cff531af |
1 | /*\r |
2 | * line renderer\r |
3 | * (c) Copyright Dave, 2004\r |
4 | * (C) notaz, 2006-2010\r |
7bf552b5 |
5 | * (C) irixxxx, 2019-2024\r |
cff531af |
6 | *\r |
7 | * This work is licensed under the terms of MAME license.\r |
8 | * See COPYING file in the top-level directory.\r |
9 | */\r |
e5fa9817 |
10 | /*\r |
11 | * The renderer has 4 modes now:\r |
12 | * - normal\r |
13 | * - shadow/hilight (s/h)\r |
40644bfe |
14 | * - "sonic mode" for midline palette changes (8bit mode only)\r |
15 | * - accurate sprites (AS) [+ s/h]\r |
e5fa9817 |
16 | *\r |
ee3c39ef |
17 | * s/h uses upper bits for both priority and shadow/hilight flags.\r |
e5fa9817 |
18 | * "sonic mode" is autodetected, shadow/hilight is enabled by emulated game.\r |
19 | * AS is enabled by user and takes priority over "sonic mode".\r |
40644bfe |
20 | *\r |
bfa12428 |
21 | * since renderer always draws line in 8bit mode, there are 2 spare bits:\r |
6bfa97ff |
22 | * b \ mode: s/h sonic\r |
23 | * 00 normal pal index\r |
24 | * 01 hilight pal index\r |
25 | * 10 shadow pal index\r |
26 | * 11 hilight|shadow=normal pal index\r |
27 | *\r |
71a2e205 |
28 | * sprite s/h can only be correctly done after the plane rendering s/h state is\r |
29 | * known since the s/h result changes if there's at least one high prio plane.\r |
6bfa97ff |
30 | * sprite op rendering is deferred until this is known, and hilight is used as\r |
31 | * mark since it can't occur before sprite ops:\r |
32 | * x1 op marker pal index\r |
33 | *\r |
34 | * low prio s/h rendering:\r |
35 | * - plane and non-op sprite pixels have shadow\r |
33cb1ab0 |
36 | * - s/h sprite op pixel rendering is marked with hilight (deferred)\r |
6bfa97ff |
37 | * high prio s/h rendering:\r |
38 | * - plane and non-op sprite pixels are normal\r |
33cb1ab0 |
39 | * - all s/h sprite op pixels (either marked or high prio) are rendered\r |
bfa12428 |
40 | *\r |
40644bfe |
41 | * not handled properly:\r |
33cb1ab0 |
42 | * - high prio s/h sprite op overlapping low prio sprite shows sprite, not A,B,G\r |
43 | * - in debug sprite-masked, transparent high-prio sprite px don't remove shadow\r |
e5fa9817 |
44 | */\r |
cc68a136 |
45 | \r |
efcba75f |
46 | #include "pico_int.h"\r |
d5d17782 |
47 | #include <platform/common/upscale.h>\r |
48 | \r |
6dd553c7 |
49 | #define FORCE // layer forcing via debug register?\r |
cc68a136 |
50 | \r |
602133e1 |
51 | int (*PicoScanBegin)(unsigned int num) = NULL;\r |
52 | int (*PicoScanEnd) (unsigned int num) = NULL;\r |
cc68a136 |
53 | \r |
ea8c405f |
54 | static unsigned char DefHighCol[8+320+8];\r |
7980d477 |
55 | unsigned char *HighColBase = DefHighCol;\r |
56 | int HighColIncrement;\r |
5a681086 |
57 | \r |
f821bb70 |
58 | static u16 DefOutBuff[320*2] ALIGNED(4);\r |
5a681086 |
59 | void *DrawLineDestBase = DefOutBuff;\r |
60 | int DrawLineDestIncrement;\r |
ea8c405f |
61 | \r |
15eed405 |
62 | static u32 HighCacheA[41*2+1]; // caches for high layers\r |
63 | static u32 HighCacheB[41*2+1];\r |
ae9a76c9 |
64 | static s32 HighPreSpr[128*2*2]; // slightly preprocessed sprites (2 banks a 128)\r |
65 | static int HighPreSprBank;\r |
381eea9b |
66 | \r |
ac891449 |
67 | u32 VdpSATCache[2*128]; // VDP sprite cache (1st 32 sprite attr bits)\r |
25be5c52 |
68 | \r |
6bfa97ff |
69 | // NB don't change any defines without checking their usage in ASM\r |
70 | \r |
16b11d91 |
71 | #if defined(USE_BGR555)\r |
72 | #define PXCONV(t) ((t & 0x000e000e)<< 1) | ((t & 0x00e000e0)<<2) | ((t & 0x0e000e00)<<3)\r |
73 | #define PXMASKL 0x04210421 // 0x0c630c63, LSB for all colours\r |
74 | #define PXMASKH 0x39ce39ce // 0x3def3def, all but MSB for all colours\r |
cdc6aac4 |
75 | #elif defined(USE_BGR565)\r |
76 | #define PXCONV(t) ((t & 0x000e000e)<< 1) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)<<4)\r |
77 | #define PXMASKL 0x08610861 // 0x18e318e3\r |
78 | #define PXMASKH 0x738e738e // 0x7bef7bef\r |
16b11d91 |
79 | #else // RGB565\r |
80 | #define PXCONV(t) ((t & 0x000e000e)<<12) | ((t & 0x00e000e0)<<3) | ((t & 0x0e000e00)>>7)\r |
81 | #define PXMASKL 0x08610861 // 0x18e318e3\r |
82 | #define PXMASKH 0x738e738e // 0x7bef7bef\r |
83 | #endif\r |
84 | \r |
6bfa97ff |
85 | #define LF_PLANE (1 << 0) // must be = 1\r |
e0bcb7a9 |
86 | #define LF_SH (1 << 1) // must be = 2\r |
71a2e205 |
87 | //#define LF_FORCE (1 << 2)\r |
e0bcb7a9 |
88 | \r |
6bfa97ff |
89 | #define LF_PLANE_A 0\r |
90 | #define LF_PLANE_B 1\r |
91 | \r |
fbc65db7 |
92 | #define SPRL_HAVE_HI 0x80 // have hi priority sprites\r |
93 | #define SPRL_HAVE_LO 0x40 // *lo*\r |
94 | #define SPRL_MAY_HAVE_OP 0x20 // may have operator sprites on the line\r |
95 | #define SPRL_LO_ABOVE_HI 0x10 // low priority sprites may be on top of hi\r |
5f0d224e |
96 | #define SPRL_HAVE_X 0x08 // have sprites with x != 0\r |
97 | #define SPRL_TILE_OVFL 0x04 // tile limit exceeded on previous line\r |
98 | #define SPRL_HAVE_MASK0 0x02 // have sprite with x == 0 in 1st slot\r |
99 | #define SPRL_MASKED 0x01 // lo prio masking by sprite with x == 0 active\r |
6bfa97ff |
100 | \r |
d515a352 |
101 | // sprite cache. stores results of sprite parsing for each display line:\r |
102 | // [visible_sprites_count, sprl_flags, tile_count, sprites_processed, sprite_idx[sprite_count], last_width]\r |
103 | unsigned char HighLnSpr[240][4+MAX_LINE_SPRITES+1];\r |
d9fc2fe1 |
104 | \r |
ea38612f |
105 | int rendstatus_old;\r |
ae87bffa |
106 | int rendlines;\r |
cc68a136 |
107 | \r |
602133e1 |
108 | static int skip_next_line=0;\r |
109 | \r |
cc68a136 |
110 | struct TileStrip\r |
111 | {\r |
112 | int nametab; // Position in VRAM of name table (for this tile line)\r |
6d7acf9e |
113 | int line; // Line number in pixels 0x000-0x3ff within the virtual tilemap\r |
cc68a136 |
114 | int hscroll; // Horizontal scroll value in pixels for the line\r |
115 | int xmask; // X-Mask (0x1f - 0x7f) for horizontal wraparound in the tilemap\r |
15eed405 |
116 | u32 *hc; // cache for high tile codes and their positions\r |
cc68a136 |
117 | int cells; // cells (tiles) to draw (32 col mode doesn't need to update whole 320)\r |
118 | };\r |
119 | \r |
120 | // stuff available in asm:\r |
121 | #ifdef _ASM_DRAW_C\r |
ea38612f |
122 | void DrawWindow(int tstart, int tend, int prio, int sh,\r |
123 | struct PicoEState *est);\r |
124 | void DrawAllSprites(unsigned char *sprited, int prio, int sh,\r |
125 | struct PicoEState *est);\r |
15eed405 |
126 | void DrawTilesFromCache(u32 *hc, int sh, int rlim,\r |
ea38612f |
127 | struct PicoEState *est);\r |
128 | void DrawSpritesSHi(unsigned char *sprited, struct PicoEState *est);\r |
15eed405 |
129 | void DrawLayer(int plane_sh, u32 *hcache, int cellskip, int maxcells,\r |
ea38612f |
130 | struct PicoEState *est);\r |
7b802576 |
131 | void *blockcpy(void *dst, const void *src, size_t n);\r |
cc68a136 |
132 | void blockcpy_or(void *dst, void *src, size_t n, int pat);\r |
133 | #else\r |
134 | // utility\r |
135 | void blockcpy_or(void *dst, void *src, size_t n, int pat)\r |
136 | {\r |
137 | unsigned char *pd = dst, *ps = src;\r |
d2e3f475 |
138 | if (dst > src) {\r |
139 | for (pd += n, ps += n; n; n--)\r |
140 | *--pd = (unsigned char) (*--ps | pat);\r |
141 | } else\r |
142 | for (; n; n--)\r |
143 | *pd++ = (unsigned char) (*ps++ | pat);\r |
cc68a136 |
144 | }\r |
466fa079 |
145 | #define blockcpy memmove\r |
cc68a136 |
146 | #endif\r |
147 | \r |
d9e12ee7 |
148 | #define TileNormMaker_(pix_func,ret) \\r |
07abbab1 |
149 | { \\r |
15eed405 |
150 | unsigned char t; \\r |
07abbab1 |
151 | \\r |
1a08dec0 |
152 | t = (pack&0x0000f000)>>12; pix_func(0); \\r |
153 | t = (pack&0x00000f00)>> 8; pix_func(1); \\r |
154 | t = (pack&0x000000f0)>> 4; pix_func(2); \\r |
155 | t = (pack&0x0000000f) ; pix_func(3); \\r |
156 | t = (pack&0xf0000000)>>28; pix_func(4); \\r |
157 | t = (pack&0x0f000000)>>24; pix_func(5); \\r |
158 | t = (pack&0x00f00000)>>20; pix_func(6); \\r |
159 | t = (pack&0x000f0000)>>16; pix_func(7); \\r |
d9e12ee7 |
160 | return ret; \\r |
cc68a136 |
161 | }\r |
162 | \r |
d9e12ee7 |
163 | #define TileFlipMaker_(pix_func,ret) \\r |
07abbab1 |
164 | { \\r |
15eed405 |
165 | unsigned char t; \\r |
07abbab1 |
166 | \\r |
1a08dec0 |
167 | t = (pack&0x000f0000)>>16; pix_func(0); \\r |
168 | t = (pack&0x00f00000)>>20; pix_func(1); \\r |
169 | t = (pack&0x0f000000)>>24; pix_func(2); \\r |
170 | t = (pack&0xf0000000)>>28; pix_func(3); \\r |
171 | t = (pack&0x0000000f) ; pix_func(4); \\r |
172 | t = (pack&0x000000f0)>> 4; pix_func(5); \\r |
173 | t = (pack&0x00000f00)>> 8; pix_func(6); \\r |
174 | t = (pack&0x0000f000)>>12; pix_func(7); \\r |
d9e12ee7 |
175 | return ret; \\r |
cc68a136 |
176 | }\r |
cc68a136 |
177 | \r |
ee3c39ef |
178 | #define TileNormMaker(funcname, pix_func) \\r |
15eed405 |
179 | static void funcname(unsigned char *pd, unsigned int pack, unsigned char pal) \\r |
d9e12ee7 |
180 | TileNormMaker_(pix_func,)\r |
ee3c39ef |
181 | \r |
182 | #define TileFlipMaker(funcname, pix_func) \\r |
15eed405 |
183 | static void funcname(unsigned char *pd, unsigned int pack, unsigned char pal) \\r |
d9e12ee7 |
184 | TileFlipMaker_(pix_func,)\r |
ee3c39ef |
185 | \r |
186 | #define TileNormMakerAS(funcname, pix_func) \\r |
15eed405 |
187 | static unsigned funcname(unsigned m, unsigned char *pd, unsigned int pack, unsigned char pal) \\r |
d9e12ee7 |
188 | TileNormMaker_(pix_func,m)\r |
ee3c39ef |
189 | \r |
190 | #define TileFlipMakerAS(funcname, pix_func) \\r |
15eed405 |
191 | static unsigned funcname(unsigned m, unsigned char *pd, unsigned int pack, unsigned char pal) \\r |
d9e12ee7 |
192 | TileFlipMaker_(pix_func,m)\r |
cc68a136 |
193 | \r |
6bfa97ff |
194 | // draw layer or non-s/h sprite pixels (no operator colors)\r |
07abbab1 |
195 | #define pix_just_write(x) \\r |
15eed405 |
196 | if (likely(t)) pd[x]=pal|t\r |
cc68a136 |
197 | \r |
6bfa97ff |
198 | TileNormMaker(TileNorm, pix_just_write)\r |
199 | TileFlipMaker(TileFlip, pix_just_write)\r |
cc68a136 |
200 | \r |
e352c3af |
201 | #ifndef _ASM_DRAW_C\r |
202 | \r |
08bbe7f8 |
203 | // draw low prio sprite non-s/h pixels in s/h mode\r |
204 | #define pix_nonsh(x) \\r |
15eed405 |
205 | if (likely(t)) { \\r |
206 | pd[x]=pal|t; \\r |
207 | if (unlikely(t==0xe)) pd[x]&=~0x80; /* disable shadow for color 14 (hw bug?) */ \\r |
208 | }\r |
08bbe7f8 |
209 | \r |
210 | TileNormMaker(TileNormNonSH, pix_nonsh)\r |
211 | TileFlipMaker(TileFlipNonSH, pix_nonsh)\r |
212 | \r |
6bfa97ff |
213 | // draw sprite pixels, process operator colors\r |
07abbab1 |
214 | #define pix_sh(x) \\r |
15eed405 |
215 | if (likely(t)) \\r |
f821bb70 |
216 | pd[x]=(likely(t<0xe) ? pal|t : pd[x]|((t-1)<<6))\r |
e5fa9817 |
217 | \r |
07abbab1 |
218 | TileNormMaker(TileNormSH, pix_sh)\r |
219 | TileFlipMaker(TileFlipSH, pix_sh)\r |
cc68a136 |
220 | \r |
6bfa97ff |
221 | // draw sprite pixels, mark but don't process operator colors\r |
40644bfe |
222 | #define pix_sh_markop(x) \\r |
15eed405 |
223 | if (likely(t)) \\r |
f821bb70 |
224 | pd[x]=(likely(t<0xe) ? pal|t : pd[x]|0x40)\r |
cc68a136 |
225 | \r |
40644bfe |
226 | TileNormMaker(TileNormSH_markop, pix_sh_markop)\r |
227 | TileFlipMaker(TileFlipSH_markop, pix_sh_markop)\r |
6c254710 |
228 | \r |
ee3c39ef |
229 | #endif\r |
230 | \r |
6bfa97ff |
231 | // draw low prio sprite operator pixels if visible (i.e. marked)\r |
07abbab1 |
232 | #define pix_sh_onlyop(x) \\r |
15eed405 |
233 | if (unlikely(t>=0xe && (pd[x]&0x40))) \\r |
71a2e205 |
234 | pd[x]=(pd[x]&~0x40)|((t-1)<<6)\r |
cc68a136 |
235 | \r |
ee3c39ef |
236 | #ifndef _ASM_DRAW_C\r |
237 | \r |
07abbab1 |
238 | TileNormMaker(TileNormSH_onlyop_lp, pix_sh_onlyop)\r |
239 | TileFlipMaker(TileFlipSH_onlyop_lp, pix_sh_onlyop)\r |
cc68a136 |
240 | \r |
e352c3af |
241 | #endif\r |
242 | \r |
d9e12ee7 |
243 | // AS: sprite mask bits in m shifted to bits 8-15, see DrawSpritesHiAS\r |
244 | \r |
6bfa97ff |
245 | // draw high prio sprite pixels (AS)\r |
07abbab1 |
246 | #define pix_as(x) \\r |
15eed405 |
247 | if (likely(t && (m & (1<<(x+8))))) \\r |
248 | m &= ~(1<<(x+8)), pd[x] = pal|t\r |
cc68a136 |
249 | \r |
ee3c39ef |
250 | TileNormMakerAS(TileNormAS, pix_as)\r |
251 | TileFlipMakerAS(TileFlipAS, pix_as)\r |
cc68a136 |
252 | \r |
6bfa97ff |
253 | // draw high prio sprite pixels, process operator colors (AS)\r |
71a2e205 |
254 | // NB sprite+planes: h+s->n, h+[nh]->h, s+[nhs]->s, hence mask h before op\r |
ee3c39ef |
255 | #define pix_sh_as(x) \\r |
15eed405 |
256 | if (likely(t && (m & (1<<(x+8))))) { \\r |
d9e12ee7 |
257 | m &= ~(1<<(x+8)); \\r |
15eed405 |
258 | pd[x]=(likely(t<0xe) ? pal|t : (pd[x]&~0x40)|((t-1)<<6)); \\r |
ee3c39ef |
259 | }\r |
260 | \r |
261 | TileNormMakerAS(TileNormSH_AS, pix_sh_as)\r |
262 | TileFlipMakerAS(TileFlipSH_AS, pix_sh_as)\r |
263 | \r |
6bfa97ff |
264 | // draw only sprite operator pixels (AS)\r |
ee3c39ef |
265 | #define pix_sh_as_onlyop(x) \\r |
15eed405 |
266 | if (likely(t && (m & (1<<(x+8))))) { \\r |
d9e12ee7 |
267 | m &= ~(1<<(x+8)); \\r |
ee3c39ef |
268 | pix_sh_onlyop(x); \\r |
269 | }\r |
cc68a136 |
270 | \r |
ee3c39ef |
271 | TileNormMakerAS(TileNormSH_AS_onlyop_lp, pix_sh_as_onlyop)\r |
272 | TileFlipMakerAS(TileFlipSH_AS_onlyop_lp, pix_sh_as_onlyop)\r |
cc68a136 |
273 | \r |
6bfa97ff |
274 | // mark low prio sprite pixels (AS)\r |
07abbab1 |
275 | #define pix_sh_as_onlymark(x) \\r |
15eed405 |
276 | if (likely(t)) m &= ~(1<<(x+8))\r |
cc68a136 |
277 | \r |
ee3c39ef |
278 | TileNormMakerAS(TileNormAS_onlymark, pix_sh_as_onlymark)\r |
279 | TileFlipMakerAS(TileFlipAS_onlymark, pix_sh_as_onlymark)\r |
cc68a136 |
280 | \r |
6dd553c7 |
281 | #ifdef FORCE\r |
71a2e205 |
282 | // NB s/h already resolved by non-forced drawing\r |
ee3c39ef |
283 | // forced both layer draw (through debug reg)\r |
e0bcb7a9 |
284 | #define pix_and(x) \\r |
33cb1ab0 |
285 | pal |= 0xc0; /* leave s/h bits untouched in pixel "and" */ \\r |
15eed405 |
286 | pd[x] &= pal|t\r |
e0bcb7a9 |
287 | \r |
288 | TileNormMaker(TileNorm_and, pix_and)\r |
289 | TileFlipMaker(TileFlip_and, pix_and)\r |
e5fa9817 |
290 | \r |
2d5b6a66 |
291 | // forced sprite draw (through debug reg)\r |
71a2e205 |
292 | #define pix_sh_as_and(x) \\r |
33cb1ab0 |
293 | pal |= 0xc0; /* leave s/h bits untouched in pixel "and" */ \\r |
15eed405 |
294 | if (likely(m & (1<<(x+8)))) { \\r |
6dd553c7 |
295 | m &= ~(1<<(x+8)); \\r |
d515a352 |
296 | /* if (!t) pd[x] |= 0x40; as per titan hw notes? */ \\r |
297 | pd[x] &= pal|t; \\r |
6dd553c7 |
298 | }\r |
ae9a76c9 |
299 | \r |
6dd553c7 |
300 | TileNormMakerAS(TileNormSH_AS_and, pix_sh_as_and)\r |
301 | TileFlipMakerAS(TileFlipSH_AS_and, pix_sh_as_and)\r |
302 | #endif\r |
2d5b6a66 |
303 | \r |
cc68a136 |
304 | // --------------------------------------------\r |
305 | \r |
306 | #ifndef _ASM_DRAW_C\r |
11a1966b |
307 | #define DrawTile(mask) { \\r |
308 | if (code!=oldcode) { \\r |
309 | oldcode = code; \\r |
310 | \\r |
311 | pack = 0; \\r |
312 | if (code != blank) { \\r |
313 | /* Get tile address/2: */ \\r |
314 | u32 addr = ((code&0x7ff)<<4) + ty; \\r |
315 | if (code & 0x1000) addr ^= 0xe; /* Y-flip */ \\r |
316 | \\r |
317 | pal = ((code>>9)&0x30) | sh; /* shadow */ \\r |
318 | \\r |
319 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr)); \\r |
320 | if (!pack) \\r |
321 | blank = code; \\r |
322 | } \\r |
323 | } \\r |
324 | \\r |
325 | if (code & 0x8000) { /* (un-forced) high priority tile */ \\r |
326 | if (sh | (pack&mask)) { \\r |
327 | code |= (dx<<16) | (ty<<25); \\r |
328 | if (code & 0x1000) code ^= 0xe<<25; \\r |
329 | *hc++ = code, *hc++ = pack&mask; /* cache it */ \\r |
330 | } \\r |
331 | } else if (pack&mask) { \\r |
332 | if (code & 0x0800) TileFlip(pd + dx, pack&mask, pal); \\r |
333 | else TileNorm(pd + dx, pack&mask, pal); \\r |
334 | } \\r |
1fad746a |
335 | }\r |
336 | \r |
e0bcb7a9 |
337 | static void DrawStrip(struct TileStrip *ts, int lflags, int cellskip)\r |
cc68a136 |
338 | {\r |
ee3c39ef |
339 | unsigned char *pd = Pico.est.HighCol;\r |
15eed405 |
340 | u32 *hc = ts->hc;\r |
71a2e205 |
341 | int tilex, dx, ty, cells;\r |
1fad746a |
342 | u32 code, oldcode = -1, blank = -1; // The tile we know is blank\r |
343 | unsigned int pal = 0, pack = 0, sh, mask = ~0;\r |
cc68a136 |
344 | \r |
345 | // Draw tiles across screen:\r |
7165b73c |
346 | sh = (lflags & LF_SH) << 6; // shadow\r |
83c093a4 |
347 | tilex=((-ts->hscroll)>>3)+cellskip;\r |
cc68a136 |
348 | ty=(ts->line&7)<<1; // Y-Offset into tile\r |
349 | dx=((ts->hscroll-1)&7)+1;\r |
83c093a4 |
350 | cells = ts->cells - cellskip;\r |
83c093a4 |
351 | dx+=cellskip<<3;\r |
cc68a136 |
352 | \r |
1fad746a |
353 | if (dx & 7) {\r |
354 | code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];\r |
355 | mask = 0xffffffff<<((dx&7)*4);\r |
356 | if (code & 0x0800) mask = 0xffffffff>>((dx&7)*4);\r |
357 | mask = (~mask << 16) | (~mask >> 16);\r |
358 | \r |
359 | DrawTile(mask);\r |
360 | dx += 8, tilex++, cells--;\r |
361 | }\r |
362 | \r |
71a2e205 |
363 | // int force = (lflags&LF_FORCE) << 13;\r |
e0bcb7a9 |
364 | for (; cells > 0; dx+=8, tilex++, cells--)\r |
cc68a136 |
365 | {\r |
1fad746a |
366 | code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];\r |
71a2e205 |
367 | // code &= ~force; // forced always draw everything\r |
368 | \r |
7165b73c |
369 | if (code == blank && !((code & 0x8000) && sh))\r |
71a2e205 |
370 | continue;\r |
cc68a136 |
371 | \r |
1fad746a |
372 | DrawTile(~0);\r |
373 | }\r |
47677a2a |
374 | \r |
1fad746a |
375 | if (dx & 7) {\r |
376 | code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];\r |
377 | // code &= ~force; // forced always draw everything\r |
378 | if (!(code == blank && !((code & 0x8000) && sh))) {\r |
379 | mask = 0xffffffff<<((dx&7)*4);\r |
380 | if (code & 0x0800) mask = 0xffffffff>>((dx&7)*4);\r |
381 | mask = (mask << 16) | (mask >> 16);\r |
cc68a136 |
382 | \r |
1fad746a |
383 | DrawTile(mask);\r |
1a08dec0 |
384 | }\r |
cc68a136 |
385 | }\r |
386 | \r |
387 | // terminate the cache list\r |
71a2e205 |
388 | *hc = 0;\r |
389 | \r |
740da8c6 |
390 | // if oldcode wasn't changed, it means all layer is hi priority\r |
ea38612f |
391 | if (oldcode == -1) Pico.est.rendstatus |= PDRAW_PLANE_HI_PRIO;\r |
cc68a136 |
392 | }\r |
cc68a136 |
393 | \r |
394 | // this is messy\r |
1a08dec0 |
395 | static void DrawStripVSRam(struct TileStrip *ts, int plane_sh, int cellskip)\r |
cc68a136 |
396 | {\r |
ee3c39ef |
397 | unsigned char *pd = Pico.est.HighCol;\r |
15eed405 |
398 | u32 *hc = ts->hc;\r |
71a2e205 |
399 | int tilex, dx, ty = 0, addr = 0, cell = 0, nametabadd = 0;\r |
4cc0fcaf |
400 | u32 oldcode = -1, blank = -1; // The tile we know is blank\r |
7165b73c |
401 | unsigned int pal = 0, scan = Pico.est.DrawScanline, sh, plane;\r |
cc68a136 |
402 | \r |
403 | // Draw tiles across screen:\r |
7165b73c |
404 | sh = (plane_sh & LF_SH) << 6; // shadow\r |
405 | plane = (plane_sh & LF_PLANE); // plane to draw\r |
cc68a136 |
406 | tilex=(-ts->hscroll)>>3;\r |
407 | dx=((ts->hscroll-1)&7)+1;\r |
cf07a88d |
408 | if (ts->hscroll & 0x0f) {\r |
409 | int adj = ((ts->hscroll ^ dx) >> 3) & 1;\r |
410 | cell -= adj + 1;\r |
411 | ts->cells -= adj;\r |
6dd553c7 |
412 | PicoMem.vsram[0x3e] = PicoMem.vsram[0x3f] = plane_sh >> 16;\r |
cf07a88d |
413 | }\r |
83c093a4 |
414 | cell+=cellskip;\r |
415 | tilex+=cellskip;\r |
416 | dx+=cellskip<<3;\r |
cc68a136 |
417 | \r |
71a2e205 |
418 | // int force = (plane_sh&LF_FORCE) << 13;\r |
33cb1ab0 |
419 | if ((cell&1)==1)\r |
420 | {\r |
421 | int line,vscroll;\r |
422 | vscroll = PicoMem.vsram[plane + (cell&0x3e)];\r |
423 | \r |
424 | // Find the line in the name table\r |
425 | line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..\r |
426 | nametabadd=(line>>3)<<(ts->line>>24); // .. and shift[width]\r |
427 | ty=(line&7)<<1; // Y-Offset into tile\r |
428 | }\r |
cc68a136 |
429 | for (; cell < ts->cells; dx+=8,tilex++,cell++)\r |
430 | {\r |
71a2e205 |
431 | u32 code, pack;\r |
cc68a136 |
432 | \r |
33cb1ab0 |
433 | if ((cell&1)==0)\r |
83c093a4 |
434 | {\r |
cc68a136 |
435 | int line,vscroll;\r |
7165b73c |
436 | vscroll = PicoMem.vsram[plane + (cell&0x3e)];\r |
cc68a136 |
437 | \r |
438 | // Find the line in the name table\r |
439 | line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..\r |
440 | nametabadd=(line>>3)<<(ts->line>>24); // .. and shift[width]\r |
441 | ty=(line&7)<<1; // Y-Offset into tile\r |
442 | }\r |
443 | \r |
71a2e205 |
444 | code= PicoMem.vram[ts->nametab + nametabadd + (tilex & ts->xmask)];\r |
445 | // code &= ~force; // forced always draw everything\r |
4cc0fcaf |
446 | code |= ty<<25; // add ty since that can change pixel row for every 2nd tile\r |
71a2e205 |
447 | \r |
7165b73c |
448 | if (code == blank && !((code & 0x8000) && sh))\r |
71a2e205 |
449 | continue;\r |
450 | \r |
cc68a136 |
451 | if (code!=oldcode) {\r |
452 | oldcode = code;\r |
453 | // Get tile address/2:\r |
47677a2a |
454 | addr = (code&0x7ff)<<4;\r |
cc68a136 |
455 | \r |
7165b73c |
456 | pal = ((code>>9)&0x30) | sh; // shadow\r |
cc68a136 |
457 | }\r |
458 | \r |
71a2e205 |
459 | pack = (code & 0x1000 ? ty^0xe : ty); // Y-flip\r |
57c5a5e5 |
460 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr+pack));\r |
47677a2a |
461 | if (!pack)\r |
462 | blank = code;\r |
29d99d6b |
463 | \r |
71a2e205 |
464 | if (code & 0x8000) { // (un-forced) high priority tile\r |
4cc0fcaf |
465 | code |= (dx<<16);\r |
466 | if (code & 0x1000) code ^= 0xe<<25;\r |
467 | *hc++ = code, *hc++ = pack; // cache it\r |
71a2e205 |
468 | } else if (code != blank) {\r |
469 | if (code & 0x0800) TileFlip(pd + dx, pack, pal);\r |
470 | else TileNorm(pd + dx, pack, pal);\r |
1a08dec0 |
471 | }\r |
cc68a136 |
472 | }\r |
473 | \r |
474 | // terminate the cache list\r |
71a2e205 |
475 | *hc = 0;\r |
476 | \r |
ea38612f |
477 | if (oldcode == -1) Pico.est.rendstatus |= PDRAW_PLANE_HI_PRIO;\r |
cc68a136 |
478 | }\r |
6d7acf9e |
479 | #endif\r |
cc68a136 |
480 | \r |
11a1966b |
481 | #define DrawTileInterlace(mask) { \\r |
482 | if (code!=oldcode) { \\r |
483 | oldcode = code; \\r |
484 | \\r |
485 | pack = 0; \\r |
486 | if (code != blank) { \\r |
487 | /* Get tile address/2: */ \\r |
488 | u32 addr = ((code&0x3ff)<<5) + ty; \\r |
489 | if (code & 0x1000) addr ^= 0x1e; /* Y-flip */ \\r |
490 | \\r |
491 | pal = ((code>>9)&0x30) | sh; /* shadow */ \\r |
492 | \\r |
493 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr)); \\r |
494 | if (!pack) \\r |
495 | blank = code; \\r |
496 | } \\r |
497 | } \\r |
498 | \\r |
499 | if (code & 0x8000) { /* high priority tile */ \\r |
500 | if (sh | (pack&mask)) { \\r |
501 | code = (code&0xfc00) | ((code&0x3ff)<<1) | (dx<<16) | (ty<<25); \\r |
502 | if (code & 0x1000) code ^= 0x1e<<25; \\r |
503 | *hc++ = code, *hc++ = pack&mask; /* cache it */ \\r |
504 | } \\r |
505 | } else if (pack&mask) { \\r |
506 | if (code & 0x0800) TileFlip(pd + dx, pack&mask, pal); \\r |
507 | else TileNorm(pd + dx, pack&mask, pal); \\r |
508 | } \\r |
1fad746a |
509 | }\r |
510 | \r |
cc68a136 |
511 | #ifndef _ASM_DRAW_C\r |
512 | static\r |
513 | #endif\r |
6bfa97ff |
514 | void DrawStripInterlace(struct TileStrip *ts, int plane_sh)\r |
cc68a136 |
515 | {\r |
ee3c39ef |
516 | unsigned char *pd = Pico.est.HighCol;\r |
15eed405 |
517 | u32 *hc = ts->hc;\r |
71a2e205 |
518 | int tilex = 0, dx = 0, ty = 0, cells;\r |
1fad746a |
519 | u32 code, oldcode = -1, blank = -1; // The tile we know is blank\r |
520 | unsigned int pal = 0, pack = 0, sh, mask = ~0;\r |
cc68a136 |
521 | \r |
522 | // Draw tiles across screen:\r |
7165b73c |
523 | sh = (plane_sh & LF_SH) << 6; // shadow\r |
cc68a136 |
524 | tilex=(-ts->hscroll)>>3;\r |
525 | ty=(ts->line&15)<<1; // Y-Offset into tile\r |
526 | dx=((ts->hscroll-1)&7)+1;\r |
527 | cells = ts->cells;\r |
1fad746a |
528 | \r |
529 | if (dx & 7) {\r |
530 | code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];\r |
531 | mask = 0xffffffff<<(dx*4);\r |
532 | if (code & 0x0800) mask = 0xffffffff>>(dx*4);\r |
533 | mask = (~mask << 16) | (~mask >> 16);\r |
534 | \r |
535 | DrawTileInterlace(mask);\r |
536 | dx += 8, tilex++, cells--;\r |
537 | }\r |
cc68a136 |
538 | \r |
71a2e205 |
539 | // int force = (plane_sh&LF_FORCE) << 13;\r |
cc68a136 |
540 | for (; cells; dx+=8,tilex++,cells--)\r |
541 | {\r |
71a2e205 |
542 | u32 code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];\r |
543 | // code &= ~force; // forced always draw everything\r |
544 | \r |
545 | if (code == blank && !(code & 0x8000))\r |
546 | continue;\r |
cc68a136 |
547 | \r |
1fad746a |
548 | DrawTileInterlace(~0);\r |
549 | }\r |
47677a2a |
550 | \r |
1fad746a |
551 | if (dx & 7) {\r |
552 | code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];\r |
553 | // code &= ~force; // forced always draw everything\r |
554 | if (!(code == blank && !((code & 0x8000) && sh))) {\r |
555 | mask = 0xffffffff<<((dx&7)*4);\r |
556 | if (code & 0x0800) mask = 0xffffffff>>((dx&7)*4);\r |
557 | mask = (mask << 16) | (mask >> 16);\r |
cc68a136 |
558 | \r |
1fad746a |
559 | DrawTileInterlace(mask);\r |
1a08dec0 |
560 | }\r |
cc68a136 |
561 | }\r |
562 | \r |
563 | // terminate the cache list\r |
71a2e205 |
564 | *hc = 0;\r |
cc68a136 |
565 | }\r |
566 | \r |
567 | // --------------------------------------------\r |
568 | \r |
569 | #ifndef _ASM_DRAW_C\r |
15eed405 |
570 | static void DrawLayer(int plane_sh, u32 *hcache, int cellskip, int maxcells,\r |
ea38612f |
571 | struct PicoEState *est)\r |
cc68a136 |
572 | {\r |
17c1401b |
573 | struct PicoVideo *pvid=&est->Pico->video;\r |
cc68a136 |
574 | const char shift[4]={5,6,5,7}; // 32,64 or 128 sized tilemaps (2 is invalid)\r |
575 | struct TileStrip ts;\r |
576 | int width, height, ymask;\r |
577 | int vscroll, htab;\r |
578 | \r |
579 | ts.hc=hcache;\r |
580 | ts.cells=maxcells;\r |
581 | \r |
582 | // Work out the TileStrip to draw\r |
583 | \r |
584 | // Work out the name table size: 32 64 or 128 tiles (0-3)\r |
585 | width=pvid->reg[16];\r |
586 | height=(width>>4)&3; width&=3;\r |
587 | \r |
588 | ts.xmask=(1<<shift[width])-1; // X Mask in tiles (0x1f-0x7f)\r |
589 | ymask=(height<<8)|0xff; // Y Mask in pixels\r |
eced0190 |
590 | switch (width) {\r |
591 | case 1: ymask &= 0x1ff; break;\r |
592 | case 2: ymask = 0x007; break;\r |
593 | case 3: ymask = 0x0ff; break;\r |
594 | }\r |
cc68a136 |
595 | \r |
596 | // Find name table:\r |
6bfa97ff |
597 | if (plane_sh&LF_PLANE) ts.nametab=(pvid->reg[4]&0x07)<<12; // B\r |
598 | else ts.nametab=(pvid->reg[2]&0x38)<< 9; // A\r |
cc68a136 |
599 | \r |
600 | htab=pvid->reg[13]<<9; // Horizontal scroll table address\r |
29d99d6b |
601 | switch (pvid->reg[11]&3) {\r |
602 | case 1: htab += (est->DrawScanline<<1) & 0x0f; break;\r |
603 | case 2: htab += (est->DrawScanline<<1) & ~0x0f; break; // Offset by tile\r |
604 | case 3: htab += (est->DrawScanline<<1); break; // Offset by line\r |
605 | }\r |
6bfa97ff |
606 | htab+=plane_sh&LF_PLANE; // A or B\r |
cc68a136 |
607 | \r |
608 | // Get horizontal scroll value, will be masked later\r |
88fd63ad |
609 | ts.hscroll = PicoMem.vram[htab & 0x7fff];\r |
cc68a136 |
610 | \r |
611 | if((pvid->reg[12]&6) == 6) {\r |
612 | // interlace mode 2\r |
6bfa97ff |
613 | vscroll = PicoMem.vsram[plane_sh&LF_PLANE]; // Get vertical scroll value\r |
cc68a136 |
614 | \r |
615 | // Find the line in the name table\r |
ea38612f |
616 | ts.line=(vscroll+(est->DrawScanline<<1))&((ymask<<1)|1);\r |
cc68a136 |
617 | ts.nametab+=(ts.line>>4)<<shift[width];\r |
618 | \r |
6bfa97ff |
619 | DrawStripInterlace(&ts, plane_sh);\r |
cbb9a098 |
620 | } else if (pvid->reg[11]&4) {\r |
cc68a136 |
621 | // shit, we have 2-cell column based vscroll\r |
622 | // luckily this doesn't happen too often\r |
623 | ts.line=ymask|(shift[width]<<24); // save some stuff instead of line\r |
61114cd8 |
624 | // vscroll value for leftmost cells in case of hscroll not on 16px boundary\r |
625 | // XXX it's unclear what exactly the hw is doing. Continue reading where it\r |
626 | // stopped last seems to work best (H40: 0x50 (wrap->0x00), H32 0x40).\r |
6bfa97ff |
627 | plane_sh |= PicoMem.vsram[(pvid->reg[12]&1?0x00:0x20) + (plane_sh&LF_PLANE)] << 16;\r |
83c093a4 |
628 | DrawStripVSRam(&ts, plane_sh, cellskip);\r |
cc68a136 |
629 | } else {\r |
6bfa97ff |
630 | vscroll = PicoMem.vsram[plane_sh&LF_PLANE]; // Get vertical scroll value\r |
cc68a136 |
631 | \r |
632 | // Find the line in the name table\r |
ea38612f |
633 | ts.line=(vscroll+est->DrawScanline)&ymask;\r |
cc68a136 |
634 | ts.nametab+=(ts.line>>3)<<shift[width];\r |
635 | \r |
83c093a4 |
636 | DrawStrip(&ts, plane_sh, cellskip);\r |
cc68a136 |
637 | }\r |
638 | }\r |
639 | \r |
640 | \r |
641 | // --------------------------------------------\r |
642 | \r |
643 | // tstart & tend are tile pair numbers\r |
ea38612f |
644 | static void DrawWindow(int tstart, int tend, int prio, int sh,\r |
645 | struct PicoEState *est)\r |
cc68a136 |
646 | {\r |
17c1401b |
647 | unsigned char *pd = est->HighCol;\r |
648 | struct PicoVideo *pvid = &est->Pico->video;\r |
07abbab1 |
649 | int tilex,ty,nametab,code=0;\r |
cc68a136 |
650 | int blank=-1; // The tile we know is blank\r |
651 | \r |
652 | // Find name table line:\r |
653 | if (pvid->reg[12]&1)\r |
654 | {\r |
655 | nametab=(pvid->reg[3]&0x3c)<<9; // 40-cell mode\r |
ea38612f |
656 | nametab+=(est->DrawScanline>>3)<<6;\r |
cc68a136 |
657 | }\r |
658 | else\r |
659 | {\r |
660 | nametab=(pvid->reg[3]&0x3e)<<9; // 32-cell mode\r |
ea38612f |
661 | nametab+=(est->DrawScanline>>3)<<5;\r |
cc68a136 |
662 | }\r |
663 | \r |
664 | tilex=tstart<<1;\r |
cc68a136 |
665 | \r |
47677a2a |
666 | if (prio && !(est->rendstatus & PDRAW_WND_DIFF_PRIO)) {\r |
47548249 |
667 | // all tiles processed in low prio pass\r |
668 | return;\r |
cc68a136 |
669 | }\r |
670 | \r |
07abbab1 |
671 | tend<<=1;\r |
ea38612f |
672 | ty=(est->DrawScanline&7)<<1; // Y-Offset into tile\r |
07abbab1 |
673 | \r |
cc68a136 |
674 | // Draw tiles across screen:\r |
81fda4e8 |
675 | if (!sh)\r |
cc68a136 |
676 | {\r |
81fda4e8 |
677 | for (; tilex < tend; tilex++)\r |
678 | {\r |
1a08dec0 |
679 | unsigned int pack;\r |
680 | int dx, addr;\r |
81fda4e8 |
681 | int pal;\r |
682 | \r |
88fd63ad |
683 | code = PicoMem.vram[nametab + tilex];\r |
602133e1 |
684 | if ((code>>15) != prio) {\r |
47677a2a |
685 | est->rendstatus |= PDRAW_WND_DIFF_PRIO;\r |
81fda4e8 |
686 | continue;\r |
687 | }\r |
47548249 |
688 | if (code==blank) continue;\r |
cc68a136 |
689 | \r |
81fda4e8 |
690 | // Get tile address/2:\r |
691 | addr=(code&0x7ff)<<4;\r |
692 | if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip\r |
693 | \r |
57c5a5e5 |
694 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr));\r |
1a08dec0 |
695 | if (!pack) {\r |
696 | blank = code;\r |
697 | continue;\r |
698 | }\r |
699 | \r |
700 | pal = ((code >> 9) & 0x30);\r |
701 | dx = 8 + (tilex << 3);\r |
81fda4e8 |
702 | \r |
ee3c39ef |
703 | if (code & 0x0800) TileFlip(pd + dx, pack, pal);\r |
704 | else TileNorm(pd + dx, pack, pal);\r |
cc68a136 |
705 | }\r |
81fda4e8 |
706 | }\r |
707 | else\r |
708 | {\r |
709 | for (; tilex < tend; tilex++)\r |
710 | {\r |
1a08dec0 |
711 | unsigned int pack;\r |
712 | int dx, addr;\r |
07abbab1 |
713 | int pal;\r |
81fda4e8 |
714 | \r |
88fd63ad |
715 | code = PicoMem.vram[nametab + tilex];\r |
81fda4e8 |
716 | if((code>>15) != prio) {\r |
47677a2a |
717 | est->rendstatus |= PDRAW_WND_DIFF_PRIO;\r |
81fda4e8 |
718 | continue;\r |
719 | }\r |
cc68a136 |
720 | \r |
81fda4e8 |
721 | pal=((code>>9)&0x30);\r |
cc68a136 |
722 | \r |
07abbab1 |
723 | if (prio) {\r |
99bdfd31 |
724 | int *zb = (int *)(est->HighCol+8+(tilex<<3));\r |
6bfa97ff |
725 | *zb++ &= 0x7f7f7f7f;\r |
726 | *zb &= 0x7f7f7f7f;\r |
cc68a136 |
727 | } else {\r |
6bfa97ff |
728 | pal |= 0x80;\r |
cc68a136 |
729 | }\r |
47548249 |
730 | if(code==blank) continue;\r |
cc68a136 |
731 | \r |
81fda4e8 |
732 | // Get tile address/2:\r |
733 | addr=(code&0x7ff)<<4;\r |
734 | if (code&0x1000) addr+=14-ty; else addr+=ty; // Y-flip\r |
cc68a136 |
735 | \r |
57c5a5e5 |
736 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr));\r |
1a08dec0 |
737 | if (!pack) {\r |
738 | blank = code;\r |
739 | continue;\r |
740 | }\r |
741 | \r |
742 | dx = 8 + (tilex << 3);\r |
cc68a136 |
743 | \r |
ee3c39ef |
744 | if (code & 0x0800) TileFlip(pd + dx, pack, pal);\r |
745 | else TileNorm(pd + dx, pack, pal);\r |
81fda4e8 |
746 | }\r |
cc68a136 |
747 | }\r |
cc68a136 |
748 | }\r |
749 | \r |
750 | // --------------------------------------------\r |
751 | \r |
15eed405 |
752 | static void DrawTilesFromCache(u32 *hc, int sh, int rlim, struct PicoEState *est)\r |
cc68a136 |
753 | {\r |
17c1401b |
754 | unsigned char *pd = est->HighCol;\r |
4cc0fcaf |
755 | u32 code, dx;\r |
756 | u32 pack;\r |
cc68a136 |
757 | int pal;\r |
cc68a136 |
758 | \r |
759 | // *ts->hc++ = code | (dx<<16) | (ty<<25); // cache it\r |
760 | \r |
ea38612f |
761 | if (sh && (est->rendstatus & (PDRAW_SHHI_DONE|PDRAW_PLANE_HI_PRIO)))\r |
740da8c6 |
762 | {\r |
1fad746a |
763 | if (!(est->rendstatus & PDRAW_SHHI_DONE)) {\r |
764 | // as some layer has covered whole line with hi priority tiles,\r |
765 | // we can process whole line and then act as if sh/hi mode was off,\r |
766 | // but leave lo pri op sprite markers alone\r |
767 | int *zb = (int *)(Pico.est.HighCol+8);\r |
768 | int c = rlim / 4;\r |
769 | while (c--)\r |
770 | {\r |
771 | *zb++ &= 0x7f7f7f7f;\r |
772 | }\r |
773 | Pico.est.rendstatus |= PDRAW_SHHI_DONE;\r |
774 | }\r |
740da8c6 |
775 | sh = 0;\r |
776 | }\r |
cc68a136 |
777 | \r |
81fda4e8 |
778 | if (!sh)\r |
740da8c6 |
779 | {\r |
7a7c6476 |
780 | while ((code=*hc++)) {\r |
47677a2a |
781 | pack = *hc++;\r |
1fad746a |
782 | if (rlim-dx < 0)\r |
783 | goto last_cut_tile;\r |
2a2b4e7e |
784 | if (!pack)\r |
1a08dec0 |
785 | continue;\r |
740da8c6 |
786 | \r |
1a08dec0 |
787 | dx = (code >> 16) & 0x1ff;\r |
788 | pal = ((code >> 9) & 0x30);\r |
81fda4e8 |
789 | \r |
ee3c39ef |
790 | if (code & 0x0800) TileFlip(pd + dx, pack, pal);\r |
791 | else TileNorm(pd + dx, pack, pal);\r |
cc68a136 |
792 | }\r |
740da8c6 |
793 | }\r |
794 | else\r |
795 | {\r |
7a7c6476 |
796 | while ((code=*hc++)) {\r |
81fda4e8 |
797 | unsigned char *zb;\r |
1a08dec0 |
798 | \r |
47677a2a |
799 | dx = (code >> 16) & 0x1ff;\r |
99bdfd31 |
800 | zb = est->HighCol+dx;\r |
6bfa97ff |
801 | *zb++ &= 0x7f; *zb++ &= 0x7f; *zb++ &= 0x7f; *zb++ &= 0x7f;\r |
802 | *zb++ &= 0x7f; *zb++ &= 0x7f; *zb++ &= 0x7f; *zb++ &= 0x7f;\r |
cc68a136 |
803 | \r |
47677a2a |
804 | pack = *hc++;\r |
1fad746a |
805 | if (rlim - dx < 0)\r |
806 | goto last_cut_tile;\r |
1a08dec0 |
807 | if (!pack)\r |
808 | continue;\r |
809 | \r |
810 | pal = ((code >> 9) & 0x30);\r |
cc68a136 |
811 | \r |
ee3c39ef |
812 | if (code & 0x0800) TileFlip(pd + dx, pack, pal);\r |
813 | else TileNorm(pd + dx, pack, pal);\r |
7a7c6476 |
814 | }\r |
815 | }\r |
816 | return;\r |
817 | \r |
818 | last_cut_tile:\r |
1a08dec0 |
819 | // for vertical window cutoff\r |
7a7c6476 |
820 | {\r |
1fad746a |
821 | unsigned int t, mask;\r |
822 | \r |
823 | // rlim-dx + 8 px to draw -> mask shift 8-(rlim-dx + 8)\r |
824 | t = -(rlim - dx);\r |
825 | if (t < 8) {\r |
826 | mask = 0xffffffff<<(t*4);\r |
827 | if (code & 0x0800) mask = 0xffffffff>>(t*4);\r |
828 | mask = (mask << 16) | (mask >> 16);\r |
829 | \r |
830 | if (pack&mask) {\r |
831 | if (code & 0x0800) TileFlip(pd + dx, pack&mask, pal);\r |
832 | else TileNorm(pd + dx, pack&mask, pal);\r |
7a7c6476 |
833 | }\r |
740da8c6 |
834 | }\r |
cc68a136 |
835 | }\r |
836 | }\r |
837 | \r |
838 | // --------------------------------------------\r |
839 | \r |
840 | // Index + 0 : hhhhvvvv ab--hhvv yyyyyyyy yyyyyyyy // a: offscreen h, b: offs. v, h: horiz. size\r |
841 | // Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8\r |
842 | \r |
b010d7b4 |
843 | static void DrawSprite(s32 *sprite, int sh, int w)\r |
cc68a136 |
844 | {\r |
15eed405 |
845 | void (*fTileFunc)(unsigned char *pd, unsigned int pack, unsigned char pal);\r |
ee3c39ef |
846 | unsigned char *pd = Pico.est.HighCol;\r |
cc68a136 |
847 | int width=0,height=0;\r |
15eed405 |
848 | int row=0;\r |
b010d7b4 |
849 | s32 code=0;\r |
cc68a136 |
850 | int pal;\r |
851 | int tile=0,delta=0;\r |
852 | int sx, sy;\r |
cc68a136 |
853 | \r |
854 | // parse the sprite data\r |
855 | sy=sprite[0];\r |
856 | code=sprite[1];\r |
857 | sx=code>>16; // X\r |
858 | width=sy>>28;\r |
859 | height=(sy>>24)&7; // Width and height in tiles\r |
ae9a76c9 |
860 | sy=(s16)sy; // Y\r |
cc68a136 |
861 | \r |
ea38612f |
862 | row=Pico.est.DrawScanline-sy; // Row of the sprite we are on\r |
cc68a136 |
863 | \r |
864 | if (code&0x1000) row=(height<<3)-1-row; // Flip Y\r |
865 | \r |
07abbab1 |
866 | tile=code + (row>>3); // Tile number increases going down\r |
cc68a136 |
867 | delta=height; // Delta to increase tile by going right\r |
868 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
869 | \r |
07abbab1 |
870 | tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address\r |
ee4f03ae |
871 | delta<<=4; // Delta of address\r |
07abbab1 |
872 | \r |
873 | pal=(code>>9)&0x30;\r |
6bfa97ff |
874 | pal|=sh<<7; // shadow\r |
e5fa9817 |
875 | \r |
876 | if (sh && (code&0x6000) == 0x6000) {\r |
40644bfe |
877 | if(code&0x0800) fTileFunc=TileFlipSH_markop;\r |
878 | else fTileFunc=TileNormSH_markop;\r |
08bbe7f8 |
879 | } else if (sh) {\r |
880 | if(code&0x0800) fTileFunc=TileFlipNonSH;\r |
881 | else fTileFunc=TileNormNonSH;\r |
e5fa9817 |
882 | } else {\r |
883 | if(code&0x0800) fTileFunc=TileFlip;\r |
884 | else fTileFunc=TileNorm;\r |
cc68a136 |
885 | }\r |
886 | \r |
5f0d224e |
887 | if (w) width = w; // tile limit\r |
cc68a136 |
888 | for (; width; width--,sx+=8,tile+=delta)\r |
889 | {\r |
1a08dec0 |
890 | unsigned int pack;\r |
891 | \r |
cc68a136 |
892 | if(sx<=0) continue;\r |
893 | if(sx>=328) break; // Offscreen\r |
894 | \r |
57c5a5e5 |
895 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + (tile & 0x7fff)));\r |
ee3c39ef |
896 | fTileFunc(pd + sx, pack, pal);\r |
cc68a136 |
897 | }\r |
898 | }\r |
e5fa9817 |
899 | #endif\r |
cc68a136 |
900 | \r |
4cc0fcaf |
901 | static void DrawSpriteInterlace(u32 *sprite)\r |
cc68a136 |
902 | {\r |
ee3c39ef |
903 | unsigned char *pd = Pico.est.HighCol;\r |
cc68a136 |
904 | int width=0,height=0;\r |
905 | int row=0,code=0;\r |
906 | int pal;\r |
907 | int tile=0,delta=0;\r |
908 | int sx, sy;\r |
909 | \r |
910 | // parse the sprite data\r |
57c5a5e5 |
911 | sy=CPU_LE2(sprite[0]);\r |
cc68a136 |
912 | height=sy>>24;\r |
913 | sy=(sy&0x3ff)-0x100; // Y\r |
914 | width=(height>>2)&3; height&=3;\r |
915 | width++; height++; // Width and height in tiles\r |
916 | \r |
ea38612f |
917 | row=(Pico.est.DrawScanline<<1)-sy; // Row of the sprite we are on\r |
cc68a136 |
918 | \r |
57c5a5e5 |
919 | code=CPU_LE2(sprite[1]);\r |
cc68a136 |
920 | sx=((code>>16)&0x1ff)-0x78; // X\r |
921 | \r |
922 | if (code&0x1000) row^=(16<<height)-1; // Flip Y\r |
923 | \r |
924 | tile=code&0x3ff; // Tile number\r |
925 | tile+=row>>4; // Tile number increases going down\r |
926 | delta=height; // Delta to increase tile by going right\r |
927 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
928 | \r |
929 | tile<<=5; tile+=(row&15)<<1; // Tile address\r |
930 | \r |
931 | delta<<=5; // Delta of address\r |
932 | pal=((code>>9)&0x30); // Get palette pointer\r |
933 | \r |
934 | for (; width; width--,sx+=8,tile+=delta)\r |
935 | {\r |
1a08dec0 |
936 | unsigned int pack;\r |
937 | \r |
cc68a136 |
938 | if(sx<=0) continue;\r |
939 | if(sx>=328) break; // Offscreen\r |
940 | \r |
57c5a5e5 |
941 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + (tile & 0x7fff)));\r |
ee3c39ef |
942 | if (code & 0x0800) TileFlip(pd + sx, pack, pal);\r |
943 | else TileNorm(pd + sx, pack, pal);\r |
cc68a136 |
944 | }\r |
945 | }\r |
946 | \r |
947 | \r |
e0bcb7a9 |
948 | static NOINLINE void DrawAllSpritesInterlace(int pri, int sh)\r |
cc68a136 |
949 | {\r |
950 | struct PicoVideo *pvid=&Pico.video;\r |
ea38612f |
951 | int i,u,table,link=0,sline=Pico.est.DrawScanline<<1;\r |
4cc0fcaf |
952 | u32 *sprites[80]; // Sprite index\r |
17c1401b |
953 | int max_sprites = pvid->reg[12]&1 ? 80 : 64;\r |
cc68a136 |
954 | \r |
955 | table=pvid->reg[5]&0x7f;\r |
956 | if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode\r |
957 | table<<=8; // Get sprite table address/2\r |
958 | \r |
5f0d224e |
959 | for (i = u = 0; u < max_sprites && link < max_sprites; u++)\r |
cc68a136 |
960 | {\r |
4cc0fcaf |
961 | u32 *sprite;\r |
cc68a136 |
962 | int code, sx, sy, height;\r |
963 | \r |
15eed405 |
964 | sprite=(u32 *)(PicoMem.vram+((table+(link<<2))&0x7ffc)); // Find sprite\r |
cc68a136 |
965 | \r |
966 | // get sprite info\r |
57c5a5e5 |
967 | code = CPU_LE2(sprite[0]);\r |
968 | sx = CPU_LE2(sprite[1]);\r |
cc68a136 |
969 | if(((sx>>15)&1) != pri) goto nextsprite; // wrong priority sprite\r |
970 | \r |
971 | // check if it is on this line\r |
972 | sy = (code&0x3ff)-0x100;\r |
973 | height = (((code>>24)&3)+1)<<4;\r |
47677a2a |
974 | if((sline < sy) | (sline >= sy+height)) goto nextsprite; // no\r |
cc68a136 |
975 | \r |
976 | // check if sprite is not hidden offscreen\r |
977 | sx = (sx>>16)&0x1ff;\r |
978 | sx -= 0x78; // Get X coordinate + 8\r |
47677a2a |
979 | if((sx <= -8*3) | (sx >= 328)) goto nextsprite;\r |
cc68a136 |
980 | \r |
981 | // sprite is good, save it's pointer\r |
982 | sprites[i++]=sprite;\r |
983 | \r |
984 | nextsprite:\r |
985 | // Find next sprite\r |
986 | link=(code>>16)&0x7f;\r |
987 | if(!link) break; // End of sprites\r |
988 | }\r |
989 | \r |
990 | // Go through sprites backwards:\r |
991 | for (i-- ;i>=0; i--)\r |
992 | DrawSpriteInterlace(sprites[i]);\r |
993 | }\r |
994 | \r |
995 | \r |
996 | #ifndef _ASM_DRAW_C\r |
40644bfe |
997 | /*\r |
998 | * s/h drawing: lo_layers|40, lo_sprites|40 && mark_op,\r |
999 | * hi_layers&=~40, hi_sprites\r |
1000 | *\r |
1001 | * Index + 0 : hhhhvvvv ----hhvv yyyyyyyy yyyyyyyy // v, h: vert./horiz. size\r |
1002 | * Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x: x coord + 8\r |
1003 | */\r |
ea38612f |
1004 | static void DrawSpritesSHi(unsigned char *sprited, const struct PicoEState *est)\r |
cc68a136 |
1005 | {\r |
15eed405 |
1006 | static void (*tilefuncs[2][2][2])(unsigned char *, unsigned, unsigned char) = {\r |
d9e12ee7 |
1007 | { {NULL, NULL}, {TileNorm, TileFlip} },\r |
1008 | { {TileNormSH_onlyop_lp, TileFlipSH_onlyop_lp}, {TileNormSH, TileFlipSH} }\r |
1009 | }; // [sh?][hi?][flip?]\r |
15eed405 |
1010 | void (*fTileFunc)(unsigned char *pd, unsigned int pack, unsigned char pal);\r |
ee3c39ef |
1011 | unsigned char *pd = Pico.est.HighCol;\r |
ee4f03ae |
1012 | unsigned char *p;\r |
5f0d224e |
1013 | int cnt, w;\r |
ee4f03ae |
1014 | \r |
ae9a76c9 |
1015 | cnt = sprited[0] & 0x7f;\r |
ee4f03ae |
1016 | if (cnt == 0) return;\r |
cc68a136 |
1017 | \r |
5f0d224e |
1018 | p = &sprited[4];\r |
1019 | if ((sprited[1] & (SPRL_TILE_OVFL|SPRL_HAVE_MASK0)) == (SPRL_TILE_OVFL|SPRL_HAVE_MASK0))\r |
1020 | return; // masking effective due to tile overflow\r |
cc68a136 |
1021 | \r |
ee4f03ae |
1022 | // Go through sprites backwards:\r |
5f0d224e |
1023 | w = p[cnt]; // possibly clipped width of last sprite\r |
1024 | for (cnt--; cnt >= 0; cnt--, w = 0)\r |
07abbab1 |
1025 | {\r |
b010d7b4 |
1026 | s32 *sprite, code;\r |
15eed405 |
1027 | int pal, tile, sx, sy;\r |
ee4f03ae |
1028 | int offs, delta, width, height, row;\r |
1029 | \r |
1030 | offs = (p[cnt] & 0x7f) * 2;\r |
99bdfd31 |
1031 | sprite = est->HighPreSpr + offs;\r |
ee4f03ae |
1032 | code = sprite[1];\r |
1033 | pal = (code>>9)&0x30;\r |
cc68a136 |
1034 | \r |
d9e12ee7 |
1035 | fTileFunc = tilefuncs[pal == 0x30][!!(code & 0x8000)][!!(code & 0x800)];\r |
1036 | if (fTileFunc == NULL) continue; // non-operator low sprite, already drawn\r |
cc68a136 |
1037 | \r |
ee4f03ae |
1038 | // parse remaining sprite data\r |
1039 | sy=sprite[0];\r |
1040 | sx=code>>16; // X\r |
1041 | width=sy>>28;\r |
1042 | height=(sy>>24)&7; // Width and height in tiles\r |
ae9a76c9 |
1043 | sy=(s16)sy; // Y\r |
ee4f03ae |
1044 | \r |
ea38612f |
1045 | row=est->DrawScanline-sy; // Row of the sprite we are on\r |
ee4f03ae |
1046 | \r |
1047 | if (code&0x1000) row=(height<<3)-1-row; // Flip Y\r |
1048 | \r |
1049 | tile=code + (row>>3); // Tile number increases going down\r |
1050 | delta=height; // Delta to increase tile by going right\r |
1051 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
1052 | \r |
1053 | tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address\r |
1054 | delta<<=4; // Delta of address\r |
1055 | \r |
5f0d224e |
1056 | if (w) width = w; // tile limit\r |
cc68a136 |
1057 | for (; width; width--,sx+=8,tile+=delta)\r |
1058 | {\r |
1a08dec0 |
1059 | unsigned int pack;\r |
1060 | \r |
cc68a136 |
1061 | if(sx<=0) continue;\r |
1062 | if(sx>=328) break; // Offscreen\r |
1063 | \r |
57c5a5e5 |
1064 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + (tile & 0x7fff)));\r |
ee3c39ef |
1065 | fTileFunc(pd + sx, pack, pal);\r |
cc68a136 |
1066 | }\r |
1067 | }\r |
1068 | }\r |
f8af9634 |
1069 | #endif // !_ASM_DRAW_C\r |
cc68a136 |
1070 | \r |
fbc65db7 |
1071 | static void DrawSpritesHiAS(unsigned char *sprited, int sh)\r |
e5fa9817 |
1072 | {\r |
15eed405 |
1073 | static unsigned (*tilefuncs[2][2][2])(unsigned, unsigned char *, unsigned, unsigned char) = {\r |
d9e12ee7 |
1074 | { {TileNormAS_onlymark, TileFlipAS_onlymark}, {TileNormAS, TileFlipAS} },\r |
1075 | { {TileNormSH_AS_onlyop_lp, TileFlipSH_AS_onlyop_lp}, {TileNormSH_AS, TileFlipSH_AS} }\r |
1076 | }; // [sh?][hi?][flip?]\r |
15eed405 |
1077 | unsigned (*fTileFunc)(unsigned m, unsigned char *pd, unsigned int pack, unsigned char pal);\r |
ee3c39ef |
1078 | unsigned char *pd = Pico.est.HighCol;\r |
6bfa97ff |
1079 | unsigned char mb[sizeof(DefHighCol)/8];\r |
d9e12ee7 |
1080 | unsigned char *p, *mp;\r |
1081 | unsigned m;\r |
ee3c39ef |
1082 | int entry, cnt;\r |
ee4f03ae |
1083 | \r |
ae9a76c9 |
1084 | cnt = sprited[0] & 0x7f;\r |
ee4f03ae |
1085 | if (cnt == 0) return;\r |
e5fa9817 |
1086 | \r |
ee3c39ef |
1087 | memset(mb, 0xff, sizeof(mb));\r |
5f0d224e |
1088 | p = &sprited[4];\r |
1089 | if ((sprited[1] & (SPRL_TILE_OVFL|SPRL_HAVE_MASK0)) == (SPRL_TILE_OVFL|SPRL_HAVE_MASK0))\r |
1090 | return; // masking effective due to tile overflow\r |
e5fa9817 |
1091 | \r |
ee4f03ae |
1092 | // Go through sprites:\r |
1093 | for (entry = 0; entry < cnt; entry++)\r |
07abbab1 |
1094 | {\r |
b010d7b4 |
1095 | s32 *sprite, code;\r |
15eed405 |
1096 | int pal, tile, sx, sy;\r |
ee4f03ae |
1097 | int offs, delta, width, height, row;\r |
1098 | \r |
1099 | offs = (p[entry] & 0x7f) * 2;\r |
ae9a76c9 |
1100 | sprite = Pico.est.HighPreSpr + offs;\r |
ee4f03ae |
1101 | code = sprite[1];\r |
1102 | pal = (code>>9)&0x30;\r |
1103 | \r |
d9e12ee7 |
1104 | fTileFunc = tilefuncs[(sh && pal == 0x30)][!!(code&0x8000)][!!(code&0x800)];\r |
ee4f03ae |
1105 | \r |
1106 | // parse remaining sprite data\r |
1107 | sy=sprite[0];\r |
1108 | sx=code>>16; // X\r |
1109 | width=sy>>28;\r |
1110 | height=(sy>>24)&7; // Width and height in tiles\r |
ae9a76c9 |
1111 | sy=(s16)sy; // Y\r |
ee4f03ae |
1112 | \r |
ea38612f |
1113 | row=Pico.est.DrawScanline-sy; // Row of the sprite we are on\r |
ee4f03ae |
1114 | \r |
1115 | if (code&0x1000) row=(height<<3)-1-row; // Flip Y\r |
1116 | \r |
1117 | tile=code + (row>>3); // Tile number increases going down\r |
1118 | delta=height; // Delta to increase tile by going right\r |
1119 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
1120 | \r |
1121 | tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address\r |
1122 | delta<<=4; // Delta of address\r |
e5fa9817 |
1123 | \r |
5f0d224e |
1124 | if (entry+1 == cnt) width = p[entry+1]; // last sprite width limited?\r |
6badfabe |
1125 | while (sx <= 0 && width) width--, sx+=8, tile+=delta; // Offscreen\r |
ea431e9e |
1126 | mp = mb+(sx>>3);\r |
6badfabe |
1127 | for (m = *mp; width; width--, sx+=8, tile+=delta, *mp++ = m, m >>= 8)\r |
07abbab1 |
1128 | {\r |
1a08dec0 |
1129 | unsigned int pack;\r |
1130 | \r |
07abbab1 |
1131 | if(sx>=328) break; // Offscreen\r |
1132 | \r |
57c5a5e5 |
1133 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + (tile & 0x7fff)));\r |
d9e12ee7 |
1134 | \r |
26643d27 |
1135 | m |= mp[1] << 8; // next mask byte\r |
d9e12ee7 |
1136 | // shift mask bits to bits 8-15 for easier load/store handling\r |
6bfa97ff |
1137 | m = fTileFunc(m << (8-(sx&0x7)), pd + sx, pack, pal) >> (8-(sx&0x7));\r |
d9e12ee7 |
1138 | } \r |
26643d27 |
1139 | *mp = m; // write last mask byte\r |
07abbab1 |
1140 | }\r |
e5fa9817 |
1141 | }\r |
1142 | \r |
6dd553c7 |
1143 | #ifdef FORCE\r |
71a2e205 |
1144 | // NB lots of duplicate code, all for the sake of a small performance gain.\r |
1145 | \r |
1146 | static void DrawStripForced(struct TileStrip *ts, int cellskip)\r |
6dd553c7 |
1147 | {\r |
1148 | unsigned char *pd = Pico.est.HighCol;\r |
4cc0fcaf |
1149 | int tilex, dx, ty, addr=0, cells;\r |
1150 | u32 code = 0, oldcode = -1;\r |
71a2e205 |
1151 | int pal = 0;\r |
6dd553c7 |
1152 | \r |
1153 | // Draw tiles across screen:\r |
6dd553c7 |
1154 | tilex=((-ts->hscroll)>>3)+cellskip;\r |
1155 | ty=(ts->line&7)<<1; // Y-Offset into tile\r |
1156 | dx=((ts->hscroll-1)&7)+1;\r |
1157 | cells = ts->cells - cellskip;\r |
1158 | if(dx != 8) cells++; // have hscroll, need to draw 1 cell more\r |
1159 | dx+=cellskip<<3;\r |
1160 | \r |
1161 | for (; cells > 0; dx+=8, tilex++, cells--)\r |
1162 | {\r |
4cc0fcaf |
1163 | u32 pack;\r |
6dd553c7 |
1164 | \r |
1165 | code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];\r |
1166 | \r |
1167 | if (code!=oldcode) {\r |
1168 | oldcode = code;\r |
1169 | // Get tile address/2:\r |
71a2e205 |
1170 | addr = ((code&0x7ff)<<4) + ty;\r |
1171 | if (code & 0x1000) addr^=0xe; // Y-flip\r |
6dd553c7 |
1172 | \r |
71a2e205 |
1173 | pal = (code>>9)&0x30;\r |
6dd553c7 |
1174 | }\r |
1175 | \r |
57c5a5e5 |
1176 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr));\r |
6dd553c7 |
1177 | \r |
1178 | if (code & 0x0800) TileFlip_and(pd + dx, pack, pal);\r |
1179 | else TileNorm_and(pd + dx, pack, pal);\r |
1180 | }\r |
1181 | }\r |
1182 | \r |
6dd553c7 |
1183 | static void DrawStripVSRamForced(struct TileStrip *ts, int plane_sh, int cellskip)\r |
1184 | {\r |
1185 | unsigned char *pd = Pico.est.HighCol;\r |
4cc0fcaf |
1186 | int tilex, dx, ty=0, addr=0, cell=0, nametabadd=0;\r |
1187 | u32 code=0, oldcode=-1;\r |
7165b73c |
1188 | int pal=0, scan=Pico.est.DrawScanline, plane;\r |
6dd553c7 |
1189 | \r |
1190 | // Draw tiles across screen:\r |
7165b73c |
1191 | plane = plane_sh & LF_PLANE;\r |
6dd553c7 |
1192 | tilex=(-ts->hscroll)>>3;\r |
1193 | dx=((ts->hscroll-1)&7)+1;\r |
1194 | if (ts->hscroll & 0x0f) {\r |
1195 | int adj = ((ts->hscroll ^ dx) >> 3) & 1;\r |
1196 | cell -= adj + 1;\r |
1197 | ts->cells -= adj;\r |
1198 | PicoMem.vsram[0x3e] = PicoMem.vsram[0x3f] = plane_sh >> 16;\r |
1199 | }\r |
1200 | cell+=cellskip;\r |
1201 | tilex+=cellskip;\r |
1202 | dx+=cellskip<<3;\r |
1203 | \r |
33cb1ab0 |
1204 | if ((cell&1)==1)\r |
1205 | {\r |
1206 | int line,vscroll;\r |
1207 | vscroll = PicoMem.vsram[plane + (cell&0x3e)];\r |
1208 | \r |
1209 | // Find the line in the name table\r |
1210 | line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..\r |
1211 | nametabadd=(line>>3)<<(ts->line>>24); // .. and shift[width]\r |
1212 | ty=(line&7)<<1; // Y-Offset into tile\r |
1213 | }\r |
6dd553c7 |
1214 | for (; cell < ts->cells; dx+=8,tilex++,cell++)\r |
1215 | {\r |
6dd553c7 |
1216 | unsigned int pack;\r |
1217 | \r |
33cb1ab0 |
1218 | if ((cell&1)==0)\r |
6dd553c7 |
1219 | {\r |
1220 | int line,vscroll;\r |
7165b73c |
1221 | vscroll = PicoMem.vsram[plane + (cell&0x3e)];\r |
6dd553c7 |
1222 | \r |
1223 | // Find the line in the name table\r |
1224 | line=(vscroll+scan)&ts->line&0xffff; // ts->line is really ymask ..\r |
1225 | nametabadd=(line>>3)<<(ts->line>>24); // .. and shift[width]\r |
1226 | ty=(line&7)<<1; // Y-Offset into tile\r |
1227 | }\r |
1228 | \r |
1229 | code=PicoMem.vram[ts->nametab+nametabadd+(tilex&ts->xmask)];\r |
1230 | \r |
1231 | if (code!=oldcode) {\r |
1232 | oldcode = code;\r |
1233 | // Get tile address/2:\r |
1234 | addr=(code&0x7ff)<<4;\r |
1235 | \r |
71a2e205 |
1236 | pal = (code>>9)&0x30; // shadow\r |
6dd553c7 |
1237 | }\r |
1238 | \r |
71a2e205 |
1239 | pack = code & 0x1000 ? ty^0xe : ty; // Y-flip\r |
57c5a5e5 |
1240 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr+pack));\r |
71a2e205 |
1241 | \r |
1242 | if (code & 0x0800) TileFlip_and(pd + dx, pack, pal);\r |
1243 | else TileNorm_and(pd + dx, pack, pal);\r |
1244 | }\r |
1245 | }\r |
1246 | \r |
1247 | void DrawStripInterlaceForced(struct TileStrip *ts)\r |
1248 | {\r |
1249 | unsigned char *pd = Pico.est.HighCol;\r |
1250 | int tilex = 0, dx = 0, ty = 0, cells;\r |
1251 | int oldcode = -1;\r |
1252 | unsigned int pal = 0, pack = 0;\r |
1253 | \r |
1254 | // Draw tiles across screen:\r |
1255 | tilex=(-ts->hscroll)>>3;\r |
1256 | ty=(ts->line&15)<<1; // Y-Offset into tile\r |
1257 | dx=((ts->hscroll-1)&7)+1;\r |
1258 | cells = ts->cells;\r |
1259 | if(dx != 8) cells++; // have hscroll, need to draw 1 cell more\r |
1260 | \r |
1261 | for (; cells; dx+=8,tilex++,cells--)\r |
1262 | {\r |
1263 | u32 code = PicoMem.vram[ts->nametab + (tilex & ts->xmask)];\r |
1264 | \r |
1265 | if (code!=oldcode) {\r |
1266 | oldcode = code;\r |
1267 | \r |
1268 | // Get tile address/2:\r |
1269 | u32 addr = ((code&0x3ff)<<5) + ty;\r |
1270 | if (code & 0x1000) addr ^= 0x1e; // Y-flip\r |
1271 | \r |
1272 | pal = (code>>9)&0x30; // shadow\r |
1273 | \r |
57c5a5e5 |
1274 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr));\r |
71a2e205 |
1275 | }\r |
6dd553c7 |
1276 | \r |
1277 | if (code & 0x0800) TileFlip_and(pd + dx, pack, pal);\r |
1278 | else TileNorm_and(pd + dx, pack, pal);\r |
1279 | }\r |
1280 | }\r |
1281 | \r |
71a2e205 |
1282 | // XXX only duplicated to avoid ARM asm hassles\r |
6dd553c7 |
1283 | static void DrawLayerForced(int plane_sh, int cellskip, int maxcells,\r |
1284 | struct PicoEState *est)\r |
1285 | {\r |
17c1401b |
1286 | struct PicoVideo *pvid=&est->Pico->video;\r |
6dd553c7 |
1287 | const char shift[4]={5,6,5,7}; // 32,64 or 128 sized tilemaps (2 is invalid)\r |
1288 | struct TileStrip ts;\r |
1289 | int width, height, ymask;\r |
1290 | int vscroll, htab;\r |
1291 | \r |
1292 | ts.cells=maxcells;\r |
1293 | \r |
1294 | // Work out the TileStrip to draw\r |
1295 | \r |
1296 | // Work out the name table size: 32 64 or 128 tiles (0-3)\r |
1297 | width=pvid->reg[16];\r |
1298 | height=(width>>4)&3; width&=3;\r |
1299 | \r |
1300 | ts.xmask=(1<<shift[width])-1; // X Mask in tiles (0x1f-0x7f)\r |
1301 | ymask=(height<<8)|0xff; // Y Mask in pixels\r |
1302 | switch (width) {\r |
1303 | case 1: ymask &= 0x1ff; break;\r |
1304 | case 2: ymask = 0x007; break;\r |
1305 | case 3: ymask = 0x0ff; break;\r |
1306 | }\r |
1307 | \r |
1308 | // Find name table:\r |
1309 | if (plane_sh&1) ts.nametab=(pvid->reg[4]&0x07)<<12; // B\r |
1310 | else ts.nametab=(pvid->reg[2]&0x38)<< 9; // A\r |
1311 | \r |
1312 | htab=pvid->reg[13]<<9; // Horizontal scroll table address\r |
1313 | switch (pvid->reg[11]&3) {\r |
1314 | case 1: htab += (est->DrawScanline<<1) & 0x0f; break;\r |
1315 | case 2: htab += (est->DrawScanline<<1) & ~0x0f; break; // Offset by tile\r |
1316 | case 3: htab += (est->DrawScanline<<1); break; // Offset by line\r |
1317 | }\r |
1318 | htab+=plane_sh&1; // A or B\r |
1319 | \r |
1320 | // Get horizontal scroll value, will be masked later\r |
1321 | ts.hscroll = PicoMem.vram[htab & 0x7fff];\r |
1322 | \r |
1323 | if((pvid->reg[12]&6) == 6) {\r |
1324 | // interlace mode 2\r |
1325 | vscroll = PicoMem.vsram[plane_sh & 1]; // Get vertical scroll value\r |
1326 | \r |
1327 | // Find the line in the name table\r |
1328 | ts.line=(vscroll+(est->DrawScanline<<1))&((ymask<<1)|1);\r |
1329 | ts.nametab+=(ts.line>>4)<<shift[width];\r |
1330 | \r |
71a2e205 |
1331 | DrawStripInterlaceForced(&ts);\r |
6dd553c7 |
1332 | } else if( pvid->reg[11]&4) {\r |
1333 | // shit, we have 2-cell column based vscroll\r |
1334 | // luckily this doesn't happen too often\r |
1335 | ts.line=ymask|(shift[width]<<24); // save some stuff instead of line\r |
61114cd8 |
1336 | // vscroll value for leftmost cells in case of hscroll not on 16px boundary\r |
1337 | // XXX it's unclear what exactly the hw is doing. Continue reading where it\r |
1338 | // stopped last seems to work best (H40: 0x50 (wrap->0x00), H32 0x40).\r |
1339 | plane_sh |= PicoMem.vsram[(pvid->reg[12]&1?0x00:0x20) + (plane_sh&1)] << 16;\r |
6dd553c7 |
1340 | DrawStripVSRamForced(&ts, plane_sh, cellskip);\r |
1341 | } else {\r |
1342 | vscroll = PicoMem.vsram[plane_sh & 1]; // Get vertical scroll value\r |
1343 | \r |
1344 | // Find the line in the name table\r |
1345 | ts.line=(vscroll+est->DrawScanline)&ymask;\r |
1346 | ts.nametab+=(ts.line>>3)<<shift[width];\r |
1347 | \r |
71a2e205 |
1348 | DrawStripForced(&ts, cellskip);\r |
6dd553c7 |
1349 | }\r |
1350 | }\r |
1351 | \r |
2d5b6a66 |
1352 | static void DrawSpritesForced(unsigned char *sprited)\r |
1353 | {\r |
15eed405 |
1354 | unsigned (*fTileFunc)(unsigned m, unsigned char *pd, unsigned int pack, unsigned char pal);\r |
2d5b6a66 |
1355 | unsigned char *pd = Pico.est.HighCol;\r |
6bfa97ff |
1356 | unsigned char mb[sizeof(DefHighCol)/8];\r |
6dd553c7 |
1357 | unsigned char *p, *mp;\r |
1358 | unsigned m;\r |
2d5b6a66 |
1359 | int entry, cnt;\r |
1360 | \r |
ae9a76c9 |
1361 | cnt = sprited[0] & 0x7f;\r |
6dd553c7 |
1362 | if (cnt == 0) { memset(pd, 0, sizeof(DefHighCol)); return; }\r |
ae9a76c9 |
1363 | \r |
6dd553c7 |
1364 | memset(mb, 0xff, sizeof(mb));\r |
2d5b6a66 |
1365 | p = &sprited[4];\r |
1366 | if ((sprited[1] & (SPRL_TILE_OVFL|SPRL_HAVE_MASK0)) == (SPRL_TILE_OVFL|SPRL_HAVE_MASK0))\r |
1367 | return; // masking effective due to tile overflow\r |
1368 | \r |
1369 | // Go through sprites:\r |
1370 | for (entry = 0; entry < cnt; entry++)\r |
1371 | {\r |
b010d7b4 |
1372 | s32 *sprite, code;\r |
15eed405 |
1373 | int pal, tile, sx, sy;\r |
2d5b6a66 |
1374 | int offs, delta, width, height, row;\r |
1375 | \r |
1376 | offs = (p[entry] & 0x7f) * 2;\r |
ae9a76c9 |
1377 | sprite = Pico.est.HighPreSpr + offs;\r |
2d5b6a66 |
1378 | code = sprite[1];\r |
1379 | pal = (code>>9)&0x30;\r |
1380 | \r |
6dd553c7 |
1381 | if (code&0x800) fTileFunc = TileFlipSH_AS_and;\r |
1382 | else fTileFunc = TileNormSH_AS_and;\r |
2d5b6a66 |
1383 | \r |
1384 | // parse remaining sprite data\r |
1385 | sy=sprite[0];\r |
1386 | sx=code>>16; // X\r |
1387 | width=sy>>28;\r |
1388 | height=(sy>>24)&7; // Width and height in tiles\r |
ae9a76c9 |
1389 | sy=(s16)sy; // Y\r |
2d5b6a66 |
1390 | \r |
1391 | row=Pico.est.DrawScanline-sy; // Row of the sprite we are on\r |
1392 | \r |
1393 | if (code&0x1000) row=(height<<3)-1-row; // Flip Y\r |
1394 | \r |
1395 | tile=code + (row>>3); // Tile number increases going down\r |
1396 | delta=height; // Delta to increase tile by going right\r |
1397 | if (code&0x0800) { tile+=delta*(width-1); delta=-delta; } // Flip X\r |
1398 | \r |
1399 | tile &= 0x7ff; tile<<=4; tile+=(row&7)<<1; // Tile address\r |
1400 | delta<<=4; // Delta of address\r |
1401 | \r |
1402 | if (entry+1 == cnt) width = p[entry+1]; // last sprite width limited?\r |
6badfabe |
1403 | while (sx <= 0 && width) width--, sx+=8, tile+=delta; // Offscreen\r |
6dd553c7 |
1404 | mp = mb+(sx>>3);\r |
6badfabe |
1405 | for (m = *mp; width; width--, sx+=8, tile+=delta, *mp++ = m, m >>= 8)\r |
2d5b6a66 |
1406 | {\r |
57c5a5e5 |
1407 | u32 pack;\r |
2d5b6a66 |
1408 | \r |
2d5b6a66 |
1409 | if(sx>=328) break; // Offscreen\r |
1410 | \r |
57c5a5e5 |
1411 | pack = CPU_LE2(*(u32 *)(PicoMem.vram + (tile & 0x7fff)));\r |
6dd553c7 |
1412 | \r |
1413 | m |= mp[1] << 8; // next mask byte\r |
1414 | // shift mask bits to bits 8-15 for easier load/store handling\r |
6bfa97ff |
1415 | m = fTileFunc(m << (8-(sx&0x7)), pd + sx, pack, pal) >> (8-(sx&0x7));\r |
6dd553c7 |
1416 | } \r |
1417 | *mp = m; // write last mask byte\r |
2d5b6a66 |
1418 | }\r |
6dd553c7 |
1419 | \r |
d515a352 |
1420 | // anything not covered by a sprite is off \r |
1421 | // XXX Titan hw notes say that transparent pixels remove shadow. Is this also\r |
1422 | // the case in areas where no sprites are displayed?\r |
6dd553c7 |
1423 | for (cnt = 1; cnt < sizeof(mb)-1; cnt++)\r |
71a2e205 |
1424 | if (mb[cnt] == 0xff) {\r |
1425 | *(u32 *)(pd+8*cnt+0) = 0;\r |
1426 | *(u32 *)(pd+8*cnt+4) = 0;\r |
1427 | } else if (mb[cnt])\r |
6dd553c7 |
1428 | for (m = 0; m < 8; m++)\r |
1429 | if (mb[cnt] & (1<<m))\r |
1430 | pd[8*cnt+m] = 0;\r |
2d5b6a66 |
1431 | }\r |
6dd553c7 |
1432 | #endif\r |
2d5b6a66 |
1433 | \r |
cc68a136 |
1434 | \r |
ae9a76c9 |
1435 | // sprite info in SAT:\r |
cc68a136 |
1436 | // Index + 0 : ----hhvv -lllllll -------y yyyyyyyy\r |
1437 | // Index + 4 : -------x xxxxxxxx pccvhnnn nnnnnnnn\r |
ae9a76c9 |
1438 | // sprite info in HighPreSpr:\r |
1439 | // Index + 0 : hhhhvvvv -lllllll yyyyyyyy yyyyyyyy // v/h size, link, y\r |
1440 | // Index + 4 : xxxxxxxx xxxxxxxx pccvhnnn nnnnnnnn // x+8, prio, palette, flip, tile\r |
cc68a136 |
1441 | \r |
ae9a76c9 |
1442 | // Sprite parsing 1 line in advance: determine sprites on line by Y pos\r |
d515a352 |
1443 | static NOINLINE void ParseSprites(int max_lines, int limit)\r |
cc68a136 |
1444 | {\r |
ea38612f |
1445 | const struct PicoEState *est=&Pico.est;\r |
17c1401b |
1446 | const struct PicoVideo *pvid=&est->Pico->video;\r |
fbc65db7 |
1447 | int u,link=0,sh;\r |
cc68a136 |
1448 | int table=0;\r |
ae9a76c9 |
1449 | s32 *pd = HighPreSpr + HighPreSprBank*2;\r |
25be5c52 |
1450 | int max_sprites = 80, max_width = 328;\r |
d9fc2fe1 |
1451 | int max_line_sprites = 20; // 20 sprites, 40 tiles\r |
1452 | \r |
ac891449 |
1453 | // SAT scanning is one line ahead, but don't overshoot. Technically, SAT\r |
1454 | // parsing for line 0 is on the last line of the previous frame.\r |
0c9c8e47 |
1455 | int first_line = est->DrawScanline + !!est->DrawScanline;\r |
ac891449 |
1456 | if (max_lines > rendlines-1)\r |
1457 | max_lines = rendlines-1;\r |
1458 | \r |
d515a352 |
1459 | // look-ahead SAT parsing for next line and sprite pixel fetching for current\r |
1460 | // line are limited if display was disabled during HBLANK before current line\r |
1461 | if (limit) limit = 16; // max sprites/pixels processed\r |
1462 | \r |
17c1401b |
1463 | if (!(pvid->reg[12]&1))\r |
947fb5f9 |
1464 | max_sprites = 64, max_line_sprites = 16, max_width = 264;\r |
d5d17782 |
1465 | if (*est->PicoOpt & POPT_DIS_SPRITE_LIM)\r |
d9fc2fe1 |
1466 | max_line_sprites = MAX_LINE_SPRITES;\r |
1467 | \r |
17c1401b |
1468 | sh = pvid->reg[0xC]&8; // shadow/hilight?\r |
cc68a136 |
1469 | \r |
1470 | table=pvid->reg[5]&0x7f;\r |
1471 | if (pvid->reg[12]&1) table&=0x7e; // Lowest bit 0 in 40-cell mode\r |
1472 | table<<=8; // Get sprite table address/2\r |
1473 | \r |
ac891449 |
1474 | for (u = first_line; u <= max_lines; u++)\r |
25be5c52 |
1475 | *((int *)&HighLnSpr[u][0]) = 0;\r |
cc68a136 |
1476 | \r |
25be5c52 |
1477 | for (u = 0; u < max_sprites && link < max_sprites; u++)\r |
1478 | {\r |
4cc0fcaf |
1479 | u32 *sprite;\r |
25be5c52 |
1480 | int code, code2, sx, sy, hv, height, width;\r |
cc68a136 |
1481 | \r |
15eed405 |
1482 | sprite=(u32 *)(PicoMem.vram+((table+(link<<2))&0x7ffc)); // Find sprite\r |
cc68a136 |
1483 | \r |
25be5c52 |
1484 | // parse sprite info. the 1st half comes from the VDPs internal cache,\r |
1485 | // the 2nd half is read from VRAM\r |
ac891449 |
1486 | code = CPU_LE2(VdpSATCache[2*link]); // normally same as sprite[0]\r |
25be5c52 |
1487 | sy = (code&0x1ff)-0x80;\r |
1488 | hv = (code>>24)&0xf;\r |
1489 | height = (hv&3)+1;\r |
1490 | width = (hv>>2)+1;\r |
cc68a136 |
1491 | \r |
57c5a5e5 |
1492 | code2 = CPU_LE2(sprite[1]);\r |
25be5c52 |
1493 | sx = (code2>>16)&0x1ff;\r |
1494 | sx -= 0x78; // Get X coordinate + 8\r |
d9fc2fe1 |
1495 | \r |
ac891449 |
1496 | if (sy <= max_lines && sy + (height<<3) >= first_line) // sprite onscreen (y)?\r |
cc68a136 |
1497 | {\r |
25be5c52 |
1498 | int entry, y, w, sx_min, onscr_x, maybe_op = 0;\r |
d515a352 |
1499 | // omit look-ahead line if sprite parsing limit reached\r |
1500 | int last_line = (limit && u >= 2*limit ? max_lines-1 : max_lines);\r |
cc68a136 |
1501 | \r |
25be5c52 |
1502 | sx_min = 8-(width<<3);\r |
1503 | onscr_x = sx_min < sx && sx < max_width;\r |
1504 | if (sh && (code2 & 0x6000) == 0x6000)\r |
1505 | maybe_op = SPRL_MAY_HAVE_OP;\r |
cc68a136 |
1506 | \r |
ae9a76c9 |
1507 | entry = (((pd - HighPreSpr) / 2) & 0x7f) | ((code2>>8)&0x80);\r |
ac891449 |
1508 | y = (sy >= first_line) ? sy : first_line;\r |
d515a352 |
1509 | for (; y < sy + (height<<3) && y <= last_line; y++)\r |
d9fc2fe1 |
1510 | {\r |
25be5c52 |
1511 | unsigned char *p = &HighLnSpr[y][0];\r |
ae9a76c9 |
1512 | int cnt = p[0] & 0x7f;\r |
8e4ab3c6 |
1513 | if (p[1] & SPRL_MASKED) continue; // masked?\r |
25be5c52 |
1514 | \r |
d515a352 |
1515 | if (p[3] >= max_line_sprites) continue; // sprite limit?\r |
1516 | p[3] ++;\r |
1517 | \r |
25be5c52 |
1518 | w = width;\r |
1519 | if (p[2] + width > max_line_sprites*2) { // tile limit?\r |
1520 | if (y+1 < 240) HighLnSpr[y+1][1] |= SPRL_TILE_OVFL;\r |
1521 | if (p[2] >= max_line_sprites*2) continue;\r |
1522 | w = max_line_sprites*2 - p[2];\r |
d9fc2fe1 |
1523 | }\r |
25be5c52 |
1524 | p[2] += w;\r |
25be5c52 |
1525 | \r |
1526 | if (sx == -0x78) {\r |
1527 | if (p[1] & (SPRL_HAVE_X|SPRL_TILE_OVFL))\r |
8e4ab3c6 |
1528 | p[1] |= SPRL_MASKED; // masked, no more sprites for this line\r |
25be5c52 |
1529 | if (!(p[1] & SPRL_HAVE_X) && cnt == 0)\r |
1530 | p[1] |= SPRL_HAVE_MASK0; // 1st sprite is masking\r |
1531 | } else\r |
1532 | p[1] |= SPRL_HAVE_X;\r |
1533 | \r |
1534 | if (!onscr_x) continue; // offscreen x\r |
1535 | \r |
d515a352 |
1536 | // sprite is (partly) visible, store info for renderer\r |
25be5c52 |
1537 | p[1] |= (entry & 0x80) ? SPRL_HAVE_HI : SPRL_HAVE_LO;\r |
1538 | p[1] |= maybe_op; // there might be op sprites on this line\r |
1539 | if (cnt > 0 && (code2 & 0x8000) && !(p[4+cnt-1]&0x80))\r |
1540 | p[1] |= SPRL_LO_ABOVE_HI;\r |
d515a352 |
1541 | \r |
1542 | p[4+cnt] = entry;\r |
1543 | p[5+cnt] = w; // width clipped by tile limit for sprite renderer\r |
ae9a76c9 |
1544 | p[0] = (cnt + 1) | HighPreSprBank;\r |
cc68a136 |
1545 | }\r |
25be5c52 |
1546 | }\r |
6d7acf9e |
1547 | \r |
ae9a76c9 |
1548 | *pd++ = (width<<28)|(height<<24)|(link<<16)|((u16)sy);\r |
1549 | *pd++ = (sx<<16)|((u16)code2);\r |
6d7acf9e |
1550 | \r |
25be5c52 |
1551 | // Find next sprite\r |
1552 | link=(code>>16)&0x7f;\r |
1553 | if (!link) break; // End of sprites\r |
1554 | }\r |
1555 | *pd = 0;\r |
d9fc2fe1 |
1556 | \r |
d515a352 |
1557 | // fetching sprite pixels isn't done while display is disabled during HBLANK\r |
1558 | if (limit) {\r |
1559 | int w = 0;\r |
1560 | unsigned char *sprited = &HighLnSpr[max_lines-1][0]; // current render line\r |
1561 | \r |
ae9a76c9 |
1562 | for (u = 0; u < (sprited[0] & 0x7f); u++) {\r |
1563 | s32 *sp = HighPreSpr + (sprited[4+u] & 0x7f) * 2 + HighPreSprBank*2;\r |
d515a352 |
1564 | int sw = sp[0] >> 28;\r |
1565 | if (w + sw > limit) {\r |
ae9a76c9 |
1566 | sprited[0] = u | HighPreSprBank;\r |
d515a352 |
1567 | sprited[4+u] = limit-w;\r |
1568 | break;\r |
1569 | }\r |
1570 | w += sw;\r |
1571 | }\r |
1572 | }\r |
1573 | \r |
d9fc2fe1 |
1574 | #if 0\r |
ac891449 |
1575 | for (u = first_line; u <= max_lines; u++)\r |
25be5c52 |
1576 | {\r |
1577 | int y;\r |
ae9a76c9 |
1578 | printf("c%03i b%d: f %x c %2i/%2i w %2i: ", u, !!HighPreSprBank, HighLnSpr[u][1],\r |
1579 | HighLnSpr[u][0] & 0x7f, HighLnSpr[u][3], HighLnSpr[u][2]);\r |
1580 | for (y = 0; y < (HighLnSpr[u][0] & 0x7f); y++) {\r |
1581 | s32 *sp = HighPreSpr + (HighLnSpr[u][y+4]&0x7f) * 2 + HighPreSprBank*2;\r |
47548249 |
1582 | printf(" %i(%x/%x)", HighLnSpr[u][y+4],sp[0],sp[1]);\r |
1583 | }\r |
25be5c52 |
1584 | printf("\n");\r |
cc68a136 |
1585 | }\r |
25be5c52 |
1586 | #endif\r |
ae9a76c9 |
1587 | \r |
1588 | HighPreSprBank ^= 0x80;\r |
cc68a136 |
1589 | }\r |
1590 | \r |
283fec1b |
1591 | #ifndef _ASM_DRAW_C\r |
ea38612f |
1592 | static void DrawAllSprites(unsigned char *sprited, int prio, int sh,\r |
1593 | struct PicoEState *est)\r |
cc68a136 |
1594 | {\r |
d9fc2fe1 |
1595 | unsigned char *p;\r |
672b29e6 |
1596 | int cnt, w;\r |
cc68a136 |
1597 | \r |
ae9a76c9 |
1598 | cnt = sprited[0] & 0x7f;\r |
ee4f03ae |
1599 | if (cnt == 0) return;\r |
cc68a136 |
1600 | \r |
5f0d224e |
1601 | p = &sprited[4];\r |
1602 | if ((sprited[1] & (SPRL_TILE_OVFL|SPRL_HAVE_MASK0)) == (SPRL_TILE_OVFL|SPRL_HAVE_MASK0))\r |
1603 | return; // masking effective due to tile overflow\r |
cc68a136 |
1604 | \r |
ee4f03ae |
1605 | // Go through sprites backwards:\r |
5f0d224e |
1606 | w = p[cnt]; // possibly clipped width of last sprite\r |
1607 | for (cnt--; cnt >= 0; cnt--, w = 0)\r |
ee4f03ae |
1608 | {\r |
ae9a76c9 |
1609 | s32 *sp = est->HighPreSpr + (p[cnt]&0x7f) * 2;\r |
97a7f774 |
1610 | if ((p[cnt] >> 7) != prio) continue;\r |
5f0d224e |
1611 | DrawSprite(sp, sh, w);\r |
cc68a136 |
1612 | }\r |
cc68a136 |
1613 | }\r |
1614 | \r |
1615 | \r |
1616 | // --------------------------------------------\r |
1617 | \r |
0c9c8e47 |
1618 | void BackFill(int bgc, int sh, struct PicoEState *est)\r |
cc68a136 |
1619 | {\r |
0c9c8e47 |
1620 | u32 back = bgc;\r |
cc68a136 |
1621 | \r |
1622 | // Start with a blank scanline (background colour):\r |
6bfa97ff |
1623 | back|=sh<<7; // shadow\r |
cc68a136 |
1624 | back|=back<<8;\r |
1625 | back|=back<<16;\r |
1626 | \r |
99bdfd31 |
1627 | memset32((int *)(est->HighCol+8), back, 320/4);\r |
cc68a136 |
1628 | }\r |
1629 | #endif\r |
1630 | \r |
1631 | // --------------------------------------------\r |
1632 | \r |
724db457 |
1633 | static u16 *BgcDMAbase;\r |
1634 | static u32 BgcDMAsrc, BgcDMAmask;\r |
1635 | static int BgcDMAlen, BgcDMAoffs;\r |
1636 | \r |
1637 | #ifndef _ASM_DRAW_C\r |
1638 | static\r |
1639 | #endif\r |
1640 | // handle DMA to background color\r |
db1ee7a2 |
1641 | void BgcDMA(struct PicoEState *est)\r |
724db457 |
1642 | {\r |
db1ee7a2 |
1643 | u16 *pd=est->DrawLineDest;\r |
1644 | int len = (est->Pico->video.reg[12]&1) ? 320 : 256;\r |
1645 | // TODO for now handles the line as all background.\r |
724db457 |
1646 | int xl = (len == 320 ? 38 : 33); // DMA slots during HSYNC\r |
1647 | int upscale = (est->rendstatus & PDRAW_SOFTSCALE) && len < 320;\r |
db1ee7a2 |
1648 | u16 *q = upscale ? DefOutBuff : pd;\r |
1649 | int i, l = len;\r |
1650 | u16 t;\r |
724db457 |
1651 | \r |
db1ee7a2 |
1652 | if ((est->rendstatus & PDRAW_BORDER_32) && !upscale)\r |
1653 | q += (320-len) / 2;\r |
724db457 |
1654 | \r |
db1ee7a2 |
1655 | BgcDMAlen -= ((l-BgcDMAoffs)>>1)+xl;\r |
1656 | if (BgcDMAlen <= 0) {\r |
1657 | // partial line\r |
1658 | l += 2*BgcDMAlen;\r |
1659 | est->rendstatus &= ~PDRAW_BGC_DMA;\r |
1660 | }\r |
724db457 |
1661 | \r |
db1ee7a2 |
1662 | for (i = BgcDMAoffs; i < l; i += 2) {\r |
1663 | // TODO use ps to overwrite only real bg pixels\r |
1664 | t = BgcDMAbase[BgcDMAsrc++ & BgcDMAmask];\r |
1665 | q[i] = q[i+1] = PXCONV(t);\r |
1666 | }\r |
1667 | BgcDMAsrc += xl; // HSYNC DMA\r |
1668 | BgcDMAoffs = 0;\r |
724db457 |
1669 | \r |
f1dbe764 |
1670 | t = PXCONV(PicoMem.cram[Pico.video.reg[7] & 0x3f]);\r |
db1ee7a2 |
1671 | while (i < len) q[i++] = t; // fill partial line with BG\r |
724db457 |
1672 | \r |
db1ee7a2 |
1673 | if (upscale) {\r |
1674 | switch (PicoIn.filter) {\r |
1675 | case 3: h_upscale_bl4_4_5(pd, 320, q, 256, len, f_nop); break;\r |
1676 | case 2: h_upscale_bl2_4_5(pd, 320, q, 256, len, f_nop); break;\r |
1677 | case 1: h_upscale_snn_4_5(pd, 320, q, 256, len, f_nop); break;\r |
1678 | default: h_upscale_nn_4_5(pd, 320, q, 256, len, f_nop); break;\r |
724db457 |
1679 | }\r |
724db457 |
1680 | }\r |
724db457 |
1681 | }\r |
1682 | \r |
1683 | // --------------------------------------------\r |
1684 | \r |
1685 | static void PicoDoHighPal555_8bit(int sh, int line, struct PicoEState *est)\r |
b1a047c9 |
1686 | {\r |
1687 | unsigned int *spal, *dpal;\r |
1688 | unsigned int cnt = (sh ? 1 : est->SonicPalCount+1);\r |
1689 | unsigned int t, i;\r |
1690 | \r |
1691 | // reset dirty only if there are no outstanding changes\r |
17c1401b |
1692 | if (est->Pico->m.dirtyPal == 2)\r |
1693 | est->Pico->m.dirtyPal = 0;\r |
b1a047c9 |
1694 | \r |
1695 | // In Sonic render mode palettes were backuped in SonicPal\r |
1696 | spal = (void *)est->SonicPal;\r |
1697 | dpal = (void *)est->HighPal;\r |
1698 | \r |
1699 | // additional palettes stored after in-frame changes\r |
1700 | for (i = 0; i < cnt * 0x40 / 2; i++) {\r |
1701 | t = spal[i];\r |
b1a047c9 |
1702 | // treat it like it was 4-bit per channel, since in s/h mode it somewhat is that.\r |
1703 | // otherwise intensity difference between this and s/h will be wrong\r |
16b11d91 |
1704 | t = PXCONV(t);\r |
1705 | t |= (t >> 4) & PXMASKL;\r |
08bbe7f8 |
1706 | dpal[i] = t;\r |
b1a047c9 |
1707 | }\r |
1708 | \r |
1709 | // norm: xxx0, sh: 0xxx, hi: 0xxx + 7\r |
1710 | if (sh)\r |
1711 | {\r |
1712 | // shadowed pixels\r |
08bbe7f8 |
1713 | for (i = 0; i < 0x40 / 2; i++) {\r |
1714 | dpal[0xc0/2 + i] = dpal[i];\r |
16b11d91 |
1715 | dpal[0x80/2 + i] = (dpal[i] >> 1) & PXMASKH;\r |
08bbe7f8 |
1716 | }\r |
b1a047c9 |
1717 | // hilighted pixels\r |
1718 | for (i = 0; i < 0x40 / 2; i++) {\r |
16b11d91 |
1719 | t = ((dpal[i] >> 1) & PXMASKH) + PXMASKH;\r |
1720 | t |= (t >> 4) & PXMASKL;\r |
6bfa97ff |
1721 | dpal[0x40/2 + i] = t;\r |
b1a047c9 |
1722 | }\r |
1723 | }\r |
1724 | }\r |
1725 | \r |
b2305d08 |
1726 | #ifndef _ASM_DRAW_C\r |
ea38612f |
1727 | void PicoDoHighPal555(int sh, int line, struct PicoEState *est)\r |
e55f0cbb |
1728 | {\r |
19954be1 |
1729 | unsigned int *spal, *dpal;\r |
a39d8ba5 |
1730 | unsigned int t, i;\r |
e55f0cbb |
1731 | \r |
17c1401b |
1732 | est->Pico->m.dirtyPal = 0;\r |
e55f0cbb |
1733 | \r |
88fd63ad |
1734 | spal = (void *)PicoMem.cram;\r |
98a27142 |
1735 | dpal = (void *)est->HighPal;\r |
19954be1 |
1736 | \r |
a39d8ba5 |
1737 | for (i = 0; i < 0x40 / 2; i++) {\r |
1738 | t = spal[i];\r |
a39d8ba5 |
1739 | // treat it like it was 4-bit per channel, since in s/h mode it somewhat is that.\r |
1740 | // otherwise intensity difference between this and s/h will be wrong\r |
16b11d91 |
1741 | t = PXCONV(t);\r |
1742 | t |= (t >> 4) & PXMASKL;\r |
6bfa97ff |
1743 | dpal[i] = dpal[0xc0/2 + i] = t;\r |
e55f0cbb |
1744 | }\r |
1745 | \r |
a39d8ba5 |
1746 | // norm: xxx0, sh: 0xxx, hi: 0xxx + 7\r |
e55f0cbb |
1747 | if (sh)\r |
1748 | {\r |
1749 | // shadowed pixels\r |
a39d8ba5 |
1750 | for (i = 0; i < 0x40 / 2; i++)\r |
16b11d91 |
1751 | dpal[0x80/2 + i] = (dpal[i] >> 1) & PXMASKH;\r |
e55f0cbb |
1752 | // hilighted pixels\r |
a39d8ba5 |
1753 | for (i = 0; i < 0x40 / 2; i++) {\r |
16b11d91 |
1754 | t = ((dpal[i] >> 1) & PXMASKH) + PXMASKH;\r |
1755 | t |= (t >> 4) & PXMASKL;\r |
6bfa97ff |
1756 | dpal[0x40/2 + i] = t;\r |
e55f0cbb |
1757 | }\r |
1758 | }\r |
1759 | }\r |
1760 | \r |
99bdfd31 |
1761 | void FinalizeLine555(int sh, int line, struct PicoEState *est)\r |
cc68a136 |
1762 | {\r |
99bdfd31 |
1763 | unsigned short *pd=est->DrawLineDest;\r |
1764 | unsigned char *ps=est->HighCol+8;\r |
98a27142 |
1765 | unsigned short *pal=est->HighPal;\r |
e55f0cbb |
1766 | int len;\r |
cc68a136 |
1767 | \r |
aa97a0a0 |
1768 | if (DrawLineDestIncrement == 0)\r |
1769 | return;\r |
1770 | \r |
f1dbe764 |
1771 | if (est->rendstatus & PDRAW_BGC_DMA)\r |
1772 | return BgcDMA(est);\r |
1773 | \r |
b1a047c9 |
1774 | PicoDrawUpdateHighPal();\r |
cc68a136 |
1775 | \r |
96948bdf |
1776 | len = 256;\r |
17c1401b |
1777 | if (!(PicoIn.AHW & PAHW_8BIT) && (est->Pico->video.reg[12]&1))\r |
96948bdf |
1778 | len = 320;\r |
17c1401b |
1779 | else if ((PicoIn.AHW & PAHW_GG) && (est->Pico->m.hardware & PMS_HW_LCD))\r |
0c9c8e47 |
1780 | len = 160;\r |
17c1401b |
1781 | else if ((PicoIn.AHW & PAHW_SMS) && (est->Pico->video.reg[0] & 0x20))\r |
96948bdf |
1782 | len -= 8, ps += 8;\r |
466fa079 |
1783 | \r |
17c1401b |
1784 | if ((est->rendstatus & PDRAW_SOFTSCALE) && len < 320) {\r |
96948bdf |
1785 | if (len >= 240 && len <= 256) {\r |
1786 | pd += (256-len)>>1;\r |
466fa079 |
1787 | switch (PicoIn.filter) {\r |
1788 | case 3: h_upscale_bl4_4_5(pd, 320, ps, 256, len, f_pal); break;\r |
1789 | case 2: h_upscale_bl2_4_5(pd, 320, ps, 256, len, f_pal); break;\r |
1790 | case 1: h_upscale_snn_4_5(pd, 320, ps, 256, len, f_pal); break;\r |
1791 | default: h_upscale_nn_4_5(pd, 320, ps, 256, len, f_pal); break;\r |
1792 | }\r |
52e4a905 |
1793 | if (est->rendstatus & PDRAW_32X_SCALE) { // 32X needs scaled CLUT data\r |
1794 | unsigned char *psc = ps - 256, *pdc = psc;\r |
1795 | rh_upscale_nn_4_5(pdc, 320, psc, 256, 256, f_nop);\r |
1796 | }\r |
1797 | } else if (len == 160)\r |
466fa079 |
1798 | switch (PicoIn.filter) {\r |
1799 | case 3:\r |
1800 | case 2: h_upscale_bl2_1_2(pd, 320, ps, 160, len, f_pal); break;\r |
1801 | default: h_upscale_nn_1_2(pd, 320, ps, 160, len, f_pal); break;\r |
1802 | }\r |
d5d17782 |
1803 | } else {\r |
17c1401b |
1804 | if ((est->rendstatus & PDRAW_BORDER_32) && len < 320)\r |
466fa079 |
1805 | pd += (320-len) / 2;\r |
d5d17782 |
1806 | #if 1\r |
1807 | h_copy(pd, 320, ps, 320, len, f_pal);\r |
70357ce5 |
1808 | #else\r |
70357ce5 |
1809 | extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);\r |
e5fa9817 |
1810 | extern void amips_clut_6bit(unsigned short *dst, unsigned char *src, unsigned short *pal, int count);\r |
ee3c39ef |
1811 | if (!sh)\r |
e5fa9817 |
1812 | amips_clut_6bit(pd, ps, pal, len);\r |
1813 | else amips_clut(pd, ps, pal, len);\r |
70357ce5 |
1814 | #endif\r |
e5fa9817 |
1815 | }\r |
cc68a136 |
1816 | }\r |
1817 | #endif\r |
1818 | \r |
466fa079 |
1819 | void FinalizeLine8bit(int sh, int line, struct PicoEState *est)\r |
cc68a136 |
1820 | {\r |
99bdfd31 |
1821 | unsigned char *pd = est->DrawLineDest;\r |
466fa079 |
1822 | unsigned char *ps = est->HighCol+8;\r |
b1a047c9 |
1823 | int len;\r |
1824 | static int dirty_line;\r |
cc68a136 |
1825 | \r |
646be42e |
1826 | // a hack for mid-frame palette changes\r |
17c1401b |
1827 | if (est->Pico->m.dirtyPal == 1)\r |
602133e1 |
1828 | {\r |
0c9c8e47 |
1829 | // store a maximum of 3 additional palettes in SonicPal\r |
1830 | if (est->SonicPalCount < 3 &&\r |
1831 | (!(est->rendstatus & PDRAW_SONIC_MODE) || (line - dirty_line >= 4))) {\r |
646be42e |
1832 | est->SonicPalCount ++;\r |
b1a047c9 |
1833 | dirty_line = line;\r |
1834 | est->rendstatus |= PDRAW_SONIC_MODE;\r |
cc68a136 |
1835 | }\r |
b1a047c9 |
1836 | blockcpy(est->SonicPal+est->SonicPalCount*0x40, PicoMem.cram, 0x40*2);\r |
17c1401b |
1837 | est->Pico->m.dirtyPal = 2;\r |
cc68a136 |
1838 | }\r |
1839 | \r |
96948bdf |
1840 | len = 256;\r |
17c1401b |
1841 | if (!(PicoIn.AHW & PAHW_8BIT) && (est->Pico->video.reg[12]&1))\r |
96948bdf |
1842 | len = 320;\r |
17c1401b |
1843 | else if ((PicoIn.AHW & PAHW_GG) && (est->Pico->m.hardware & PMS_HW_LCD))\r |
0c9c8e47 |
1844 | len = 160;\r |
17c1401b |
1845 | else if ((PicoIn.AHW & PAHW_SMS) && (est->Pico->video.reg[0] & 0x20))\r |
96948bdf |
1846 | len -= 8, ps += 8;\r |
466fa079 |
1847 | \r |
1848 | if (DrawLineDestIncrement == 0)\r |
1849 | pd = est->HighCol+8;\r |
cc68a136 |
1850 | \r |
17c1401b |
1851 | if ((est->rendstatus & PDRAW_SOFTSCALE) && len < 320) {\r |
d5d17782 |
1852 | unsigned char pal = 0;\r |
1853 | \r |
1854 | if (!sh && (est->rendstatus & PDRAW_SONIC_MODE))\r |
1855 | pal = est->SonicPalCount*0x40;\r |
d5d17782 |
1856 | // Smoothing can't be used with CLUT, hence it's always Nearest Neighbour.\r |
96948bdf |
1857 | if (len >= 240)\r |
466fa079 |
1858 | // use reverse version since src and dest ptr may be the same.\r |
1859 | rh_upscale_nn_4_5(pd, 320, ps, 256, len, f_or);\r |
1860 | else\r |
1861 | rh_upscale_nn_1_2(pd, 320, ps, 256, len, f_or);\r |
cc68a136 |
1862 | } else {\r |
17c1401b |
1863 | if ((est->rendstatus & PDRAW_BORDER_32) && len < 320)\r |
466fa079 |
1864 | pd += (320-len) / 2;\r |
1865 | if (!sh && (est->rendstatus & PDRAW_SONIC_MODE))\r |
d5d17782 |
1866 | // select active backup palette\r |
466fa079 |
1867 | blockcpy_or(pd, ps, len, est->SonicPalCount*0x40);\r |
1868 | else if (pd != ps)\r |
1869 | blockcpy(pd, ps, len);\r |
cc68a136 |
1870 | }\r |
1871 | }\r |
1872 | \r |
ea38612f |
1873 | static void (*FinalizeLine)(int sh, int line, struct PicoEState *est);\r |
cc68a136 |
1874 | \r |
b6d7ac70 |
1875 | // --------------------------------------------\r |
1876 | \r |
0fc0e241 |
1877 | static int DrawDisplay(int sh)\r |
cc68a136 |
1878 | {\r |
ea38612f |
1879 | struct PicoEState *est=&Pico.est;\r |
1880 | unsigned char *sprited = &HighLnSpr[est->DrawScanline][0];\r |
17c1401b |
1881 | struct PicoVideo *pvid=&est->Pico->video;\r |
e0bcb7a9 |
1882 | int win=0, edge=0, hvwind=0, lflags;\r |
1883 | int maxw, maxcells;\r |
cc68a136 |
1884 | \r |
47677a2a |
1885 | est->rendstatus &= ~(PDRAW_SHHI_DONE|PDRAW_PLANE_HI_PRIO|PDRAW_WND_DIFF_PRIO);\r |
ae9a76c9 |
1886 | est->HighPreSpr = HighPreSpr + (sprited[0]&0x80)*2;\r |
740da8c6 |
1887 | \r |
fbc65db7 |
1888 | if (pvid->reg[12]&1) {\r |
cc68a136 |
1889 | maxw = 328; maxcells = 40;\r |
1890 | } else {\r |
1891 | maxw = 264; maxcells = 32;\r |
1892 | }\r |
1893 | \r |
1894 | // Find out if the window is on this line:\r |
1895 | win=pvid->reg[0x12];\r |
1896 | edge=(win&0x1f)<<3;\r |
1897 | \r |
ea38612f |
1898 | if (win&0x80) { if (est->DrawScanline>=edge) hvwind=1; }\r |
1899 | else { if (est->DrawScanline< edge) hvwind=1; }\r |
cc68a136 |
1900 | \r |
fbc65db7 |
1901 | if (!hvwind) // we might have a vertical window here\r |
1902 | {\r |
cc68a136 |
1903 | win=pvid->reg[0x11];\r |
1904 | edge=win&0x1f;\r |
7a7c6476 |
1905 | if (win&0x80) {\r |
1906 | if (!edge) hvwind=1;\r |
cc68a136 |
1907 | else if(edge < (maxcells>>1)) hvwind=2;\r |
1908 | } else {\r |
7a7c6476 |
1909 | if (!edge);\r |
cc68a136 |
1910 | else if(edge < (maxcells>>1)) hvwind=2;\r |
1911 | else hvwind=1;\r |
1912 | }\r |
1913 | }\r |
1914 | \r |
fbc65db7 |
1915 | /* - layer B low - */\r |
e0bcb7a9 |
1916 | if (!(pvid->debug_p & PVD_KILL_B)) {\r |
6bfa97ff |
1917 | lflags = LF_PLANE_B | (sh<<1);\r |
e0bcb7a9 |
1918 | DrawLayer(lflags, HighCacheB, 0, maxcells, est);\r |
1919 | }\r |
fbc65db7 |
1920 | /* - layer A low - */\r |
6bfa97ff |
1921 | lflags = LF_PLANE_A | (sh<<1);\r |
e0bcb7a9 |
1922 | if (pvid->debug_p & PVD_KILL_A)\r |
1923 | ;\r |
fbc65db7 |
1924 | else if (hvwind == 1)\r |
ea38612f |
1925 | DrawWindow(0, maxcells>>1, 0, sh, est);\r |
7a7c6476 |
1926 | else if (hvwind == 2) {\r |
e0bcb7a9 |
1927 | DrawLayer(lflags, HighCacheA, (win&0x80) ? 0 : edge<<1, (win&0x80) ? edge<<1 : maxcells, est);\r |
1928 | DrawWindow( (win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 0, sh, est);\r |
1929 | }\r |
1930 | else\r |
1931 | DrawLayer(lflags, HighCacheA, 0, maxcells, est);\r |
fbc65db7 |
1932 | /* - sprites low - */\r |
e0bcb7a9 |
1933 | if (pvid->debug_p & PVD_KILL_S_LO)\r |
1934 | ;\r |
6d8782a1 |
1935 | else if (est->rendstatus & PDRAW_INTERLACE)\r |
fbc65db7 |
1936 | DrawAllSpritesInterlace(0, sh);\r |
1937 | else if (sprited[1] & SPRL_HAVE_LO)\r |
ea38612f |
1938 | DrawAllSprites(sprited, 0, sh, est);\r |
fbc65db7 |
1939 | \r |
1940 | /* - layer B hi - */\r |
e0bcb7a9 |
1941 | if (!(pvid->debug_p & PVD_KILL_B) && HighCacheB[0])\r |
ea38612f |
1942 | DrawTilesFromCache(HighCacheB, sh, maxw, est);\r |
fbc65db7 |
1943 | /* - layer A hi - */\r |
e0bcb7a9 |
1944 | if (pvid->debug_p & PVD_KILL_A)\r |
1945 | ;\r |
fbc65db7 |
1946 | else if (hvwind == 1)\r |
ea38612f |
1947 | DrawWindow(0, maxcells>>1, 1, sh, est);\r |
7a7c6476 |
1948 | else if (hvwind == 2) {\r |
ea38612f |
1949 | if (HighCacheA[0])\r |
1950 | DrawTilesFromCache(HighCacheA, sh, (win&0x80) ? edge<<4 : maxw, est);\r |
1951 | DrawWindow((win&0x80) ? edge : 0, (win&0x80) ? maxcells>>1 : edge, 1, sh, est);\r |
cc68a136 |
1952 | } else\r |
ea38612f |
1953 | if (HighCacheA[0])\r |
1954 | DrawTilesFromCache(HighCacheA, sh, maxw, est);\r |
fbc65db7 |
1955 | /* - sprites hi - */\r |
e0bcb7a9 |
1956 | if (pvid->debug_p & PVD_KILL_S_HI)\r |
1957 | ;\r |
6d8782a1 |
1958 | else if (est->rendstatus & PDRAW_INTERLACE)\r |
fbc65db7 |
1959 | DrawAllSpritesInterlace(1, sh);\r |
f8af9634 |
1960 | // have sprites without layer pri bit ontop of sprites with that bit\r |
17c1401b |
1961 | else if ((sprited[1] & SPRL_LO_ABOVE_HI) && (*est->PicoOpt & POPT_ACC_SPRITES))\r |
fbc65db7 |
1962 | DrawSpritesHiAS(sprited, sh);\r |
1963 | else if (sh && (sprited[1] & SPRL_MAY_HAVE_OP))\r |
ea38612f |
1964 | DrawSpritesSHi(sprited, est);\r |
fbc65db7 |
1965 | else if (sprited[1] & SPRL_HAVE_HI)\r |
ea38612f |
1966 | DrawAllSprites(sprited, 1, 0, est);\r |
cc68a136 |
1967 | \r |
6dd553c7 |
1968 | #ifdef FORCE\r |
1969 | if (pvid->debug_p & PVD_FORCE_B) {\r |
6bfa97ff |
1970 | lflags = LF_PLANE_B | (sh<<1);\r |
6dd553c7 |
1971 | DrawLayerForced(lflags, 0, maxcells, est);\r |
1972 | } else if (pvid->debug_p & PVD_FORCE_A) {\r |
6bfa97ff |
1973 | lflags = LF_PLANE_A | (sh<<1);\r |
6dd553c7 |
1974 | DrawLayerForced(lflags, 0, maxcells, est);\r |
1975 | } else if (pvid->debug_p & PVD_FORCE_S)\r |
2d5b6a66 |
1976 | DrawSpritesForced(sprited);\r |
6dd553c7 |
1977 | #endif\r |
e0bcb7a9 |
1978 | \r |
740da8c6 |
1979 | #if 0\r |
1980 | {\r |
1981 | int *c, a, b;\r |
47677a2a |
1982 | for (a = 0, c = HighCacheA; *c; c+=2, a++);\r |
1983 | for (b = 0, c = HighCacheB; *c; c+=2, b++);\r |
ea38612f |
1984 | printf("%i:%03i: a=%i, b=%i\n", Pico.m.frame_count,\r |
0c9c8e47 |
1985 | est->DrawScanline, a, b);\r |
740da8c6 |
1986 | }\r |
1987 | #endif\r |
1988 | \r |
cc68a136 |
1989 | return 0;\r |
1990 | }\r |
1991 | \r |
f8af9634 |
1992 | // MUST be called every frame\r |
eff55556 |
1993 | PICO_INTERNAL void PicoFrameStart(void)\r |
cc68a136 |
1994 | {\r |
0c9c8e47 |
1995 | struct PicoEState *est = &Pico.est;\r |
d5d17782 |
1996 | int loffs = 8, lines = 224, coffs = 0, columns = 320;\r |
0c9c8e47 |
1997 | int sprep = est->rendstatus & PDRAW_DIRTY_SPRITES;\r |
1998 | int skipped = est->rendstatus & PDRAW_SKIP_FRAME;\r |
f9ed9446 |
1999 | int sync = est->rendstatus & (PDRAW_SYNC_NEEDED | PDRAW_SYNC_NEXT);\r |
ae87bffa |
2000 | \r |
cc68a136 |
2001 | // prepare to do this frame\r |
0c9c8e47 |
2002 | est->rendstatus = 0;\r |
17c1401b |
2003 | \r |
5864c421 |
2004 | if (PicoIn.AHW & PAHW_32X) // H32 upscaling, before mixing in 32X layer\r |
2005 | est->rendstatus = (*est->PicoOpt & POPT_ALT_RENDERER) ?\r |
2006 | PDRAW_BORDER_32 : PDRAW_32X_SCALE|PDRAW_SOFTSCALE;\r |
17c1401b |
2007 | else if (!(PicoIn.opt & POPT_DIS_32C_BORDER))\r |
2008 | est->rendstatus |= PDRAW_BORDER_32;\r |
2009 | \r |
5864c421 |
2010 | if ((PicoIn.opt & POPT_EN_SOFTSCALE) && !(*est->PicoOpt & POPT_ALT_RENDERER))\r |
2011 | est->rendstatus |= PDRAW_SOFTSCALE;\r |
2012 | \r |
17c1401b |
2013 | if ((est->Pico->video.reg[12] & 6) == 6)\r |
0c9c8e47 |
2014 | est->rendstatus |= PDRAW_INTERLACE; // interlace mode\r |
17c1401b |
2015 | if (!(est->Pico->video.reg[12] & 1)) {\r |
0c9c8e47 |
2016 | est->rendstatus |= PDRAW_32_COLS;\r |
5864c421 |
2017 | if (!(est->rendstatus & PDRAW_SOFTSCALE)) {\r |
d5d17782 |
2018 | columns = 256;\r |
2019 | coffs = 32;\r |
2020 | }\r |
2021 | }\r |
17c1401b |
2022 | if (est->Pico->video.reg[1] & 8) {\r |
0c9c8e47 |
2023 | est->rendstatus |= PDRAW_30_ROWS;\r |
ae87bffa |
2024 | lines = 240;\r |
d5d17782 |
2025 | loffs = 0;\r |
5a681086 |
2026 | }\r |
17c1401b |
2027 | if (!(est->rendstatus & PDRAW_BORDER_32))\r |
d5d17782 |
2028 | coffs = 0;\r |
e5fa9817 |
2029 | \r |
0c9c8e47 |
2030 | if (est->rendstatus != rendstatus_old || lines != rendlines) {\r |
ae87bffa |
2031 | rendlines = lines;\r |
c180662e |
2032 | // mode_change() might reset rendstatus_old by calling SetOutFormat\r |
a5aae2c3 |
2033 | int rendstatus = est->rendstatus;\r |
d5d17782 |
2034 | emu_video_mode_change(loffs, lines, coffs, columns);\r |
a5aae2c3 |
2035 | rendstatus_old = rendstatus;\r |
f9ed9446 |
2036 | // mode_change() might clear buffers, redraw needed\r |
2037 | est->rendstatus |= PDRAW_SYNC_NEEDED;\r |
19954be1 |
2038 | }\r |
f9ed9446 |
2039 | \r |
2040 | if (sync | skipped)\r |
2041 | est->rendstatus |= PDRAW_SYNC_NEEDED;\r |
3031ff34 |
2042 | if (PicoIn.skipFrame) // preserve this until something is rendered at last\r |
0c9c8e47 |
2043 | est->rendstatus |= PDRAW_SKIP_FRAME;\r |
3031ff34 |
2044 | if (sprep | skipped)\r |
0c9c8e47 |
2045 | est->rendstatus |= PDRAW_PARSE_SPRITES;\r |
19954be1 |
2046 | \r |
0c9c8e47 |
2047 | est->HighCol = HighColBase + loffs * HighColIncrement;\r |
2048 | est->DrawLineDest = (char *)DrawLineDestBase + loffs * DrawLineDestIncrement;\r |
2049 | est->DrawScanline = 0;\r |
b7d64dbd |
2050 | skip_next_line = 0;\r |
2051 | \r |
b1a047c9 |
2052 | if (FinalizeLine == FinalizeLine8bit) {\r |
2053 | // make a backup of the current palette in case Sonic mode is detected later\r |
17c1401b |
2054 | est->Pico->m.dirtyPal = (est->Pico->m.dirtyPal || est->SonicPalCount ? 2 : 0);\r |
0c9c8e47 |
2055 | blockcpy(est->SonicPal, PicoMem.cram, 0x40*2);\r |
b1a047c9 |
2056 | }\r |
0c9c8e47 |
2057 | est->SonicPalCount = 0;\r |
cc68a136 |
2058 | }\r |
2059 | \r |
974fdb5b |
2060 | static void DrawBlankedLine(int line, int offs, int sh, int bgc)\r |
87b0845f |
2061 | {\r |
0c9c8e47 |
2062 | struct PicoEState *est = &Pico.est;\r |
466fa079 |
2063 | int skip = skip_next_line;\r |
2064 | \r |
2065 | if (PicoScanBegin != NULL && skip == 0)\r |
2066 | skip = PicoScanBegin(line + offs);\r |
2067 | \r |
2068 | if (skip) {\r |
2069 | skip_next_line = skip - 1;\r |
2070 | return;\r |
2071 | }\r |
87b0845f |
2072 | \r |
0c9c8e47 |
2073 | BackFill(bgc, sh, est);\r |
87b0845f |
2074 | \r |
2075 | if (FinalizeLine != NULL)\r |
0c9c8e47 |
2076 | FinalizeLine(sh, line, est);\r |
87b0845f |
2077 | \r |
2078 | if (PicoScanEnd != NULL)\r |
466fa079 |
2079 | skip_next_line = PicoScanEnd(line + offs);\r |
b2670137 |
2080 | \r |
0c9c8e47 |
2081 | est->HighCol += HighColIncrement;\r |
2082 | est->DrawLineDest = (char *)est->DrawLineDest + DrawLineDestIncrement;\r |
87b0845f |
2083 | }\r |
2084 | \r |
97232a47 |
2085 | static void PicoLine(int line, int offs, int sh, int bgc, int off, int on)\r |
cc68a136 |
2086 | {\r |
0c9c8e47 |
2087 | struct PicoEState *est = &Pico.est;\r |
466fa079 |
2088 | int skip = skip_next_line;\r |
cc68a136 |
2089 | \r |
0c9c8e47 |
2090 | est->DrawScanline = line;\r |
466fa079 |
2091 | if (PicoScanBegin != NULL && skip == 0)\r |
ae87bffa |
2092 | skip = PicoScanBegin(line + offs);\r |
2093 | \r |
2094 | if (skip) {\r |
2095 | skip_next_line = skip - 1;\r |
2096 | return;\r |
2097 | }\r |
602133e1 |
2098 | \r |
17c1401b |
2099 | if (est->Pico->video.debug_p & (PVD_FORCE_A | PVD_FORCE_B | PVD_FORCE_S))\r |
e0bcb7a9 |
2100 | bgc = 0x3f;\r |
2101 | \r |
cc68a136 |
2102 | // Draw screen:\r |
0c9c8e47 |
2103 | BackFill(bgc, sh, est);\r |
17c1401b |
2104 | if (est->Pico->video.reg[1]&0x40) {\r |
2105 | int width = (est->Pico->video.reg[12]&1) ? 320 : 256;\r |
0fc0e241 |
2106 | DrawDisplay(sh);\r |
97232a47 |
2107 | // partial line blanking (display on or off inside the line)\r |
2108 | if (unlikely(off|on)) {\r |
2109 | if (off > 0)\r |
2110 | memset(est->HighCol+8 + off, bgc, width-off);\r |
2111 | if (on > 0)\r |
2112 | memset(est->HighCol+8, bgc, on);\r |
2113 | }\r |
2114 | }\r |
cc68a136 |
2115 | \r |
ea8c405f |
2116 | if (FinalizeLine != NULL)\r |
0c9c8e47 |
2117 | FinalizeLine(sh, line, est);\r |
cc68a136 |
2118 | \r |
602133e1 |
2119 | if (PicoScanEnd != NULL)\r |
87b0845f |
2120 | skip_next_line = PicoScanEnd(line + offs);\r |
5a681086 |
2121 | \r |
0c9c8e47 |
2122 | est->HighCol += HighColIncrement;\r |
2123 | est->DrawLineDest = (char *)est->DrawLineDest + DrawLineDestIncrement;\r |
cc68a136 |
2124 | }\r |
2125 | \r |
97232a47 |
2126 | void PicoDrawSync(int to, int off, int on)\r |
b6d7ac70 |
2127 | {\r |
b061bc16 |
2128 | struct PicoEState *est = &Pico.est;\r |
b38c0ea6 |
2129 | int line, offs;\r |
17c1401b |
2130 | int sh = (est->Pico->video.reg[0xC] & 8) >> 3; // shadow/hilight?\r |
2131 | int bgc = est->Pico->video.reg[7] & 0x3f;\r |
87b0845f |
2132 | \r |
f6c49d38 |
2133 | pprof_start(draw);\r |
2134 | \r |
b38c0ea6 |
2135 | offs = (240-rendlines) >> 1;\r |
2136 | if (to >= rendlines)\r |
2137 | to = rendlines-1;\r |
2138 | \r |
0c9c8e47 |
2139 | if (est->DrawScanline <= to &&\r |
2140 | (est->rendstatus & (PDRAW_DIRTY_SPRITES|PDRAW_PARSE_SPRITES)))\r |
97232a47 |
2141 | ParseSprites(to + 1, on);\r |
f9ed9446 |
2142 | else if (!(est->rendstatus & PDRAW_SYNC_NEEDED)) {\r |
2143 | // nothing has changed in VDP/VRAM and buffer is the same -> no sync needed\r |
2144 | int count = to+1 - est->DrawScanline;\r |
2145 | est->HighCol += count*HighColIncrement;\r |
2146 | est->DrawLineDest = (char *)est->DrawLineDest + count*DrawLineDestIncrement;\r |
2147 | est->DrawScanline = to+1;\r |
2148 | return;\r |
2149 | }\r |
87b0845f |
2150 | \r |
b061bc16 |
2151 | for (line = est->DrawScanline; line < to; line++)\r |
97232a47 |
2152 | PicoLine(line, offs, sh, bgc, 0, 0);\r |
b6d7ac70 |
2153 | \r |
b6d7ac70 |
2154 | // last line\r |
87b0845f |
2155 | if (line <= to)\r |
b6d7ac70 |
2156 | {\r |
17c1401b |
2157 | int width2 = (est->Pico->video.reg[12]&1) ? 160 : 128;\r |
97232a47 |
2158 | \r |
97232a47 |
2159 | if (unlikely(on|off) && (off >= width2 ||\r |
2160 | // hack for timing inaccuracy, if on/off near borders\r |
2161 | (off && off <= 24) || (on < width2 && on >= width2-24)))\r |
2162 | DrawBlankedLine(line, offs, sh, bgc);\r |
2163 | else {\r |
2164 | if (on > width2) on = 0; // on, before start of line?\r |
2165 | PicoLine(line, offs, sh, bgc, 2*off, 2*on);\r |
2166 | }\r |
87b0845f |
2167 | line++;\r |
b6d7ac70 |
2168 | }\r |
b061bc16 |
2169 | est->DrawScanline = line;\r |
f6c49d38 |
2170 | \r |
2171 | pprof_end(draw);\r |
b6d7ac70 |
2172 | }\r |
cc68a136 |
2173 | \r |
0c9c8e47 |
2174 | void PicoDrawRefreshSprites(void)\r |
ae9a76c9 |
2175 | {\r |
0c9c8e47 |
2176 | struct PicoEState *est = &Pico.est;\r |
2177 | unsigned char *sprited = &HighLnSpr[est->DrawScanline][0];\r |
ae9a76c9 |
2178 | int i;\r |
2179 | \r |
0c9c8e47 |
2180 | if (est->DrawScanline == 0 || est->DrawScanline >= rendlines) return;\r |
ae9a76c9 |
2181 | \r |
2182 | // compute sprite row. The VDP does this by subtracting the sprite y pos from\r |
2183 | // the current line and treating the lower 5 bits as the row number. Y pos\r |
2184 | // is reread from SAT cache, which may have changed by now (Overdrive 2).\r |
2185 | for (i = 0; i < (sprited[0] & 0x7f); i++) {\r |
2186 | int num = sprited[4+i] & 0x7f;\r |
2187 | s32 *sp = HighPreSpr + 2*num + (sprited[0] & 0x80)*2;\r |
2188 | int link = (sp[0]>>16) & 0x7f;\r |
2189 | int sy = (CPU_LE2(VdpSATCache[2*link]) & 0x1ff) - 0x80;\r |
2190 | if (sy != (s16)sp[0]) {\r |
2191 | // Y info in SAT cache has really changed\r |
0c9c8e47 |
2192 | sy = est->DrawScanline - ((est->DrawScanline - sy) & 0x1f);\r |
ae9a76c9 |
2193 | sp[0] = (sp[0] & 0xffff0000) | (u16)sy;\r |
2194 | }\r |
2195 | }\r |
2196 | }\r |
2197 | \r |
724db457 |
2198 | void PicoDrawBgcDMA(u16 *base, u32 source, u32 mask, int dlen, int sl)\r |
2199 | {\r |
2200 | struct PicoEState *est = &Pico.est;\r |
2201 | int len = (est->Pico->video.reg[12]&1) ? 320 : 256;\r |
2202 | int xl = (est->Pico->video.reg[12]&1) ? 38 : 33; // DMA slots during HSYNC\r |
2203 | \r |
2204 | BgcDMAbase = base;\r |
2205 | BgcDMAsrc = source;\r |
2206 | BgcDMAmask = mask;\r |
2207 | BgcDMAlen = dlen;\r |
2208 | BgcDMAoffs = 0;\r |
2209 | \r |
2210 | // handle slot offset in 1st line\r |
c1812e1a |
2211 | if (sl-12 > 0)\r |
724db457 |
2212 | BgcDMAoffs = 2*(sl-12);\r |
2213 | else if (sl < 0) { // DMA starts before active display\r |
2214 | BgcDMAsrc += 2*-sl;\r |
2215 | BgcDMAlen -= 2*-sl;\r |
2216 | }\r |
2217 | \r |
2218 | // skip 1st line if it had been drawn already\r |
2219 | if (Pico.est.DrawScanline > Pico.m.scanline) {\r |
2220 | len -= BgcDMAoffs;\r |
2221 | BgcDMAsrc += (len>>1)+xl;\r |
2222 | BgcDMAlen -= (len>>1)+xl;\r |
2223 | BgcDMAoffs = 0;\r |
2224 | }\r |
db1ee7a2 |
2225 | if (BgcDMAlen > 0)\r |
2226 | est->rendstatus |= PDRAW_BGC_DMA;\r |
724db457 |
2227 | }\r |
2228 | \r |
5a681086 |
2229 | // also works for fast renderer\r |
2230 | void PicoDrawUpdateHighPal(void)\r |
2231 | {\r |
98a27142 |
2232 | struct PicoEState *est = &Pico.est;\r |
17c1401b |
2233 | if (est->Pico->m.dirtyPal) {\r |
2234 | int sh = (est->Pico->video.reg[0xC] & 8) >> 3; // shadow/hilight?\r |
2235 | if ((*est->PicoOpt & POPT_ALT_RENDERER) | (est->rendstatus & PDRAW_SONIC_MODE))\r |
b1a047c9 |
2236 | sh = 0; // no s/h support\r |
2237 | \r |
7980d477 |
2238 | if (PicoIn.AHW & PAHW_SMS)\r |
0df7401c |
2239 | PicoDoHighPal555SMS();\r |
7980d477 |
2240 | else if (FinalizeLine == FinalizeLine8bit)\r |
b1a047c9 |
2241 | PicoDoHighPal555_8bit(sh, 0, est);\r |
2242 | else\r |
2243 | PicoDoHighPal555(sh, 0, est);\r |
5a681086 |
2244 | \r |
b1a047c9 |
2245 | // cover for sprite priority bits if not in s/h or sonic mode\r |
2246 | if (!sh && !(est->rendstatus & PDRAW_SONIC_MODE)) {\r |
2247 | blockcpy(est->HighPal+0x40, est->HighPal, 0x40*2);\r |
2248 | blockcpy(est->HighPal+0x80, est->HighPal, 0x80*2);\r |
2249 | }\r |
0c9c8e47 |
2250 | est->HighPal[0xe0] = 0x0000; // black and white, reserved for OSD\r |
2251 | est->HighPal[0xf0] = 0xffff;\r |
5a681086 |
2252 | }\r |
2253 | }\r |
2254 | \r |
41946d70 |
2255 | void PicoDrawSetOutFormat(pdso_t which, int use_32x_line_mode)\r |
cc68a136 |
2256 | {\r |
7980d477 |
2257 | PicoDrawSetInternalBuf(NULL, 0);\r |
aa97a0a0 |
2258 | PicoDrawSetOutBufMD(NULL, 0);\r |
f55fb314 |
2259 | PicoDraw2SetOutBuf(NULL, 0);\r |
ea8c405f |
2260 | switch (which)\r |
2261 | {\r |
5a681086 |
2262 | case PDF_8BIT:\r |
2263 | FinalizeLine = FinalizeLine8bit;\r |
2264 | break;\r |
2265 | \r |
2266 | case PDF_RGB555:\r |
93f9619e |
2267 | if ((PicoIn.AHW & PAHW_32X) && use_32x_line_mode)\r |
5a681086 |
2268 | FinalizeLine = FinalizeLine32xRGB555;\r |
2269 | else\r |
2270 | FinalizeLine = FinalizeLine555;\r |
2271 | break;\r |
2272 | \r |
2273 | default:\r |
2274 | FinalizeLine = NULL;\r |
2275 | break;\r |
ea8c405f |
2276 | }\r |
b1a047c9 |
2277 | if (PicoIn.AHW & PAHW_32X)\r |
2278 | PicoDrawSetOutFormat32x(which, use_32x_line_mode);\r |
0df7401c |
2279 | PicoDrawSetOutputSMS(which);\r |
205bc456 |
2280 | rendstatus_old = -1;\r |
207e5ba0 |
2281 | Pico.m.dirtyPal = 1;\r |
5a681086 |
2282 | }\r |
2283 | \r |
b1a047c9 |
2284 | void PicoDrawSetOutBufMD(void *dest, int increment)\r |
2285 | {\r |
cdc6aac4 |
2286 | if (FinalizeLine == FinalizeLine8bit && increment >= 328) {\r |
aa97a0a0 |
2287 | // kludge for no-copy mode, using ALT_RENDERER layout\r |
35247900 |
2288 | PicoDrawSetInternalBuf(dest, increment);\r |
aa97a0a0 |
2289 | } else if (FinalizeLine == NULL) {\r |
0df7401c |
2290 | PicoDrawSetInternalBuf(dest, increment); // needed for SMS\r |
f55fb314 |
2291 | PicoDraw2SetOutBuf(dest, increment);\r |
aa97a0a0 |
2292 | } else if (dest != NULL) {\r |
f9ed9446 |
2293 | if (dest != DrawLineDestBase)\r |
2294 | Pico.est.rendstatus |= PDRAW_SYNC_NEEDED;\r |
b1a047c9 |
2295 | DrawLineDestBase = dest;\r |
2296 | DrawLineDestIncrement = increment;\r |
61d76999 |
2297 | Pico.est.DrawLineDest = (char *)DrawLineDestBase + Pico.est.DrawScanline * increment;\r |
aa97a0a0 |
2298 | } else {\r |
b1a047c9 |
2299 | DrawLineDestBase = DefOutBuff;\r |
2300 | DrawLineDestIncrement = 0;\r |
2301 | Pico.est.DrawLineDest = DefOutBuff;\r |
2302 | }\r |
2303 | }\r |
2304 | \r |
e51e5983 |
2305 | // note: may be called on the middle of frame\r |
5a681086 |
2306 | void PicoDrawSetOutBuf(void *dest, int increment)\r |
2307 | {\r |
b1a047c9 |
2308 | if (PicoIn.AHW & PAHW_32X)\r |
2309 | PicoDrawSetOutBuf32X(dest, increment);\r |
2310 | else\r |
2311 | PicoDrawSetOutBufMD(dest, increment);\r |
5a681086 |
2312 | }\r |
2313 | \r |
2314 | void PicoDrawSetInternalBuf(void *dest, int increment)\r |
2315 | {\r |
2316 | if (dest != NULL) {\r |
f9ed9446 |
2317 | if (dest != HighColBase)\r |
2318 | Pico.est.rendstatus |= PDRAW_SYNC_NEEDED;\r |
5a681086 |
2319 | HighColBase = dest;\r |
2320 | HighColIncrement = increment;\r |
99bdfd31 |
2321 | Pico.est.HighCol = HighColBase + Pico.est.DrawScanline * increment;\r |
5a681086 |
2322 | }\r |
2323 | else {\r |
2324 | HighColBase = DefHighCol;\r |
2325 | HighColIncrement = 0;\r |
b1a047c9 |
2326 | Pico.est.HighCol = DefHighCol;\r |
5a681086 |
2327 | }\r |
cc68a136 |
2328 | }\r |
ea8c405f |
2329 | \r |
f4750ee0 |
2330 | void PicoDrawSetCallbacks(int (*begin)(unsigned int num), int (*end)(unsigned int num))\r |
2331 | {\r |
2332 | PicoScanBegin = NULL;\r |
2333 | PicoScanEnd = NULL;\r |
2334 | PicoScan32xBegin = NULL;\r |
2335 | PicoScan32xEnd = NULL;\r |
2336 | \r |
93f9619e |
2337 | if ((PicoIn.AHW & PAHW_32X) && FinalizeLine != FinalizeLine32xRGB555) {\r |
f4750ee0 |
2338 | PicoScan32xBegin = begin;\r |
2339 | PicoScan32xEnd = end;\r |
2340 | }\r |
2341 | else {\r |
2342 | PicoScanBegin = begin;\r |
2343 | PicoScanEnd = end;\r |
2344 | }\r |
2345 | }\r |
ea38612f |
2346 | \r |
99bdfd31 |
2347 | void PicoDrawInit(void)\r |
2348 | {\r |
2349 | Pico.est.DrawLineDest = DefOutBuff;\r |
2350 | Pico.est.HighCol = HighColBase;\r |
99bdfd31 |
2351 | rendstatus_old = -1;\r |
2352 | }\r |
2353 | \r |
2354 | // vim:ts=2:sw=2:expandtab\r |