minor psp fixes
[libpicofe.git] / psp / emu.c
1 #include <sys/stat.h>
2 #include <sys/types.h>
3 #include <sys/syslimits.h> // PATH_MAX
4
5 #include <pspthreadman.h>
6 #include <pspdisplay.h>
7 #include <psputils.h>
8 #include <pspgu.h>
9 #include <pspaudio.h>
10
11 #include "psp.h"
12 #include "menu.h"
13 #include "emu.h"
14 #include "mp3.h"
15 #include "../common/emu.h"
16 #include "../common/lprintf.h"
17 #include "../../Pico/PicoInt.h"
18
19 #define OSD_FPS_X 424
20
21 // additional pspaudio imports, credits to crazyc
22 int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown);  // play with conversion?
23 int sceAudio_5C37C0AE(void);                            // end play?
24 int sceAudio_E0727056(int volume, void *buffer);        // blocking output
25 int sceAudioOutput2GetRestSample();
26
27
28 char romFileName[PATH_MAX];
29 unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword..
30 int engineState;
31
32 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
33 static unsigned int noticeMsgTime = 0;
34 int reset_timing = 0; // do we need this?
35
36
37 static void sound_init(void);
38 static void sound_deinit(void);
39 static void blit2(const char *fps, const char *notice, int lagging_behind);
40 static void clearArea(int full);
41
42 void emu_noticeMsgUpdated(void)
43 {
44         noticeMsgTime = sceKernelGetSystemTimeLow();
45 }
46
47 void emu_getMainDir(char *dst, int len)
48 {
49         if (len > 0) *dst = 0;
50 }
51
52 static void osd_text(int x, const char *text, int is_active, int clear_all)
53 {
54         unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
55         int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2);
56         int *p, h;
57         void *tmp;
58         for (h = 0; h < 8; h++) {
59                 p = (int *) (screen+x+512*(264+h));
60                 p = (int *) ((int)p & ~3); // align
61                 memset32_uncached(p, 0, len);
62         }
63         if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
64         emu_textOut16(x, 264, text);
65         if (is_active) psp_screen = tmp;
66 }
67
68 void emu_msg_cb(const char *msg)
69 {
70         osd_text(4, msg, 1, 1);
71         noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
72
73         /* assumption: emu_msg_cb gets called only when something slow is about to happen */
74         reset_timing = 1;
75 }
76
77 static void emu_msg_tray_open(void)
78 {
79         strcpy(noticeMsg, "CD tray opened");
80         noticeMsgTime = sceKernelGetSystemTimeLow();
81 }
82
83
84 void emu_Init(void)
85 {
86         // make dirs for saves, cfgs, etc.
87         mkdir("mds", 0777);
88         mkdir("srm", 0777);
89         mkdir("brm", 0777);
90         mkdir("cfg", 0777);
91
92         sound_init();
93
94         PicoInit();
95         PicoMessage = emu_msg_cb;
96         PicoMCDopenTray = emu_msg_tray_open;
97         PicoMCDcloseTray = menu_loop_tray;
98 }
99
100 void emu_Deinit(void)
101 {
102         // save SRAM
103         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
104                 emu_SaveLoadGame(0, 1);
105                 SRam.changed = 0;
106         }
107
108         if (!(currentConfig.EmuOpt & 0x20)) {
109                 FILE *f = fopen(PicoConfigFile, "r+b");
110                 if (!f) emu_WriteConfig(0);
111                 else {
112                         // if we already have config, reload it, except last ROM
113                         fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET);
114                         fread(&currentConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f);
115                         fseek(f, 0, SEEK_SET);
116                         fwrite(&currentConfig, 1, sizeof(currentConfig), f);
117                         fflush(f);
118                         fclose(f);
119                 }
120         }
121
122         PicoExit();
123         sound_deinit();
124 }
125
126 void emu_setDefaultConfig(void)
127 {
128         memset(&currentConfig, 0, sizeof(currentConfig));
129         currentConfig.lastRomFile[0] = 0;
130         currentConfig.EmuOpt  = 0x1d | 0x680;  // | confirm_save, cd_leds, acc rend
131         currentConfig.PicoOpt = 0x0f | 0x1c00; // | gfx_cd, cd_pcm, cd_cdda
132         currentConfig.PsndRate = 22050;
133         currentConfig.PicoRegion = 0; // auto
134         currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
135         currentConfig.Frameskip = -1; // auto
136         currentConfig.volume = 50;
137         currentConfig.CPUclock = 333;
138         currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
139         currentConfig.KeyBinds[ 6] = 1<<1;
140         currentConfig.KeyBinds[ 7] = 1<<2;
141         currentConfig.KeyBinds[ 5] = 1<<3;
142         currentConfig.KeyBinds[14] = 1<<4;
143         currentConfig.KeyBinds[13] = 1<<5;
144         currentConfig.KeyBinds[15] = 1<<6;
145         currentConfig.KeyBinds[ 3] = 1<<7;
146         currentConfig.KeyBinds[12] = 1<<26; // switch rnd
147         currentConfig.KeyBinds[ 8] = 1<<27; // save state
148         currentConfig.KeyBinds[ 9] = 1<<28; // load state
149         currentConfig.KeyBinds[28] = 1<<0; // num "buttons"
150         currentConfig.KeyBinds[30] = 1<<1;
151         currentConfig.KeyBinds[31] = 1<<2;
152         currentConfig.KeyBinds[29] = 1<<3;
153         currentConfig.PicoCDBuffers = 64;
154         currentConfig.scaling = 1;     // bilinear filtering for psp
155         currentConfig.scale = 1.20;    // fullscreen
156         currentConfig.hscale40 = 1.25;
157         currentConfig.hscale32 = 1.56;
158 }
159
160
161 extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);
162
163 struct Vertex
164 {
165         short u,v;
166         short x,y,z;
167 };
168
169 static struct Vertex __attribute__((aligned(4))) g_vertices[2];
170 static unsigned short __attribute__((aligned(16))) localPal[0x100];
171 static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0;
172 static int fbimg_offs = 0;
173
174 static void set_scaling_params(void)
175 {
176         int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs, border_hack = 0;
177         g_vertices[0].x = g_vertices[0].y =
178         g_vertices[0].z = g_vertices[1].z = 0;
179
180         fbimg_height = (int)(240.0 * currentConfig.scale + 0.5);
181         if (Pico.video.reg[12] & 1) {
182                 fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5);
183                 src_width = 320;
184         } else {
185                 fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5);
186                 src_width = 256;
187         }
188
189         if (fbimg_width  & 1) fbimg_width++;  // make even
190         if (fbimg_height & 1) fbimg_height++;
191
192         if (fbimg_width >= 480) {
193                 g_vertices[0].u = (fbimg_width-480)/2;
194                 g_vertices[1].u = src_width - (fbimg_width-480)/2 - 1;
195                 if (fbimg_width == 480) border_hack = 1;
196                 fbimg_width = 480;
197                 fbimg_xoffs = 0;
198         } else {
199                 g_vertices[0].u = 0;
200                 g_vertices[1].u = src_width;
201                 fbimg_xoffs = 240 - fbimg_width/2;
202         }
203
204         if (fbimg_height >= 272) {
205                 g_vertices[0].v = (fbimg_height-272)/2;
206                 g_vertices[1].v = 240 - (fbimg_height-272)/2;
207                 fbimg_height = 272;
208                 fbimg_yoffs = 0;
209         } else {
210                 g_vertices[0].v = 0;
211                 g_vertices[1].v = 240;
212                 fbimg_yoffs = 136 - fbimg_height/2;
213         }
214
215         g_vertices[1].x = fbimg_width;
216         g_vertices[1].y = fbimg_height;
217         if (fbimg_xoffs < 0) fbimg_xoffs = 0;
218         if (fbimg_yoffs < 0) fbimg_yoffs = 0;
219         if (border_hack) {
220                 g_vertices[0].u++;
221                 g_vertices[0].x++;
222                 g_vertices[1].u--;
223                 g_vertices[1].x--;
224         }
225         fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
226
227         /*
228         lprintf("set_scaling_params:\n");
229         lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs);
230         lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y);
231         lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v);
232         */
233 }
234
235 static void do_pal_update(int allow_sh)
236 {
237         unsigned int *spal=(void *)Pico.cram;
238         unsigned int *dpal=(void *)localPal;
239         int i;
240
241         for (i = 0x3f/2; i >= 0; i--)
242                 dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
243
244         if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
245         {
246                 // shadowed pixels
247                 for (i = 0x3f/2; i >= 0; i--)
248                         dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x738e738e;
249                 // hilighted pixels
250                 for (i = 0x3f; i >= 0; i--) {
251                         int t=localPal[i]&0xe71c;t+=0x4208;
252                         if (t&0x20) t|=0x1c;
253                         if (t&0x800) t|=0x700;
254                         if (t&0x10000) t|=0xe000;
255                         t&=0xe71c;
256                         localPal[0x80|i]=(unsigned short)t;
257                 }
258                 localPal[0xe0] = 0;
259         }
260         Pico.m.dirtyPal = 0;
261         need_pal_upload = 1;
262 }
263
264 static void do_slowmode_lines(int line_to)
265 {
266         int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256;
267         unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2;
268         unsigned char  *src = (unsigned char  *)VRAM_CACHED_STUFF + 16;
269         if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; }
270
271         for (; line < line_to; line++, dst+=512, src+=512)
272                 amips_clut(dst, src, localPal, line_len);
273 }
274
275 static void EmuScanPrepare(void)
276 {
277         HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8;
278         if (!(Pico.video.reg[1]&8)) HighCol += 8*512;
279
280         dynamic_palette = 0;
281         if (Pico.m.dirtyPal)
282                 do_pal_update(1);
283 }
284
285 static int EmuScanSlow(unsigned int num, void *sdata)
286 {
287         if (!(Pico.video.reg[1]&8)) num += 8;
288
289         if (Pico.m.dirtyPal) {
290                 if (!dynamic_palette) {
291                         do_slowmode_lines(num);
292                         dynamic_palette = 1;
293                 }
294                 do_pal_update(1);
295         }
296
297         if (dynamic_palette) {
298                 int line_len = (Pico.video.reg[12]&1) ? 320 : 256;
299                 void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num;
300                 amips_clut(dst, HighCol + 8, localPal, line_len);
301         } else
302                 HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8;
303
304         return 0;
305 }
306
307 static void blitscreen_clut(void)
308 {
309         int offs = fbimg_offs;
310         offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1;
311
312         sceGuSync(0,0); // sync with prev
313         sceGuStart(GU_DIRECT, guCmdList);
314         sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer
315
316         if (dynamic_palette)
317         {
318                 if (!blit_16bit_mode) {
319                         sceGuTexMode(GU_PSM_5650, 0, 0, 0);
320                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240);
321
322                         blit_16bit_mode = 1;
323                 }
324         }
325         else
326         {
327                 if (blit_16bit_mode) {
328                         sceGuClutMode(GU_PSM_5650,0,0xff,0);
329                         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
330                         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
331                         blit_16bit_mode = 0;
332                 }
333
334                 if ((PicoOpt&0x10) && Pico.m.dirtyPal)
335                         do_pal_update(0);
336
337                 sceKernelDcacheWritebackAll();
338
339                 if (need_pal_upload) {
340                         need_pal_upload = 0;
341                         sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256)
342                 }
343         }
344
345 #if 1
346         if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x)
347         {
348                 struct Vertex* vertices;
349                 int x;
350
351                 #define SLICE_WIDTH 32
352                 for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH)
353                 {
354                         // render sprite
355                         vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
356                         memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex));
357                         vertices[0].u = vertices[0].x = x;
358                         vertices[1].u = vertices[1].x = x + SLICE_WIDTH;
359                         sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices);
360                 }
361                 // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only
362         }
363         else
364 #endif
365                 sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices);
366
367         sceGuFinish();
368 }
369
370
371 static void cd_leds(void)
372 {
373         unsigned int reg, col_g, col_r, *p;
374
375         reg = Pico_mcd->s68k_regs[0];
376
377         p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
378         col_g = (reg & 2) ? 0x06000600 : 0;
379         col_r = (reg & 1) ? 0x00180018 : 0;
380         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
381         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
382         *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
383 }
384
385 #if 0
386 static void dbg_text(void)
387 {
388         int *p, h, len;
389         char text[128];
390
391         sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode);
392         len = strlen(text) * 8 / 2;
393         for (h = 0; h < 8; h++) {
394                 p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
395                 p = (int *) ((int)p & ~3); // align
396                 memset32_uncached(p, 0, len);
397         }
398         emu_textOut16(2, 256, text);
399 }
400 #endif
401
402 /* called after rendering is done, but frame emulation is not finished */
403 void blit1(void)
404 {
405         if (PicoOpt&0x10)
406         {
407                 int i;
408                 unsigned char *pd;
409                 // clear top and bottom trash
410                 for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512)
411                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
412                 for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512)
413                         memset32((int *)pd, 0xe0e0e0e0, 320/4);
414         }
415
416         blitscreen_clut();
417 }
418
419
420 static void blit2(const char *fps, const char *notice, int lagging_behind)
421 {
422         int vsync = 0, emu_opt = currentConfig.EmuOpt;
423
424         if (notice || (emu_opt & 2)) {
425                 if (notice)      osd_text(4, notice, 0, 0);
426                 if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0);
427         }
428
429         //dbg_text();
430
431         if ((emu_opt & 0x400) && (PicoMCD & 1))
432                 cd_leds();
433
434         if (currentConfig.EmuOpt & 0x2000) { // want vsync
435                 if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
436         }
437
438         psp_video_flip(vsync);
439 }
440
441 // clears whole screen or just the notice area (in all buffers)
442 static void clearArea(int full)
443 {
444         if (full) {
445                 memset32_uncached(psp_screen, 0, 512*272*2/4);
446                 psp_video_flip(0);
447                 memset32_uncached(psp_screen, 0, 512*272*2/4);
448                 memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
449                 memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
450         } else {
451                 void *fb = psp_video_get_active_fb();
452                 memset32_uncached((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
453                 memset32_uncached((int *)((char *)fb         + 512*264*2), 0, 512*8*2/4);
454         }
455 }
456
457 static void vidResetMode(void)
458 {
459         // setup GU
460         sceGuSync(0,0); // sync with prev
461         sceGuStart(GU_DIRECT, guCmdList);
462
463         sceGuClutMode(GU_PSM_5650,0,0xff,0);
464         sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image
465         sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB);
466         if (currentConfig.scaling)
467              sceGuTexFilter(GU_LINEAR, GU_LINEAR);
468         else sceGuTexFilter(GU_NEAREST, GU_NEAREST);
469         sceGuTexScale(1.0f,1.0f);
470         sceGuTexOffset(0.0f,0.0f);
471
472         sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16);
473
474         // slow rend.
475         PicoDrawSetColorFormat(-1);
476         PicoScan = EmuScanSlow;
477
478         localPal[0xe0] = 0;
479         Pico.m.dirtyPal = 1;
480         blit_16bit_mode = dynamic_palette = 0;
481
482         sceGuFinish();
483         set_scaling_params();
484         sceGuSync(0,0);
485 }
486
487
488 /* sound stuff */
489 #define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
490 #define SOUND_BLOCK_SIZE_PAL  (1764*2)
491 #define SOUND_BLOCK_COUNT    8
492
493 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
494 static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
495 static int samples_made = 0, samples_done = 0, samples_block = 0;
496 static int sound_thread_exit = 0;
497 static SceUID sound_sem = -1;
498
499 static void writeSound(int len);
500
501 static int sound_thread(SceSize args, void *argp)
502 {
503         int ret = 0;
504
505         lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
506
507         while (!sound_thread_exit)
508         {
509                 if (samples_made - samples_done < samples_block) {
510                         // wait for data (use at least 2 blocks)
511                         //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
512                         while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
513                                 ret = sceKernelWaitSema(sound_sem, 1, 0);
514                         if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret);
515                         continue;
516                 }
517
518                 // lprintf("sthr: got data: %i\n", samples_made - samples_done);
519
520                 ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
521
522                 samples_done += samples_block;
523                 snd_playptr  += samples_block;
524                 if (snd_playptr >= sndBuffer_endptr)
525                         snd_playptr = sndBuffer;
526                 // 1.5 kernel returns 0, newer ones return # of samples queued
527                 if (ret < 0)
528                         lprintf("sthr: sceAudio_E0727056: %08x; pos %i/%i\n", ret, samples_done, samples_made);
529
530                 // shouln't happen, but just in case
531                 if (samples_made - samples_done >= samples_block*3) {
532                         lprintf("sthr: block skip (%i)\n", samples_made - samples_done);
533                         samples_done += samples_block; // skip
534                         snd_playptr  += samples_block;
535                 }
536
537         }
538
539         lprintf("sthr: exit\n");
540         sceKernelExitDeleteThread(0);
541         return 0;
542 }
543
544 static void sound_init(void)
545 {
546         SceUID thid;
547         int ret;
548
549         sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
550         if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
551
552         samples_made = samples_done = 0;
553         samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
554         sound_thread_exit = 0;
555         thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
556         if (thid >= 0)
557         {
558                 ret = sceKernelStartThread(thid, 0, 0);
559                 if (ret < 0) lprintf("sound_init: sceKernelStartThread returned %08x\n", ret);
560         }
561         else
562                 lprintf("sceKernelCreateThread failed: %i\n", thid);
563 }
564
565 static void sound_prepare(void)
566 {
567         static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
568         int ret, stereo;
569
570         samples_made = samples_done = 0;
571
572         if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
573                 PsndRerate(Pico.m.frame_count ? 1 : 0);
574         }
575         stereo=(PicoOpt&8)>>3;
576
577         samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
578         if (PsndRate <= 22050) samples_block /= 2;
579         sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
580
581         lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
582                         PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
583
584         // while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
585         // sceAudio_5C37C0AE();
586         ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
587         if (ret < 0) {
588                 lprintf("sceAudio_38553111() failed: %i\n", ret);
589                 sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
590                 noticeMsgTime = sceKernelGetSystemTimeLow();
591                 currentConfig.EmuOpt &= ~4;
592         } else {
593                 PicoWriteSound = writeSound;
594                 memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4);
595                 snd_playptr = sndBuffer_endptr - samples_block;
596                 samples_made = samples_block; // send 1 empty block first..
597                 PsndOut = sndBuffer;
598                 PsndRate_old = PsndRate;
599                 PicoOpt_old  = PicoOpt;
600                 pal_old = Pico.m.pal;
601         }
602 }
603
604 static void sound_end(void)
605 {
606         int i;
607         if (samples_done == 0)
608         {
609                 // if no data is written between sceAudio_38553111 and sceAudio_5C37C0AE calls,
610                 // we get a deadlock on next sceAudio_38553111 call
611                 // so this is yet another workaround:
612                 memset32((int *)(void *)sndBuffer, 0, samples_block*4/4);
613                 samples_made = samples_block * 3;
614                 sceKernelSignalSema(sound_sem, 1);
615         }
616         sceKernelDelayThread(100*1000);
617         samples_made = samples_done = 0;
618         for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++)
619                 psp_msleep(100);
620         sceAudio_5C37C0AE();
621 }
622
623 static void sound_deinit(void)
624 {
625         sound_thread_exit = 1;
626         sceKernelSignalSema(sound_sem, 1);
627         sceKernelDeleteSema(sound_sem);
628         sound_sem = -1;
629 }
630
631 static void writeSound(int len)
632 {
633         int ret;
634         if (PicoOpt&8) len<<=1;
635
636         PsndOut += len;
637         /*if (PsndOut > sndBuffer_endptr) {
638                 memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2);
639                 PsndOut = &sndBuffer[PsndOut - endptr];
640                 lprintf("mov\n");
641         }
642         else*/
643         if (PsndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PsndOut - sndBuffer_endptr);
644         if (PsndOut >= sndBuffer_endptr)
645                 PsndOut = sndBuffer;
646
647         // signal the snd thread
648         samples_made += len;
649         if (samples_made - samples_done > samples_block*2) {
650                 // lprintf("signal, %i/%i\n", samples_done, samples_made);
651                 ret = sceKernelSignalSema(sound_sem, 1);
652                 //if (ret < 0) lprintf("snd signal ret %08x\n", ret);
653         }
654 }
655
656
657 static void SkipFrame(void)
658 {
659         PicoSkipFrame=1;
660         PicoFrame();
661         PicoSkipFrame=0;
662 }
663
664 void emu_forcedFrame(void)
665 {
666         int po_old = PicoOpt;
667         int eo_old = currentConfig.EmuOpt;
668
669         PicoOpt &= ~0x0010;
670         PicoOpt |=  0x4080; // soft_scale | acc_sprites
671         currentConfig.EmuOpt |= 0x80;
672
673         vidResetMode();
674         memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
675         memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
676         memset32_uncached((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
677
678         PicoDrawSetColorFormat(-1);
679         PicoScan = EmuScanSlow;
680         EmuScanPrepare();
681         PicoFrameDrawOnly();
682         blit1();
683         sceGuSync(0,0);
684
685         PicoOpt = po_old;
686         currentConfig.EmuOpt = eo_old;
687 }
688
689
690 static void RunEvents(unsigned int which)
691 {
692         if (which & 0x1800) // save or load (but not both)
693         {
694                 int do_it = 1;
695
696                 if ( emu_checkSaveFile(state_slot) &&
697                                 (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load
698                                  (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
699                 {
700                         int keys;
701                         sceGuSync(0,0);
702                         blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
703                         while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
704                                 psp_msleep(50);
705                         if (keys & BTN_CIRCLE) do_it = 0;
706                         while(  ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
707                                 psp_msleep(50);
708                         clearArea(0);
709                 }
710
711                 if (do_it)
712                 {
713                         osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0);
714                         PicoStateProgressCB = emu_msg_cb;
715                         emu_SaveLoadGame((which & 0x1000) >> 12, 0);
716                         PicoStateProgressCB = NULL;
717                         psp_msleep(0);
718                 }
719
720                 reset_timing = 1;
721         }
722         if (which & 0x0400) // switch renderer
723         {
724                 if (PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |=  0x80; }
725                 else              { PicoOpt|= 0x10; currentConfig.EmuOpt &= ~0x80; }
726
727                 vidResetMode();
728
729                 if (PicoOpt&0x10)
730                         strcpy(noticeMsg, "fast renderer");
731                 else if (currentConfig.EmuOpt&0x80)
732                         strcpy(noticeMsg, "accurate renderer");
733
734                 noticeMsgTime = sceKernelGetSystemTimeLow();
735         }
736         if (which & 0x0300)
737         {
738                 if(which&0x0200) {
739                         state_slot -= 1;
740                         if(state_slot < 0) state_slot = 9;
741                 } else {
742                         state_slot += 1;
743                         if(state_slot > 9) state_slot = 0;
744                 }
745                 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE");
746                 noticeMsgTime = sceKernelGetSystemTimeLow();
747         }
748 }
749
750 static void updateKeys(void)
751 {
752         unsigned int keys, allActions[2] = { 0, 0 }, events;
753         static unsigned int prevEvents = 0;
754         int i;
755
756         keys = psp_pad_read(0);
757         if (keys & PSP_CTRL_HOME)
758                 sceDisplayWaitVblankStart();
759
760         if (keys & BTN_SELECT)
761                 engineState = PGS_Menu;
762
763         keys &= CONFIGURABLE_KEYS;
764
765         for (i = 0; i < 32; i++)
766         {
767                 if (keys & (1 << i))
768                 {
769                         int pl, acts = currentConfig.KeyBinds[i];
770                         if (!acts) continue;
771                         pl = (acts >> 16) & 1;
772                         if (combo_keys & (1 << i))
773                         {
774                                 int u = i+1, acts_c = acts & combo_acts;
775                                 // let's try to find the other one
776                                 if (acts_c)
777                                         for (; u < 32; u++)
778                                                 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
779                                                         allActions[pl] |= acts_c;
780                                                         keys &= ~((1 << i) | (1 << u));
781                                                         break;
782                                                 }
783                                 // add non-combo actions if combo ones were not found
784                                 if (!acts_c || u == 32)
785                                         allActions[pl] |= acts & ~combo_acts;
786                         } else {
787                                 allActions[pl] |= acts;
788                         }
789                 }
790         }
791
792         PicoPad[0] = (unsigned short) allActions[0];
793         PicoPad[1] = (unsigned short) allActions[1];
794
795         events = (allActions[0] | allActions[1]) >> 16;
796
797         // volume is treated in special way and triggered every frame
798         if ((events & 0x6000) && PsndOut != NULL)
799         {
800                 int vol = currentConfig.volume;
801                 if (events & 0x2000) {
802                         if (vol < 100) vol++;
803                 } else {
804                         if (vol >   0) vol--;
805                 }
806                 // FrameworkAudio_SetVolume(vol, vol); // TODO
807                 sprintf(noticeMsg, "VOL: %02i ", vol);
808                 noticeMsgTime = sceKernelGetSystemTimeLow();
809                 currentConfig.volume = vol;
810         }
811
812         events &= ~prevEvents;
813         if (events) RunEvents(events);
814         if (movie_data) emu_updateMovie();
815
816         prevEvents = (allActions[0] | allActions[1]) >> 16;
817 }
818
819 static void find_combos(void)
820 {
821         int act, u;
822
823         // find out which keys and actions are combos
824         combo_keys = combo_acts = 0;
825         for (act = 0; act < 32; act++)
826         {
827                 int keyc = 0, keyc2 = 0;
828                 if (act == 16 || act == 17) continue; // player2 flag
829                 if (act > 17)
830                 {
831                         for (u = 0; u < 28; u++) // 28 because nub can't produce combos
832                                 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
833                 }
834                 else
835                 {
836                         for (u = 0; u < 28; u++)
837                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1
838                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc++;
839                         for (u = 0; u < 28; u++)
840                                 if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2
841                                         (currentConfig.KeyBinds[u] & (1 << act))) keyc2++;
842                 }
843                 if (keyc > 1 || keyc2 > 1)
844                 {
845                         // loop again and mark those keys and actions as combo
846                         for (u = 0; u < 28; u++)
847                         {
848                                 if (currentConfig.KeyBinds[u] & (1 << act)) {
849                                         combo_keys |= 1 << u;
850                                         combo_acts |= 1 << act;
851                                 }
852                         }
853                 }
854         }
855 }
856
857
858 static void simpleWait(unsigned int until)
859 {
860         unsigned int tval;
861         int diff;
862
863         tval = sceKernelGetSystemTimeLow();
864         diff = (int)until - (int)tval;
865         if (diff >= 512 && diff < 100*1024)
866                 sceKernelDelayThread(diff);
867 }
868
869 void emu_Loop(void)
870 {
871         static int mp3_init_done = 0;
872         char fpsbuff[24]; // fps count c string
873         unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
874         int frames_done = 0, frames_shown = 0, oldmodes = 0;
875         int target_fps, target_frametime, lim_time, tval_diff, i;
876         char *notice = NULL;
877
878         lprintf("entered emu_Loop()\n");
879
880         fpsbuff[0] = 0;
881
882         if (currentConfig.CPUclock != psp_get_cpu_clock()) {
883                 lprintf("setting cpu clock to %iMHz... ", currentConfig.CPUclock);
884                 i = psp_set_cpu_clock(currentConfig.CPUclock);
885                 lprintf(i ? "failed\n" : "done\n");
886                 currentConfig.CPUclock = psp_get_cpu_clock();
887         }
888
889         // make sure we are in correct mode
890         vidResetMode();
891         clearArea(1);
892         Pico.m.dirtyPal = 1;
893         oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
894         find_combos();
895
896         // pal/ntsc might have changed, reset related stuff
897         target_fps = Pico.m.pal ? 50 : 60;
898         target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
899         reset_timing = 1;
900
901         if (PicoMCD & 1) {
902                 // prepare CD buffer
903                 PicoCDBufferInit();
904                 // mp3...
905                 if (!mp3_init_done) {
906                         i = mp3_init();
907                         mp3_init_done = 1;
908                         if (i) { engineState = PGS_Menu; return; }
909                 }
910         }
911
912         // prepare sound stuff
913         PsndOut = NULL;
914         if (currentConfig.EmuOpt & 4)
915         {
916                 sound_prepare();
917         }
918
919         sceDisplayWaitVblankStart();
920
921         // loop?
922         while (engineState == PGS_Running)
923         {
924                 int modes;
925
926                 tval = sceKernelGetSystemTimeLow();
927                 if (reset_timing || tval < tval_prev) {
928                         //stdbg("timing reset");
929                         reset_timing = 0;
930                         tval_thissec = tval;
931                         frames_shown = frames_done = 0;
932                 }
933
934                 // show notice message?
935                 if (noticeMsgTime) {
936                         static int noticeMsgSum;
937                         if (tval - noticeMsgTime > 2000000) { // > 2.0 sec
938                                 noticeMsgTime = 0;
939                                 clearArea(0);
940                                 notice = 0;
941                         } else {
942                                 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
943                                 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
944                                 notice = noticeMsg;
945                         }
946                 }
947
948                 // check for mode changes
949                 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
950                 if (modes != oldmodes) {
951                         oldmodes = modes;
952                         clearArea(1);
953                         set_scaling_params();
954                 }
955
956                 // second passed?
957                 if (tval - tval_thissec >= 1000000)
958                 {
959                         // missing 1 frame?
960                         if (currentConfig.Frameskip < 0 && frames_done < target_fps) {
961                                 SkipFrame(); frames_done++;
962                         }
963
964                         if (currentConfig.EmuOpt & 2)
965                                 sprintf(fpsbuff, "%02i/%02i  ", frames_shown, frames_done);
966
967                         tval_thissec += 1000000;
968
969                         if (currentConfig.Frameskip < 0) {
970                                 frames_done  -= target_fps; if (frames_done  < 0) frames_done  = 0;
971                                 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
972                                 if (frames_shown > frames_done) frames_shown = frames_done;
973                         } else {
974                                 frames_done = frames_shown = 0;
975                         }
976                 }
977 #ifdef PFRAMES
978                 sprintf(fpsbuff, "%i", Pico.m.frame_count);
979 #endif
980
981                 tval_prev = tval;
982                 lim_time = (frames_done+1) * target_frametime;
983                 if (currentConfig.Frameskip >= 0) // frameskip enabled
984                 {
985                         for (i = 0; i < currentConfig.Frameskip; i++) {
986                                 updateKeys();
987                                 SkipFrame(); frames_done++;
988                                 if (PsndOut) { // do framelimitting if sound is enabled
989                                         int tval_diff;
990                                         tval = sceKernelGetSystemTimeLow();
991                                         tval_diff = (int)(tval - tval_thissec) << 8;
992                                         if (tval_diff < lim_time) // we are too fast
993                                                 simpleWait(tval + ((lim_time - tval_diff)>>8));
994                                 }
995                                 lim_time += target_frametime;
996                         }
997                 }
998                 else // auto frameskip
999                 {
1000                         int tval_diff;
1001                         tval = sceKernelGetSystemTimeLow();
1002                         tval_diff = (int)(tval - tval_thissec) << 8;
1003                         if (tval_diff > lim_time && (frames_done/16 < frames_shown))
1004                         {
1005                                 // no time left for this frame - skip
1006                                 if (tval_diff - lim_time >= (300000<<8)) {
1007                                         reset_timing = 1;
1008                                         continue;
1009                                 }
1010                                 updateKeys();
1011                                 SkipFrame(); frames_done++;
1012                                 continue;
1013                         }
1014                 }
1015
1016                 updateKeys();
1017
1018                 if (!(PicoOpt&0x10))
1019                         EmuScanPrepare();
1020
1021                 PicoFrame();
1022
1023                 sceGuSync(0,0);
1024
1025                 // check time
1026                 tval = sceKernelGetSystemTimeLow();
1027                 tval_diff = (int)(tval - tval_thissec) << 8;
1028
1029                 blit2(fpsbuff, notice, tval_diff > lim_time);
1030
1031                 if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
1032                         reset_timing = 1;
1033                 else if (PsndOut != NULL || currentConfig.Frameskip < 0)
1034                 {
1035                         // sleep if we are still too fast
1036                         if (tval_diff < lim_time)
1037                         {
1038                                 // we are too fast
1039                                 simpleWait(tval + ((lim_time - tval_diff) >> 8));
1040                         }
1041                 }
1042
1043                 frames_done++; frames_shown++;
1044         }
1045
1046
1047         if (PicoMCD & 1) PicoCDBufferFree();
1048
1049         if (PsndOut != NULL) {
1050                 PsndOut = NULL;
1051                 sound_end();
1052         }
1053
1054         // save SRAM
1055         if ((currentConfig.EmuOpt & 1) && SRam.changed) {
1056                 emu_msg_cb("Writing SRAM/BRAM..");
1057                 emu_SaveLoadGame(0, 1);
1058                 SRam.changed = 0;
1059         }
1060
1061         // clear fps counters and stuff
1062         memset32_uncached((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
1063 }
1064
1065
1066 void emu_ResetGame(void)
1067 {
1068         PicoReset(0);
1069         reset_timing = 1;
1070 }
1071