remove one of the hacks
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
eedfe806 1#include "misc.h"
eedfe806 2#include "sio.h"
f3746eea 3#include "ppf.h"
a3203cf4 4#include "new_dynarec/new_dynarec.h"
eedfe806 5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
688bdb95 9static const char * const MemorycardHack_db[] =
eedfe806 10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
688bdb95 12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
8c84ba5f 22static const char * const gpu_slow_llist_db[] =
23{
e189515f
WVP
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
8c84ba5f 26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
7f2a91d0 30 /* Point Blank - calibration cursor */
31 "SCED00287", "SCES00886", "SLUS00481",
1cff67e5 32 /* Simple 1500 Series Vol. 57: The Meiro */
33 "SLPM86715",
8c84ba5f 34 /* Spot Goes to Hollywood */
35 "SLES00330", "SLPS00394", "SLUS00014",
1cff67e5 36 /* Tiny Tank */
37 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
8c84ba5f 38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
40};
41
9ed80467 42static const char * const gpu_centering_hack_db[] =
43{
44 /* Gradius Gaiden */
45 "SLPM86042", "SLPM86103", "SLPM87323",
46 /* Sexy Parodius */
47 "SLPM86009",
48};
49
26665bc5 50static const char * const dualshock_timing1024_hack_db[] =
51{
52 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
53 "SLUS00630", "SLES00755",
54};
55
e5241564 56static const char * const dualshock_init_analog_hack_db[] =
57{
58 /* Formula 1 Championship Edition */
59 "SLUS00546",
60};
61
688bdb95 62#define HACK_ENTRY(var, list) \
63 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
64
65static const struct
66{
67 const char *name;
68 boolean *var;
69 const char * const * id_list;
70 size_t id_list_len;
71}
72hack_db[] =
73{
74 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
8c84ba5f 75 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
9ed80467 76 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
26665bc5 77 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
e5241564 78 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
eedfe806 79};
80
4a02afab 81static const struct
82{
4a02afab 83 int mult;
1d94bceb 84 const char * const id[4];
4a02afab 85}
d5aeda23 86cycle_multiplier_overrides[] =
4a02afab 87{
bd9ad3d8 88 /* note: values are = (10000 / gui_option) */
4a02afab 89 /* Internal Section - fussy about timings */
1d94bceb 90 { 202, { "SLPS01868" } },
4a02afab 91 /* Super Robot Taisen Alpha - on the edge with 175,
92 * changing memcard settings is enough to break/unbreak it */
1d94bceb 93 { 190, { "SLPS02528", "SLPS02636" } },
54c4acac 94 /* Brave Fencer Musashi - cd sectors arrive too fast */
1d94bceb 95 { 170, { "SLUS00726", "SLPS01490" } },
7a8d521f 96#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
d5aeda23 97 /* Parasite Eve II - internal timer checks */
1d94bceb 98 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
d5aeda23 99#endif
7b9a83e8 100 /* Discworld Noir - audio skips if CPU runs too fast */
1d94bceb 101 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
bd9ad3d8 102 /* Digimon World */
1d94bceb 103 { 153, { "SLUS01032", "SLES02914" } },
8392bff9 104 /* Syphon Filter - reportedly hangs under unknown conditions */
1d94bceb 105 { 169, { "SCUS94240" } },
3de08a09 106 /* Psychic Detective - some weird race condition in the game's cdrom code */
107 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
108 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
7f2a91d0 109 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
110 { 200, { "SCES02873" } },
548cdef9 111 /* Zero Divide - sometimes too fast */
112 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
4a02afab 113};
114
eedfe806 115/* Function for automatic patching according to GameID. */
f3746eea 116void Apply_Hacks_Cdrom(void)
eedfe806 117{
688bdb95 118 size_t i, j;
119
120 memset(&Config.hacks, 0, sizeof(Config.hacks));
121
122 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
123 {
124 for (j = 0; j < hack_db[i].id_list_len; j++)
125 {
126 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
127 continue;
128 *hack_db[i].var = 1;
129 SysPrintf("using hack: %s\n", hack_db[i].name);
130 break;
131 }
132 }
133
e5241564 134 if (Config.hacks.dualshock_init_analog) {
135 // assume the default is off, see LoadPAD1plugin()
136 for (i = 0; i < 8; i++)
137 padToggleAnalog(i);
138 }
139
eedfe806 140 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
688bdb95 141 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
eedfe806 142 {
143 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
144 {
145 /* Disable the second memory card slot for the game */
146 Config.Mcd2[0] = 0;
147 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
148 McdDisable[1] = 1;
688bdb95 149 break;
eedfe806 150 }
151 }
a3203cf4 152
153 /* Dynarec game-specific hacks */
d62c125a 154 new_dynarec_hacks_pergame = 0;
d5aeda23 155 Config.cycle_multiplier_override = 0;
a3203cf4 156
d5aeda23 157 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
a3203cf4 158 {
1d94bceb 159 const char * const * const ids = cycle_multiplier_overrides[i].id;
160 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
161 if (ids[j] && strcmp(ids[j], CdromId) == 0)
162 break;
163 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
4a02afab 164 {
d5aeda23 165 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
4a02afab 166 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
d5aeda23 167 SysPrintf("using cycle_multiplier_override: %d\n",
168 Config.cycle_multiplier_override);
4a02afab 169 break;
170 }
a3203cf4 171 }
eedfe806 172}
f3746eea 173
174// from duckstation's gamedb.json
175static const u16 libcrypt_ids[] = {
176 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
177 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
178 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
179 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
180 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
181 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
182 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
183 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
184 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
185 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
186 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
187 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
188 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
189 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
190 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
191 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
192 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
193 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
194 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
195 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
196 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
197 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
198 32967, 32968, 32969
199};
200
201// as documented by nocash
202static const u16 libcrypt_sectors[16] = {
203 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
204 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
205};
206
207int check_unsatisfied_libcrypt(void)
208{
209 const char *p = CdromId + 4;
210 u16 id, key = 0;
211 size_t i;
212
213 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
214 return 0;
215 while (*p == '0')
216 p++;
217 id = (u16)atoi(p);
218 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
219 if (id == libcrypt_ids[i])
220 break;
221 if (i == ARRAY_SIZE(libcrypt_ids))
222 return 0;
223
224 // detected a protected game
225 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
226 SysPrintf("==================================================\n");
227 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
228 SysPrintf("==================================================\n");
229 return 1;
230 }
231
232 if (sbi_sectors) {
233 // calculate key just for fun (we don't really need it)
234 for (i = 0; i < 16; i++)
235 if (CheckSBI(libcrypt_sectors[i] - 2*75))
236 key |= 1u << (15 - i);
237 }
238 if (key)
239 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
240 else
241 SysPrintf("%s\n", "LibCrypt detected");
242 return 0;
243}