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standalone: some ppf loading
[pcsx_rearmed.git]
/
plugins
/
gpulib
/
vout_pl.c
2023-12-02
notaz
patch another gpulib alignment issue
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2023-10-29
notaz
gpulib: don't set_mode for 0
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2023-10-24
notaz
gpulib: add a "borderless" option to restore old behavior
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2023-10-23
notaz
gpu_neon: rework buffering to reduce flickering
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2023-09-04
notaz
gpulib: new debug compile option for raw fb display
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2023-08-30
notaz
make GPUopen consistent everywhere
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2023-08-24
notaz
gpu_neon: rework buffer selection
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2023-08-19
notaz
try to emulate borders properly
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2023-07-09
notaz
Merge pull request #292 from pcercuei/dfsound-big-endian
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2023-07-06
notaz
fix another missed double resolution change
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2023-07-06
notaz
fix missed double resolution change
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2022-07-29
Paul Cercueil
Get rid of bit fields in union
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2021-11-21
notaz
frontend: remove src alignment requirements in asm
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2015-02-03
notaz
frontend: fix minor glitches on video mode changes
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2013-02-08
notaz
move cspace back to frontend
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2013-02-04
notaz
frontend: do all bpp handling in plugin_lib
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2013-01-05
notaz
gpulib: update after open
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2012-11-24
notaz
gpulib: check mode change on blank
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2012-11-17
notaz
fix gun handling in enhancement mode
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2012-11-13
notaz
fix some random corner cases
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2012-11-02
notaz
Merge branch 'enhancement'
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2012-11-02
notaz
move blit to core, allow filtering while blitting
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2012-10-23
notaz
gpu: move enhacement logic out of vout_pl
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2012-10-23
notaz
psx_gpu: select buffers differently
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2012-10-11
notaz
various enhancement tweaks
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2012-10-11
notaz
psx_gpu: start handling vram loads/moves for enhancement
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2012-10-11
notaz
psx_gpu: switch to 1024 width again.
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2012-10-11
notaz
psx_gpu: switch enhancement to 2048 width
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2012-10-11
notaz
add support for software-enhanced rendering
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2012-07-18
notaz
gpulib: clear fb when display is blanked
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2012-04-29
notaz
gpu plugins: always support 16bpp blit
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2012-04-21
notaz
rename vout_fb to vout_pl
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