cdrom: don't read and play simultaneously
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
CommitLineData
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1/***************************************************************************
2 * Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
3 * *
4 * This program is free software; you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation; either version 2 of the License, or *
7 * (at your option) any later version. *
8 * *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program; if not, write to the *
16 * Free Software Foundation, Inc., *
22bbabf6 17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
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18 ***************************************************************************/
19
22bbabf6 20/*
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21* Handles all CD-ROM registers and functions.
22*/
23
24#include "cdrom.h"
25#include "ppf.h"
9f8b032d 26#include "psxdma.h"
8f2bb0cb 27#include "arm_features.h"
ef79bbde 28
8b380e97 29/* logging */
30#if 0
31#define CDR_LOG SysPrintf
32#else
33#define CDR_LOG(...)
34#endif
35#if 0
36#define CDR_LOG_I SysPrintf
37#else
38#define CDR_LOG_I(...)
39#endif
40#if 0
41#define CDR_LOG_IO SysPrintf
42#else
43#define CDR_LOG_IO(...)
44#endif
45//#define CDR_LOG_CMD_IRQ
46
ef79bbde 47cdrStruct cdr;
8e1040b6 48static unsigned char *pTransfer;
f4627eb3 49static s16 read_buf[CD_FRAMESIZE_RAW/2];
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50
51/* CD-ROM magic numbers */
1f035e27 52#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */
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53#define CdlNop 1
54#define CdlSetloc 2
55#define CdlPlay 3
56#define CdlForward 4
57#define CdlBackward 5
58#define CdlReadN 6
59#define CdlStandby 7
60#define CdlStop 8
61#define CdlPause 9
b0bd140d 62#define CdlReset 10
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63#define CdlMute 11
64#define CdlDemute 12
65#define CdlSetfilter 13
66#define CdlSetmode 14
dcd72441 67#define CdlGetparam 15
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68#define CdlGetlocL 16
69#define CdlGetlocP 17
70#define CdlReadT 18
71#define CdlGetTN 19
72#define CdlGetTD 20
73#define CdlSeekL 21
74#define CdlSeekP 22
75#define CdlSetclock 23
76#define CdlGetclock 24
77#define CdlTest 25
78#define CdlID 26
79#define CdlReadS 27
b0bd140d 80#define CdlInit 28
e4268a49 81#define CdlGetQ 29
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82#define CdlReadToc 30
83
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84char *CmdName[0x100]= {
85 "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay",
86 "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby",
b0bd140d 87 "CdlStop", "CdlPause", "CdlReset", "CdlMute",
dcd72441 88 "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam",
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89 "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN",
90 "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock",
91 "CdlGetclock", "CdlTest", "CdlID", "CdlReadS",
b0bd140d 92 "CdlInit", NULL, "CDlReadToc", NULL
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93};
94
95unsigned char Test04[] = { 0 };
96unsigned char Test05[] = { 0 };
97unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
98unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
99unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
100
9f8b032d 101// cdr.Stat:
102#define NoIntr 0
103#define DataReady 1
104#define Complete 2
105#define Acknowledge 3
106#define DataEnd 4
107#define DiskError 5
108
109/* Modes flags */
110#define MODE_SPEED (1<<7) // 0x80
111#define MODE_STRSND (1<<6) // 0x40 ADPCM on/off
112#define MODE_SIZE_2340 (1<<5) // 0x20
113#define MODE_SIZE_2328 (1<<4) // 0x10
cd0c9f5b 114#define MODE_SIZE_2048 (0<<4) // 0x00
9f8b032d 115#define MODE_SF (1<<3) // 0x08 channel on/off
116#define MODE_REPORT (1<<2) // 0x04
117#define MODE_AUTOPAUSE (1<<1) // 0x02
118#define MODE_CDDA (1<<0) // 0x01
119
120/* Status flags */
121#define STATUS_PLAY (1<<7) // 0x80
122#define STATUS_SEEK (1<<6) // 0x40
123#define STATUS_READ (1<<5) // 0x20
124#define STATUS_SHELLOPEN (1<<4) // 0x10
125#define STATUS_UNKNOWN3 (1<<3) // 0x08
126#define STATUS_UNKNOWN2 (1<<2) // 0x04
127#define STATUS_ROTATING (1<<1) // 0x02
128#define STATUS_ERROR (1<<0) // 0x01
129
e4268a49 130/* Errors */
003cfc63 131#define ERROR_NOTREADY (1<<7) // 0x80
e4268a49 132#define ERROR_INVALIDCMD (1<<6) // 0x40
133#define ERROR_INVALIDARG (1<<5) // 0x20
9f8b032d 134
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135// 1x = 75 sectors per second
136// PSXCLK = 1 sec in the ps
137// so (PSXCLK / 75) = cdr read time (linuzappz)
138#define cdReadTime (PSXCLK / 75)
139
80f91a20 140enum drive_state {
141 DRIVESTATE_STANDBY = 0,
142 DRIVESTATE_LID_OPEN,
143 DRIVESTATE_RESCAN_CD,
144 DRIVESTATE_PREPARE_CD,
e4268a49 145 DRIVESTATE_STOPPED,
80f91a20 146};
147
39df67df 148// for cdr.Seeked
149enum seeked_state {
150 SEEK_PENDING = 0,
151 SEEK_DONE = 1,
39df67df 152};
153
ef79bbde 154static struct CdrStat stat;
ef79bbde 155
fffad32e 156static unsigned int msf2sec(const u8 *msf) {
9f8b032d 157 return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
158}
159
fffad32e 160// for that weird psemu API..
161static unsigned int fsm2sec(const u8 *msf) {
162 return ((msf[2] * 60 + msf[1]) * 75) + msf[0];
163}
164
305c8c93 165static void sec2msf(unsigned int s, u8 *msf) {
9f8b032d 166 msf[0] = s / 75 / 60;
167 s = s - msf[0] * 75 * 60;
168 msf[1] = s / 75;
169 s = s - msf[1] * 75;
170 msf[2] = s;
171}
172
39df67df 173// cdrInterrupt
ef79bbde 174#define CDR_INT(eCycle) { \
d28b54b1 175 psxRegs.interrupt |= (1 << PSXINT_CDR); \
176 psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \
177 psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \
178 new_dyna_set_event(PSXINT_CDR, eCycle); \
ae602c19 179}
ef79bbde 180
39df67df 181// cdrReadInterrupt
ef79bbde 182#define CDREAD_INT(eCycle) { \
d28b54b1 183 psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
184 psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
185 psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
186 new_dyna_set_event(PSXINT_CDREAD, eCycle); \
ae602c19 187}
ef79bbde 188
39df67df 189// cdrLidSeekInterrupt
9f8b032d 190#define CDRLID_INT(eCycle) { \
191 psxRegs.interrupt |= (1 << PSXINT_CDRLID); \
192 psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \
193 psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \
194 new_dyna_set_event(PSXINT_CDRLID, eCycle); \
195}
196
39df67df 197// cdrPlayInterrupt
198#define CDRMISC_INT(eCycle) { \
7f457614 199 psxRegs.interrupt |= (1 << PSXINT_CDRPLAY); \
200 psxRegs.intCycle[PSXINT_CDRPLAY].cycle = eCycle; \
201 psxRegs.intCycle[PSXINT_CDRPLAY].sCycle = psxRegs.cycle; \
202 new_dyna_set_event(PSXINT_CDRPLAY, eCycle); \
203}
204
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205#define StopReading() { \
206 if (cdr.Reading) { \
207 cdr.Reading = 0; \
d28b54b1 208 psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); \
ef79bbde 209 } \
9ffe8d5c 210 cdr.StatP &= ~(STATUS_READ|STATUS_SEEK);\
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211}
212
213#define StopCdda() { \
214 if (cdr.Play) { \
215 if (!Config.Cdda) CDR_stop(); \
9f8b032d 216 cdr.StatP &= ~STATUS_PLAY; \
ef79bbde 217 cdr.Play = FALSE; \
9f8b032d 218 cdr.FastForward = 0; \
219 cdr.FastBackward = 0; \
220 /*SPU_registerCallback( SPUirq );*/ \
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221 } \
222}
223
224#define SetResultSize(size) { \
94c118c3 225 cdr.ResultP = 0; \
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226 cdr.ResultC = size; \
227 cdr.ResultReady = 1; \
228}
229
94c118c3 230static void setIrq(void)
231{
232 if (cdr.Stat & cdr.Reg2)
233 psxHu32ref(0x1070) |= SWAP32((u32)0x4);
234}
9f8b032d 235
80f91a20 236// timing used in this function was taken from tests on real hardware
237// (yes it's slow, but you probably don't want to modify it)
9f8b032d 238void cdrLidSeekInterrupt()
239{
80f91a20 240 switch (cdr.DriveState) {
241 default:
242 case DRIVESTATE_STANDBY:
9f8b032d 243 cdr.StatP &= ~STATUS_SEEK;
244
80f91a20 245 if (CDR_getStatus(&stat) == -1)
246 return;
9f8b032d 247
80f91a20 248 if (stat.Status & STATUS_SHELLOPEN)
9f8b032d 249 {
80f91a20 250 StopCdda();
251 cdr.DriveState = DRIVESTATE_LID_OPEN;
252 CDRLID_INT(0x800);
253 }
254 break;
9f8b032d 255
80f91a20 256 case DRIVESTATE_LID_OPEN:
257 if (CDR_getStatus(&stat) == -1)
258 stat.Status &= ~STATUS_SHELLOPEN;
9f8b032d 259
80f91a20 260 // 02, 12, 10
261 if (!(cdr.StatP & STATUS_SHELLOPEN)) {
262 StopReading();
263 cdr.StatP |= STATUS_SHELLOPEN;
9f8b032d 264
80f91a20 265 // could generate error irq here, but real hardware
266 // only sometimes does that
267 // (not done when lots of commands are sent?)
9f8b032d 268
80f91a20 269 CDRLID_INT(cdReadTime * 30);
270 break;
9f8b032d 271 }
80f91a20 272 else if (cdr.StatP & STATUS_ROTATING) {
273 cdr.StatP &= ~STATUS_ROTATING;
274 }
275 else if (!(stat.Status & STATUS_SHELLOPEN)) {
276 // closed now
277 CheckCdrom();
9f8b032d 278
80f91a20 279 // cdr.StatP STATUS_SHELLOPEN is "sticky"
280 // and is only cleared by CdlNop
9f8b032d 281
80f91a20 282 cdr.DriveState = DRIVESTATE_RESCAN_CD;
283 CDRLID_INT(cdReadTime * 105);
284 break;
285 }
9f8b032d 286
80f91a20 287 // recheck for close
288 CDRLID_INT(cdReadTime * 3);
289 break;
9f8b032d 290
80f91a20 291 case DRIVESTATE_RESCAN_CD:
292 cdr.StatP |= STATUS_ROTATING;
293 cdr.DriveState = DRIVESTATE_PREPARE_CD;
9f8b032d 294
80f91a20 295 // this is very long on real hardware, over 6 seconds
296 // make it a bit faster here...
297 CDRLID_INT(cdReadTime * 150);
298 break;
9f8b032d 299
80f91a20 300 case DRIVESTATE_PREPARE_CD:
301 cdr.StatP |= STATUS_SEEK;
9f8b032d 302
80f91a20 303 cdr.DriveState = DRIVESTATE_STANDBY;
304 CDRLID_INT(cdReadTime * 26);
305 break;
9f8b032d 306 }
307}
308
fffad32e 309static void Find_CurTrack(const u8 *time)
310{
311 int current, sect;
9f8b032d 312
fffad32e 313 current = msf2sec(time);
9f8b032d 314
fffad32e 315 for (cdr.CurTrack = 1; cdr.CurTrack < cdr.ResultTN[1]; cdr.CurTrack++) {
316 CDR_getTD(cdr.CurTrack + 1, cdr.ResultTD);
317 sect = fsm2sec(cdr.ResultTD);
318 if (sect - current >= 150)
9f8b032d 319 break;
9f8b032d 320 }
321}
322
73b29eeb 323static void generate_subq(const u8 *time)
324{
325 unsigned char start[3], next[3];
326 unsigned int this_s, start_s, next_s, pregap;
327 int relative_s;
328
329 CDR_getTD(cdr.CurTrack, start);
330 if (cdr.CurTrack + 1 <= cdr.ResultTN[1]) {
331 pregap = 150;
332 CDR_getTD(cdr.CurTrack + 1, next);
333 }
334 else {
335 // last track - cd size
336 pregap = 0;
337 next[0] = cdr.SetSectorEnd[2];
338 next[1] = cdr.SetSectorEnd[1];
339 next[2] = cdr.SetSectorEnd[0];
340 }
341
342 this_s = msf2sec(time);
343 start_s = fsm2sec(start);
344 next_s = fsm2sec(next);
345
346 cdr.TrackChanged = FALSE;
347
348 if (next_s - this_s < pregap) {
349 cdr.TrackChanged = TRUE;
350 cdr.CurTrack++;
351 start_s = next_s;
352 }
353
354 cdr.subq.Index = 1;
355
356 relative_s = this_s - start_s;
357 if (relative_s < 0) {
358 cdr.subq.Index = 0;
359 relative_s = -relative_s;
360 }
361 sec2msf(relative_s, cdr.subq.Relative);
362
363 cdr.subq.Track = itob(cdr.CurTrack);
364 cdr.subq.Relative[0] = itob(cdr.subq.Relative[0]);
365 cdr.subq.Relative[1] = itob(cdr.subq.Relative[1]);
366 cdr.subq.Relative[2] = itob(cdr.subq.Relative[2]);
367 cdr.subq.Absolute[0] = itob(time[0]);
368 cdr.subq.Absolute[1] = itob(time[1]);
369 cdr.subq.Absolute[2] = itob(time[2]);
370}
371
372static void ReadTrack(const u8 *time) {
fffad32e 373 unsigned char tmp[3];
374 struct SubQ *subq;
375 u16 crc;
ef79bbde 376
fffad32e 377 tmp[0] = itob(time[0]);
378 tmp[1] = itob(time[1]);
379 tmp[2] = itob(time[2]);
ef79bbde 380
fffad32e 381 if (memcmp(cdr.Prev, tmp, 3) == 0)
382 return;
39df67df 383
fffad32e 384 CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
9f8b032d 385
c9c7a925 386 cdr.NoErr = CDR_readTrack(tmp);
fffad32e 387 memcpy(cdr.Prev, tmp, 3);
9f8b032d 388
fffad32e 389 if (CheckSBI(time))
390 return;
9f8b032d 391
fffad32e 392 subq = (struct SubQ *)CDR_getBufferSub();
73b29eeb 393 if (subq != NULL && cdr.CurTrack == 1) {
fffad32e 394 crc = calcCrc((u8 *)subq + 12, 10);
73b29eeb 395 if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
fffad32e 396 cdr.subq.Track = subq->TrackNumber;
397 cdr.subq.Index = subq->IndexNumber;
398 memcpy(cdr.subq.Relative, subq->TrackRelativeAddress, 3);
399 memcpy(cdr.subq.Absolute, subq->AbsoluteAddress, 3);
fffad32e 400 }
92ca1ba6 401 else {
73b29eeb 402 CDR_LOG_I("subq bad crc @%02x:%02x:%02x\n",
92ca1ba6 403 tmp[0], tmp[1], tmp[2]);
404 }
9f8b032d 405 }
fffad32e 406 else {
73b29eeb 407 generate_subq(time);
9f8b032d 408 }
9f8b032d 409
fffad32e 410 CDR_LOG(" -> %02x,%02x %02x:%02x:%02x %02x:%02x:%02x\n",
411 cdr.subq.Track, cdr.subq.Index,
412 cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
413 cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
414}
9f8b032d 415
e4268a49 416static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
417 if (cdr.Irq != 0) {
418 if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
419 cdr.IrqRepeated = 1;
420 CDR_INT(ecycle);
421 return;
422 }
423
fffad32e 424 CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
e4268a49 425 }
9f8b032d 426
fffad32e 427 cdr.Irq = irq;
428 cdr.eCycle = ecycle;
9f8b032d 429
fffad32e 430 CDR_INT(ecycle);
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431}
432
7f457614 433static void cdrPlayInterrupt_Autopause()
434{
bf4df3ba 435 u32 abs_lev_max = 0;
436 boolean abs_lev_chselect;
437 u32 i;
f4627eb3 438
fffad32e 439 if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
7f457614 440 CDR_LOG( "CDDA STOP\n" );
7f457614 441
442 // Magic the Gathering
443 // - looping territory cdda
444
445 // ...?
446 //cdr.ResultReady = 1;
447 //cdr.Stat = DataReady;
448 cdr.Stat = DataEnd;
94c118c3 449 setIrq();
7f457614 450
451 StopCdda();
452 }
c9c7a925 453 else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) {
fffad32e 454 cdr.Result[0] = cdr.StatP;
455 cdr.Result[1] = cdr.subq.Track;
456 cdr.Result[2] = cdr.subq.Index;
bf4df3ba 457
458 abs_lev_chselect = cdr.subq.Absolute[1] & 0x01;
459
460 /* 8 is a hack. For accuracy, it should be 588. */
461 for (i = 0; i < 8; i++)
462 {
463 abs_lev_max = MAX_VALUE(abs_lev_max, abs(read_buf[i * 2 + abs_lev_chselect]));
464 }
465 abs_lev_max = MIN_VALUE(abs_lev_max, 32767);
466 abs_lev_max |= abs_lev_chselect << 15;
9b470ab7 467
fffad32e 468 if (cdr.subq.Absolute[2] & 0x10) {
469 cdr.Result[3] = cdr.subq.Relative[0];
470 cdr.Result[4] = cdr.subq.Relative[1] | 0x80;
471 cdr.Result[5] = cdr.subq.Relative[2];
7f457614 472 }
fffad32e 473 else {
474 cdr.Result[3] = cdr.subq.Absolute[0];
475 cdr.Result[4] = cdr.subq.Absolute[1];
476 cdr.Result[5] = cdr.subq.Absolute[2];
477 }
478
bf4df3ba 479 cdr.Result[6] = abs_lev_max >> 0;
480 cdr.Result[7] = abs_lev_max >> 8;
7f457614 481
482 // Rayman: Logo freeze (resultready + dataready)
483 cdr.ResultReady = 1;
484 cdr.Stat = DataReady;
485
486 SetResultSize(8);
94c118c3 487 setIrq();
7f457614 488 }
489}
490
39df67df 491// also handles seek
7f457614 492void cdrPlayInterrupt()
493{
892bd7d4 494 if (cdr.Seeked == SEEK_PENDING) {
e7e33ef2 495 if (cdr.Stat) {
8b380e97 496 CDR_LOG_I("cdrom: seek stat hack\n");
e7e33ef2 497 CDRMISC_INT(0x1000);
498 return;
499 }
39df67df 500 SetResultSize(1);
501 cdr.StatP |= STATUS_ROTATING;
502 cdr.StatP &= ~STATUS_SEEK;
503 cdr.Result[0] = cdr.StatP;
892bd7d4 504 cdr.Seeked = SEEK_DONE;
a34a2445 505 if (cdr.Irq == 0) {
39df67df 506 cdr.Stat = Complete;
94c118c3 507 setIrq();
39df67df 508 }
509
55b8460a 510 if (cdr.SetlocPending) {
511 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
512 cdr.SetlocPending = 0;
dc0ee8d4 513 cdr.m_locationChanged = TRUE;
55b8460a 514 }
fffad32e 515 Find_CurTrack(cdr.SetSectorPlay);
73b29eeb 516 ReadTrack(cdr.SetSectorPlay);
fffad32e 517 cdr.TrackChanged = FALSE;
39df67df 518 }
519
520 if (!cdr.Play) return;
7f457614 521
7f457614 522 CDR_LOG( "CDDA - %d:%d:%d\n",
523 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
8b380e97 524
fffad32e 525 if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
526 StopCdda();
527 cdr.TrackChanged = TRUE;
528 }
ffd2bcfa 529 else {
530 CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
531 }
7f457614 532
892bd7d4 533 if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
7f457614 534 cdrPlayInterrupt_Autopause();
535
ffd2bcfa 536 if (CDR_readCDDA && !cdr.Muted && !Config.Cdda) {
ecd502e1 537 cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
f4627eb3 538 if (SPU_playCDDAchannel)
ecd502e1 539 SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
f4627eb3 540 }
fffad32e 541
7f457614 542 cdr.SetSectorPlay[2]++;
543 if (cdr.SetSectorPlay[2] == 75) {
544 cdr.SetSectorPlay[2] = 0;
545 cdr.SetSectorPlay[1]++;
546 if (cdr.SetSectorPlay[1] == 60) {
547 cdr.SetSectorPlay[1] = 0;
548 cdr.SetSectorPlay[0]++;
549 }
550 }
551
dc0ee8d4 552 if (cdr.m_locationChanged)
553 {
554 CDRMISC_INT(cdReadTime * 30);
555 cdr.m_locationChanged = FALSE;
556 }
557 else
558 {
559 CDRMISC_INT(cdReadTime);
560 }
fffad32e 561
562 // update for CdlGetlocP/autopause
73b29eeb 563 generate_subq(cdr.SetSectorPlay);
7f457614 564}
565
ef79bbde 566void cdrInterrupt() {
e4268a49 567 u16 Irq = cdr.Irq;
568 int no_busy_error = 0;
569 int start_rotating = 0;
570 int error = 0;
571 int delay;
fbf19ce6 572 unsigned int seekTime = 0;
2da09dae 573 u8 set_loc[3];
574 int i;
ef79bbde 575
9f8b032d 576 // Reschedule IRQ
ef79bbde 577 if (cdr.Stat) {
8b380e97 578 CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 579 CDR_INT(0x1000);
ef79bbde
P
580 return;
581 }
582
ef79bbde
P
583 cdr.Ctrl &= ~0x80;
584
e4268a49 585 // default response
586 SetResultSize(1);
587 cdr.Result[0] = cdr.StatP;
588 cdr.Stat = Acknowledge;
589
590 if (cdr.IrqRepeated) {
591 cdr.IrqRepeated = 0;
592 if (cdr.eCycle > psxRegs.cycle) {
593 CDR_INT(cdr.eCycle);
594 goto finish;
595 }
596 }
597
598 cdr.Irq = 0;
599
ef79bbde 600 switch (Irq) {
ef79bbde 601 case CdlNop:
80f91a20 602 if (cdr.DriveState != DRIVESTATE_LID_OPEN)
603 cdr.StatP &= ~STATUS_SHELLOPEN;
e4268a49 604 no_busy_error = 1;
ef79bbde
P
605 break;
606
607 case CdlSetloc:
2da09dae 608 CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
609
610 // MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
611 if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75))
612 {
613 CDR_LOG("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
614 error = ERROR_INVALIDARG;
615 goto set_error;
616 }
617 else
618 {
619 for (i = 0; i < 3; i++)
620 {
621 set_loc[i] = btoi(cdr.Param[i]);
622 }
623
624 i = msf2sec(cdr.SetSectorPlay);
625 i = abs(i - msf2sec(set_loc));
626 if (i > 16)
627 cdr.Seeked = SEEK_PENDING;
628
629 memcpy(cdr.SetSector, set_loc, 3);
630 cdr.SetSector[3] = 0;
631 cdr.SetlocPending = 1;
632 }
ef79bbde
P
633 break;
634
55b8460a 635 do_CdlPlay:
ef79bbde 636 case CdlPlay:
030bd76a 637 StopCdda();
39df67df 638 if (cdr.Seeked == SEEK_PENDING) {
639 // XXX: wrong, should seek instead..
39df67df 640 cdr.Seeked = SEEK_DONE;
9f8b032d 641 }
c9c7a925 642
643 cdr.FastBackward = 0;
644 cdr.FastForward = 0;
645
55b8460a 646 if (cdr.SetlocPending) {
647 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
648 cdr.SetlocPending = 0;
dc0ee8d4 649 cdr.m_locationChanged = TRUE;
55b8460a 650 }
9f8b032d 651
2d5ca6c0 652 // BIOS CD Player
653 // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
654
655 if (cdr.ParamC == 0 || cdr.Param[0] == 0) {
656 CDR_LOG("PLAY Resume @ %d:%d:%d\n",
657 cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
658 }
659 else
660 {
661 int track = btoi( cdr.Param[0] );
662
663 if (track <= cdr.ResultTN[1])
664 cdr.CurTrack = track;
665
666 CDR_LOG("PLAY track %d\n", cdr.CurTrack);
667
668 if (CDR_getTD((u8)cdr.CurTrack, cdr.ResultTD) != -1) {
669 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
670 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
671 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
672 }
673 }
674
9f8b032d 675 /*
676 Rayman: detect track changes
677 - fixes logo freeze
678
679 Twisted Metal 2: skip PREGAP + starting accurate SubQ
680 - plays tracks without retry play
681
682 Wild 9: skip PREGAP + starting accurate SubQ
683 - plays tracks without retry play
684 */
fffad32e 685 Find_CurTrack(cdr.SetSectorPlay);
73b29eeb 686 ReadTrack(cdr.SetSectorPlay);
fffad32e 687 cdr.TrackChanged = FALSE;
9f8b032d 688
48aa3a5a 689 StopReading();
2d5ca6c0 690 if (!Config.Cdda)
691 CDR_play(cdr.SetSectorPlay);
9f8b032d 692
693 // Vib Ribbon: gameplay checks flag
694 cdr.StatP &= ~STATUS_SEEK;
ef79bbde 695 cdr.Result[0] = cdr.StatP;
9f8b032d 696
697 cdr.StatP |= STATUS_PLAY;
9f8b032d 698
699 // BIOS player - set flag again
700 cdr.Play = TRUE;
701
39df67df 702 CDRMISC_INT( cdReadTime );
e4268a49 703 start_rotating = 1;
ef79bbde
P
704 break;
705
9f8b032d 706 case CdlForward:
e4268a49 707 // TODO: error 80 if stopped
9f8b032d 708 cdr.Stat = Complete;
709
9f8b032d 710 // GameShark CD Player: Calls 2x + Play 2x
c9c7a925 711 cdr.FastForward = 1;
9f8b032d 712 cdr.FastBackward = 0;
ef79bbde
P
713 break;
714
9f8b032d 715 case CdlBackward:
9f8b032d 716 cdr.Stat = Complete;
717
9f8b032d 718 // GameShark CD Player: Calls 2x + Play 2x
c9c7a925 719 cdr.FastBackward = 1;
9f8b032d 720 cdr.FastForward = 0;
ef79bbde
P
721 break;
722
9f8b032d 723 case CdlStandby:
e4268a49 724 if (cdr.DriveState != DRIVESTATE_STOPPED) {
725 error = ERROR_INVALIDARG;
726 goto set_error;
727 }
728 AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
729 start_rotating = 1;
730 break;
731
732 case CdlStandby + 0x100:
ef79bbde
P
733 cdr.Stat = Complete;
734 break;
735
736 case CdlStop:
030bd76a 737 if (cdr.Play) {
738 // grab time for current track
739 CDR_getTD((u8)(cdr.CurTrack), cdr.ResultTD);
740
741 cdr.SetSectorPlay[0] = cdr.ResultTD[2];
742 cdr.SetSectorPlay[1] = cdr.ResultTD[1];
743 cdr.SetSectorPlay[2] = cdr.ResultTD[0];
744 }
745
746 StopCdda();
747 StopReading();
748
e4268a49 749 delay = 0x800;
750 if (cdr.DriveState == DRIVESTATE_STANDBY)
751 delay = cdReadTime * 30 / 2;
752
753 cdr.DriveState = DRIVESTATE_STOPPED;
754 AddIrqQueue(CdlStop + 0x100, delay);
755 break;
756
757 case CdlStop + 0x100:
9f8b032d 758 cdr.StatP &= ~STATUS_ROTATING;
ef79bbde
P
759 cdr.Result[0] = cdr.StatP;
760 cdr.Stat = Complete;
ef79bbde
P
761 break;
762
763 case CdlPause:
12228917 764 /*
765 Gundam Battle Assault 2: much slower (*)
766 - Fixes boot, gameplay
767
768 Hokuto no Ken 2: slower
769 - Fixes intro + subtitles
770
771 InuYasha - Feudal Fairy Tale: slower
772 - Fixes battles
773 */
4e70ea5a 774 /* Gameblabla - Tightening the timings (as taken from Duckstation).
775 * The timings from Duckstation are based upon hardware tests.
776 * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
777 * seems to be timing sensitive as it can depend on the CPU's clock speed.
778 * */
6c192edd 779 if (cdr.DriveState == DRIVESTATE_STANDBY)
e3d555e0 780 {
4e70ea5a 781 delay = 7000;
e3d555e0 782 }
783 else
784 {
4e70ea5a 785 delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
e3d555e0 786 CDRMISC_INT((cdr.Mode & MODE_SPEED) ? cdReadTime / 2 : cdReadTime);
787 }
788 AddIrqQueue(CdlPause + 0x100, delay);
ef79bbde
P
789 cdr.Ctrl |= 0x80;
790 break;
791
e4268a49 792 case CdlPause + 0x100:
9f8b032d 793 cdr.StatP &= ~STATUS_READ;
ef79bbde 794 cdr.Result[0] = cdr.StatP;
9f8b032d 795 cdr.Stat = Complete;
ef79bbde
P
796 break;
797
b0bd140d 798 case CdlReset:
799 cdr.Muted = FALSE;
800 cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
801 AddIrqQueue(CdlReset + 0x100, 4100000);
e4268a49 802 no_busy_error = 1;
803 start_rotating = 1;
804 break;
805
b0bd140d 806 case CdlReset + 0x100:
9f8b032d 807 cdr.Stat = Complete;
ef79bbde
P
808 break;
809
9f8b032d 810 case CdlMute:
030bd76a 811 cdr.Muted = TRUE;
ef79bbde
P
812 break;
813
9f8b032d 814 case CdlDemute:
030bd76a 815 cdr.Muted = FALSE;
ef79bbde
P
816 break;
817
9f8b032d 818 case CdlSetfilter:
030bd76a 819 cdr.File = cdr.Param[0];
820 cdr.Channel = cdr.Param[1];
9f8b032d 821 break;
ef79bbde
P
822
823 case CdlSetmode:
e4268a49 824 no_busy_error = 1;
9f8b032d 825 break;
ef79bbde 826
dcd72441 827 case CdlGetparam:
828 /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */
829 SetResultSize(5);
9f8b032d 830 cdr.Result[1] = cdr.Mode;
dcd72441 831 cdr.Result[2] = 0;
832 cdr.Result[3] = cdr.File;
833 cdr.Result[4] = cdr.Channel;
e4268a49 834 no_busy_error = 1;
9f8b032d 835 break;
ef79bbde 836
9f8b032d 837 case CdlGetlocL:
ef79bbde 838 SetResultSize(8);
e4268a49 839 memcpy(cdr.Result, cdr.Transfer, 8);
9f8b032d 840 break;
ef79bbde
P
841
842 case CdlGetlocP:
fffad32e 843 SetResultSize(8);
844 memcpy(&cdr.Result, &cdr.subq, 8);
e4268a49 845 break;
892bd7d4 846
e4268a49 847 case CdlReadT: // SetSession?
848 // really long
849 AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
850 start_rotating = 1;
851 break;
852
853 case CdlReadT + 0x100:
854 cdr.Stat = Complete;
ef79bbde
P
855 break;
856
9f8b032d 857 case CdlGetTN:
ef79bbde 858 SetResultSize(3);
9f8b032d 859 if (CDR_getTN(cdr.ResultTN) == -1) {
ef79bbde 860 cdr.Stat = DiskError;
9f8b032d 861 cdr.Result[0] |= STATUS_ERROR;
862 } else {
863 cdr.Stat = Acknowledge;
864 cdr.Result[1] = itob(cdr.ResultTN[0]);
865 cdr.Result[2] = itob(cdr.ResultTN[1]);
866 }
867 break;
ef79bbde 868
9f8b032d 869 case CdlGetTD:
ef79bbde
P
870 cdr.Track = btoi(cdr.Param[0]);
871 SetResultSize(4);
ef79bbde
P
872 if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
873 cdr.Stat = DiskError;
9f8b032d 874 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
875 } else {
876 cdr.Stat = Acknowledge;
877 cdr.Result[0] = cdr.StatP;
878 cdr.Result[1] = itob(cdr.ResultTD[2]);
879 cdr.Result[2] = itob(cdr.ResultTD[1]);
cfeb7cab 880 /* According to Nocash's documentation, the function doesn't care about ff.
881 * This can be seen also in Mednafen's implementation. */
882 //cdr.Result[3] = itob(cdr.ResultTD[0]);
ef79bbde
P
883 }
884 break;
885
9f8b032d 886 case CdlSeekL:
39df67df 887 case CdlSeekP:
030bd76a 888 StopCdda();
889 StopReading();
9f8b032d 890 cdr.StatP |= STATUS_SEEK;
9f8b032d 891
892 /*
893 Crusaders of Might and Magic = 0.5x-4x
894 - fix cutscene speech start
895
896 Eggs of Steel = 2x-?
897 - fix new game
898
899 Medievil = ?-4x
900 - fix cutscene speech
901
902 Rockman X5 = 0.5-4x
903 - fix capcom logo
904 */
39df67df 905 CDRMISC_INT(cdr.Seeked == SEEK_DONE ? 0x800 : cdReadTime * 4);
892bd7d4 906 cdr.Seeked = SEEK_PENDING;
e4268a49 907 start_rotating = 1;
ef79bbde
P
908 break;
909
910 case CdlTest:
9f8b032d 911 switch (cdr.Param[0]) {
912 case 0x20: // System Controller ROM Version
ef79bbde
P
913 SetResultSize(4);
914 memcpy(cdr.Result, Test20, 4);
915 break;
916 case 0x22:
917 SetResultSize(8);
918 memcpy(cdr.Result, Test22, 4);
919 break;
920 case 0x23: case 0x24:
921 SetResultSize(8);
922 memcpy(cdr.Result, Test23, 4);
923 break;
9f8b032d 924 }
e4268a49 925 no_busy_error = 1;
ef79bbde
P
926 break;
927
9f8b032d 928 case CdlID:
e4268a49 929 AddIrqQueue(CdlID + 0x100, 20480);
ef79bbde
P
930 break;
931
e4268a49 932 case CdlID + 0x100:
ef79bbde 933 SetResultSize(8);
89ec56af 934 cdr.Result[0] = cdr.StatP;
935 cdr.Result[1] = 0;
936 cdr.Result[2] = 0;
937 cdr.Result[3] = 0;
9f8b032d 938
d8432250 939 // 0x10 - audio | 0x40 - disk missing | 0x80 - unlicensed
940 if (CDR_getStatus(&stat) == -1 || stat.Type == 0 || stat.Type == 0xff) {
941 cdr.Result[1] = 0xc0;
9f8b032d 942 }
943 else {
89ec56af 944 if (stat.Type == 2)
945 cdr.Result[1] |= 0x10;
946 if (CdromId[0] == '\0')
9f8b032d 947 cdr.Result[1] |= 0x80;
9f8b032d 948 }
89ec56af 949 cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
9f8b032d 950
ef79bbde
P
951 strncpy((char *)&cdr.Result[4], "PCSX", 4);
952 cdr.Stat = Complete;
953 break;
954
b0bd140d 955 case CdlInit:
e4268a49 956 // yes, it really sets STATUS_SHELLOPEN
957 cdr.StatP |= STATUS_SHELLOPEN;
958 cdr.DriveState = DRIVESTATE_RESCAN_CD;
959 CDRLID_INT(20480);
960 no_busy_error = 1;
961 start_rotating = 1;
9f8b032d 962 break;
963
e4268a49 964 case CdlGetQ:
6360a61b 965 no_busy_error = 1;
9f8b032d 966 break;
967
968 case CdlReadToc:
e4268a49 969 AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
970 no_busy_error = 1;
971 start_rotating = 1;
ef79bbde
P
972 break;
973
e4268a49 974 case CdlReadToc + 0x100:
9f8b032d 975 cdr.Stat = Complete;
e4268a49 976 no_busy_error = 1;
ef79bbde
P
977 break;
978
94c118c3 979 case CdlReadN:
980 case CdlReadS:
55b8460a 981 if (cdr.SetlocPending) {
fbf19ce6 982 seekTime = abs(msf2sec(cdr.SetSectorPlay) - msf2sec(cdr.SetSector)) * (cdReadTime / 200);
c9c7a925 983 /*
984 * Gameblabla :
985 * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball
986 * and was unreliable for that game.
987 * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly.
988 *
989 * Obviously, this isn't perfect but right now, it should be a bit better.
990 * Games to test this against if you change that setting :
991 * - Driver (titlescreen music delay and retry mission)
992 * - Worms Pinball (Will either not boot or crash in the memory card screen)
993 * - Viewpoint (short pauses if the delay in the ingame music is too long)
994 *
995 * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping.
996 * However, 1000000 is not enough for Worms Pinball to reliably boot.
997 */
998 if(seekTime > 3386880 * 2) seekTime = 3386880 * 2;
55b8460a 999 memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
1000 cdr.SetlocPending = 0;
dc0ee8d4 1001 cdr.m_locationChanged = TRUE;
55b8460a 1002 }
1003 Find_CurTrack(cdr.SetSectorPlay);
1004
1005 if ((cdr.Mode & MODE_CDDA) && cdr.CurTrack > 1)
1006 // Read* acts as play for cdda tracks in cdda mode
1007 goto do_CdlPlay;
1008
030bd76a 1009 cdr.Reading = 1;
1010 cdr.FirstSector = 1;
ef79bbde 1011
9f8b032d 1012 // Fighting Force 2 - update subq time immediately
1013 // - fixes new game
55b8460a 1014 ReadTrack(cdr.SetSectorPlay);
9f8b032d 1015
1016
1017 // Crusaders of Might and Magic - update getlocl now
1018 // - fixes cutscene speech
1019 {
1020 u8 *buf = CDR_getBuffer();
a48ae3a7 1021 if (buf != NULL)
1022 memcpy(cdr.Transfer, buf, 8);
9f8b032d 1023 }
39df67df 1024
9f8b032d 1025 /*
1026 Duke Nukem: Land of the Babes - seek then delay read for one frame
1027 - fixes cutscenes
914722b2 1028 C-12 - Final Resistance - doesn't like seek
9f8b032d 1029 */
c9c7a925 1030
1031 /*
1032 By nicolasnoble from PCSX Redux :
1033 "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
1034 For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
1035 the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
1036 flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
1037 tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
1038 last status was "seek". But this makes the logic just softlock as it'll never get a notification
1039 about the fact the drive is done seeking and the read actually started.
1040
1041 In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
1042 done right away. It's rather when it's done seeking, and the read has actually started. This probably
1043 requires a bit more work to make sure seek delays are processed properly.
1044 Checked with a few games, this seems to work fine."
1045
1046 Gameblabla additional notes :
1047 This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
1048 */
1049 cdr.StatP |= STATUS_READ;
1050 cdr.StatP &= ~STATUS_SEEK;
9f8b032d 1051
c9c7a925 1052 CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
ef79bbde 1053
9f8b032d 1054 cdr.Result[0] = cdr.StatP;
e4268a49 1055 start_rotating = 1;
ef79bbde 1056 break;
1f035e27 1057 case CdlSync:
ef79bbde 1058 default:
e4268a49 1059 CDR_LOG_I("Invalid command: %02x\n", Irq);
1060 error = ERROR_INVALIDCMD;
1061 // FALLTHROUGH
1062
1063 set_error:
1064 SetResultSize(2);
1065 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
1066 cdr.Result[1] = error;
1067 cdr.Stat = DiskError;
ef79bbde
P
1068 break;
1069 }
1070
e4268a49 1071 if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
1072 cdr.DriveState = DRIVESTATE_STANDBY;
1073 cdr.StatP |= STATUS_ROTATING;
1074 }
1075
1076 if (!no_busy_error) {
80f91a20 1077 switch (cdr.DriveState) {
1078 case DRIVESTATE_LID_OPEN:
1079 case DRIVESTATE_RESCAN_CD:
1080 case DRIVESTATE_PREPARE_CD:
1081 SetResultSize(2);
1082 cdr.Result[0] = cdr.StatP | STATUS_ERROR;
003cfc63 1083 cdr.Result[1] = ERROR_NOTREADY;
80f91a20 1084 cdr.Stat = DiskError;
1085 break;
1086 }
1087 }
9f8b032d 1088
e4268a49 1089finish:
94c118c3 1090 setIrq();
e4268a49 1091 cdr.ParamC = 0;
ef79bbde 1092
8b380e97 1093#ifdef CDR_LOG_CMD_IRQ
e4268a49 1094 {
1095 int i;
1096 SysPrintf("CDR IRQ %d cmd %02x stat %02x: ",
1097 !!(cdr.Stat & cdr.Reg2), Irq, cdr.Stat);
1098 for (i = 0; i < cdr.ResultC; i++)
1099 SysPrintf("%02x ", cdr.Result[i]);
1100 SysPrintf("\n");
1101 }
ef79bbde
P
1102#endif
1103}
1104
8f2bb0cb 1105#ifdef HAVE_ARMV7
53598a71 1106 #define ssat32_to_16(v) \
1107 asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
1108#else
1109 #define ssat32_to_16(v) do { \
1110 if (v < -32768) v = -32768; \
1111 else if (v > 32767) v = 32767; \
1112 } while (0)
1113#endif
1114
1115void cdrAttenuate(s16 *buf, int samples, int stereo)
1116{
1117 int i, l, r;
1118 int ll = cdr.AttenuatorLeftToLeft;
1119 int lr = cdr.AttenuatorLeftToRight;
1120 int rl = cdr.AttenuatorRightToLeft;
1121 int rr = cdr.AttenuatorRightToRight;
1122
1123 if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
1124 return;
1125
1126 if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
1127 return;
1128
1129 if (stereo) {
1130 for (i = 0; i < samples; i++) {
1131 l = buf[i * 2];
1132 r = buf[i * 2 + 1];
1133 l = (l * ll + r * rl) >> 7;
1134 r = (r * rr + l * lr) >> 7;
1135 ssat32_to_16(l);
1136 ssat32_to_16(r);
1137 buf[i * 2] = l;
1138 buf[i * 2 + 1] = r;
1139 }
1140 }
1141 else {
1142 for (i = 0; i < samples; i++) {
1143 l = buf[i];
1144 l = l * (ll + rl) >> 7;
1145 //r = r * (rr + lr) >> 7;
1146 ssat32_to_16(l);
1147 //ssat32_to_16(r);
1148 buf[i] = l;
1149 }
1150 }
1151}
1152
ef79bbde
P
1153void cdrReadInterrupt() {
1154 u8 *buf;
1155
1156 if (!cdr.Reading)
1157 return;
1158
9f8b032d 1159 if (cdr.Irq || cdr.Stat) {
8b380e97 1160 CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
e7e33ef2 1161 CDREAD_INT(0x1000);
ef79bbde
P
1162 return;
1163 }
1164
9f8b032d 1165 cdr.OCUP = 1;
ef79bbde 1166 SetResultSize(1);
9f8b032d 1167 cdr.StatP |= STATUS_READ|STATUS_ROTATING;
1168 cdr.StatP &= ~STATUS_SEEK;
1169 cdr.Result[0] = cdr.StatP;
39df67df 1170 cdr.Seeked = SEEK_DONE;
ef79bbde 1171
55b8460a 1172 ReadTrack(cdr.SetSectorPlay);
ef79bbde
P
1173
1174 buf = CDR_getBuffer();
1175 if (buf == NULL)
c9c7a925 1176 cdr.NoErr = 0;
ef79bbde 1177
c9c7a925 1178 if (!cdr.NoErr) {
8b380e97 1179 CDR_LOG_I("cdrReadInterrupt() Log: err\n");
ef79bbde
P
1180 memset(cdr.Transfer, 0, DATA_SIZE);
1181 cdr.Stat = DiskError;
9f8b032d 1182 cdr.Result[0] |= STATUS_ERROR;
ef79bbde
P
1183 CDREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
1184 return;
1185 }
1186
1187 memcpy(cdr.Transfer, buf, DATA_SIZE);
1188 CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
1189
ef79bbde 1190
8b380e97 1191 CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
ef79bbde 1192
9f8b032d 1193 if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
1194 // Firemen 2: Multi-XA files - briefings, cutscenes
1195 if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
1196 cdr.File = cdr.Transfer[4 + 0];
1197 cdr.Channel = cdr.Transfer[4 + 1];
1198 }
1199
e73e384c 1200 /* Gameblabla
1201 * Skips playing on channel 255.
1202 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
1203 * TODO : Check if this is the proper behaviour.
1204 * */
cd0c9f5b 1205 if((cdr.Transfer[4 + 2] & 0x4) &&
9f8b032d 1206 (cdr.Transfer[4 + 1] == cdr.Channel) &&
e73e384c 1207 (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
ef79bbde 1208 int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
ef79bbde 1209 if (!ret) {
53598a71 1210 cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
fcaa8d22 1211 /*
1212 * Gameblabla -
1213 * This is a hack for Megaman X4, Castlevania etc...
1214 * that regressed from the new m_locationChanged and CDROM timings changes.
1215 * It is mostly noticeable in Castevania however and the stuttering can be very jarring.
1216 *
1217 * According to PCSX redux authors, we shouldn't cause a location change if
1218 * the sector difference is too small.
1219 * I attempted to go with that approach but came empty handed.
1220 * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples.
1221 * This does not regress Crash Team Racing's intro at least.
1222 */
1223 cdr.m_locationChanged = FALSE;
ef79bbde
P
1224 SPU_playADPCMchannel(&cdr.Xa);
1225 cdr.FirstSector = 0;
1226 }
1227 else cdr.FirstSector = -1;
1228 }
1229 }
1230
55b8460a 1231 cdr.SetSectorPlay[2]++;
1232 if (cdr.SetSectorPlay[2] == 75) {
1233 cdr.SetSectorPlay[2] = 0;
1234 cdr.SetSectorPlay[1]++;
1235 if (cdr.SetSectorPlay[1] == 60) {
1236 cdr.SetSectorPlay[1] = 0;
1237 cdr.SetSectorPlay[0]++;
9f8b032d 1238 }
1239 }
1240
1241 cdr.Readed = 0;
1242
dc0ee8d4 1243 uint32_t delay = (cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime;
1244 if (cdr.m_locationChanged) {
1245 CDREAD_INT(delay * 30);
1246 cdr.m_locationChanged = FALSE;
1247 } else {
1248 CDREAD_INT(delay);
1249 }
9f8b032d 1250
1251 /*
1252 Croc 2: $40 - only FORM1 (*)
1253 Judge Dredd: $C8 - only FORM1 (*)
1254 Sim Theme Park - no adpcm at all (zero)
1255 */
1256
a34a2445 1257 if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
9f8b032d 1258 cdr.Stat = DataReady;
a34a2445 1259 setIrq();
ef79bbde 1260 }
9f8b032d 1261
fffad32e 1262 // update for CdlGetlocP
55b8460a 1263 ReadTrack(cdr.SetSectorPlay);
ef79bbde
P
1264}
1265
1266/*
1267cdrRead0:
94c118c3 1268 bit 0,1 - mode
ef79bbde
P
1269 bit 2 - unknown
1270 bit 3 - unknown
1271 bit 4 - unknown
1272 bit 5 - 1 result ready
1273 bit 6 - 1 dma ready
1274 bit 7 - 1 command being processed
1275*/
1276
1277unsigned char cdrRead0(void) {
1278 if (cdr.ResultReady)
1279 cdr.Ctrl |= 0x20;
1280 else
1281 cdr.Ctrl &= ~0x20;
1282
1283 if (cdr.OCUP)
1284 cdr.Ctrl |= 0x40;
dda25fa4 1285// else
1286// cdr.Ctrl &= ~0x40;
ef79bbde
P
1287
1288 // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
1289 cdr.Ctrl |= 0x18;
1290
8b380e97 1291 CDR_LOG_IO("cdr r0: %02x\n", cdr.Ctrl);
ef79bbde
P
1292
1293 return psxHu8(0x1800) = cdr.Ctrl;
1294}
1295
ef79bbde 1296void cdrWrite0(unsigned char rt) {
8b380e97 1297 CDR_LOG_IO("cdr w0: %02x\n", rt);
1298
50b13be9 1299 cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
ef79bbde
P
1300}
1301
1302unsigned char cdrRead1(void) {
94c118c3 1303 if ((cdr.ResultP & 0xf) < cdr.ResultC)
9f8b032d 1304 psxHu8(0x1801) = cdr.Result[cdr.ResultP & 0xf];
94c118c3 1305 else
ef79bbde 1306 psxHu8(0x1801) = 0;
94c118c3 1307 cdr.ResultP++;
1308 if (cdr.ResultP == cdr.ResultC)
1309 cdr.ResultReady = 0;
1310
8b380e97 1311 CDR_LOG_IO("cdr r1: %02x\n", psxHu8(0x1801));
1312
ef79bbde
P
1313 return psxHu8(0x1801);
1314}
1315
1316void cdrWrite1(unsigned char rt) {
8b380e97 1317 CDR_LOG_IO("cdr w1: %02x\n", rt);
9f8b032d 1318
94c118c3 1319 switch (cdr.Ctrl & 3) {
1320 case 0:
1321 break;
1322 case 3:
53598a71 1323 cdr.AttenuatorRightToRightT = rt;
94c118c3 1324 return;
1325 default:
1326 return;
9f8b032d 1327 }
1328
9f8b032d 1329 cdr.Cmd = rt;
ef79bbde
P
1330 cdr.OCUP = 0;
1331
8b380e97 1332#ifdef CDR_LOG_CMD_IRQ
89ec56af 1333 SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
ef79bbde
P
1334 if (cdr.ParamC) {
1335 SysPrintf(" Param[%d] = {", cdr.ParamC);
1336 for (i = 0; i < cdr.ParamC; i++)
1337 SysPrintf(" %x,", cdr.Param[i]);
1338 SysPrintf("}\n");
1339 } else {
1340 SysPrintf("\n");
1341 }
1342#endif
1343
2daaaae3 1344 cdr.ResultReady = 0;
94c118c3 1345 cdr.Ctrl |= 0x80;
1346 // cdr.Stat = NoIntr;
1347 AddIrqQueue(cdr.Cmd, 0x800);
2daaaae3 1348
9f8b032d 1349 switch (cdr.Cmd) {
ef79bbde 1350
94c118c3 1351 case CdlReadN:
030bd76a 1352 case CdlReadS:
94c118c3 1353 case CdlPause:
9f8b032d 1354 StopCdda();
1355 StopReading();
9f8b032d 1356 break;
1357
94c118c3 1358 case CdlInit:
b0bd140d 1359 case CdlReset:
39df67df 1360 cdr.Seeked = SEEK_DONE;
9f8b032d 1361 StopCdda();
1362 StopReading();
94c118c3 1363 break;
9f8b032d 1364
ef79bbde 1365 case CdlSetmode:
9f8b032d 1366 CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
8b380e97 1367
ef79bbde 1368 cdr.Mode = cdr.Param[0];
9f8b032d 1369
1370 // Squaresoft on PlayStation 1998 Collector's CD Vol. 1
1371 // - fixes choppy movie sound
1372 if( cdr.Play && (cdr.Mode & MODE_CDDA) == 0 )
1373 StopCdda();
ef79bbde 1374 break;
9f8b032d 1375 }
ef79bbde
P
1376}
1377
1378unsigned char cdrRead2(void) {
1379 unsigned char ret;
1380
1381 if (cdr.Readed == 0) {
1382 ret = 0;
1383 } else {
8e1040b6 1384 ret = *pTransfer++;
ef79bbde
P
1385 }
1386
8b380e97 1387 CDR_LOG_IO("cdr r2: %02x\n", ret);
ef79bbde
P
1388 return ret;
1389}
1390
1391void cdrWrite2(unsigned char rt) {
8b380e97 1392 CDR_LOG_IO("cdr w2: %02x\n", rt);
9f8b032d 1393
94c118c3 1394 switch (cdr.Ctrl & 3) {
1395 case 0:
1396 if (cdr.ParamC < 8) // FIXME: size and wrapping
1397 cdr.Param[cdr.ParamC++] = rt;
1398 return;
1399 case 1:
1400 cdr.Reg2 = rt;
1401 setIrq();
1402 return;
1403 case 2:
53598a71 1404 cdr.AttenuatorLeftToLeftT = rt;
94c118c3 1405 return;
1406 case 3:
53598a71 1407 cdr.AttenuatorRightToLeftT = rt;
94c118c3 1408 return;
ef79bbde
P
1409 }
1410}
1411
1412unsigned char cdrRead3(void) {
94c118c3 1413 if (cdr.Ctrl & 0x1)
1414 psxHu8(0x1803) = cdr.Stat | 0xE0;
1415 else
1416 psxHu8(0x1803) = cdr.Reg2 | 0xE0;
8b380e97 1417
1418 CDR_LOG_IO("cdr r3: %02x\n", psxHu8(0x1803));
ef79bbde
P
1419 return psxHu8(0x1803);
1420}
1421
1422void cdrWrite3(unsigned char rt) {
8b380e97 1423 CDR_LOG_IO("cdr w3: %02x\n", rt);
056d6759 1424
94c118c3 1425 switch (cdr.Ctrl & 3) {
1426 case 0:
a34a2445 1427 break; // transfer
94c118c3 1428 case 1:
a34a2445 1429 cdr.Stat &= ~rt;
1430
1431 if (rt & 0x40)
1432 cdr.ParamC = 0;
1433 return;
94c118c3 1434 case 2:
53598a71 1435 cdr.AttenuatorLeftToRightT = rt;
94c118c3 1436 return;
1437 case 3:
53598a71 1438 if (rt & 0x20) {
1439 memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
1440 CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
1441 cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
1442 cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
1443 }
94c118c3 1444 return;
9f8b032d 1445 }
056d6759 1446
94c118c3 1447 if ((rt & 0x80) && cdr.Readed == 0) {
ef79bbde 1448 cdr.Readed = 1;
8e1040b6 1449 pTransfer = cdr.Transfer;
ef79bbde
P
1450
1451 switch (cdr.Mode & 0x30) {
9f8b032d 1452 case MODE_SIZE_2328:
ef79bbde 1453 case 0x00:
8e1040b6 1454 pTransfer += 12;
ef79bbde 1455 break;
9f8b032d 1456
1457 case MODE_SIZE_2340:
8e1040b6 1458 pTransfer += 0;
9f8b032d 1459 break;
1460
ef79bbde
P
1461 default:
1462 break;
1463 }
1464 }
1465}
1466
1467void psxDma3(u32 madr, u32 bcr, u32 chcr) {
1468 u32 cdsize;
c7071c43 1469 int size;
ef79bbde
P
1470 u8 *ptr;
1471
ef79bbde 1472 CDR_LOG("psxDma3() Log: *** DMA 3 *** %x addr = %x size = %x\n", chcr, madr, bcr);
ef79bbde
P
1473
1474 switch (chcr) {
1475 case 0x11000000:
1476 case 0x11400100:
1477 if (cdr.Readed == 0) {
ef79bbde 1478 CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
ef79bbde
P
1479 break;
1480 }
1481
1482 cdsize = (bcr & 0xffff) * 4;
1483
9f8b032d 1484 // Ape Escape: bcr = 0001 / 0000
1485 // - fix boot
1486 if( cdsize == 0 )
1487 {
cd0c9f5b 1488 switch (cdr.Mode & (MODE_SIZE_2340|MODE_SIZE_2328)) {
9f8b032d 1489 case MODE_SIZE_2340: cdsize = 2340; break;
cd0c9f5b 1490 case MODE_SIZE_2328: cdsize = 2328; break;
1491 default:
1492 case MODE_SIZE_2048: cdsize = 2048; break;
9f8b032d 1493 }
1494 }
1495
1496
ef79bbde
P
1497 ptr = (u8 *)PSXM(madr);
1498 if (ptr == NULL) {
ef79bbde 1499 CDR_LOG("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
ef79bbde
P
1500 break;
1501 }
9f8b032d 1502
1503 /*
1504 GS CDX: Enhancement CD crash
1505 - Setloc 0:0:0
1506 - CdlPlay
1507 - Spams DMA3 and gets buffer overrun
1508 */
8e1040b6 1509 size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
c7071c43 1510 if (size > cdsize)
1511 size = cdsize;
1512 if (size > 0)
9f8b032d 1513 {
8e1040b6 1514 memcpy(ptr, pTransfer, size);
9f8b032d 1515 }
1516
ef79bbde 1517 psxCpu->Clear(madr, cdsize / 4);
8e1040b6 1518 pTransfer += cdsize;
9f8b032d 1519
9f8b032d 1520 if( chcr == 0x11400100 ) {
58ebb94c 1521 HW_DMA3_MADR = SWAPu32(madr + cdsize);
9f8b032d 1522 CDRDMA_INT( (cdsize/4) / 4 );
1523 }
1524 else if( chcr == 0x11000000 ) {
fc4803bd 1525 // CDRDMA_INT( (cdsize/4) * 1 );
1526 // halted
1527 psxRegs.cycle += (cdsize/4) * 24/2;
1528 CDRDMA_INT(16);
9f8b032d 1529 }
1530 return;
1531
ef79bbde 1532 default:
ef79bbde 1533 CDR_LOG("psxDma3() Log: Unknown cddma %x\n", chcr);
ef79bbde
P
1534 break;
1535 }
1536
1537 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1538 DMA_INTERRUPT(3);
1539}
1540
9f8b032d 1541void cdrDmaInterrupt()
1542{
ad418c19 1543 if (HW_DMA3_CHCR & SWAP32(0x01000000))
1544 {
1545 HW_DMA3_CHCR &= SWAP32(~0x01000000);
1546 DMA_INTERRUPT(3);
1547 }
9f8b032d 1548}
1549
fffad32e 1550static void getCdInfo(void)
1551{
1552 u8 tmp;
1553
1554 CDR_getTN(cdr.ResultTN);
1555 CDR_getTD(0, cdr.SetSectorEnd);
1556 tmp = cdr.SetSectorEnd[0];
1557 cdr.SetSectorEnd[0] = cdr.SetSectorEnd[2];
1558 cdr.SetSectorEnd[2] = tmp;
1559}
1560
ef79bbde
P
1561void cdrReset() {
1562 memset(&cdr, 0, sizeof(cdr));
1563 cdr.CurTrack = 1;
1564 cdr.File = 1;
1565 cdr.Channel = 1;
a2d3ccb8 1566 cdr.Reg2 = 0x1f;
1567 cdr.Stat = NoIntr;
80f91a20 1568 cdr.DriveState = DRIVESTATE_STANDBY;
22bbabf6 1569 cdr.StatP = STATUS_ROTATING;
8e1040b6 1570 pTransfer = cdr.Transfer;
c9c7a925 1571
056d6759 1572 // BIOS player - default values
53598a71 1573 cdr.AttenuatorLeftToLeft = 0x80;
1574 cdr.AttenuatorLeftToRight = 0x00;
1575 cdr.AttenuatorRightToLeft = 0x00;
1576 cdr.AttenuatorRightToRight = 0x80;
fffad32e 1577
1578 getCdInfo();
ef79bbde
P
1579}
1580
496d88d4 1581int cdrFreeze(void *f, int Mode) {
8e1040b6 1582 u32 tmp;
fffad32e 1583 u8 tmpp[3];
ef79bbde 1584
fffad32e 1585 if (Mode == 0 && !Config.Cdda)
1586 CDR_stop();
9f8b032d 1587
55b8460a 1588 cdr.freeze_ver = 0x63647202;
9f8b032d 1589 gzfreeze(&cdr, sizeof(cdr));
1590
94c118c3 1591 if (Mode == 1) {
1592 cdr.ParamP = cdr.ParamC;
8e1040b6 1593 tmp = pTransfer - cdr.Transfer;
94c118c3 1594 }
ef79bbde
P
1595
1596 gzfreeze(&tmp, sizeof(tmp));
1597
42f3c512 1598 if (Mode == 0) {
fffad32e 1599 getCdInfo();
1600
8e1040b6 1601 pTransfer = cdr.Transfer + tmp;
ef79bbde 1602
fffad32e 1603 // read right sub data
f84d4864
DS
1604 tmpp[0] = btoi(cdr.Prev[0]);
1605 tmpp[1] = btoi(cdr.Prev[1]);
1606 tmpp[2] = btoi(cdr.Prev[2]);
fffad32e 1607 cdr.Prev[0]++;
73b29eeb 1608 ReadTrack(tmpp);
fffad32e 1609
1610 if (cdr.Play) {
55b8460a 1611 if (cdr.freeze_ver < 0x63647202)
1612 memcpy(cdr.SetSectorPlay, cdr.SetSector, 3);
1613
fffad32e 1614 Find_CurTrack(cdr.SetSectorPlay);
1615 if (!Config.Cdda)
1616 CDR_play(cdr.SetSectorPlay);
1617 }
c69642c8 1618
1619 if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
1620 // old versions did not latch Reg2, have to fixup..
1621 if (cdr.Reg2 == 0) {
1622 SysPrintf("cdrom: fixing up old savestate\n");
1623 cdr.Reg2 = 7;
1624 }
0f2dee0f 1625 // also did not save Attenuator..
1626 if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
1627 | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
1628 {
1629 cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
1630 }
c69642c8 1631 }
42f3c512 1632 }
1633
ef79bbde
P
1634 return 0;
1635}
9f8b032d 1636
1637void LidInterrupt() {
fffad32e 1638 getCdInfo();
fffad32e 1639 StopCdda();
80f91a20 1640 cdrLidSeekInterrupt();
9f8b032d 1641}