platform ps2, handle audio similar to psp
[picodrive.git] / pico / draw.c
2024-07-18 kubcore vdp, arm rendering speed optimisation
2024-07-17 kubcore vdp, fix layer/window borders for vertical window
2024-07-02 kubadd/update copyright notices for substantially changed...
2024-06-27 kubcore vdp, some cleanup
2024-06-18 kubcore vdp, arm rendering fix (1st window col prio)
2024-02-14 kubcore, fix some bugs reported by ASAN
2024-01-28 kubcore, improve bg color DMA handling (and some vdp cleanup)
2024-01-28 kubcore, handle background color DMA (arm asm)
2024-01-13 kubcore, handle background color DMA (aka fantom bitmap)
2023-12-03 kubsms, improve changing of video mode
2023-09-03 kubMerge pull request #88 from 'upstream/irixxxx'
2023-07-06 kubsms, fix menu background scaling and position
2023-06-11 kubcore, regression fix for h32 scaling
2023-06-11 kub32x, fix softscale enabled by 32x
2023-04-27 kubcore vdp, implement partial line blanking
2023-04-27 kubcore vdp, avoid rendering if no changes to RAMs/registers
2023-04-27 kubcore vdp, some cleanup
2023-04-12 kubcore vdp, improve sprite rendering
2023-04-05 kubcore vdp, fix sprite rendering issues with Overdrive 1/2
2023-03-26 kubmd vdp, fix sprite parsing (done on previous line)
2023-02-22 kubcore, revisit Sega 8 bit hardware handling
2022-09-25 kubsms, add fast renderer, remove 1st column (8 px) if...
2022-02-09 kubMerge remote-tracking branch 'upstream/master'
2021-11-22 kub32x, add support for h32 mode rendering
2021-11-10 kubcore+gp2x+psp, fix handling mid-frame palette changes
2021-10-17 kubsms, add vdp midframe cram change handling for 8bit...
2021-10-16 kubcore, fix rendering copy buffer overlap reported from...
2021-10-14 kubsms, basic gamegear support
2021-10-08 kubsms vdp, add zoomed sprites, column vscroll blocking...
2021-09-10 kubsdl, complete overhaul of hardware/software scaling
2021-03-04 kubvdp rendering, fix crash for sprites with negative x/y
2021-02-22 kubadd big endian platform support
2021-02-06 kubfixes and improvements for type issues, part 3
2021-01-20 kubsms, fix 8bit fast renderer
2021-01-20 kubvdp renderer, improvements for 8bit fast
2021-01-13 kub32x renderer, fix for render buffers with pitch !=...
2021-01-10 kubpartially revived platform support for PSP (unfinished)
2021-01-01 kubcore, structural cleanup, fixes and improvements for...
2020-12-29 kubcore, fixes and improvements for type issues
2020-12-12 kubvdp rendering, fix handling of palettes 0-2 color 14...
2020-12-12 kubvdp, add handling of external buffers for fast renderer
2020-12-05 kubrendering, fix bgr555 output mode
2020-12-05 kubMerge from libretro/master:46902e0 for repo synchronization
2020-10-21 kubMerge remote-tracking branch 'upstream/master'
2020-10-10 kubmore rendering fixes and optimisations
2020-10-07 kubvdp rendering, fix fast-forward graphics
2020-10-07 kubvdp rendering, layer drawing optimisation
2020-10-04 kubvdp rendering, cleanup and optimisation
2020-09-30 kubvdp rendering, fixes and optimisations
2020-09-25 kubvdp rendering, fix window with mixed prio tiles
2020-09-21 kubvdp rendering, fix sprite masking and interlace layer...
2020-09-17 kubvdp rendering, fix highlight op on shadow
2020-08-04 kubvdp, optimisation for 8bit renderers
2020-07-25 kubsms mode 4, fix 8 bit renderer code
2020-05-22 kubvdp rendering, bugfix for overlapping high prio sprites
2020-05-16 kubadd copyright stuff to substantially changed files
2020-04-07 kubvdp rendering, sprite caching optimization
2020-03-27 kubvdp rendering fixes
2020-03-19 kubvdp rendering fixes (debug register, vscroll) for overd...
2020-03-14 notazMerge pull request #106 from dinkc64/master
2020-03-14 kubvdp rendering improvements
2020-03-13 dinkc64draw.c, DrawLayer(): impl. proper linescroll, fixes...
2020-03-03 kubvdp rendering, tiny improvement
2020-03-01 kubvdp sprite rendering fixes
2020-02-29 kubimproved hi prio sprite rendering speed
2020-02-26 kubbugfix for ARM asm sprite rendering
2020-02-16 kubvdp sprite handling improvement (SAT cache)
2020-02-16 kubvdp rendering fixes
2020-01-26 kubadded debug reg sprite plane support (fixes some issues...
2020-01-26 kubsprite rendering improvements for masking and limit...
2019-08-31 kubcleanup and microoptimizations in SH2 hw handling
2019-08-25 kubsome drawing code C optimisations
2019-07-30 kubspeed improvement and fixes for 32x ARM asm draw
2019-07-30 kubreworked palette and buffer handling due to some 32X...
2018-01-27 notazfix DrawSpritesHiAS
2017-10-20 notazrearrange globals
2017-10-14 notazlet it build on msvc
2017-10-13 notazfix cell scroll drawing
2017-10-13 notazsplit memories away from Pico
2017-10-11 notazdrop unmaintained mips code
2017-10-11 notazsome more risky timing changes
2017-10-02 notazsome support for vdp debug reg
2017-10-02 notazsimplify tile drawing
2017-10-02 notazscroll size improvement
2017-10-02 notazdon't miss the sprite check
2017-08-06 notazeliminate texrels, part 3
2017-08-06 notazeliminate texrels (wip2)
2017-08-06 notazeliminate texrels (wip)
2017-08-05 notazremove some dead code
2013-09-06 notazfix blank line increment
2013-08-31 notazMerge branch 'dev'
2013-08-15 notazdraw: fix mistake from 9c9cda8c3
2013-07-28 notaztune flip calls and frame setup
2013-07-28 notazget rid of port_config.h
2013-07-27 notazminor drawing code cleanup
2013-06-26 notazclarify PicoDrive's license
2010-09-15 notazsupporting caanoo, line doublers, refactoring
2010-09-09 notazimprove sh/hi levels
2010-01-21 notaz32x: drc: new smc handling, some bugfixes + refactoring
2010-01-10 notaz32x: various gfx related bugfixes
next