mark those keys and actions as combo
817                         for (u = 0; u < 32; u++)
818                         {
819                                 if (currentConfig.KeyBinds[u] & (1 << act)) {
820                                         combo_keys |= 1 << u;
821                                         combo_acts |= 1 << act;
822                                 }
823                         }
824                 }
825         }
826 }
827
828
829 static void simpleWait(unsigned int until)
830 {
831         unsigned int tval;
832         int diff;
833
834         tval = sceKernelGetSystemTimeLow();
835         diff = (int)until - (int)tval;
836         if (diff >= 512 && diff < 100*1024)
837                 sceKernelDelayThread(diff);
838 }
839
840 void emu_Loop(void)
841 {
842         char fpsbuff[24]; // fps count c string
843         unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
844         int frames_done = 0, frames_shown = 0, oldmodes = 0;
845         int target_fps, target_frametime, lim_time, tval_diff, i;
846         char *notice = NULL;
847
848         lprintf("entered emu_Loop()\n");
849
850         fpsbuff[0] = 0;
851
852         if (currentConfig.CPUclock != psp_get_cpu_clock()) {
853                 lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
854                 i = psp_set_cpu_clock(currentConfig.CPUclock);
855                 lprintf(i ? "failed\n" : "done\n");
856                 currentConfig.CPUclock = psp_get_cpu_clock();
857         }
858
859         // make sure we are in correct mode
860         vidResetMode();
861         clearArea(1);
862         Pico.m.dirtyPal = 1;
863         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
864         find_combos();
865
866         // pal/ntsc might have changed, reset related stuff
867         target_fps = Pico.m.pal ? 50 : 60;
868         target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
869         reset_timing = 1;
870
871         // prepare CD buffer
872         if (PicoMCD & 1) PicoCDBufferInit();
873
874         // prepare sound stuff
875         PsndOut = NULL;
876         if (currentConfig.EmuOpt & 4)
877         {
878                 sound_prepare();
879         }
880
881         sceDisplayWaitVblankStart();
882
883         // loop?
884         while (engineState == PGS_Running)
885         {
886                 int modes;
887
888                 tval = sceKernelGetSystemTimeLow();
889                 if (reset_timing || tval < tval_prev) {
890                         //stdbg("timing reset");
891                         reset_timing = 0;
892                         tval_thissec = tval;
893                         frames_shown = frames_done = 0;
894                 }
895
896                 // show notice message?
897                 if (noticeMsgTime) {
898                         static int noticeMsgSum;
899                         if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
900                                 noticeMsgTime = 0;
901                                 clearArea(0);
902                                 notice = 0;
903                         } else {
904                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
905                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
906                                 notice = noticeMsg;
907                         }
908                 }
909
910                 // check for mode changes
911                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
912                 if (modes != oldmodes) {
913                         oldmodes = modes;
914                         clearArea(1);
915                         set_scaling_params();
916                 }
917
918                 // second passed?
919                 if (tval - tval_thissec >= 1000000)
920                 {
921                         // missing 1 frame?
922                         if (currentConfig.Frameskip < 0 && frames_done < target_fps) {
923                                 SkipFrame(); frames_done++;
924                         }
925
926                         if (currentConfig.EmuOpt & 2)
927                                 sprintf(fpsbuff, "%02i/%02i  ", frames_shown, frames_done);
928
929                         tval_thissec += 1000000;
930
931                         if (currentConfig.Frameskip < 0) {
932                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
933                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
934                                 if (frames_shown > frames_done) frames_shown = frames_done;
935                         } else {
936                                 frames_done = frames_shown = 0;
937                         }
938                 }
939 #ifdef PFRAMES
940                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
941 #endif
942
943                 tval_prev = tval;
944                 lim_time = (frames_done+1) * target_frametime;
945                 if (currentConfig.Frameskip >= 0) // frameskip enabled
946                 {
947                         for (i = 0; i < currentConfig.Frameskip; i++) {
948                                 updateKeys();
949                                 SkipFrame(); frames_done++;
950                                 if (PsndOut) { // do framelimitting if sound is enabled
951                                         int tval_diff;
952                                         tval = sceKernelGetSystemTimeLow();
953                                         tval_diff = (int)(tval - tval_thissec) << 8;
954                                         if (tval_diff < lim_time) // we are too fast
955                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
956                                 }
957                                 lim_time += target_frametime;
958                         }
959                 }
960                 else // auto frameskip
961                 {
962                         int tval_diff;
963                         tval = sceKernelGetSystemTimeLow();
964                         tval_diff = (int)(tval - tval_thissec) << 8;
965                         if (tval_diff > lim_time && (frames_done/16 < frames_shown))
966                         {
967                                 // no time left for this frame - skip
968                                 if (tval_diff - lim_time >= (300000<<8)) {
969                                         reset_timing = 1;
970                                         continue;
971                                 }
972                                 updateKeys();
973                                 SkipFrame(); frames_done++;
974                                 continue;
975                         }
976                 }
977
978                 updateKeys();
979
980                 if (!(PicoOpt&0x10))
981                         EmuScanPrepare();
982
983                 PicoFrame();
984
985                 sceGuSync(0,0);
986
987                 // check time
988                 tval = sceKernelGetSystemTimeLow();
989                 tval_diff = (int)(tval - tval_thissec) << 8;
990
991                 blit2(fpsbuff, notice, tval_diff > lim_time);
992
993                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
994                         reset_timing = 1;
995                 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
996                 {
997                         // sleep if we are still too fast
998                         if (tval_diff < lim_time)
999                         {
1000                                 // we are too fast
1001                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
1002                         }
1003                 }
1004
1005                 frames_done++; frames_shown++;
1006         }
1007
1008
1009         if (PicoMCD & 1) PicoCDBufferFree();
1010
1011         if (PsndOut != NULL) {
1012                 PsndOut = NULL;
1013                 sound_end();
1014         }
1015
1016         // save SRAM
1017         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
1018                 emu_msg_cb("Writing SRAM/BRAM..");
1019                 emu_SaveLoadGame(0, 1);
1020                 SRam.changed = 0;
1021         }
1022
1023         // clear fps counters and stuff
1024         memset32((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
1025 }
1026
1027
1028 void emu_ResetGame(void)
1029 {
1030         PicoReset(0);
1031         reset_timing = 1;
1032 }
1033