cff531af |
1 | /*\r |
2 | * line renderer\r |
3 | * (c) Copyright Dave, 2004\r |
4 | * (C) notaz, 2006-2010\r |
5 | *\r |
6 | * This work is licensed under the terms of MAME license.\r |
7 | * See COPYING file in the top-level directory.\r |
8 | */\r |
e5fa9817 |
9 | /*\r |
10 | * The renderer has 4 modes now:\r |
11 | * - normal\r |
12 | * - shadow/hilight (s/h)\r |
40644bfe |
13 | * - "sonic mode" for midline palette changes (8bit mode only)\r |
14 | * - accurate sprites (AS) [+ s/h]\r |
e5fa9817 |
15 | *\r |
16 | * AS and s/h both use upper bits for both priority and shadow/hilight flags.\r |
17 | * "sonic mode" is autodetected, shadow/hilight is enabled by emulated game.\r |
18 | * AS is enabled by user and takes priority over "sonic mode".\r |
40644bfe |
19 | *\r |
bfa12428 |
20 | * since renderer always draws line in 8bit mode, there are 2 spare bits:\r |
21 | * b \ mode: s/h as sonic\r |
a39d8ba5 |
22 | * 00 normal - pal index\r |
bfa12428 |
23 | * 01 shadow - pal index\r |
24 | * 10 hilight+op spr spr pal index\r |
25 | * 11 shadow +op spr - pal index\r |
26 | *\r |
40644bfe |
27 | * not handled properly:\r |
28 | * - hilight op on shadow tile\r |
29 | * - AS + s/h (s/h sprite flag interferes with and cleared by AS code)\r |
e5fa9817 |
30 | */\r |
cc68a136 |
31 | \r |
efcba75f |
32 | #include "pico_int.h"\r |
cc68a136 |
33 | \r |
602133e1 |
34 | int (*PicoScanBegin)(unsigned int num) = NULL;\r |
35 | int (*PicoScanEnd) (unsigned int num) = NULL;\r |
cc68a136 |
36 | \r |
ea8c405f |
37 | static unsigned char DefHighCol[8+320+8];\r |
5a681086 |
38 | static unsigned char *HighColBase = DefHighCol;\r |
39 | static int HighColIncrement;\r |
40 | \r |
87b0845f |
41 | static unsigned int DefOutBuff[320*2/2];\r |
5a681086 |
42 | void *DrawLineDestBase = DefOutBuff;\r |
43 | int DrawLineDestIncrement;\r |
ea8c405f |
44 | \r |
cc68a136 |
45 | static int HighCacheA[41+1]; // caches for high layers\r |
46 | static int HighCacheB[41+1];\r |
99bdfd31 |
47 | static int HighPreSpr[80*2+1]; // slightly preprocessed sprites\r |
381eea9b |
48 | \r |
fbc65db7 |
49 | #define SPRL_HAVE_HI 0x80 // have hi priority sprites\r |
50 | #define SPRL_HAVE_LO 0x40 // *lo*\r |
51 | #define SPRL_MAY_HAVE_OP 0x20 // may have operator sprites on the line\r |
52 | #define SPRL_LO_ABOVE_HI 0x10 // low priority sprites may be on top of hi\r |
53 | unsigned char HighLnSpr[240][3 + MAX_LINE_SPRITES]; // sprite_count, ^flags, tile_count, [spritep]...\r |
d9fc2fe1 |
54 | \r |
ea38612f |
55 | int rendstatus_old;\r |
ae87bffa |
56 | int rendlines;\r |
fbc65db7 |
57 | int PicoDrawMask = -1;\r |
cc68a136 |
58 | \r |
602133e1 |
59 | static int skip_next_line=0;\r |
60 | \r |
cc68a136 |
61 | //unsigned short ppt[] = { 0x0f11, 0x0ff1, 0x01f1, 0x011f, 0x01ff, 0x0f1f, 0x0f0e, 0x0e7c };\r |
62 | \r |
63 | struct TileStrip\r |
64 | {\r |
65 | int nametab; // Position in VRAM of name table (for this tile line)\r |
6d7acf9e |
66 | int line; // Line number in pixels 0x000-0x3ff within the virtual tilemap\r |
cc68a136 |
67 | int hscroll; // Horizontal scroll value in pixels for the line\r |
68 | int xmask; // X-Mask (0x1f - 0x7f) for horizontal wraparound in the tilemap\r |
69 | int *hc; // cache for high tile codes and their positions\r |
70 | int cells; // cells (tiles) to draw (32 col mode doesn't need to update whole 320)\r |
71 | };\r |
72 | \r |
73 | // stuff available in asm:\r |
74 | #ifdef _ASM_DRAW_C\r |
ea38612f |
75 | void DrawWindow(int tstart, int tend, int prio, int sh,\r |
76 | struct PicoEState *est);\r |
77 | void DrawAllSprites(unsigned char *sprited, int prio, int sh,\r |
78 | struct PicoEState *est);\r |
79 | void DrawTilesFromCache(int *hc, int sh, int rlim,\r |
80 | struct PicoEState *est);\r |
81 | void DrawSpritesSHi(unsigned char *sprited, struct PicoEState *est);\r |
82 | void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells,\r |
83 | struct PicoEState *est);\r |
7b802576 |
84 | void *blockcpy(void *dst, const void *src, size_t n);\r |
cc68a136 |
85 | void blockcpy_or(void *dst, void *src, size_t n, int pat);\r |
86 | #else\r |
87 | // utility\r |
88 | void blockcpy_or(void *dst, void *src, size_t n, int pat)\r |
89 | {\r |
90 | unsigned char *pd = dst, *ps = src;\r |
91 | for (; n; n--)\r |
92 | *pd++ = (unsigned char) (*ps++ | pat);\r |
93 | }\r |
7b802576 |
94 | #define blockcpy memcpy\r |
cc68a136 |
95 | #endif\r |
96 | \r |
97 | \r |
07abbab1 |
98 | #define TileNormMaker(funcname,pix_func) \\r |
99 | static int funcname(int sx,int addr,int pal) \\r |
100 | { \\r |
99bdfd31 |
101 | unsigned char *pd = Pico.est.HighCol+sx; \\r |
07abbab1 |
102 | unsigned int pack=0; unsigned int t=0; \\r |
103 | \\r |
104 | pack=*(unsigned int *)(Pico.vram+addr); /* Get 8 pixels */ \\r |
105 | if (pack) \\r |
106 | { \\r |
107 | t=(pack&0x0000f000)>>12; pix_func(0); \\r |
108 | t=(pack&0x00000f00)>> 8; pix_func(1); \\r |
109 | t=(pack&0x000000f0)>> 4; pix_func(2); \\r |
110 | t=(pack&0x0000000f) ; pix_func(3); \\r |
111 | t=(pack&0xf0000000)>>28; pix_func(4); \\r |
112 | t=(pack&0x0f000000)>>24; pix_func(5); \\r |
113 | t=(pack&0x00f00000)>>20; pix_func(6); \\r |
114 | t=(pack&0x000f0000)>>16; pix_func(7); \\r |
115 | return 0; \\r |
116 | } \\r |
117 | \\r |
118 | return 1; /* Tile blank */ \\r |
cc68a136 |
119 | }\r |
120 | \r |
cc68a136 |
121 | \r |
07abbab1 |
122 | #define TileFlipMaker(funcname,pix_func) \\r |
123 | static int funcname(int sx,int addr,int pal) \\r |
124 | { \\r |
99bdfd31 |
125 | unsigned char *pd = Pico.est.HighCol+sx; \\r |
07abbab1 |
126 | unsigned int pack=0; unsigned int t=0; \\r |
127 | \\r |
128 | pack=*(unsigned int *)(Pico.vram+addr); /* Get 8 pixels */ \\r |
129 | if (pack) \\r |
130 | { \\r |
131 | t=(pack&0x000f0000)>>16; pix_func(0); \\r |
132 | t=(pack&0x00f00000)>>20; pix_func(1); \\r |
133 | t=(pack&0x0f000000)>>24; pix_func(2); \\r |
134 | t=(pack&0xf0000000)>>28; pix_func(3); \\r |
135 | t=(pack&0x0000000f) ; pix_func(4); \\r |
136 | t=(pack&0x000000f0)>> 4; pix_func(5); \\r |
137 | t=(pack&0x00000f00)>> 8; pix_func(6); \\r |
138 | t=(pack&0x0000f000)>>12; pix_func(7); \\r |
139 | return 0; \\r |
140 | } \\r |
141 | \\r |
142 | return 1; /* Tile blank */ \\r |
cc68a136 |
143 | }\r |
cc68a136 |
144 | \r |
cc68a136 |
145 | \r |
07abbab1 |
146 | #ifdef _ASM_DRAW_C_AMIPS\r |
147 | int TileNorm(int sx,int addr,int pal);\r |
148 | int TileFlip(int sx,int addr,int pal);\r |
149 | #else\r |
cc68a136 |
150 | \r |
07abbab1 |
151 | #define pix_just_write(x) \\r |
152 | if (t) pd[x]=pal|t\r |
cc68a136 |
153 | \r |
07abbab1 |
154 | TileNormMaker(TileNorm,pix_just_write)\r |
155 | TileFlipMaker(TileFlip,pix_just_write)\r |
cc68a136 |
156 | \r |
cc68a136 |
157 | #endif\r |
158 | \r |
e352c3af |
159 | #ifndef _ASM_DRAW_C\r |
160 | \r |
07abbab1 |
161 | // draw a sprite pixel, process operator colors\r |
162 | #define pix_sh(x) \\r |
163 | if (!t); \\r |
40644bfe |
164 | else if (t>=0xe) pd[x]=(pd[x]&0x3f)|(t<<6); /* c0 shadow, 80 hilight */ \\r |
07abbab1 |
165 | else pd[x]=pal|t\r |
e5fa9817 |
166 | \r |
07abbab1 |
167 | TileNormMaker(TileNormSH, pix_sh)\r |
168 | TileFlipMaker(TileFlipSH, pix_sh)\r |
cc68a136 |
169 | \r |
40644bfe |
170 | // draw a sprite pixel, mark operator colors\r |
171 | #define pix_sh_markop(x) \\r |
172 | if (!t); \\r |
173 | else if (t>=0xe) pd[x]|=0x80; \\r |
174 | else pd[x]=pal|t\r |
cc68a136 |
175 | \r |
40644bfe |
176 | TileNormMaker(TileNormSH_markop, pix_sh_markop)\r |
177 | TileFlipMaker(TileFlipSH_markop, pix_sh_markop)\r |
6c254710 |
178 | \r |
40644bfe |
179 | // process operator pixels only, apply only on low pri tiles and other op pixels\r |
07abbab1 |
180 | #define pix_sh_onlyop(x) \\r |
40644bfe |
181 | if (t>=0xe && (pd[x]&0xc0)) \\r |
182 | pd[x]=(pd[x]&0x3f)|(t<<6); /* c0 shadow, 80 hilight */ \\r |
cc68a136 |
183 | \r |
07abbab1 |
184 | TileNormMaker(TileNormSH_onlyop_lp, pix_sh_onlyop)\r |
185 | TileFlipMaker(TileFlipSH_onlyop_lp, pix_sh_onlyop)\r |
cc68a136 |
186 | \r |
e352c3af |
187 | #endif\r |
188 | \r |
07abbab1 |
189 | // draw a sprite pixel (AS)\r |
190 | #define pix_as(x) \\r |
191 | if (t && !(pd[x]&0x80)) pd[x]=pal|t\r |
cc68a136 |
192 | \r |
07abbab1 |
193 | TileNormMaker(TileNormAS, pix_as)\r |
194 | TileFlipMaker(TileFlipAS, pix_as)\r |
cc68a136 |
195 | \r |
07abbab1 |
196 | // draw a sprite pixel, skip operator colors (AS)\r |
197 | #define pix_sh_as_noop(x) \\r |
198 | if (t && t < 0xe && !(pd[x]&0x80)) pd[x]=pal|t\r |
cc68a136 |
199 | \r |
07abbab1 |
200 | TileNormMaker(TileNormAS_noop, pix_sh_as_noop)\r |
201 | TileFlipMaker(TileFlipAS_noop, pix_sh_as_noop)\r |
cc68a136 |
202 | \r |
07abbab1 |
203 | // mark pixel as sprite pixel (AS)\r |
204 | #define pix_sh_as_onlymark(x) \\r |
205 | if (t) pd[x]|=0x80\r |
cc68a136 |
206 | \r |
07abbab1 |
207 | TileNormMaker(TileNormAS_onlymark, pix_sh_as_onlymark)\r |
208 | TileFlipMaker(TileFlipAS_onlymark, pix_sh_as_onlymark)\r |
cc68a136 |
209 | \r |
e5fa9817 |
210 | \r |
cc68a136 |
211 | // --------------------------------------------\r |
212 | \r |
213 | #ifndef _ASM_DRAW_C\r |
83c093a4 |
214 | static void DrawStrip(struct TileStrip *ts, int plane_sh, int cellskip)\r |
cc68a136 |
215 | {\r |
83c093a4 |
216 | int tilex,dx,ty,code=0,addr=0,cells;\r |
cc68a136 |
217 | int oldcode=-1,blank=-1; // The tile we know is blank\r |
83c093a4 |
218 | int pal=0,sh;\r |
cc68a136 |
219 | \r |
220 | // Draw tiles across screen:\r |
83c093a4 |
221 | sh=(plane_sh<<5)&0x40;\r |
222 | tilex=((-ts->hscroll)>>3)+cellskip;\r |
cc68a136 |
223 | ty=(ts->line&7)<<1; // Y-Offset into tile\r |
224 | dx=((ts->hscroll-1)&7)+1;\r |
83c093a4 |
225 | cells = ts->cells - cellskip;\r |
cc68a136 |
226 | if(dx != 8) cells++; // have hscroll, need to draw 1 cell more\r |
83c093a4 |
227 | dx+=cellskip<<3;\r |
cc68a136 |
228 | \r |
83c093a4 |
229 | for (; cells > 0; dx+=8,tilex++,cells--)\r |
cc68a136 |
230 | {\r |
231 | int zero=0;\r |
232 | \r |
233 | code=Pico.vram[ts->nametab+(tilex&ts->xmask)];\r |
234 | if (code==blank) continue;\r |
235 | if (code>>15) { // high priority tile\r |
236 | int cval = code | (dx<<16) | (ty<<25);\r |
237 | if(code&0x1000) cval^=7<<26;\r |
238 | *ts->hc++ = cval; // cache it\r |
239 | continue;\r |
240 | }\r |
241 | \r |
242 | if (code!=oldcode) {\r |
243 | oldcode = code;\r |
244 | // Get tile address/2:\r |
245 | addr=(code&0x7ff)<<4;\r |
246 | addr+=ty;\r |
247 | if (code&0x1000) addr^=0xe; // Y-flip\r |
248 | \r |
83c093a4 |
249 | pal=((code>>9)&0x30)|sh;\r |
cc68a136 |
250 | }\r |
251 | \r |
252 | if (code&0x0800) zero=TileFlip(dx,addr,pal);\r |
253 | else zero=TileNorm(dx,addr,pal);\r |
254 | \r |
255 | if (zero) blank=code; // We know this tile is blank now\r |
256 | }\r |
257 | \r |
258 | // terminate the cache list\r |
259 | *ts->hc = 0;\r |
740da8c6 |
260 | // if oldcode wasn't changed, it means all layer is hi priority\r |
ea38612f |
261 | if (oldcode == -1) Pico.est.rendstatus |= PDRAW_PLANE_HI_PRIO;\r |
cc68a136 |
262 | }\r |
cc68a136 |
263 | \r |
264 | // this is messy\r |
83c093a4 |
265 | void DrawStripVSRam(struct TileStrip *ts, int plane_sh, int cellskip)\r |
cc68a136 |
266 | {\r |
83c093a4 |
267 | int tilex,dx,code=0,addr=0,cell=0;\r |
cc68a136 |
268 | int oldcode=-1,blank=-1; // The tile we know is blank\r |
ea38612f |
269 | int pal=0,scan=Pico.est.DrawScanline;\r |
cc68a136 |
270 | \r |
271 | // Draw tiles across screen:\r |
272 | tilex=(-ts->hscroll)>>3;\r |
273 | dx=((ts->hscroll-1)&7)+1;\r |
83c093a4 |
274 | if(dx != 8) cell--; // have hscroll, start with negative cell\r |
275 | cell+=cellskip;\r |
276 | tilex+=cellskip;\r |
277 | dx+=cellskip<<3;\r |
cc68a136 |
278 | \r |
279 | for (; cell < ts->cells; dx+=8,tilex++,cell++)\r |
280 | {\r |
83c093a4 |
281 | int zero=0,nametabadd,ty;\r |
cc68a136 |
282 | \r |
83c093a4 |
283 | //if((cell&1)==0)\r |
284 | {\r |
cc68a136 |
285 | int line,vscroll;\r |
83c093a4 |
286 | vscroll=Pico.vsram[(plane_sh&1)+(cell&~1)];\r |
cc68a136 |
287 | \r |
288 | // Find the line in the name table\r |
289 | line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..\r |
290 | nametabadd=(line>>3)<<(ts->line>>24); // .. and shift[width]\r |
291 | ty=(line&7)<<1; // Y-Offset into tile\r |
292 | }\r |
293 | \r |
294 | code=Pico.vram[ts->nametab+nametabadd+(tilex&ts->xmask)];\r |
295 | if (code==blank) continue;\r |
296 | if (code>>15) { // high priority tile\r |
297 | int cval = code | (dx<<16) | (ty<<25);\r |
298 | if(code&0x1000) cval^=7<<26;\r |
299 | *ts->hc++ = cval; // cache it\r |
300 | continue;\r |
301 | }\r |
302 | \r |
303 | if (code!=oldcode) {\r |
304 | oldcode = code;\r |
305 | // Get tile address/2:\r |
306 | addr=(code&0x7ff)<<4;\r |
307 | if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip\r |
308 | \r |
83c093a4 |
309 | pal=((code>>9)&0x30)|((plane_sh<<5)&0x40);\r |
cc68a136 |
310 | }\r |
311 | \r |
312 | if (code&0x0800) zero=TileFlip(dx,addr,pal);\r |
313 | else zero=TileNorm(dx,addr,pal);\r |
314 | \r |
315 | if (zero) blank=code; // We know this tile is blank now\r |
316 | }\r |
317 | \r |
318 | // terminate the cache list\r |
319 | *ts->hc = 0;\r |
ea38612f |
320 | if (oldcode == -1) Pico.est.rendstatus |= PDRAW_PLANE_HI_PRIO;\r |
cc68a136 |
321 | }\r |
6d7acf9e |
322 | #endif\r |
cc68a136 |
323 | \r |
324 | #ifndef _ASM_DRAW_C\r |
325 | static\r |
326 | #endif\r |
327 | void DrawStripInterlace(struct TileStrip *ts)\r |
328 | {\r |
329 | int tilex=0,dx=0,ty=0,code=0,addr=0,cells;\r |
330 | int oldcode=-1,blank=-1; // The tile we know is blank\r |
331 | int pal=0;\r |
332 | \r |
333 | // Draw tiles across screen:\r |
334 | tilex=(-ts->hscroll)>>3;\r |
335 | ty=(ts->line&15)<<1; // Y-Offset into tile\r |
336 | dx=((ts->hscroll-1)&7)+1;\r |
337 | cells = ts->cells;\r |
338 | if(dx != 8) cells++; // have hscroll, need to draw 1 cell more\r |
339 | \r |
340 | for (; cells; dx+=8,tilex++,cells--)\r |
341 | {\r |
342 | int zero=0;\r |
343 | \r |
344 | code=Pico.vram[ts->nametab+(tilex&ts->xmask)];\r |
345 | if (code==blank) continue;\r |
346 | if (code>>15) { // high priority tile\r |
347 | int cval = (code&0xfc00) | (dx<<16) | (ty<<25);\r |
348 | cval|=(code&0x3ff)<<1;\r |
349 | if(code&0x1000) cval^=0xf<<26;\r |
350 | *ts->hc++ = cval; // cache it\r |
351 | continue;\r |
352 | }\r |
353 | \r |
354 | if (code!=oldcode) {\r |
355 | oldcode = code;\r |
356 | // Get tile address/2:\r |
357 | addr=(code&0x7ff)<<5;\r |
358 | if (code&0x1000) addr+=30-ty; else addr+=ty; // Y-flip\r |
359 | \r |
360 | // pal=Pico.cram+((code>>9)&0x30);\r |
361 | pal=((code>>9)&0x30);\r |
362 | }\r |
363 | \r |
364 | if (code&0x0800) zero=TileFlip(dx,addr,pal);\r |
365 | else zero=TileNorm(dx,addr,pal);\r |
366 | \r |
367 | if (zero) blank=code; // We know this tile is blank now\r |
368 | }\r |
369 | \r |
370 | // terminate the cache list\r |
371 | *ts->hc = 0;\r |
372 | }\r |
373 | \r |
374 | // --------------------------------------------\r |
375 | \r |
376 | #ifndef _ASM_DRAW_C\r |
ea38612f |
377 | static void DrawLayer(int plane_sh, int *hcache, int cellskip, int maxcells,\r |
378 | struct PicoEState *est)\r |
cc68a136 |
379 | {\r |
380 | struct PicoVideo *pvid=&Pico.video;\r |
381 | const char shift[4]={5,6,5,7}; // 32,64 or 128 sized tilemaps (2 is invalid)\r |
382 | struct TileStrip ts;\r |
383 | int width, height, ymask;\r |
384 | int vscroll, htab;\r |
385 | \r |
386 | ts.hc=hcache;\r |
387 | ts.cells=maxcells;\r |
388 | \r |
389 | // Work out the TileStrip to draw\r |
390 | \r |
391 | // Work out the name table size: 32 64 or 128 tiles (0-3)\r |
392 | width=pvid->reg[16];\r |
393 | height=(width>>4)&3; width&=3;\r |
394 | \r |
395 | ts.xmask=(1<<shift[width])-1; // X Mask in tiles (0x1f-0x7f)\r |
396 | ymask=(height<<8)|0xff; // Y Mask in pixels\r |
397 | if(width == 1) ymask&=0x1ff;\r |
398 | else if(width>1) ymask =0x0ff;\r |
399 | \r |
400 | // Find name table:\r |
83c093a4 |
401 | if (plane_sh&1) ts.nametab=(pvid->reg[4]&0x07)<<12; // B\r |
402 | else ts.nametab=(pvid->reg[2]&0x38)<< 9; // A\r |
cc68a136 |
403 | \r |
404 | htab=pvid->reg[13]<<9; // Horizontal scroll table address\r |
ea38612f |
405 | if ( pvid->reg[11]&2) htab+=est->DrawScanline<<1; // Offset by line\r |
cc68a136 |
406 | if ((pvid->reg[11]&1)==0) htab&=~0xf; // Offset by tile\r |
83c093a4 |
407 | htab+=plane_sh&1; // A or B\r |
cc68a136 |
408 | \r |
409 | // Get horizontal scroll value, will be masked later\r |
410 | ts.hscroll=Pico.vram[htab&0x7fff];\r |
411 | \r |
412 | if((pvid->reg[12]&6) == 6) {\r |
413 | // interlace mode 2\r |
83c093a4 |
414 | vscroll=Pico.vsram[plane_sh&1]; // Get vertical scroll value\r |
cc68a136 |
415 | \r |
416 | // Find the line in the name table\r |
ea38612f |
417 | ts.line=(vscroll+(est->DrawScanline<<1))&((ymask<<1)|1);\r |
cc68a136 |
418 | ts.nametab+=(ts.line>>4)<<shift[width];\r |
419 | \r |
420 | DrawStripInterlace(&ts);\r |
421 | } else if( pvid->reg[11]&4) {\r |
422 | // shit, we have 2-cell column based vscroll\r |
423 | // luckily this doesn't happen too often\r |
424 | ts.line=ymask|(shift[width]<<24); // save some stuff instead of line\r |
83c093a4 |
425 | DrawStripVSRam(&ts, plane_sh, cellskip);\r |
cc68a136 |
426 | } else {\r |
83c093a4 |
427 | vscroll=Pico.vsram[plane_sh&1]; // Get vertical scroll value\r |
cc68a136 |
428 | \r |
429 | // Find the line in the name table\r |
ea38612f |
430 | ts.line=(vscroll+est->DrawScanline)&ymask;\r |
cc68a136 |
431 | ts.nametab+=(ts.line>>3)<<shift[width];\r |
432 | \r |
83c093a4 |
433 | DrawStrip(&ts, plane_sh, cellskip);\r |
cc68a136 |
434 | }\r |
435 | }\r |
436 | \r |
437 | \r |
438 | // --------------------------------------------\r |
439 | \r |
440 | // tstart & tend are tile pair numbers\r |
ea38612f |
441 | static void DrawWindow(int tstart, int tend, int prio, int sh,\r |
442 | struct PicoEState *est)\r |
cc68a136 |
443 | {\r |
444 | struct PicoVideo *pvid=&Pico.video;\r |
07abbab1 |
445 | int tilex,ty,nametab,code=0;\r |
cc68a136 |
446 | int blank=-1; // The tile we know is blank\r |
447 | \r |
448 | // Find name table line:\r |
449 | if (pvid->reg[12]&1)\r |
450 | {\r |
451 | nametab=(pvid->reg[3]&0x3c)<<9; // 40-cell mode\r |
ea38612f |
452 | nametab+=(est->DrawScanline>>3)<<6;\r |
cc68a136 |
453 | }\r |
454 | else\r |
455 | {\r |
456 | nametab=(pvid->reg[3]&0x3e)<<9; // 32-cell mode\r |
ea38612f |
457 | nametab+=(est->DrawScanline>>3)<<5;\r |
cc68a136 |
458 | }\r |
459 | \r |
460 | tilex=tstart<<1;\r |
cc68a136 |
461 | \r |
ea38612f |
462 | if (!(est->rendstatus & PDRAW_WND_DIFF_PRIO)) {\r |
cc68a136 |
463 | // check the first tile code\r |
464 | code=Pico.vram[nametab+tilex];\r |
465 | // if the whole window uses same priority (what is often the case), we may be able to skip this field\r |
602133e1 |
466 | if ((code>>15) != prio) return;\r |
cc68a136 |
467 | }\r |
468 | \r |
07abbab1 |
469 | tend<<=1;\r |
ea38612f |
470 | ty=(est->DrawScanline&7)<<1; // Y-Offset into tile\r |
07abbab1 |
471 | \r |
cc68a136 |
472 | // Draw tiles across screen:\r |
81fda4e8 |
473 | if (!sh)\r |
cc68a136 |
474 | {\r |
81fda4e8 |
475 | for (; tilex < tend; tilex++)\r |
476 | {\r |
477 | int addr=0,zero=0;\r |
478 | int pal;\r |
479 | \r |
480 | code=Pico.vram[nametab+tilex];\r |
602133e1 |
481 | if (code==blank) continue;\r |
482 | if ((code>>15) != prio) {\r |
ea38612f |
483 | est->rendstatus |= PDRAW_WND_DIFF_PRIO;\r |
81fda4e8 |
484 | continue;\r |
485 | }\r |
cc68a136 |
486 | \r |
81fda4e8 |
487 | pal=((code>>9)&0x30);\r |
488 | \r |
489 | // Get tile address/2:\r |
490 | addr=(code&0x7ff)<<4;\r |
491 | if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip\r |
492 | \r |
493 | if (code&0x0800) zero=TileFlip(8+(tilex<<3),addr,pal);\r |
494 | else zero=TileNorm(8+(tilex<<3),addr,pal);\r |
495 | \r |
496 | if (zero) blank=code; // We know this tile is blank now\r |
cc68a136 |
497 | }\r |
81fda4e8 |
498 | }\r |
499 | else\r |
500 | {\r |
501 | for (; tilex < tend; tilex++)\r |
502 | {\r |
503 | int addr=0,zero=0;\r |
07abbab1 |
504 | int pal;\r |
81fda4e8 |
505 | \r |
506 | code=Pico.vram[nametab+tilex];\r |
507 | if(code==blank) continue;\r |
508 | if((code>>15) != prio) {\r |
ea38612f |
509 | est->rendstatus |= PDRAW_WND_DIFF_PRIO;\r |
81fda4e8 |
510 | continue;\r |
511 | }\r |
cc68a136 |
512 | \r |
81fda4e8 |
513 | pal=((code>>9)&0x30);\r |
cc68a136 |
514 | \r |
07abbab1 |
515 | if (prio) {\r |
99bdfd31 |
516 | int *zb = (int *)(est->HighCol+8+(tilex<<3));\r |
bfa12428 |
517 | *zb++ &= 0xbfbfbfbf;\r |
518 | *zb &= 0xbfbfbfbf;\r |
cc68a136 |
519 | } else {\r |
520 | pal |= 0x40;\r |
521 | }\r |
cc68a136 |
522 | \r |
81fda4e8 |
523 | // Get tile address/2:\r |
524 | addr=(code&0x7ff)<<4;\r |
525 | if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip\r |
cc68a136 |
526 | \r |
81fda4e8 |
527 | if (code&0x0800) zero=TileFlip(8+(tilex<<3),addr,pal);\r |
528 | else zero=TileNorm(8+(tilex<<3),addr,pal);\r |
cc68a136 |
529 | \r |
81fda4e8 |
530 | if (zero) blank=code; // We know this tile is blank now\r |
531 | }\r |
cc68a136 |
532 | }\r |
cc68a136 |
533 | }\r |
534 | \r |
535 | // --------------------------------------------\r |
536 | \r |
81fda4e8 |
537 | static void DrawTilesFromCacheShPrep(void)\r |
538 | {\r |
602133e1 |
539 | // as some layer has covered whole line with hi priority tiles,\r |
40644bfe |
540 | // we can process whole line and then act as if sh/hi mode was off,\r |
541 | // but leave lo pri op sprite markers alone\r |
99bdfd31 |
542 | int c = 320/4, *zb = (int *)(Pico.est.HighCol+8);\r |
ea38612f |
543 | Pico.est.rendstatus |= PDRAW_SHHI_DONE;\r |
602133e1 |
544 | while (c--)\r |
81fda4e8 |
545 | {\r |
40644bfe |
546 | *zb++ &= 0xbfbfbfbf;\r |
81fda4e8 |
547 | }\r |
548 | }\r |
549 | \r |
ea38612f |
550 | static void DrawTilesFromCache(int *hc, int sh, int rlim, struct PicoEState *est)\r |
cc68a136 |
551 | {\r |
740da8c6 |
552 | int code, addr, dx;\r |
cc68a136 |
553 | int pal;\r |
cc68a136 |
554 | \r |
555 | // *ts->hc++ = code | (dx<<16) | (ty<<25); // cache it\r |
556 | \r |
ea38612f |
557 | if (sh && (est->rendstatus & (PDRAW_SHHI_DONE|PDRAW_PLANE_HI_PRIO)))\r |
740da8c6 |
558 | {\r |
ea38612f |
559 | if (!(est->rendstatus & PDRAW_SHHI_DONE))\r |
602133e1 |
560 | DrawTilesFromCacheShPrep();\r |
740da8c6 |
561 | sh = 0;\r |
562 | }\r |
cc68a136 |
563 | \r |
81fda4e8 |
564 | if (!sh)\r |
740da8c6 |
565 | {\r |
81fda4e8 |
566 | short blank=-1; // The tile we know is blank\r |
7a7c6476 |
567 | while ((code=*hc++)) {\r |
81fda4e8 |
568 | int zero;\r |
569 | if((short)code == blank) continue;\r |
740da8c6 |
570 | // Get tile address/2:\r |
571 | addr=(code&0x7ff)<<4;\r |
572 | addr+=(unsigned int)code>>25; // y offset into tile\r |
573 | dx=(code>>16)&0x1ff;\r |
740da8c6 |
574 | \r |
575 | pal=((code>>9)&0x30);\r |
7a7c6476 |
576 | if (rlim-dx < 0) goto last_cut_tile;\r |
740da8c6 |
577 | \r |
81fda4e8 |
578 | if (code&0x0800) zero=TileFlip(dx,addr,pal);\r |
579 | else zero=TileNorm(dx,addr,pal);\r |
580 | \r |
581 | if (zero) blank=(short)code;\r |
cc68a136 |
582 | }\r |
740da8c6 |
583 | }\r |
584 | else\r |
585 | {\r |
7a7c6476 |
586 | while ((code=*hc++)) {\r |
81fda4e8 |
587 | unsigned char *zb;\r |
740da8c6 |
588 | // Get tile address/2:\r |
589 | addr=(code&0x7ff)<<4;\r |
590 | addr+=(unsigned int)code>>25; // y offset into tile\r |
591 | dx=(code>>16)&0x1ff;\r |
99bdfd31 |
592 | zb = est->HighCol+dx;\r |
40644bfe |
593 | *zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf;\r |
594 | *zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf; *zb++ &= 0xbf;\r |
cc68a136 |
595 | \r |
740da8c6 |
596 | pal=((code>>9)&0x30);\r |
7a7c6476 |
597 | if (rlim-dx < 0) goto last_cut_tile;\r |
cc68a136 |
598 | \r |
81fda4e8 |
599 | if (code&0x0800) TileFlip(dx,addr,pal);\r |
600 | else TileNorm(dx,addr,pal);\r |
7a7c6476 |
601 | }\r |
602 | }\r |
603 | return;\r |
604 | \r |
605 | last_cut_tile:\r |
606 | {\r |
607 | unsigned int t, pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels\r |
99bdfd31 |
608 | unsigned char *pd = est->HighCol+dx;\r |
7a7c6476 |
609 | if (!pack) return;\r |
610 | if (code&0x0800)\r |
611 | {\r |
612 | switch (rlim-dx+8)\r |
613 | {\r |
614 | case 7: t=pack&0x00000f00; if (t) pd[6]=(unsigned char)(pal|(t>> 8)); // "break" is left out intentionally\r |
615 | case 6: t=pack&0x000000f0; if (t) pd[5]=(unsigned char)(pal|(t>> 4));\r |
616 | case 5: t=pack&0x0000000f; if (t) pd[4]=(unsigned char)(pal|(t ));\r |
617 | case 4: t=pack&0xf0000000; if (t) pd[3]=(unsigned char)(pal|(t>>28));\r |
618 | case 3: t=pack&0x0f000000; if (t) pd[2]=(unsigned char)(pal|(t>>24));\r |
619 | case 2: t=pack&0x00f00000; if (t) pd[1]=(unsigned char)(pal|(t>>20));\r |
620 | case 1: t=pack&0x000f0000; if (t) pd[0]=(unsigned char)(pal|(t>>16));\r |
621 | default: break;\r |
622 | }\r |
623 | }\r |
624 | else\r |
625 | {\r |
626 | switch (rlim-dx+8)\r |
627 | {\r |
628 | case 7: t=pack&0x00f00000; if (t) pd[6]=(unsigned char)(pal|(t>>20));\r |
947fb5f9 |
629 | case 6: t=pack&0x0f000000; if (t) pd[5]=(unsigned char)(pal|(t>>24));\r |
630 | case 5: t=pack&0xf0000000; if (t) pd[4]=(unsigned char)(pal|(t>>28));\r |
631 | case 4: t=pack&0x0000000f; if (t) pd[3]=(unsigned char)(pal|(t ));\r |
632 | case 3: t=pack&0x000000f0; if (t) pd[2]=(unsigned char)(pal|(t>> 4));\r |
633 | case 2: t=pack&0x00000f00; if (t) pd[1]=(unsigned char)(pal|(t>> 8));\r |
634 | case 1: t=pack&0x0000f000; if (t) pd[0]=(unsigned char)(pal|(t>>12));\r |
635 | default: break;\r |
7a7c6476 |
636 | }\r |
740da8c6 |
637 | }\r |
cc68a136 |
638 | }\r |
639 | }\r |
640 | \r |
641 | // --------------------------------------------\r |
642 | \r |
643 | // Index + 0 : hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size\r |
644 | // Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8\r |
645 | \r |
97a7f774 |
646 | static void DrawSprite(int *sprite, int sh)\r |
cc68a136 |
647 | {\r |
648 | int width=0,height=0;\r |
649 | int row=0,code=0;\r |
650 | int pal;\r |
651 | int tile=0,delta=0;\r |
652 | int sx, sy;\r |
653 | int (*fTileFunc)(int sx,int addr,int pal);\r |
654 | \r |
655 | // parse the sprite data\r |
656 | sy=sprite[0];\r |
657 | code=sprite[1];\r |
658 | sx=code>>16; // X\r |
659 | width=sy>>28;\r |
660 | height=(sy>>24)&7; // Width and height in tiles\r |
661 | sy=(sy<<16)>>16; // Y\r |
662 | \r |
ea38612f |
663 | row=Pico.est.DrawScanline-sy; // Row of the sprite we are on\r |
cc68a136 |
664 | \r |
665 | if (code&0x1000) row=(height<<3)-1-row; // Flip Y\r |
666 | \r |
07abbab1 |
667 | tile=code + (row>>3); // Tile number increases going down\r |
cc68a136 |
668 | delta=height; // Delta to increase tile by going right\r |
669 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
670 | \r |
07abbab1 |
671 | tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address\r |
ee4f03ae |
672 | delta<<=4; // Delta of address\r |
07abbab1 |
673 | \r |
674 | pal=(code>>9)&0x30;\r |
97a7f774 |
675 | pal|=sh<<6;\r |
e5fa9817 |
676 | \r |
677 | if (sh && (code&0x6000) == 0x6000) {\r |
40644bfe |
678 | if(code&0x0800) fTileFunc=TileFlipSH_markop;\r |
679 | else fTileFunc=TileNormSH_markop;\r |
e5fa9817 |
680 | } else {\r |
681 | if(code&0x0800) fTileFunc=TileFlip;\r |
682 | else fTileFunc=TileNorm;\r |
cc68a136 |
683 | }\r |
684 | \r |
685 | for (; width; width--,sx+=8,tile+=delta)\r |
686 | {\r |
687 | if(sx<=0) continue;\r |
688 | if(sx>=328) break; // Offscreen\r |
689 | \r |
690 | tile&=0x7fff; // Clip tile address\r |
e5fa9817 |
691 | fTileFunc(sx,tile,pal);\r |
cc68a136 |
692 | }\r |
693 | }\r |
e5fa9817 |
694 | #endif\r |
cc68a136 |
695 | \r |
696 | static void DrawSpriteInterlace(unsigned int *sprite)\r |
697 | {\r |
698 | int width=0,height=0;\r |
699 | int row=0,code=0;\r |
700 | int pal;\r |
701 | int tile=0,delta=0;\r |
702 | int sx, sy;\r |
703 | \r |
704 | // parse the sprite data\r |
705 | sy=sprite[0];\r |
706 | height=sy>>24;\r |
707 | sy=(sy&0x3ff)-0x100; // Y\r |
708 | width=(height>>2)&3; height&=3;\r |
709 | width++; height++; // Width and height in tiles\r |
710 | \r |
ea38612f |
711 | row=(Pico.est.DrawScanline<<1)-sy; // Row of the sprite we are on\r |
cc68a136 |
712 | \r |
713 | code=sprite[1];\r |
714 | sx=((code>>16)&0x1ff)-0x78; // X\r |
715 | \r |
716 | if (code&0x1000) row^=(16<<height)-1; // Flip Y\r |
717 | \r |
718 | tile=code&0x3ff; // Tile number\r |
719 | tile+=row>>4; // Tile number increases going down\r |
720 | delta=height; // Delta to increase tile by going right\r |
721 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
722 | \r |
723 | tile<<=5; tile+=(row&15)<<1; // Tile address\r |
724 | \r |
725 | delta<<=5; // Delta of address\r |
726 | pal=((code>>9)&0x30); // Get palette pointer\r |
727 | \r |
728 | for (; width; width--,sx+=8,tile+=delta)\r |
729 | {\r |
730 | if(sx<=0) continue;\r |
731 | if(sx>=328) break; // Offscreen\r |
732 | \r |
733 | tile&=0x7fff; // Clip tile address\r |
734 | if (code&0x0800) TileFlip(sx,tile,pal);\r |
735 | else TileNorm(sx,tile,pal);\r |
736 | }\r |
737 | }\r |
738 | \r |
739 | \r |
ee4f03ae |
740 | static void DrawAllSpritesInterlace(int pri, int sh)\r |
cc68a136 |
741 | {\r |
742 | struct PicoVideo *pvid=&Pico.video;\r |
ea38612f |
743 | int i,u,table,link=0,sline=Pico.est.DrawScanline<<1;\r |
cc68a136 |
744 | unsigned int *sprites[80]; // Sprite index\r |
745 | \r |
746 | table=pvid->reg[5]&0x7f;\r |
747 | if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode\r |
748 | table<<=8; // Get sprite table address/2\r |
749 | \r |
750 | for (i=u=0; u < 80 && i < 21; u++)\r |
751 | {\r |
752 | unsigned int *sprite;\r |
753 | int code, sx, sy, height;\r |
754 | \r |
755 | sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite\r |
756 | \r |
757 | // get sprite info\r |
758 | code = sprite[0];\r |
759 | sx = sprite[1];\r |
760 | if(((sx>>15)&1) != pri) goto nextsprite; // wrong priority sprite\r |
761 | \r |
762 | // check if it is on this line\r |
763 | sy = (code&0x3ff)-0x100;\r |
764 | height = (((code>>24)&3)+1)<<4;\r |
765 | if(sline < sy || sline >= sy+height) goto nextsprite; // no\r |
766 | \r |
767 | // check if sprite is not hidden offscreen\r |
768 | sx = (sx>>16)&0x1ff;\r |
769 | sx -= 0x78; // Get X coordinate + 8\r |
947fb5f9 |
770 | if(sx <= -8*3 || sx >= 328) goto nextsprite;\r |
cc68a136 |
771 | \r |
772 | // sprite is good, save it's pointer\r |
773 | sprites[i++]=sprite;\r |
774 | \r |
775 | nextsprite:\r |
776 | // Find next sprite\r |
777 | link=(code>>16)&0x7f;\r |
778 | if(!link) break; // End of sprites\r |
779 | }\r |
780 | \r |
781 | // Go through sprites backwards:\r |
782 | for (i-- ;i>=0; i--)\r |
783 | DrawSpriteInterlace(sprites[i]);\r |
784 | }\r |
785 | \r |
786 | \r |
787 | #ifndef _ASM_DRAW_C\r |
40644bfe |
788 | /*\r |
789 | * s/h drawing: lo_layers|40, lo_sprites|40 && mark_op,\r |
790 | * hi_layers&=~40, hi_sprites\r |
791 | *\r |
792 | * Index + 0 : hhhhvvvv ----hhvv yyyyyyyy yyyyyyyy // v, h: vert./horiz. size\r |
793 | * Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8\r |
794 | */\r |
ea38612f |
795 | static void DrawSpritesSHi(unsigned char *sprited, const struct PicoEState *est)\r |
cc68a136 |
796 | {\r |
cc68a136 |
797 | int (*fTileFunc)(int sx,int addr,int pal);\r |
ee4f03ae |
798 | unsigned char *p;\r |
799 | int cnt;\r |
800 | \r |
fbc65db7 |
801 | cnt = sprited[0] & 0x7f;\r |
ee4f03ae |
802 | if (cnt == 0) return;\r |
cc68a136 |
803 | \r |
fbc65db7 |
804 | p = &sprited[3];\r |
cc68a136 |
805 | \r |
ee4f03ae |
806 | // Go through sprites backwards:\r |
807 | for (cnt--; cnt >= 0; cnt--)\r |
07abbab1 |
808 | {\r |
ee4f03ae |
809 | int *sprite, code, pal, tile, sx, sy;\r |
810 | int offs, delta, width, height, row;\r |
811 | \r |
812 | offs = (p[cnt] & 0x7f) * 2;\r |
99bdfd31 |
813 | sprite = est->HighPreSpr + offs;\r |
ee4f03ae |
814 | code = sprite[1];\r |
815 | pal = (code>>9)&0x30;\r |
cc68a136 |
816 | \r |
fbc65db7 |
817 | if (pal == 0x30)\r |
07abbab1 |
818 | {\r |
ee4f03ae |
819 | if (code & 0x8000) // hi priority\r |
07abbab1 |
820 | {\r |
ee4f03ae |
821 | if (code&0x800) fTileFunc=TileFlipSH;\r |
822 | else fTileFunc=TileNormSH;\r |
07abbab1 |
823 | } else {\r |
ee4f03ae |
824 | if (code&0x800) fTileFunc=TileFlipSH_onlyop_lp;\r |
825 | else fTileFunc=TileNormSH_onlyop_lp;\r |
07abbab1 |
826 | }\r |
cc68a136 |
827 | } else {\r |
ee4f03ae |
828 | if (!(code & 0x8000)) continue; // non-operator low sprite, already drawn\r |
829 | if (code&0x800) fTileFunc=TileFlip;\r |
830 | else fTileFunc=TileNorm;\r |
cc68a136 |
831 | }\r |
832 | \r |
ee4f03ae |
833 | // parse remaining sprite data\r |
834 | sy=sprite[0];\r |
835 | sx=code>>16; // X\r |
836 | width=sy>>28;\r |
837 | height=(sy>>24)&7; // Width and height in tiles\r |
838 | sy=(sy<<16)>>16; // Y\r |
839 | \r |
ea38612f |
840 | row=est->DrawScanline-sy; // Row of the sprite we are on\r |
ee4f03ae |
841 | \r |
842 | if (code&0x1000) row=(height<<3)-1-row; // Flip Y\r |
843 | \r |
844 | tile=code + (row>>3); // Tile number increases going down\r |
845 | delta=height; // Delta to increase tile by going right\r |
846 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
847 | \r |
848 | tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address\r |
849 | delta<<=4; // Delta of address\r |
850 | \r |
cc68a136 |
851 | for (; width; width--,sx+=8,tile+=delta)\r |
852 | {\r |
853 | if(sx<=0) continue;\r |
854 | if(sx>=328) break; // Offscreen\r |
855 | \r |
856 | tile&=0x7fff; // Clip tile address\r |
857 | fTileFunc(sx,tile,pal);\r |
858 | }\r |
859 | }\r |
860 | }\r |
f8af9634 |
861 | #endif // !_ASM_DRAW_C\r |
cc68a136 |
862 | \r |
fbc65db7 |
863 | static void DrawSpritesHiAS(unsigned char *sprited, int sh)\r |
e5fa9817 |
864 | {\r |
e5fa9817 |
865 | int (*fTileFunc)(int sx,int addr,int pal);\r |
ee4f03ae |
866 | unsigned char *p;\r |
867 | int entry, cnt, sh_cnt = 0;\r |
868 | \r |
fbc65db7 |
869 | cnt = sprited[0] & 0x7f;\r |
ee4f03ae |
870 | if (cnt == 0) return;\r |
e5fa9817 |
871 | \r |
ea38612f |
872 | Pico.est.rendstatus |= PDRAW_SPR_LO_ON_HI;\r |
f8af9634 |
873 | \r |
fbc65db7 |
874 | p = &sprited[3];\r |
e5fa9817 |
875 | \r |
ee4f03ae |
876 | // Go through sprites:\r |
877 | for (entry = 0; entry < cnt; entry++)\r |
07abbab1 |
878 | {\r |
ee4f03ae |
879 | int *sprite, code, pal, tile, sx, sy;\r |
880 | int offs, delta, width, height, row;\r |
881 | \r |
882 | offs = (p[entry] & 0x7f) * 2;\r |
883 | sprite = HighPreSpr + offs;\r |
884 | code = sprite[1];\r |
885 | pal = (code>>9)&0x30;\r |
886 | \r |
887 | if (code & 0x8000) // hi priority\r |
07abbab1 |
888 | {\r |
889 | if (sh && pal == 0x30)\r |
890 | {\r |
ee4f03ae |
891 | if (code&0x800) fTileFunc=TileFlipAS_noop;\r |
892 | else fTileFunc=TileNormAS_noop;\r |
07abbab1 |
893 | } else {\r |
ee4f03ae |
894 | if (code&0x800) fTileFunc=TileFlipAS;\r |
895 | else fTileFunc=TileNormAS;\r |
07abbab1 |
896 | }\r |
e5fa9817 |
897 | } else {\r |
ee4f03ae |
898 | if (code&0x800) fTileFunc=TileFlipAS_onlymark;\r |
899 | else fTileFunc=TileNormAS_onlymark;\r |
e5fa9817 |
900 | }\r |
411cba90 |
901 | if (sh && pal == 0x30)\r |
ee4f03ae |
902 | p[sh_cnt++] = offs / 2; // re-save for sh/hi pass\r |
903 | \r |
904 | // parse remaining sprite data\r |
905 | sy=sprite[0];\r |
906 | sx=code>>16; // X\r |
907 | width=sy>>28;\r |
908 | height=(sy>>24)&7; // Width and height in tiles\r |
909 | sy=(sy<<16)>>16; // Y\r |
910 | \r |
ea38612f |
911 | row=Pico.est.DrawScanline-sy; // Row of the sprite we are on\r |
ee4f03ae |
912 | \r |
913 | if (code&0x1000) row=(height<<3)-1-row; // Flip Y\r |
914 | \r |
915 | tile=code + (row>>3); // Tile number increases going down\r |
916 | delta=height; // Delta to increase tile by going right\r |
917 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
918 | \r |
919 | tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address\r |
920 | delta<<=4; // Delta of address\r |
e5fa9817 |
921 | \r |
07abbab1 |
922 | pal |= 0x80;\r |
923 | for (; width; width--,sx+=8,tile+=delta)\r |
924 | {\r |
925 | if(sx<=0) continue;\r |
926 | if(sx>=328) break; // Offscreen\r |
927 | \r |
928 | tile&=0x7fff; // Clip tile address\r |
929 | fTileFunc(sx,tile,pal);\r |
930 | }\r |
931 | }\r |
932 | \r |
fbc65db7 |
933 | if (!sh || !(sprited[1]&SPRL_MAY_HAVE_OP)) return;\r |
07abbab1 |
934 | \r |
935 | /* nasty 1: remove 'sprite' flags */\r |
936 | {\r |
99bdfd31 |
937 | int c = 320/4/4, *zb = (int *)(Pico.est.HighCol+8);\r |
07abbab1 |
938 | while (c--)\r |
939 | {\r |
bfa12428 |
940 | *zb++ &= 0x7f7f7f7f; *zb++ &= 0x7f7f7f7f;\r |
941 | *zb++ &= 0x7f7f7f7f; *zb++ &= 0x7f7f7f7f;\r |
07abbab1 |
942 | }\r |
943 | }\r |
944 | \r |
ee4f03ae |
945 | /* nasty 2: sh operator pass */\r |
fbc65db7 |
946 | sprited[0] = sh_cnt;\r |
ea38612f |
947 | DrawSpritesSHi(sprited, &Pico.est);\r |
e5fa9817 |
948 | }\r |
949 | \r |
cc68a136 |
950 | \r |
951 | // Index + 0 : ----hhvv -lllllll -------y yyyyyyyy\r |
952 | // Index + 4 : -------x xxxxxxxx pccvhnnn nnnnnnnn\r |
953 | // v\r |
d9fc2fe1 |
954 | // Index + 0 : hhhhvvvv ----hhvv yyyyyyyy yyyyyyyy // v, h: vert./horiz. size\r |
cc68a136 |
955 | // Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8\r |
956 | \r |
283fec1b |
957 | void PrepareSprites(int full)\r |
cc68a136 |
958 | {\r |
ea38612f |
959 | const struct PicoVideo *pvid=&Pico.video;\r |
960 | const struct PicoEState *est=&Pico.est;\r |
fbc65db7 |
961 | int u,link=0,sh;\r |
cc68a136 |
962 | int table=0;\r |
963 | int *pd = HighPreSpr;\r |
947fb5f9 |
964 | int max_lines = 224, max_sprites = 80, max_width = 328;\r |
d9fc2fe1 |
965 | int max_line_sprites = 20; // 20 sprites, 40 tiles\r |
966 | \r |
967 | if (!(Pico.video.reg[12]&1))\r |
947fb5f9 |
968 | max_sprites = 64, max_line_sprites = 16, max_width = 264;\r |
d9fc2fe1 |
969 | if (PicoOpt & POPT_DIS_SPRITE_LIM)\r |
970 | max_line_sprites = MAX_LINE_SPRITES;\r |
971 | \r |
972 | if (pvid->reg[1]&8) max_lines = 240;\r |
fbc65db7 |
973 | sh = Pico.video.reg[0xC]&8; // shadow/hilight?\r |
cc68a136 |
974 | \r |
975 | table=pvid->reg[5]&0x7f;\r |
976 | if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode\r |
977 | table<<=8; // Get sprite table address/2\r |
978 | \r |
979 | if (!full)\r |
980 | {\r |
981 | int pack;\r |
982 | // updates: tilecode, sx\r |
4c436138 |
983 | for (u=0; u < max_sprites && (pack = *pd); u++, pd+=2)\r |
cc68a136 |
984 | {\r |
985 | unsigned int *sprite;\r |
d9fc2fe1 |
986 | int code2, sx, sy, height;\r |
cc68a136 |
987 | \r |
988 | sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite\r |
989 | \r |
990 | // parse sprite info\r |
cc68a136 |
991 | code2 = sprite[1];\r |
d9fc2fe1 |
992 | sx = (code2>>16)&0x1ff;\r |
993 | sx -= 0x78; // Get X coordinate + 8\r |
994 | sy = (pack << 16) >> 16;\r |
947fb5f9 |
995 | height = (pack >> 24) & 0xf;\r |
cc68a136 |
996 | \r |
ea38612f |
997 | if (sy < max_lines &&\r |
998 | sy + (height<<3) > est->DrawScanline && // sprite onscreen (y)?\r |
947fb5f9 |
999 | (sx > -24 || sx < max_width)) // onscreen x\r |
d9fc2fe1 |
1000 | {\r |
ea38612f |
1001 | int y = (sy >= est->DrawScanline) ? sy : est->DrawScanline;\r |
ee4f03ae |
1002 | int entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80);\r |
d9fc2fe1 |
1003 | for (; y < sy + (height<<3) && y < max_lines; y++)\r |
1004 | {\r |
947fb5f9 |
1005 | int i, cnt;\r |
d9fc2fe1 |
1006 | cnt = HighLnSpr[y][0] & 0x7f;\r |
1007 | if (cnt >= max_line_sprites) continue; // sprite limit?\r |
d9fc2fe1 |
1008 | \r |
1009 | for (i = 0; i < cnt; i++)\r |
fbc65db7 |
1010 | if (((HighLnSpr[y][3+i] ^ entry) & 0x7f) == 0) goto found;\r |
d9fc2fe1 |
1011 | \r |
1012 | // this sprite was previously missing\r |
fbc65db7 |
1013 | HighLnSpr[y][3+cnt] = entry;\r |
d9fc2fe1 |
1014 | HighLnSpr[y][0] = cnt + 1;\r |
1015 | found:;\r |
e352c3af |
1016 | if (entry & 0x80)\r |
fbc65db7 |
1017 | HighLnSpr[y][1] |= SPRL_HAVE_HI;\r |
1018 | else HighLnSpr[y][1] |= SPRL_HAVE_LO;\r |
d9fc2fe1 |
1019 | }\r |
cc68a136 |
1020 | }\r |
1021 | \r |
d9fc2fe1 |
1022 | code2 &= ~0xfe000000;\r |
1023 | code2 -= 0x00780000; // Get X coordinate + 8 in upper 16 bits\r |
1024 | pd[1] = code2;\r |
cc68a136 |
1025 | \r |
1026 | // Find next sprite\r |
d9fc2fe1 |
1027 | link=(sprite[0]>>16)&0x7f;\r |
1028 | if (!link) break; // End of sprites\r |
cc68a136 |
1029 | }\r |
cc68a136 |
1030 | }\r |
1031 | else\r |
1032 | {\r |
d9fc2fe1 |
1033 | for (u = 0; u < max_lines; u++)\r |
1034 | *((int *)&HighLnSpr[u][0]) = 0;\r |
1035 | \r |
4c436138 |
1036 | for (u = 0; u < max_sprites; u++)\r |
cc68a136 |
1037 | {\r |
1038 | unsigned int *sprite;\r |
d9fc2fe1 |
1039 | int code, code2, sx, sy, hv, height, width;\r |
cc68a136 |
1040 | \r |
1041 | sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite\r |
1042 | \r |
1043 | // parse sprite info\r |
1044 | code = sprite[0];\r |
1045 | sy = (code&0x1ff)-0x80;\r |
1046 | hv = (code>>24)&0xf;\r |
1047 | height = (hv&3)+1;\r |
1048 | \r |
cc68a136 |
1049 | width = (hv>>2)+1;\r |
1050 | code2 = sprite[1];\r |
1051 | sx = (code2>>16)&0x1ff;\r |
1052 | sx -= 0x78; // Get X coordinate + 8\r |
6d7acf9e |
1053 | \r |
ea38612f |
1054 | if (sy < max_lines && sy + (height<<3) > est->DrawScanline) // sprite onscreen (y)?\r |
d9fc2fe1 |
1055 | {\r |
fbc65db7 |
1056 | int entry, y, sx_min, onscr_x, maybe_op = 0;\r |
1057 | \r |
1058 | sx_min = 8-(width<<3);\r |
1059 | onscr_x = sx_min < sx && sx < max_width;\r |
1060 | if (sh && (code2 & 0x6000) == 0x6000)\r |
1061 | maybe_op = SPRL_MAY_HAVE_OP;\r |
1062 | \r |
fbc65db7 |
1063 | entry = ((pd - HighPreSpr) / 2) | ((code2>>8)&0x80);\r |
ea38612f |
1064 | y = (sy >= est->DrawScanline) ? sy : est->DrawScanline;\r |
d9fc2fe1 |
1065 | for (; y < sy + (height<<3) && y < max_lines; y++)\r |
1066 | {\r |
0fc0e241 |
1067 | unsigned char *p = &HighLnSpr[y][0];\r |
1068 | int cnt = p[0];\r |
d9fc2fe1 |
1069 | if (cnt >= max_line_sprites) continue; // sprite limit?\r |
1070 | \r |
0fc0e241 |
1071 | if (p[2] >= max_line_sprites*2) { // tile limit?\r |
1072 | p[0] |= 0x80;\r |
947fb5f9 |
1073 | continue;\r |
d9fc2fe1 |
1074 | }\r |
0fc0e241 |
1075 | p[2] += width;\r |
d9fc2fe1 |
1076 | \r |
1077 | if (sx == -0x78) {\r |
1078 | if (cnt > 0)\r |
0fc0e241 |
1079 | p[0] |= 0x80; // masked, no more sprites for this line\r |
947fb5f9 |
1080 | continue;\r |
d9fc2fe1 |
1081 | }\r |
1082 | // must keep the first sprite even if it's offscreen, for masking\r |
fbc65db7 |
1083 | if (cnt > 0 && !onscr_x) continue; // offscreen x\r |
d9fc2fe1 |
1084 | \r |
0fc0e241 |
1085 | p[3+cnt] = entry;\r |
1086 | p[0] = cnt + 1;\r |
1087 | p[1] |= (entry & 0x80) ? SPRL_HAVE_HI : SPRL_HAVE_LO;\r |
1088 | p[1] |= maybe_op; // there might be op sprites on this line\r |
1089 | if (cnt > 0 && (code2 & 0x8000) && !(p[3+cnt-1]&0x80))\r |
1090 | p[1] |= SPRL_LO_ABOVE_HI;\r |
d9fc2fe1 |
1091 | }\r |
cc68a136 |
1092 | }\r |
6d7acf9e |
1093 | \r |
d9fc2fe1 |
1094 | *pd++ = (width<<28)|(height<<24)|(hv<<16)|((unsigned short)sy);\r |
cc68a136 |
1095 | *pd++ = (sx<<16)|((unsigned short)code2);\r |
6d7acf9e |
1096 | \r |
cc68a136 |
1097 | // Find next sprite\r |
1098 | link=(code>>16)&0x7f;\r |
d9fc2fe1 |
1099 | if (!link) break; // End of sprites\r |
cc68a136 |
1100 | }\r |
d9fc2fe1 |
1101 | *pd = 0;\r |
1102 | \r |
1103 | #if 0\r |
1104 | for (u = 0; u < max_lines; u++)\r |
1105 | {\r |
1106 | int y;\r |
fbc65db7 |
1107 | printf("c%03i: %2i, %2i: ", u, HighLnSpr[u][0] & 0x7f, HighLnSpr[u][2]);\r |
d9fc2fe1 |
1108 | for (y = 0; y < HighLnSpr[u][0] & 0x7f; y++)\r |
fbc65db7 |
1109 | printf(" %i", HighLnSpr[u][y+3]);\r |
d9fc2fe1 |
1110 | printf("\n");\r |
1111 | }\r |
1112 | #endif\r |
cc68a136 |
1113 | }\r |
1114 | }\r |
1115 | \r |
283fec1b |
1116 | #ifndef _ASM_DRAW_C\r |
ea38612f |
1117 | static void DrawAllSprites(unsigned char *sprited, int prio, int sh,\r |
1118 | struct PicoEState *est)\r |
cc68a136 |
1119 | {\r |
ea38612f |
1120 | int rs = est->rendstatus;\r |
d9fc2fe1 |
1121 | unsigned char *p;\r |
97a7f774 |
1122 | int cnt;\r |
cc68a136 |
1123 | \r |
602133e1 |
1124 | if (rs & (PDRAW_SPRITES_MOVED|PDRAW_DIRTY_SPRITES)) {\r |
d9fc2fe1 |
1125 | //elprintf(EL_STATUS, "PrepareSprites(%i)", (rs>>4)&1);\r |
602133e1 |
1126 | PrepareSprites(rs & PDRAW_DIRTY_SPRITES);\r |
ea38612f |
1127 | est->rendstatus = rs & ~(PDRAW_SPRITES_MOVED|PDRAW_DIRTY_SPRITES);\r |
cc68a136 |
1128 | }\r |
381eea9b |
1129 | \r |
fbc65db7 |
1130 | cnt = sprited[0] & 0x7f;\r |
ee4f03ae |
1131 | if (cnt == 0) return;\r |
cc68a136 |
1132 | \r |
fbc65db7 |
1133 | p = &sprited[3];\r |
cc68a136 |
1134 | \r |
ee4f03ae |
1135 | // Go through sprites backwards:\r |
1136 | for (cnt--; cnt >= 0; cnt--)\r |
1137 | {\r |
1138 | int offs;\r |
97a7f774 |
1139 | if ((p[cnt] >> 7) != prio) continue;\r |
ee4f03ae |
1140 | offs = (p[cnt]&0x7f) * 2;\r |
97a7f774 |
1141 | DrawSprite(HighPreSpr + offs, sh);\r |
cc68a136 |
1142 | }\r |
cc68a136 |
1143 | }\r |
1144 | \r |
1145 | \r |
1146 | // --------------------------------------------\r |
1147 | \r |
99bdfd31 |
1148 | void BackFill(int reg7, int sh, struct PicoEState *est)\r |
cc68a136 |
1149 | {\r |
b542be46 |
1150 | unsigned int back;\r |
cc68a136 |
1151 | \r |
1152 | // Start with a blank scanline (background colour):\r |
1153 | back=reg7&0x3f;\r |
1154 | back|=sh<<6;\r |
1155 | back|=back<<8;\r |
1156 | back|=back<<16;\r |
1157 | \r |
99bdfd31 |
1158 | memset32((int *)(est->HighCol+8), back, 320/4);\r |
cc68a136 |
1159 | }\r |
1160 | #endif\r |
1161 | \r |
1162 | // --------------------------------------------\r |
1163 | \r |
b2305d08 |
1164 | #ifndef _ASM_DRAW_C\r |
ea38612f |
1165 | void PicoDoHighPal555(int sh, int line, struct PicoEState *est)\r |
e55f0cbb |
1166 | {\r |
19954be1 |
1167 | unsigned int *spal, *dpal;\r |
a39d8ba5 |
1168 | unsigned int t, i;\r |
e55f0cbb |
1169 | \r |
1170 | Pico.m.dirtyPal = 0;\r |
1171 | \r |
19954be1 |
1172 | spal = (void *)Pico.cram;\r |
98a27142 |
1173 | dpal = (void *)est->HighPal;\r |
19954be1 |
1174 | \r |
a39d8ba5 |
1175 | for (i = 0; i < 0x40 / 2; i++) {\r |
1176 | t = spal[i];\r |
e55f0cbb |
1177 | #ifdef USE_BGR555\r |
19954be1 |
1178 | t = ((t & 0x000e000e)<< 1) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)<<4);\r |
e55f0cbb |
1179 | #else\r |
19954be1 |
1180 | t = ((t & 0x000e000e)<<12) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)>>7);\r |
e55f0cbb |
1181 | #endif\r |
a39d8ba5 |
1182 | // treat it like it was 4-bit per channel, since in s/h mode it somewhat is that.\r |
1183 | // otherwise intensity difference between this and s/h will be wrong\r |
1184 | t |= (t >> 4) & 0x08610861; // 0x18e318e3\r |
19954be1 |
1185 | dpal[i] = t;\r |
e55f0cbb |
1186 | }\r |
1187 | \r |
a39d8ba5 |
1188 | // norm: xxx0, sh: 0xxx, hi: 0xxx + 7\r |
e55f0cbb |
1189 | if (sh)\r |
1190 | {\r |
1191 | // shadowed pixels\r |
a39d8ba5 |
1192 | for (i = 0; i < 0x40 / 2; i++)\r |
1193 | dpal[0x40/2 | i] = dpal[0xc0/2 | i] = (dpal[i] >> 1) & 0x738e738e;\r |
e55f0cbb |
1194 | // hilighted pixels\r |
a39d8ba5 |
1195 | for (i = 0; i < 0x40 / 2; i++) {\r |
1196 | t = ((dpal[i] >> 1) & 0x738e738e) + 0x738e738e; // 0x7bef7bef;\r |
1197 | t |= (t >> 4) & 0x08610861;\r |
1198 | dpal[0x80/2 | i] = t;\r |
e55f0cbb |
1199 | }\r |
1200 | }\r |
1201 | }\r |
1202 | \r |
99bdfd31 |
1203 | void FinalizeLine555(int sh, int line, struct PicoEState *est)\r |
cc68a136 |
1204 | {\r |
99bdfd31 |
1205 | unsigned short *pd=est->DrawLineDest;\r |
1206 | unsigned char *ps=est->HighCol+8;\r |
98a27142 |
1207 | unsigned short *pal=est->HighPal;\r |
e55f0cbb |
1208 | int len;\r |
cc68a136 |
1209 | \r |
e55f0cbb |
1210 | if (Pico.m.dirtyPal)\r |
ea38612f |
1211 | PicoDoHighPal555(sh, line, est);\r |
cc68a136 |
1212 | \r |
70357ce5 |
1213 | if (Pico.video.reg[12]&1) {\r |
1214 | len = 320;\r |
1215 | } else {\r |
602133e1 |
1216 | if (!(PicoOpt&POPT_DIS_32C_BORDER)) pd+=32;\r |
70357ce5 |
1217 | len = 256;\r |
1218 | }\r |
1219 | \r |
e5fa9817 |
1220 | {\r |
70357ce5 |
1221 | #ifndef PSP\r |
e55f0cbb |
1222 | int i, mask=0xff;\r |
ea38612f |
1223 | if (!sh && (est->rendstatus & PDRAW_SPR_LO_ON_HI))\r |
e5fa9817 |
1224 | mask=0x3f; // accurate sprites, upper bits are priority stuff\r |
1225 | \r |
1226 | for (i = 0; i < len; i++)\r |
1227 | pd[i] = pal[ps[i] & mask];\r |
70357ce5 |
1228 | #else\r |
70357ce5 |
1229 | extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);\r |
e5fa9817 |
1230 | extern void amips_clut_6bit(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);\r |
ea38612f |
1231 | if (!sh && (est->rendstatus & PDRAW_SPR_LO_ON_HI))\r |
e5fa9817 |
1232 | amips_clut_6bit(pd, ps, pal, len);\r |
1233 | else amips_clut(pd, ps, pal, len);\r |
70357ce5 |
1234 | #endif\r |
e5fa9817 |
1235 | }\r |
cc68a136 |
1236 | }\r |
1237 | #endif\r |
1238 | \r |
ea38612f |
1239 | static void FinalizeLine8bit(int sh, int line, struct PicoEState *est)\r |
cc68a136 |
1240 | {\r |
99bdfd31 |
1241 | unsigned char *pd = est->DrawLineDest;\r |
ea38612f |
1242 | int len, rs = est->rendstatus;\r |
cc68a136 |
1243 | static int dirty_count;\r |
1244 | \r |
87b0845f |
1245 | if (!sh && Pico.m.dirtyPal == 1)\r |
602133e1 |
1246 | {\r |
cc68a136 |
1247 | // a hack for mid-frame palette changes\r |
602133e1 |
1248 | if (!(rs & PDRAW_SONIC_MODE))\r |
cc68a136 |
1249 | dirty_count = 1;\r |
1250 | else dirty_count++;\r |
602133e1 |
1251 | rs |= PDRAW_SONIC_MODE;\r |
ea38612f |
1252 | est->rendstatus = rs;\r |
cc68a136 |
1253 | if (dirty_count == 3) {\r |
98a27142 |
1254 | blockcpy(est->HighPal, Pico.cram, 0x40*2);\r |
cc68a136 |
1255 | } else if (dirty_count == 11) {\r |
98a27142 |
1256 | blockcpy(est->HighPal+0x40, Pico.cram, 0x40*2);\r |
cc68a136 |
1257 | }\r |
1258 | }\r |
1259 | \r |
1260 | if (Pico.video.reg[12]&1) {\r |
1261 | len = 320;\r |
1262 | } else {\r |
19954be1 |
1263 | if (!(PicoOpt & POPT_DIS_32C_BORDER))\r |
1264 | pd += 32;\r |
cc68a136 |
1265 | len = 256;\r |
1266 | }\r |
1267 | \r |
602133e1 |
1268 | if (!sh && (rs & PDRAW_SONIC_MODE)) {\r |
cc68a136 |
1269 | if (dirty_count >= 11) {\r |
99bdfd31 |
1270 | blockcpy_or(pd, est->HighCol+8, len, 0x80);\r |
cc68a136 |
1271 | } else {\r |
99bdfd31 |
1272 | blockcpy_or(pd, est->HighCol+8, len, 0x40);\r |
cc68a136 |
1273 | }\r |
1274 | } else {\r |
99bdfd31 |
1275 | blockcpy(pd, est->HighCol+8, len);\r |
cc68a136 |
1276 | }\r |
1277 | }\r |
1278 | \r |
ea38612f |
1279 | static void (*FinalizeLine)(int sh, int line, struct PicoEState *est);\r |
cc68a136 |
1280 | \r |
b6d7ac70 |
1281 | // --------------------------------------------\r |
1282 | \r |
0fc0e241 |
1283 | static int DrawDisplay(int sh)\r |
cc68a136 |
1284 | {\r |
ea38612f |
1285 | struct PicoEState *est=&Pico.est;\r |
1286 | unsigned char *sprited = &HighLnSpr[est->DrawScanline][0];\r |
cc68a136 |
1287 | struct PicoVideo *pvid=&Pico.video;\r |
1288 | int win=0,edge=0,hvwind=0;\r |
fbc65db7 |
1289 | int maxw,maxcells;\r |
cc68a136 |
1290 | \r |
ea38612f |
1291 | est->rendstatus &= ~(PDRAW_SHHI_DONE|PDRAW_PLANE_HI_PRIO);\r |
740da8c6 |
1292 | \r |
fbc65db7 |
1293 | if (pvid->reg[12]&1) {\r |
cc68a136 |
1294 | maxw = 328; maxcells = 40;\r |
1295 | } else {\r |
1296 | maxw = 264; maxcells = 32;\r |
1297 | }\r |
1298 | \r |
1299 | // Find out if the window is on this line:\r |
1300 | win=pvid->reg[0x12];\r |
1301 | edge=(win&0x1f)<<3;\r |
1302 | \r |
ea38612f |
1303 | if (win&0x80) { if (est->DrawScanline>=edge) hvwind=1; }\r |
1304 | else { if (est->DrawScanline< edge) hvwind=1; }\r |
cc68a136 |
1305 | \r |
fbc65db7 |
1306 | if (!hvwind) // we might have a vertical window here\r |
1307 | {\r |
cc68a136 |
1308 | win=pvid->reg[0x11];\r |
1309 | edge=win&0x1f;\r |
7a7c6476 |
1310 | if (win&0x80) {\r |
1311 | if (!edge) hvwind=1;\r |
cc68a136 |
1312 | else if(edge < (maxcells>>1)) hvwind=2;\r |
1313 | } else {\r |
7a7c6476 |
1314 | if (!edge);\r |
cc68a136 |
1315 | else if(edge < (maxcells>>1)) hvwind=2;\r |
1316 | else hvwind=1;\r |
1317 | }\r |
1318 | }\r |
1319 | \r |
fbc65db7 |
1320 | /* - layer B low - */\r |
1321 | if (PicoDrawMask & PDRAW_LAYERB_ON)\r |
ea38612f |
1322 | DrawLayer(1|(sh<<1), HighCacheB, 0, maxcells, est);\r |
fbc65db7 |
1323 | /* - layer A low - */\r |
1324 | if (!(PicoDrawMask & PDRAW_LAYERA_ON));\r |
1325 | else if (hvwind == 1)\r |
ea38612f |
1326 | DrawWindow(0, maxcells>>1, 0, sh, est);\r |
7a7c6476 |
1327 | else if (hvwind == 2) {\r |
ea38612f |
1328 | DrawLayer(0|(sh<<1), HighCacheA, (win&0x80) ? 0 : edge<<1, (win&0x80) ? edge<<1 : maxcells, est);\r |
1329 | DrawWindow( (win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 0, sh, est);\r |
cc68a136 |
1330 | } else\r |
ea38612f |
1331 | DrawLayer(0|(sh<<1), HighCacheA, 0, maxcells, est);\r |
fbc65db7 |
1332 | /* - sprites low - */\r |
1333 | if (!(PicoDrawMask & PDRAW_SPRITES_LOW_ON));\r |
ea38612f |
1334 | else if (Pico.est.rendstatus & PDRAW_INTERLACE)\r |
fbc65db7 |
1335 | DrawAllSpritesInterlace(0, sh);\r |
1336 | else if (sprited[1] & SPRL_HAVE_LO)\r |
ea38612f |
1337 | DrawAllSprites(sprited, 0, sh, est);\r |
fbc65db7 |
1338 | \r |
1339 | /* - layer B hi - */\r |
1340 | if ((PicoDrawMask & PDRAW_LAYERB_ON) && HighCacheB[0])\r |
ea38612f |
1341 | DrawTilesFromCache(HighCacheB, sh, maxw, est);\r |
fbc65db7 |
1342 | /* - layer A hi - */\r |
1343 | if (!(PicoDrawMask & PDRAW_LAYERA_ON));\r |
1344 | else if (hvwind == 1)\r |
ea38612f |
1345 | DrawWindow(0, maxcells>>1, 1, sh, est);\r |
7a7c6476 |
1346 | else if (hvwind == 2) {\r |
ea38612f |
1347 | if (HighCacheA[0])\r |
1348 | DrawTilesFromCache(HighCacheA, sh, (win&0x80) ? edge<<4 : maxw, est);\r |
1349 | DrawWindow((win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 1, sh, est);\r |
cc68a136 |
1350 | } else\r |
ea38612f |
1351 | if (HighCacheA[0])\r |
1352 | DrawTilesFromCache(HighCacheA, sh, maxw, est);\r |
fbc65db7 |
1353 | /* - sprites hi - */\r |
1354 | if (!(PicoDrawMask & PDRAW_SPRITES_HI_ON));\r |
ea38612f |
1355 | else if (Pico.est.rendstatus & PDRAW_INTERLACE)\r |
fbc65db7 |
1356 | DrawAllSpritesInterlace(1, sh);\r |
f8af9634 |
1357 | // have sprites without layer pri bit ontop of sprites with that bit\r |
1358 | else if ((sprited[1] & 0xd0) == 0xd0 && (PicoOpt & POPT_ACC_SPRITES))\r |
fbc65db7 |
1359 | DrawSpritesHiAS(sprited, sh);\r |
1360 | else if (sh && (sprited[1] & SPRL_MAY_HAVE_OP))\r |
ea38612f |
1361 | DrawSpritesSHi(sprited, est);\r |
fbc65db7 |
1362 | else if (sprited[1] & SPRL_HAVE_HI)\r |
ea38612f |
1363 | DrawAllSprites(sprited, 1, 0, est);\r |
cc68a136 |
1364 | \r |
740da8c6 |
1365 | #if 0\r |
1366 | {\r |
1367 | int *c, a, b;\r |
1368 | for (a = 0, c = HighCacheA; *c; c++, a++);\r |
1369 | for (b = 0, c = HighCacheB; *c; c++, b++);\r |
ea38612f |
1370 | printf("%i:%03i: a=%i, b=%i\n", Pico.m.frame_count,\r |
1371 | Pico.est.DrawScanline, a, b);\r |
740da8c6 |
1372 | }\r |
1373 | #endif\r |
1374 | \r |
cc68a136 |
1375 | return 0;\r |
1376 | }\r |
1377 | \r |
f8af9634 |
1378 | // MUST be called every frame\r |
eff55556 |
1379 | PICO_INTERNAL void PicoFrameStart(void)\r |
cc68a136 |
1380 | {\r |
5a681086 |
1381 | int offs = 8, lines = 224;\r |
ae87bffa |
1382 | \r |
cc68a136 |
1383 | // prepare to do this frame\r |
ea38612f |
1384 | Pico.est.rendstatus = 0;\r |
ae87bffa |
1385 | if ((Pico.video.reg[12] & 6) == 6)\r |
ea38612f |
1386 | Pico.est.rendstatus |= PDRAW_INTERLACE; // interlace mode\r |
ae87bffa |
1387 | if (!(Pico.video.reg[12] & 1))\r |
ea38612f |
1388 | Pico.est.rendstatus |= PDRAW_32_COLS;\r |
5a681086 |
1389 | if (Pico.video.reg[1] & 8) {\r |
1390 | offs = 0;\r |
ae87bffa |
1391 | lines = 240;\r |
5a681086 |
1392 | }\r |
e5fa9817 |
1393 | \r |
ea38612f |
1394 | if (Pico.est.rendstatus != rendstatus_old || lines != rendlines) {\r |
ae87bffa |
1395 | rendlines = lines;\r |
b60b8745 |
1396 | // mode_change() might reset rendstatus_old by calling SetColorFormat\r |
ae87bffa |
1397 | emu_video_mode_change((lines == 240) ? 0 : 8,\r |
1398 | lines, (Pico.video.reg[12] & 1) ? 0 : 1);\r |
ea38612f |
1399 | rendstatus_old = Pico.est.rendstatus;\r |
19954be1 |
1400 | }\r |
1401 | \r |
99bdfd31 |
1402 | Pico.est.HighCol = HighColBase + offs * HighColIncrement;\r |
1403 | Pico.est.DrawLineDest = (char *)DrawLineDestBase + offs * DrawLineDestIncrement;\r |
ea38612f |
1404 | Pico.est.DrawScanline = 0;\r |
b7d64dbd |
1405 | skip_next_line = 0;\r |
1406 | \r |
19954be1 |
1407 | if (PicoOpt & POPT_ALT_RENDERER)\r |
1408 | return;\r |
1409 | \r |
87b0845f |
1410 | if (Pico.m.dirtyPal)\r |
1411 | Pico.m.dirtyPal = 2; // reset dirty if needed\r |
cc68a136 |
1412 | PrepareSprites(1);\r |
cc68a136 |
1413 | }\r |
1414 | \r |
974fdb5b |
1415 | static void DrawBlankedLine(int line, int offs, int sh, int bgc)\r |
87b0845f |
1416 | {\r |
87b0845f |
1417 | if (PicoScanBegin != NULL)\r |
1418 | PicoScanBegin(line + offs);\r |
1419 | \r |
99bdfd31 |
1420 | BackFill(bgc, sh, &Pico.est);\r |
87b0845f |
1421 | \r |
1422 | if (FinalizeLine != NULL)\r |
ea38612f |
1423 | FinalizeLine(sh, line, &Pico.est);\r |
87b0845f |
1424 | \r |
1425 | if (PicoScanEnd != NULL)\r |
1426 | PicoScanEnd(line + offs);\r |
b2670137 |
1427 | \r |
99bdfd31 |
1428 | Pico.est.HighCol += HighColIncrement;\r |
1429 | Pico.est.DrawLineDest = (char *)Pico.est.DrawLineDest + DrawLineDestIncrement;\r |
87b0845f |
1430 | }\r |
1431 | \r |
974fdb5b |
1432 | static void PicoLine(int line, int offs, int sh, int bgc)\r |
cc68a136 |
1433 | {\r |
ae87bffa |
1434 | int skip = 0;\r |
1435 | \r |
87b0845f |
1436 | if (skip_next_line > 0) {\r |
1437 | skip_next_line--;\r |
1438 | return;\r |
1439 | }\r |
cc68a136 |
1440 | \r |
ea38612f |
1441 | Pico.est.DrawScanline = line;\r |
602133e1 |
1442 | if (PicoScanBegin != NULL)\r |
ae87bffa |
1443 | skip = PicoScanBegin(line + offs);\r |
1444 | \r |
1445 | if (skip) {\r |
1446 | skip_next_line = skip - 1;\r |
1447 | return;\r |
1448 | }\r |
602133e1 |
1449 | \r |
cc68a136 |
1450 | // Draw screen:\r |
99bdfd31 |
1451 | BackFill(bgc, sh, &Pico.est);\r |
cc68a136 |
1452 | if (Pico.video.reg[1]&0x40)\r |
0fc0e241 |
1453 | DrawDisplay(sh);\r |
cc68a136 |
1454 | \r |
ea8c405f |
1455 | if (FinalizeLine != NULL)\r |
ea38612f |
1456 | FinalizeLine(sh, line, &Pico.est);\r |
cc68a136 |
1457 | \r |
602133e1 |
1458 | if (PicoScanEnd != NULL)\r |
87b0845f |
1459 | skip_next_line = PicoScanEnd(line + offs);\r |
5a681086 |
1460 | \r |
99bdfd31 |
1461 | Pico.est.HighCol += HighColIncrement;\r |
1462 | Pico.est.DrawLineDest = (char *)Pico.est.DrawLineDest + DrawLineDestIncrement;\r |
cc68a136 |
1463 | }\r |
1464 | \r |
b6d7ac70 |
1465 | void PicoDrawSync(int to, int blank_last_line)\r |
1466 | {\r |
87b0845f |
1467 | int line, offs = 0;\r |
974fdb5b |
1468 | int sh = (Pico.video.reg[0xC] & 8) >> 3; // shadow/hilight?\r |
1469 | int bgc = Pico.video.reg[7];\r |
87b0845f |
1470 | \r |
f6c49d38 |
1471 | pprof_start(draw);\r |
1472 | \r |
ae87bffa |
1473 | if (rendlines != 240)\r |
87b0845f |
1474 | offs = 8;\r |
1475 | \r |
ea38612f |
1476 | for (line = Pico.est.DrawScanline; line < to; line++)\r |
b6d7ac70 |
1477 | {\r |
974fdb5b |
1478 | PicoLine(line, offs, sh, bgc);\r |
b6d7ac70 |
1479 | }\r |
1480 | \r |
b6d7ac70 |
1481 | // last line\r |
87b0845f |
1482 | if (line <= to)\r |
b6d7ac70 |
1483 | {\r |
1484 | if (blank_last_line)\r |
974fdb5b |
1485 | DrawBlankedLine(line, offs, sh, bgc);\r |
1486 | else PicoLine(line, offs, sh, bgc);\r |
87b0845f |
1487 | line++;\r |
b6d7ac70 |
1488 | }\r |
ea38612f |
1489 | Pico.est.DrawScanline = line;\r |
f6c49d38 |
1490 | \r |
1491 | pprof_end(draw);\r |
b6d7ac70 |
1492 | }\r |
cc68a136 |
1493 | \r |
5a681086 |
1494 | // also works for fast renderer\r |
1495 | void PicoDrawUpdateHighPal(void)\r |
1496 | {\r |
98a27142 |
1497 | struct PicoEState *est = &Pico.est;\r |
5a681086 |
1498 | int sh = (Pico.video.reg[0xC] & 8) >> 3; // shadow/hilight?\r |
1499 | if (PicoOpt & POPT_ALT_RENDERER)\r |
1500 | sh = 0; // no s/h support\r |
1501 | \r |
ea38612f |
1502 | PicoDoHighPal555(sh, 0, &Pico.est);\r |
98a27142 |
1503 | if (est->rendstatus & PDRAW_SONIC_MODE) {\r |
5a681086 |
1504 | // FIXME?\r |
98a27142 |
1505 | memcpy(est->HighPal + 0x40, est->HighPal, 0x40*2);\r |
1506 | memcpy(est->HighPal + 0x80, est->HighPal, 0x40*2);\r |
5a681086 |
1507 | }\r |
1508 | }\r |
1509 | \r |
41946d70 |
1510 | void PicoDrawSetOutFormat(pdso_t which, int use_32x_line_mode)\r |
cc68a136 |
1511 | {\r |
ea8c405f |
1512 | switch (which)\r |
1513 | {\r |
5a681086 |
1514 | case PDF_8BIT:\r |
1515 | FinalizeLine = FinalizeLine8bit;\r |
1516 | break;\r |
1517 | \r |
1518 | case PDF_RGB555:\r |
41946d70 |
1519 | if ((PicoAHW & PAHW_32X) && use_32x_line_mode)\r |
5a681086 |
1520 | FinalizeLine = FinalizeLine32xRGB555;\r |
1521 | else\r |
1522 | FinalizeLine = FinalizeLine555;\r |
1523 | break;\r |
1524 | \r |
1525 | default:\r |
1526 | FinalizeLine = NULL;\r |
1527 | break;\r |
ea8c405f |
1528 | }\r |
41946d70 |
1529 | PicoDrawSetOutFormat32x(which, use_32x_line_mode);\r |
5a681086 |
1530 | PicoDrawSetOutputMode4(which);\r |
205bc456 |
1531 | rendstatus_old = -1;\r |
5a681086 |
1532 | }\r |
1533 | \r |
e51e5983 |
1534 | // note: may be called on the middle of frame\r |
5a681086 |
1535 | void PicoDrawSetOutBuf(void *dest, int increment)\r |
1536 | {\r |
1537 | DrawLineDestBase = dest;\r |
1538 | DrawLineDestIncrement = increment;\r |
99bdfd31 |
1539 | Pico.est.DrawLineDest = DrawLineDestBase + Pico.est.DrawScanline * increment;\r |
5a681086 |
1540 | }\r |
1541 | \r |
1542 | void PicoDrawSetInternalBuf(void *dest, int increment)\r |
1543 | {\r |
1544 | if (dest != NULL) {\r |
1545 | HighColBase = dest;\r |
1546 | HighColIncrement = increment;\r |
99bdfd31 |
1547 | Pico.est.HighCol = HighColBase + Pico.est.DrawScanline * increment;\r |
5a681086 |
1548 | }\r |
1549 | else {\r |
1550 | HighColBase = DefHighCol;\r |
1551 | HighColIncrement = 0;\r |
1552 | }\r |
cc68a136 |
1553 | }\r |
ea8c405f |
1554 | \r |
f4750ee0 |
1555 | void PicoDrawSetCallbacks(int (*begin)(unsigned int num), int (*end)(unsigned int num))\r |
1556 | {\r |
1557 | PicoScanBegin = NULL;\r |
1558 | PicoScanEnd = NULL;\r |
1559 | PicoScan32xBegin = NULL;\r |
1560 | PicoScan32xEnd = NULL;\r |
1561 | \r |
1562 | if ((PicoAHW & PAHW_32X) && FinalizeLine != FinalizeLine32xRGB555) {\r |
1563 | PicoScan32xBegin = begin;\r |
1564 | PicoScan32xEnd = end;\r |
1565 | }\r |
1566 | else {\r |
1567 | PicoScanBegin = begin;\r |
1568 | PicoScanEnd = end;\r |
1569 | }\r |
1570 | }\r |
ea38612f |
1571 | \r |
99bdfd31 |
1572 | void PicoDrawInit(void)\r |
1573 | {\r |
1574 | Pico.est.DrawLineDest = DefOutBuff;\r |
1575 | Pico.est.HighCol = HighColBase;\r |
1576 | Pico.est.HighPreSpr = HighPreSpr;\r |
1577 | rendstatus_old = -1;\r |
1578 | }\r |
1579 | \r |
1580 | // vim:ts=2:sw=2:expandtab\r |