more timing hacks
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
eedfe806 1#include "misc.h"
eedfe806 2#include "sio.h"
f3746eea 3#include "ppf.h"
a3203cf4 4#include "new_dynarec/new_dynarec.h"
eedfe806 5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
688bdb95 9static const char * const MemorycardHack_db[] =
eedfe806 10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
688bdb95 12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
8c84ba5f 22static const char * const gpu_slow_llist_db[] =
23{
e189515f
WVP
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
8c84ba5f 26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
1cff67e5 30 /* Simple 1500 Series Vol. 57: The Meiro */
31 "SLPM86715",
8c84ba5f 32 /* Spot Goes to Hollywood */
33 "SLES00330", "SLPS00394", "SLUS00014",
1cff67e5 34 /* Tiny Tank */
35 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
8c84ba5f 36 /* Vampire Hunter D */
37 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
38};
39
979b861b 40static const char * const gpu_busy_hack_db[] =
41{
42 /* ToHeart (Japan) */
43 "SLPS01919", "SLPS01920",
44};
45
9ed80467 46static const char * const gpu_centering_hack_db[] =
47{
48 /* Gradius Gaiden */
49 "SLPM86042", "SLPM86103", "SLPM87323",
50 /* Sexy Parodius */
51 "SLPM86009",
52};
53
e5241564 54static const char * const dualshock_init_analog_hack_db[] =
55{
56 /* Formula 1 Championship Edition */
57 "SLUS00546",
58};
59
688bdb95 60#define HACK_ENTRY(var, list) \
61 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
62
63static const struct
64{
65 const char *name;
66 boolean *var;
67 const char * const * id_list;
68 size_t id_list_len;
69}
70hack_db[] =
71{
72 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
8c84ba5f 73 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
9ed80467 74 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
75 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
e5241564 76 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
eedfe806 77};
78
4a02afab 79static const struct
80{
4a02afab 81 int mult;
1d94bceb 82 const char * const id[4];
4a02afab 83}
d5aeda23 84cycle_multiplier_overrides[] =
4a02afab 85{
bd9ad3d8 86 /* note: values are = (10000 / gui_option) */
4a02afab 87 /* Internal Section - fussy about timings */
1d94bceb 88 { 202, { "SLPS01868" } },
4a02afab 89 /* Super Robot Taisen Alpha - on the edge with 175,
90 * changing memcard settings is enough to break/unbreak it */
1d94bceb 91 { 190, { "SLPS02528", "SLPS02636" } },
54c4acac 92 /* Brave Fencer Musashi - cd sectors arrive too fast */
1d94bceb 93 { 170, { "SLUS00726", "SLPS01490" } },
7a8d521f 94#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
d5aeda23 95 /* Parasite Eve II - internal timer checks */
1d94bceb 96 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
d5aeda23 97#endif
7b9a83e8 98 /* Discworld Noir - audio skips if CPU runs too fast */
1d94bceb 99 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
bd9ad3d8 100 /* Judge Dredd - could also be poor MDEC timing */
1d94bceb 101 { 128, { "SLUS00630", "SLES00755" } },
bd9ad3d8 102 /* Digimon World */
1d94bceb 103 { 153, { "SLUS01032", "SLES02914" } },
8392bff9 104 /* Syphon Filter - reportedly hangs under unknown conditions */
1d94bceb 105 { 169, { "SCUS94240" } },
3de08a09 106 /* Psychic Detective - some weird race condition in the game's cdrom code */
107 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
108 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
548cdef9 109 /* Zero Divide - sometimes too fast */
110 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
4a02afab 111};
112
eedfe806 113/* Function for automatic patching according to GameID. */
f3746eea 114void Apply_Hacks_Cdrom(void)
eedfe806 115{
688bdb95 116 size_t i, j;
117
118 memset(&Config.hacks, 0, sizeof(Config.hacks));
119
120 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
121 {
122 for (j = 0; j < hack_db[i].id_list_len; j++)
123 {
124 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
125 continue;
126 *hack_db[i].var = 1;
127 SysPrintf("using hack: %s\n", hack_db[i].name);
128 break;
129 }
130 }
131
e5241564 132 if (Config.hacks.dualshock_init_analog) {
133 // assume the default is off, see LoadPAD1plugin()
134 for (i = 0; i < 8; i++)
135 padToggleAnalog(i);
136 }
137
eedfe806 138 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
688bdb95 139 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
eedfe806 140 {
141 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
142 {
143 /* Disable the second memory card slot for the game */
144 Config.Mcd2[0] = 0;
145 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
146 McdDisable[1] = 1;
688bdb95 147 break;
eedfe806 148 }
149 }
a3203cf4 150
151 /* Dynarec game-specific hacks */
d62c125a 152 new_dynarec_hacks_pergame = 0;
d5aeda23 153 Config.cycle_multiplier_override = 0;
a3203cf4 154
d5aeda23 155 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
a3203cf4 156 {
1d94bceb 157 const char * const * const ids = cycle_multiplier_overrides[i].id;
158 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
159 if (ids[j] && strcmp(ids[j], CdromId) == 0)
160 break;
161 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
4a02afab 162 {
d5aeda23 163 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
4a02afab 164 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
d5aeda23 165 SysPrintf("using cycle_multiplier_override: %d\n",
166 Config.cycle_multiplier_override);
4a02afab 167 break;
168 }
a3203cf4 169 }
eedfe806 170}
f3746eea 171
172// from duckstation's gamedb.json
173static const u16 libcrypt_ids[] = {
174 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
175 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
176 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
177 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
178 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
179 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
180 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
181 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
182 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
183 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
184 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
185 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
186 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
187 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
188 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
189 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
190 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
191 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
192 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
193 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
194 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
195 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
196 32967, 32968, 32969
197};
198
199// as documented by nocash
200static const u16 libcrypt_sectors[16] = {
201 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
202 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
203};
204
205int check_unsatisfied_libcrypt(void)
206{
207 const char *p = CdromId + 4;
208 u16 id, key = 0;
209 size_t i;
210
211 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
212 return 0;
213 while (*p == '0')
214 p++;
215 id = (u16)atoi(p);
216 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
217 if (id == libcrypt_ids[i])
218 break;
219 if (i == ARRAY_SIZE(libcrypt_ids))
220 return 0;
221
222 // detected a protected game
223 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
224 SysPrintf("==================================================\n");
225 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
226 SysPrintf("==================================================\n");
227 return 1;
228 }
229
230 if (sbi_sectors) {
231 // calculate key just for fun (we don't really need it)
232 for (i = 0; i < 16; i++)
233 if (CheckSBI(libcrypt_sectors[i] - 2*75))
234 key |= 1u << (15 - i);
235 }
236 if (key)
237 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
238 else
239 SysPrintf("%s\n", "LibCrypt detected");
240 return 0;
241}