start new makefile, migrate to libpicofe
[picodrive.git] / platform / common / emu.h
CommitLineData
ea8c405f 1// (c) Copyright 2006-2007 notaz, All rights reserved.
2// Free for non-commercial use.
3
4// For commercial use, separate licencing terms must be obtained.
5
ca482e5d 6#include "port_config.h"
7
8#ifdef __cplusplus
9extern "C" {
10#endif
11
3e49ffd0 12#define array_size(x) (sizeof(x) / sizeof(x[0]))
13
e2de9939 14extern void *g_screen_ptr;
15
16#if SCREEN_SIZE_FIXED
17#define g_screen_width SCREEN_WIDTH
18#define g_screen_height SCREEN_HEIGHT
19#else
20extern int g_screen_width;
21extern int g_screen_height;
22#endif
23
24
a47dd663 25#define EOPT_EN_SRAM (1<<0)
ca482e5d 26#define EOPT_SHOW_FPS (1<<1)
27#define EOPT_EN_SOUND (1<<2)
28#define EOPT_GZIP_SAVES (1<<3)
0d9bf4fc 29#define EOPT_MMUHACK (1<<4)
d7dd4d66 30#define EOPT_NO_AUTOSVCFG (1<<5)
5a681086 31#define EOPT_16BPP (1<<7) // depreceted for .renderer
0d9bf4fc 32#define EOPT_RAM_TIMINGS (1<<8)
d34a42f9 33#define EOPT_EN_CD_LEDS (1<<10)
ee2a3bdf 34#define EOPT_A_SN_GAMMA (1<<12)
7b436906 35#define EOPT_VSYNC (1<<13)
cc41eb4f 36#define EOPT_GIZ_SCANLN (1<<14)
37#define EOPT_GIZ_DBLBUF (1<<15)
38#define EOPT_VSYNC_MODE (1<<16)
39#define EOPT_SHOW_RTC (1<<17)
40#define EOPT_NO_FRMLIMIT (1<<18)
41#define EOPT_WIZ_TEAR_FIX (1<<19)
ae87bffa 42#define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc)
ca482e5d 43
ee2a3bdf 44enum {
45 EOPT_SCALE_NONE = 0,
f4750ee0 46 EOPT_SCALE_SW,
47 EOPT_SCALE_HW,
ee2a3bdf 48};
49
fcdefcf6 50enum {
51 EOPT_CONFIRM_NONE = 0,
52 EOPT_CONFIRM_SAVE = 1,
53 EOPT_CONFIRM_LOAD = 2,
54 EOPT_CONFIRM_BOTH = 3,
55};
56
ca482e5d 57typedef struct _currentConfig_t {
cc41eb4f 58 int EmuOpt;
59 int s_PicoOpt;
58c86d00 60 int s_PsndRate;
61 int s_PicoRegion;
ca482e5d 62 int s_PicoAutoRgnOrder;
63 int s_PicoCDBuffers;
ea8c405f 64 int Frameskip;
fcdefcf6 65 int confirm_save;
ea8c405f 66 int CPUclock;
ea8c405f 67 int volume;
68 int gamma;
f4750ee0 69 int scaling; // gp2x: EOPT_SCALE_*; psp: bilinear filtering
70 int vscaling;
ca482e5d 71 int rotation; // for UIQ
8ab3e3c1 72 float scale; // psp: screen scale
73 float hscale32, hscale40; // psp: horizontal scale
6fc57144 74 int gamma2; // psp: black level
f0f0d2df 75 int turbo_rate;
5a681086 76 int renderer;
77 int renderer32x;
c7eb229a 78 int filter; // pandora
45285368 79 int analog_deadzone;
ea8c405f 80} currentConfig_t;
81
58c86d00 82extern currentConfig_t currentConfig, defaultConfig;
ea8c405f 83extern char *PicoConfigFile;
eacee137 84extern int rom_loaded;
ea8c405f 85extern int state_slot;
86extern int config_slot, config_slot_current;
87extern unsigned char *movie_data;
f2cf8472 88extern int reset_timing;
89
90#define PICO_PEN_ADJUST_X 4
91#define PICO_PEN_ADJUST_Y 2
92extern int pico_pen_x, pico_pen_y;
c060a9ab 93extern int pico_inp_mode;
ea8c405f 94
713c9224 95extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
96extern char rom_fname_loaded[512]; // currently loaded ROM filename
97
1fb0dd88 98// engine states
713c9224 99extern int engineState;
1fb0dd88 100enum TPicoGameState {
101 PGS_Paused = 1,
102 PGS_Running,
103 PGS_Quit,
104 PGS_KeyConfig,
105 PGS_ReloadRom,
106 PGS_Menu,
d687ef50 107 PGS_TrayMenu,
1fb0dd88 108 PGS_RestartRun,
109 PGS_Suspending, /* PSP */
110 PGS_SuspendWake, /* PSP */
111};
112
3e49ffd0 113// media types
114enum {
115 PM_BAD = 0,
116 PM_MD_CART, /* also 32x */
117 PM_MARK3,
118 PM_CD,
119};
ea8c405f 120
f2cf8472 121void emu_init(void);
122void emu_finish(void);
b24e0f6c 123void emu_loop(void);
f2cf8472 124
a47dd663 125int emu_reload_rom(char *rom_fname);
35e3031a 126int emu_swap_cd(const char *fname);
a47dd663 127int emu_save_load_game(int load, int sram);
f2cf8472 128void emu_reset_game(void);
d34a42f9 129
697746df 130void emu_prep_defconfig(void);
d90f5bd7 131void emu_set_defconfig(void);
fcdefcf6 132int emu_read_config(const char *rom_fname, int no_defaults);
a47dd663 133int emu_write_config(int game);
d34a42f9 134
a47dd663 135char *emu_get_save_fname(int load, int is_sram, int slot);
cca8800d 136int emu_check_save_file(int slot, int *time);
d34a42f9 137
cc41eb4f 138void emu_text_out8 (int x, int y, const char *text);
139void emu_text_out16(int x, int y, const char *text);
140void emu_text_out8_rot (int x, int y, const char *text);
141void emu_text_out16_rot(int x, int y, const char *text);
142
27701801 143void emu_make_path(char *buff, const char *end, int size);
d34a42f9 144void emu_update_input(void);
a47dd663 145void emu_get_game_name(char *str150);
146void emu_set_fastforward(int set_on);
b24e0f6c 147void emu_status_msg(const char *format, ...);
ea8c405f 148
a4edca53 149/* used by some (but not all) platforms */
150void emu_cmn_forced_frame(int no_scale, int do_emu);
151
e743be20 152/* stuff to be implemented by platform code */
153extern const char *renderer_names[];
154extern const char *renderer_names32x[];
155
156void pemu_prep_defconfig(void);
157void pemu_validate_config(void);
158void pemu_loop_prep(void);
159void pemu_loop_end(void);
160void pemu_forced_frame(int no_scale, int do_emu); // ..to g_menubg_src_ptr
161void pemu_finalize_frame(const char *fps, const char *notice_msg);
162
163void pemu_sound_start(void);
164void pemu_sound_stop(void);
165void pemu_sound_wait(void);
166
167void plat_early_init(void);
168void plat_init(void);
169void plat_finish(void);
170
171/* used before things blocking for a while (these funcs redraw on return) */
172void plat_status_msg_busy_first(const char *msg);
173void plat_status_msg_busy_next(const char *msg);
174void plat_status_msg_clear(void);
175
176void plat_video_toggle_renderer(int change, int menu_call);
177
178void plat_update_volume(int has_changed, int is_up);
179
ca482e5d 180#ifdef __cplusplus
181} // extern "C"
182#endif
183