update db
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
eedfe806 1#include "misc.h"
eedfe806 2#include "sio.h"
f3746eea 3#include "ppf.h"
a3203cf4 4#include "new_dynarec/new_dynarec.h"
eedfe806 5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
688bdb95 9static const char * const MemorycardHack_db[] =
eedfe806 10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
688bdb95 12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
8c84ba5f 22static const char * const gpu_slow_llist_db[] =
23{
e189515f
WVP
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
8c84ba5f 26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
1cff67e5 30 /* Simple 1500 Series Vol. 57: The Meiro */
31 "SLPM86715",
8c84ba5f 32 /* Spot Goes to Hollywood */
33 "SLES00330", "SLPS00394", "SLUS00014",
1cff67e5 34 /* Tiny Tank */
35 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
8c84ba5f 36 /* Vampire Hunter D */
37 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
38};
39
979b861b 40static const char * const gpu_busy_hack_db[] =
41{
42 /* ToHeart (Japan) */
43 "SLPS01919", "SLPS01920",
44};
45
9ed80467 46static const char * const gpu_centering_hack_db[] =
47{
48 /* Gradius Gaiden */
49 "SLPM86042", "SLPM86103", "SLPM87323",
50 /* Sexy Parodius */
51 "SLPM86009",
52};
53
e5241564 54static const char * const dualshock_init_analog_hack_db[] =
55{
56 /* Formula 1 Championship Edition */
57 "SLUS00546",
58};
59
688bdb95 60#define HACK_ENTRY(var, list) \
61 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
62
63static const struct
64{
65 const char *name;
66 boolean *var;
67 const char * const * id_list;
68 size_t id_list_len;
69}
70hack_db[] =
71{
72 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
8c84ba5f 73 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
9ed80467 74 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
75 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
e5241564 76 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
eedfe806 77};
78
4a02afab 79static const struct
80{
4a02afab 81 int mult;
1d94bceb 82 const char * const id[4];
4a02afab 83}
d5aeda23 84cycle_multiplier_overrides[] =
4a02afab 85{
bd9ad3d8 86 /* note: values are = (10000 / gui_option) */
4a02afab 87 /* Internal Section - fussy about timings */
1d94bceb 88 { 202, { "SLPS01868" } },
4a02afab 89 /* Super Robot Taisen Alpha - on the edge with 175,
90 * changing memcard settings is enough to break/unbreak it */
1d94bceb 91 { 190, { "SLPS02528", "SLPS02636" } },
54c4acac 92 /* Brave Fencer Musashi - cd sectors arrive too fast */
1d94bceb 93 { 170, { "SLUS00726", "SLPS01490" } },
7a8d521f 94#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
d5aeda23 95 /* Parasite Eve II - internal timer checks */
1d94bceb 96 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
d5aeda23 97#endif
7b9a83e8 98 /* Discworld Noir - audio skips if CPU runs too fast */
1d94bceb 99 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
bd9ad3d8 100 /* Judge Dredd - could also be poor MDEC timing */
1d94bceb 101 { 128, { "SLUS00630", "SLES00755" } },
bd9ad3d8 102 /* Digimon World */
1d94bceb 103 { 153, { "SLUS01032", "SLES02914" } },
8392bff9 104 /* Syphon Filter - reportedly hangs under unknown conditions */
1d94bceb 105 { 169, { "SCUS94240" } },
3de08a09 106 /* Psychic Detective - some weird race condition in the game's cdrom code */
107 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
108 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
4a02afab 109};
110
eedfe806 111/* Function for automatic patching according to GameID. */
f3746eea 112void Apply_Hacks_Cdrom(void)
eedfe806 113{
688bdb95 114 size_t i, j;
115
116 memset(&Config.hacks, 0, sizeof(Config.hacks));
117
118 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
119 {
120 for (j = 0; j < hack_db[i].id_list_len; j++)
121 {
122 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
123 continue;
124 *hack_db[i].var = 1;
125 SysPrintf("using hack: %s\n", hack_db[i].name);
126 break;
127 }
128 }
129
e5241564 130 if (Config.hacks.dualshock_init_analog) {
131 // assume the default is off, see LoadPAD1plugin()
132 for (i = 0; i < 8; i++)
133 padToggleAnalog(i);
134 }
135
eedfe806 136 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
688bdb95 137 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
eedfe806 138 {
139 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
140 {
141 /* Disable the second memory card slot for the game */
142 Config.Mcd2[0] = 0;
143 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
144 McdDisable[1] = 1;
688bdb95 145 break;
eedfe806 146 }
147 }
a3203cf4 148
149 /* Dynarec game-specific hacks */
d62c125a 150 new_dynarec_hacks_pergame = 0;
d5aeda23 151 Config.cycle_multiplier_override = 0;
a3203cf4 152
d5aeda23 153 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
a3203cf4 154 {
1d94bceb 155 const char * const * const ids = cycle_multiplier_overrides[i].id;
156 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
157 if (ids[j] && strcmp(ids[j], CdromId) == 0)
158 break;
159 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
4a02afab 160 {
d5aeda23 161 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
4a02afab 162 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
d5aeda23 163 SysPrintf("using cycle_multiplier_override: %d\n",
164 Config.cycle_multiplier_override);
4a02afab 165 break;
166 }
a3203cf4 167 }
eedfe806 168}
f3746eea 169
170// from duckstation's gamedb.json
171static const u16 libcrypt_ids[] = {
172 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
173 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
174 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
175 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
176 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
177 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
178 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
179 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
180 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
181 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
182 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
183 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
184 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
185 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
186 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
187 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
188 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
189 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
190 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
191 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
192 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
193 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
194 32967, 32968, 32969
195};
196
197// as documented by nocash
198static const u16 libcrypt_sectors[16] = {
199 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
200 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
201};
202
203int check_unsatisfied_libcrypt(void)
204{
205 const char *p = CdromId + 4;
206 u16 id, key = 0;
207 size_t i;
208
209 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
210 return 0;
211 while (*p == '0')
212 p++;
213 id = (u16)atoi(p);
214 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
215 if (id == libcrypt_ids[i])
216 break;
217 if (i == ARRAY_SIZE(libcrypt_ids))
218 return 0;
219
220 // detected a protected game
221 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
222 SysPrintf("==================================================\n");
223 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
224 SysPrintf("==================================================\n");
225 return 1;
226 }
227
228 if (sbi_sectors) {
229 // calculate key just for fun (we don't really need it)
230 for (i = 0; i < 16; i++)
231 if (CheckSBI(libcrypt_sectors[i] - 2*75))
232 key |= 1u << (15 - i);
233 }
234 if (key)
235 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
236 else
237 SysPrintf("%s\n", "LibCrypt detected");
238 return 0;
239}