drc: handle upto 64k page size
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
eedfe806 1#include "misc.h"
eedfe806 2#include "sio.h"
f3746eea 3#include "ppf.h"
a3203cf4 4#include "new_dynarec/new_dynarec.h"
eedfe806 5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
688bdb95 9static const char * const MemorycardHack_db[] =
eedfe806 10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
688bdb95 12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
8c84ba5f 22static const char * const gpu_slow_llist_db[] =
23{
e189515f
WVP
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
8c84ba5f 26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
7f2a91d0 30 /* Point Blank - calibration cursor */
31 "SCED00287", "SCES00886", "SLUS00481",
1cff67e5 32 /* Simple 1500 Series Vol. 57: The Meiro */
33 "SLPM86715",
8c84ba5f 34 /* Spot Goes to Hollywood */
35 "SLES00330", "SLPS00394", "SLUS00014",
1cff67e5 36 /* Tiny Tank */
37 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
8c84ba5f 38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
979b861b 42static const char * const gpu_busy_hack_db[] =
43{
44 /* ToHeart (Japan) */
45 "SLPS01919", "SLPS01920",
46};
47
9ed80467 48static const char * const gpu_centering_hack_db[] =
49{
50 /* Gradius Gaiden */
51 "SLPM86042", "SLPM86103", "SLPM87323",
52 /* Sexy Parodius */
53 "SLPM86009",
54};
55
26665bc5 56static const char * const dualshock_timing1024_hack_db[] =
57{
58 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
59 "SLUS00630", "SLES00755",
60};
61
e5241564 62static const char * const dualshock_init_analog_hack_db[] =
63{
64 /* Formula 1 Championship Edition */
65 "SLUS00546",
66};
67
688bdb95 68#define HACK_ENTRY(var, list) \
69 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
70
71static const struct
72{
73 const char *name;
74 boolean *var;
75 const char * const * id_list;
76 size_t id_list_len;
77}
78hack_db[] =
79{
80 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
8c84ba5f 81 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
9ed80467 82 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
83 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
26665bc5 84 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
e5241564 85 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
eedfe806 86};
87
4a02afab 88static const struct
89{
4a02afab 90 int mult;
1d94bceb 91 const char * const id[4];
4a02afab 92}
d5aeda23 93cycle_multiplier_overrides[] =
4a02afab 94{
bd9ad3d8 95 /* note: values are = (10000 / gui_option) */
4a02afab 96 /* Internal Section - fussy about timings */
1d94bceb 97 { 202, { "SLPS01868" } },
4a02afab 98 /* Super Robot Taisen Alpha - on the edge with 175,
99 * changing memcard settings is enough to break/unbreak it */
1d94bceb 100 { 190, { "SLPS02528", "SLPS02636" } },
54c4acac 101 /* Brave Fencer Musashi - cd sectors arrive too fast */
1d94bceb 102 { 170, { "SLUS00726", "SLPS01490" } },
7a8d521f 103#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
d5aeda23 104 /* Parasite Eve II - internal timer checks */
1d94bceb 105 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
d5aeda23 106#endif
7b9a83e8 107 /* Discworld Noir - audio skips if CPU runs too fast */
1d94bceb 108 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
bd9ad3d8 109 /* Digimon World */
1d94bceb 110 { 153, { "SLUS01032", "SLES02914" } },
8392bff9 111 /* Syphon Filter - reportedly hangs under unknown conditions */
1d94bceb 112 { 169, { "SCUS94240" } },
3de08a09 113 /* Psychic Detective - some weird race condition in the game's cdrom code */
114 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
115 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
7f2a91d0 116 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
117 { 200, { "SCES02873" } },
548cdef9 118 /* Zero Divide - sometimes too fast */
119 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
4a02afab 120};
121
eedfe806 122/* Function for automatic patching according to GameID. */
f3746eea 123void Apply_Hacks_Cdrom(void)
eedfe806 124{
688bdb95 125 size_t i, j;
126
127 memset(&Config.hacks, 0, sizeof(Config.hacks));
128
129 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
130 {
131 for (j = 0; j < hack_db[i].id_list_len; j++)
132 {
133 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
134 continue;
135 *hack_db[i].var = 1;
136 SysPrintf("using hack: %s\n", hack_db[i].name);
137 break;
138 }
139 }
140
e5241564 141 if (Config.hacks.dualshock_init_analog) {
142 // assume the default is off, see LoadPAD1plugin()
143 for (i = 0; i < 8; i++)
144 padToggleAnalog(i);
145 }
146
eedfe806 147 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
688bdb95 148 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
eedfe806 149 {
150 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
151 {
152 /* Disable the second memory card slot for the game */
153 Config.Mcd2[0] = 0;
154 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
155 McdDisable[1] = 1;
688bdb95 156 break;
eedfe806 157 }
158 }
a3203cf4 159
160 /* Dynarec game-specific hacks */
d62c125a 161 new_dynarec_hacks_pergame = 0;
d5aeda23 162 Config.cycle_multiplier_override = 0;
a3203cf4 163
d5aeda23 164 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
a3203cf4 165 {
1d94bceb 166 const char * const * const ids = cycle_multiplier_overrides[i].id;
167 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
168 if (ids[j] && strcmp(ids[j], CdromId) == 0)
169 break;
170 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
4a02afab 171 {
d5aeda23 172 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
4a02afab 173 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
d5aeda23 174 SysPrintf("using cycle_multiplier_override: %d\n",
175 Config.cycle_multiplier_override);
4a02afab 176 break;
177 }
a3203cf4 178 }
eedfe806 179}
f3746eea 180
181// from duckstation's gamedb.json
182static const u16 libcrypt_ids[] = {
183 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
184 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
185 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
186 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
187 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
188 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
189 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
190 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
191 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
192 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
193 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
194 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
195 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
196 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
197 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
198 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
199 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
200 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
201 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
202 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
203 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
204 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
205 32967, 32968, 32969
206};
207
208// as documented by nocash
209static const u16 libcrypt_sectors[16] = {
210 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
211 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
212};
213
214int check_unsatisfied_libcrypt(void)
215{
216 const char *p = CdromId + 4;
217 u16 id, key = 0;
218 size_t i;
219
220 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
221 return 0;
222 while (*p == '0')
223 p++;
224 id = (u16)atoi(p);
225 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
226 if (id == libcrypt_ids[i])
227 break;
228 if (i == ARRAY_SIZE(libcrypt_ids))
229 return 0;
230
231 // detected a protected game
232 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
233 SysPrintf("==================================================\n");
234 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
235 SysPrintf("==================================================\n");
236 return 1;
237 }
238
239 if (sbi_sectors) {
240 // calculate key just for fun (we don't really need it)
241 for (i = 0; i < 16; i++)
242 if (CheckSBI(libcrypt_sectors[i] - 2*75))
243 key |= 1u << (15 - i);
244 }
245 if (key)
246 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
247 else
248 SysPrintf("%s\n", "LibCrypt detected");
249 return 0;
250}