SDL-1.2.14
[sdl_omap.git] / src / video / picogui / SDL_pgvideo.c
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2009 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19     Sam Lantinga
20     slouken@libsdl.org
21
22     Micah Dowty
23     micahjd@users.sourceforge.net
24 */
25 #include "SDL_config.h"
26
27 #include "SDL_video.h"
28 #include "SDL_mouse.h"
29 #include "../SDL_sysvideo.h"
30 #include "../SDL_pixels_c.h"
31 #include "../../events/SDL_events_c.h"
32
33 #include "SDL_pgvideo.h"
34 #include "SDL_pgevents_c.h"
35
36 #define PGVID_DRIVER_NAME "picogui"
37
38 /* Initialization/Query functions */
39 static int PG_VideoInit(_THIS, SDL_PixelFormat *vformat);
40 static SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
41 static SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
42 static int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
43 static void PG_VideoQuit(_THIS);
44
45 /* Hardware surface functions */
46 static int PG_AllocHWSurface(_THIS, SDL_Surface *surface);
47 static int PG_LockHWSurface(_THIS, SDL_Surface *surface);
48 static void PG_UnlockHWSurface(_THIS, SDL_Surface *surface);
49 static void PG_FreeHWSurface(_THIS, SDL_Surface *surface);
50
51 /* etc. */
52 static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
53
54 // The implementation dependent data for the window manager cursor
55 struct WMcursor {
56   /* Our cursor is a PicoGUI theme */
57   pghandle theme;
58 } ;
59
60 /* WM functions */
61 void PG_SetCaption(_THIS, const char *title, const char *icon);
62 WMcursor * PG_CreateWMCursor (_THIS,Uint8 * data, Uint8 * mask, 
63                               int w, int h, int hot_x, int hot_y);
64 void PG_FreeWMCursor (_THIS, WMcursor * cursor);
65 void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
66 int PG_ShowWMCursor (_THIS, WMcursor * cursor);
67
68 /* PicoGUI driver bootstrap functions */
69
70 static int PG_Available(void)
71 {
72         /* FIXME: The current client lib doesn't give a way to see if the picogui
73          *        server is reachable without causing a fatal error if it isn't.
74          *        This should be fixed in cli_c2, but until then assume we can
75          *        connect. Since more common drivers like X11 are probed first anyway,
76          *        this shouldn't be a huge problem.
77          */
78         return(1);
79 }
80
81 static void PG_DeleteDevice(SDL_VideoDevice *device)
82 {
83         SDL_free(device->hidden);
84         SDL_free(device);
85 }
86
87 static SDL_VideoDevice *PG_CreateDevice(int devindex)
88 {
89         SDL_VideoDevice *device;
90
91         /* Initialize all variables that we clean on shutdown */
92         device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
93         if ( device ) {
94                 SDL_memset(device, 0, (sizeof *device));
95                 device->hidden = (struct SDL_PrivateVideoData *)
96                                 SDL_malloc((sizeof *device->hidden));
97         }
98         if ( (device == NULL) || (device->hidden == NULL) ) {
99                 SDL_OutOfMemory();
100                 if ( device ) {
101                         SDL_free(device);
102                 }
103                 return(0);
104         }
105         SDL_memset(device->hidden, 0, (sizeof *device->hidden));
106
107         /* Set the function pointers */
108         device->VideoInit = PG_VideoInit;
109         device->ListModes = PG_ListModes;
110         device->SetVideoMode = PG_SetVideoMode;
111         device->CreateYUVOverlay = NULL;
112         device->SetColors = PG_SetColors;
113         device->UpdateRects = PG_UpdateRects;
114         device->VideoQuit = PG_VideoQuit;
115         device->AllocHWSurface = PG_AllocHWSurface;
116         device->CheckHWBlit = NULL;
117         device->FillHWRect = NULL;
118         device->SetHWColorKey = NULL;
119         device->SetHWAlpha = NULL;
120         device->LockHWSurface = PG_LockHWSurface;
121         device->UnlockHWSurface = PG_UnlockHWSurface;
122         device->FlipHWSurface = NULL;
123         device->FreeHWSurface = PG_FreeHWSurface;
124         device->SetCaption = PG_SetCaption;
125         device->SetIcon = NULL;
126         device->IconifyWindow = NULL;
127         device->GrabInput = NULL;
128
129         device->PumpEvents = PG_PumpEvents;
130         device->InitOSKeymap = PG_InitOSKeymap;
131
132         device->ShowWMCursor = PG_ShowWMCursor;
133         device->CreateWMCursor = PG_CreateWMCursor;
134         device->FreeWMCursor = PG_FreeWMCursor;
135         device->WarpWMCursor = PG_WarpWMCursor;
136
137         device->free = PG_DeleteDevice;
138
139         return device;
140 }
141
142 VideoBootStrap PG_bootstrap = {
143         PGVID_DRIVER_NAME, "PicoGUI SDL driver",
144         PG_Available, PG_CreateDevice
145 };
146
147
148 int PG_VideoInit(_THIS, SDL_PixelFormat *vformat)
149 {
150         /* Connect to the PicoGUI server. No way to process command line args yet,
151          * but since this is based on SHM it's not important to be able to specify
152          * a remote PicoGUI server.
153          *
154          * FIXME: Another nitpick about the current client lib is there's no
155          *        clean way to indicate that command line args are not available.
156          */
157         pgInit(0,(char**)"");
158         this->hidden->mi = *pgGetVideoMode();
159
160         /* Create a picogui application and canvas. We'll populate the canvas later. */
161         this->hidden->wApp = pgRegisterApp(PG_APP_NORMAL,"SDL",0);
162         this->hidden->wCanvas = pgNewWidget(PG_WIDGET_CANVAS,0,0);
163         pgSetWidget(PGDEFAULT,
164                     PG_WP_SIDE, PG_S_ALL,
165                     0);
166
167         PG_InitEvents(this);
168
169         /* Determine the current screen size */
170         this->info.current_w = this->hidden->mi.lxres;
171         this->info.current_h = this->hidden->mi.lyres;
172
173         /* Determine the screen depth.
174          * We change this during the SDL_SetVideoMode implementation... 
175          * Round up to the nearest Bytes per pixel
176          */
177         vformat->BitsPerPixel = this->hidden->mi.bpp;
178         vformat->BytesPerPixel = this->hidden->mi.bpp >> 3;
179         if (this->hidden->mi.bpp & 7)
180           vformat->BytesPerPixel++;
181
182         /* We're done! */
183         return(0);
184 }
185
186 SDL_Rect **PG_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
187 {
188          return (SDL_Rect **) -1;
189 }
190
191 SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current,
192                                 int width, int height, int bpp, Uint32 flags)
193 {
194         if ( this->hidden->bitmap ) {
195           /* Free old bitmap */
196           if (current->pixels) {
197             shmdt(current->pixels);
198             current->pixels = NULL;
199           }
200           pgDelete(this->hidden->bitmap);
201         }
202
203         /* Allocate the new pixel format for the screen */
204         if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
205                 SDL_SetError("Couldn't allocate new pixel format for requested mode");
206                 return(NULL);
207         }
208
209         /* Create a new picogui bitmap */
210         this->hidden->bitmap = pgCreateBitmap(width,height);
211         this->hidden->shm = *pgMakeSHMBitmap(this->hidden->bitmap);
212         current->pixels = shmat(shmget(this->hidden->shm.shm_key,
213                                        this->hidden->shm.shm_length,0),NULL,0);
214
215         /* Reset the canvas, and draw persistent and incremental grops.
216          * Use mapping and offsets to center it.
217          */
218
219         pgWriteCmd(this->hidden->wCanvas, PGCANVAS_NUKE, 0);
220
221         /* 0. Set the source position during incremental rendering
222          */
223         pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 5, PG_GROP_SETSRC,0,0,0,0);
224         pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, PG_GROPF_INCREMENTAL);
225
226         /* 1. Incremental bitmap rendering
227          */
228         pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
229                    0,0,0,0,this->hidden->bitmap);
230         pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROPFLAGS, 1, PG_GROPF_INCREMENTAL);
231
232         /* 2. Normal bitmap rendering
233          */
234         pgWriteCmd(this->hidden->wCanvas, PGCANVAS_GROP, 6, PG_GROP_BITMAP,
235                    0,0,this->hidden->shm.width,this->hidden->shm.height,this->hidden->bitmap);
236      
237         /* Set up the new mode framebuffer */
238         current->flags = 0;
239         current->w = this->hidden->shm.width;
240         current->h = this->hidden->shm.height;
241         current->pitch = this->hidden->shm.pitch;
242
243         /* Set up pixel format */
244         current->format->BitsPerPixel = this->hidden->shm.bpp;
245         current->format->BytesPerPixel = this->hidden->shm.bpp >> 3;
246         if (this->hidden->shm.bpp & 7)
247           current->format->BytesPerPixel++;
248         current->format->palette = NULL;
249         current->format->Rmask = this->hidden->shm.red_mask;
250         current->format->Gmask = this->hidden->shm.green_mask;
251         current->format->Bmask = this->hidden->shm.blue_mask;
252         current->format->Amask = this->hidden->shm.alpha_mask;
253         current->format->Rshift = this->hidden->shm.red_shift;
254         current->format->Gshift = this->hidden->shm.green_shift;
255         current->format->Bshift = this->hidden->shm.blue_shift;
256         current->format->Ashift = this->hidden->shm.alpha_shift;
257         current->format->Rloss = 8 - this->hidden->shm.red_length;
258         current->format->Gloss = 8 - this->hidden->shm.green_length;
259         current->format->Bloss = 8 - this->hidden->shm.blue_length;
260         current->format->Aloss = 8 - this->hidden->shm.alpha_length;
261
262         /* Draw the app */
263         pgUpdate();
264
265         /* We're done */
266         return(current);
267 }
268
269 /* We don't actually allow hardware surfaces other than the main one */
270 static int PG_AllocHWSurface(_THIS, SDL_Surface *surface)
271 {
272         return(-1);
273 }
274 static void PG_FreeHWSurface(_THIS, SDL_Surface *surface)
275 {
276         return;
277 }
278
279 /* We need to wait for vertical retrace on page flipped displays */
280 static int PG_LockHWSurface(_THIS, SDL_Surface *surface)
281 {
282         return(0);
283 }
284
285 static void PG_UnlockHWSurface(_THIS, SDL_Surface *surface)
286 {
287         return;
288 }
289
290 static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
291 {
292         int i;
293         
294         for (i = 0; i < numrects; i++) {
295                 if (rects[i].w <= 0 || rects[i].h <= 0)
296                   continue;
297
298                 /* Schedule an incremental update for this rectangle, using
299                  * the canvas gropnodes we've loaded beforehand.
300                  */
301                 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 0);
302                 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, 
303                            rects[i].x, rects[i].y,
304                            rects[i].w, rects[i].h);
305                 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_FINDGROP, 1, 1);
306                 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_MOVEGROP, 4, 
307                            rects[i].x, rects[i].y,
308                            rects[i].w, rects[i].h);
309                 
310                 /* Go perform the update */
311                 pgWriteCmd(this->hidden->wCanvas, PGCANVAS_INCREMENTAL, 0);
312                 pgSubUpdate(this->hidden->wCanvas);
313         }
314 }
315
316 int PG_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
317 {
318         /* do nothing of note. */
319         return(1);
320 }
321
322 /* Note:  If we are terminated, this could be called in the middle of
323    another SDL video routine -- notably UpdateRects.
324 */
325 void PG_VideoQuit(_THIS)
326 {
327         if (this->screen->pixels != NULL)
328         {
329                 shmdt(this->screen->pixels);
330                 this->screen->pixels = NULL;
331                 pgDelete(this->hidden->bitmap);
332         }
333         pgDelete(this->hidden->wCanvas);
334         pgDelete(this->hidden->wApp);
335 }
336
337 void PG_SetCaption(_THIS, const char *title, const char *icon)
338 {
339         if (title != NULL)
340           pgReplaceText(this->hidden->wApp, title);
341         pgUpdate();
342 }
343
344 /* FIXME: The cursor stuff isn't implemented yet! */
345
346 WMcursor * PG_CreateWMCursor (_THIS,Uint8 * data, Uint8 * mask, 
347                               int w, int h, int hot_x, int hot_y)
348 {
349         static WMcursor dummy;
350         return &dummy;
351 }
352
353 void PG_FreeWMCursor (_THIS, WMcursor * cursor)
354 {
355 }
356
357 void PG_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
358 {
359 }
360
361 int PG_ShowWMCursor (_THIS, WMcursor * cursor)
362 {
363         return 1;
364 }