more Pandora porting work
[picodrive.git] / Pico / Draw.c
2008-07-23 notazmore Pandora porting work
2008-07-14 notazdebug menu unified, more debug tools
2008-07-14 notazstupid sprite limit bug fixed
2008-07-05 notazFAMEC idle loops, PSP port sync, minor adjustments
2008-07-04 notazbugfix, sprites adjustment
2008-07-04 notaznew code to collect/use more stats, some debug tools
2008-07-03 notazoverdraw eliminated in AS mode
2008-07-03 notazsprite acching removed in asm too
2008-07-03 notazsprite cache removed
2008-07-03 notazasm for DrawAllSprites
2008-07-02 notazsprite binning finished
2008-07-02 notazsprite binning wip
2008-07-01 notazbugfix
2008-07-01 notazline draw deferment implemented
2008-06-29 notazfixed some renderer regressions
2008-06-17 notaznew faster sprite priority and sh/hi hadling
2008-06-01 notazaccurate_sprites performance improvement, PSP is untested
2008-04-05 notazsprite masking fixed according to Lordus expl.
2008-04-04 notazsprite masking fix wip
2008-04-03 notazwork on 'vblank on line start' problem, var changes...
2008-03-31 notazsprite limit
2008-03-25 notazrenderer bugfix, minor adjustments
2008-01-27 notazfixed some portability issues
2007-11-16 notazpsp readme, some adjustments
2007-11-15 notazoptimizations, fixes, hacks, psp, ...
2007-10-30 notazamips asm tile renderer
2007-10-21 notazFAME + some random stuff added
2007-09-24 notazgiz wip (acc 16bit faster than 8!)
2007-09-22 notazgiz port, restructuring
2007-09-09 notazdon't draw layer where window is (for World Championshi...
2007-09-08 notazrenderer patch for DBZ - Buyuu Retsuden
2007-09-02 notazworkaround for all-tiles-hi-priority performance issue
2007-08-25 notazamalgamation
2007-08-21 notazasm for DrawStripVSRam
2006-12-19 notazinitial import